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{{Perk Table Teachable}} |
{{Perk Table Teachable}} |
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==Tactics== |
==Tactics== |
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* When the Killer runs {{IconLink|Thanatophobia|IconPerks|thanatophobia}}, all Survivors get a constant de-buff to their repair, healing and sabotage speed. |
* When the Killer runs {{IconLink|Thanatophobia|IconPerks|thanatophobia}}, all Survivors get a constant de-buff to their repair, healing and sabotage speed. |
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* Good in combination with {{IconLink|Tenacity|IconPerks|tenacity}} as you can crawl away and recover at the same time. |
* Good in combination with {{IconLink|Tenacity|IconPerks|tenacity}} as you can crawl away and recover at the same time. |
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==Trivia== |
==Trivia== |
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* '''{{PAGENAME}}''' effectively cancels out {{IconLink|Self Care|IconPerks|selfCare}}, so one shouldn't use both Perks at the same time. |
* '''{{PAGENAME}}''' effectively cancels out {{IconLink|Self Care|IconPerks|selfCare}}, so one shouldn't use both Perks at the same time. |
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** You also cannot use it to heal yourself from the {{IconLink|Borrowed Time|IconPerks|borrowedTime}} bleed-out timer. |
** You also cannot use it to heal yourself from the {{IconLink|Borrowed Time|IconPerks|borrowedTime}} bleed-out timer. |
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− | * Full recovery will take '''{{clr|8|30}}''' seconds without help of |
+ | * Full recovery will take '''{{clr|8|30}}''' seconds without the help of additional Perks or of other Survivors. |
Revision as of 13:59, 11 May 2018
Template:Perk Article
Template:Perk Table Teachable
Tactics
- The ability to infinitely recover from the dying state, and be stealthy doing so makes this Perk one of the most effective methods of countering the slugging strategy.
- However, as you are injured from the very beginning of the game, the Killer will know that you are running this Perk and most likely not leave you lying around.
- Even if the Killer does leave you on the ground, the bleed-out timer is only 4 minutes. This means that can only get up a maximum of 8 times by yourself if you recover immediately unless you also have Template:IconLink equipped, which accelerates the recovery time, in which case you will be able to get up a maximum of 10 times.
- Can be paired with Template:IconLink to nullify its only weakness (slugging), while also nullifying one of No Mither's own weaknesses.
- Very useful in hatch search situations in which the Killer usually leaves one person on the ground to look for the last Survivor.
- It is also advised to combine it with Perks such as Template:IconLink, Template:IconLink and Template:IconLink in order to fully utilise their effects.
- When the Killer runs Template:IconLink, all Survivors get a constant de-buff to their repair, healing and sabotage speed.
- Good in combination with Template:IconLink as you can crawl away and recover at the same time.
Trivia
- The Perk was originally to be called Just A Scratch according to an interview with Mathieu Cote (Producer).
- Using this Perk will give you a unique icon in the Status Bar in the lower left corner of your screen, informing the other Survivors and the Killer that you run that Perk.
- Unlike Template:IconLink, the noise reduction from this Perk's Tiers II & III also applies when you are in Template:IconLink.
- No Mither effectively cancels out Template:IconLink, so one shouldn't use both Perks at the same time.
- You also cannot use it to heal yourself from the Template:IconLink bleed-out timer.
- Full recovery will take 30 seconds without the help of additional Perks or of other Survivors.