Dead by Daylight Wiki

The Nemesis
K24 TheNemesis Portrait
Name Nemesis T-Type
Game Alias(es) "The Pursuer"

"The Tyrant"

"The Potential"

Gender Man
Origin None (Bio-Weapon manufactured by Umbrella Europe)
Realm Raccoon City
Power T-Virus
Power Attack Type Special Attack

(Tentacle Strikes)

Weapon Raw Fists
Movement SpeedIconHelp movementSpeedIconHelp movementSpeedIconHelp movementSpeed 115 % | 4.6 m/s
Alternate Movement speed 95 % | 3.8 m/s

(MR1/MR2 Tentacle Strike)

100 % | 4 m/s

(MR3 Tentacle Strike)

Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius 32 metres
Height IconHelp heightIconHelp heightIconHelp height Tall
DLC CHAPTER 20: Resident Evil™
Voice Actor Sébastien Croteau (Nemesis)

Roxana B.L. (Female Zombie)

David A.B. (Male Zombie) (The Monster Factory)

Cost 500 Auric CellsIconCurrency auricCellsIconCurrency auricCellsIconCurrency auricCells
Menu Music
Terror Radius Music

Nemesis T-Type or "The Nemesis" is one of 36 KillersIconHelpLoading killerIconHelpLoading killerIconHelpLoading killer currently featured in Dead by DaylightIconHelp DBDlogoIconHelp DBDlogoIconHelp DBDlogo.

He was introduced as the Killer of CHAPTER 20: Resident Evil™, a Chapter DLC released on 15 June 2021.

He originates from the video game franchise Resident Evil, specifically the 2020 remake of Resident Evil 3.


New Store Nemesis
Quotes left An unstoppable force relentless in his pursuit, nothing can stop The Nemesis from achieving his goal. His sweeping Tentacle infects Survivors with the T-Virus, further enhancing his destructive power in the process. Easily smash through pallets and breakable walls while two A.I-controlled Zombies patrol the map, applying additional pressure. Quotes right

The Nemesis is an unrelenting Killer, capable of attacking at mid-range with his tentacle, while receiving support from Zombies roaming the area.

His personal Perks, Lethal PursuerIconPerks lethalPursuerIconPerks lethalPursuerIconPerks lethalPursuer, HysteriaIconPerks hysteriaIconPerks hysteriaIconPerks hysteria, and EruptionIconPerks eruptionIconPerks eruptionIconPerks eruption, allow him to quickly ambush Survivors, while sowing confusion and fear when injuring and hooking them.

Difficulty Rating: Hard
(These Killers use mechanics that are specific to them and require more practice to be effective)


Resident Evil

K24 storeBackground

The Nemesis is a Model T-103 Tyrant, a superhuman bio-organic weapon mass-produced by Umbrella Corporation.
Unlike previous prototypes, it possessed near-human intelligence and could follow orders.
It was flown into Raccoon City alongside other Tyrants and ordered to eliminate any remaining members of S.T.A.R.S., including Jill Valentine.

The Nemesis, like all T-103 Tyrants, was infected with the T-VirusIconPowers t-VirusIconPowers t-VirusIconPowers t-Virus during its creation.
However, due the T-Virus degrading the host's brain and causing a decline in intelligence to the degree of making it impossible for the host to follow complex orders, T-103s were additionally infected with the NE-α parasite which would take control of the host's body, bypassing the degrading brain and providing The Nemesis with near-human intelligence.

When The Nemesis uses his tentacle, it is not actually a tentacle, but the parasite within him, as the NE-α Parasite is a worm-like creature.

Dead by Daylight

Nemesis Lore1

Designed by Umbrella Corporation, The Nemesis is a nearly unstoppable bio-organic weapon fixated on pursuing and eliminating its targets.
Part of the Tyrant T-103 series, this specimen has increased intelligence and awareness due to the NE-α Parasite implanted within it.
Its first mission unleashed it upon Racoon City, where it had a singular objective: exterminate S.T.A.R.S. members.
Rampaging through the city, The Nemesis faced off against Jill Valentine multiple times, and though she managed to escape, he was never far behind.
He nearly had his target, when a strange fog descended upon them, mixing with the smoke of a city in chaos.
The phenomenon meant nothing to him—the frigid cold and decreased oxygen never posing a threat.
All that mattered was soldiering on into The Fog, continuing the mission: find S.T.A.R.S., exterminate S.T.A.R.S., and kill anyone who gets in the way.


Unique Perks

The Nemesis comes with 3 PerksIconHelp perksIconHelp perksIconHelp perks that are unique to him:

IconPerks eruption
Eruption The NE-α parasite provides you with the intelligence and awareness needed to set a trap.

Performing the Damage Generator Action on a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators applies Eruption:

  • All affected Generators are highlighted to you in yellow.
  • The next time any SurvivorIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor enters the Dying StateIconHelp dyingIconHelp dyingIconHelp dying by any means, all affected Generators explode and immediately start regressing, which removes the highlighted Aura.
  • Instantly regresses the Generator by -10 % of its maximum possible Progression.
  • Causes all Survivors repairing the afflicted Generators to scream and reveal their AuraIconHelp aurasIconHelp aurasIconHelp auras to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds.

"It can use weapons?" — Jill Valentine

IconPerks hysteria
Hysteria You know how to brutalise one member of a team to cause a panic.

Whenever you put a healthy Survivor into the Injured StateIconHelp injuredIconHelp injuredIconHelp injured, all injured Survivors suffer from the ObliviousIconStatusEffects obliviousIconStatusEffects obliviousIconStatusEffects oblivious Status Effect for 20/25/30 seconds.
Hysteria has a cool-down of 30 seconds.
"Sorry I got a little jumpy there. Didn't know quite what to expect." — Robert Kendo

IconPerks lethalPursuer
Lethal Pursuer You have been designed to track down and eliminate targets.

  • At the start of the Trial, the AurasIconHelp aurasIconHelp aurasIconHelp auras of all SurvivorsIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor are revealed to you for 7/8/9 seconds.
  • Extends the duration of a Survivor's Aura being revealed to you by +2 seconds.

Lethal Pursuer benefits from its own effect.

" knows what it wants and won't stop till it gets it." — Carlos Oliveira


Prestiging The Nemesis will automatically add Tier I of his Unique Perks to the inventories of all other Killers and unlock the ability for their higher-tiered versions to spawn in their BloodwebIconHelp bloodwebIconHelp bloodwebIconHelp bloodweb.

Prestige The Nemesis twice more to automatically add Tier II and Tier III respectively into the other Killers' inventories.

Weapon: Raw Fists

K24 W01

The Raw Fists are the Primary Weapon of The Nemesis.
Powerful arms to overpower targets swiftly.

Power: T-Virus

IconPowers t-Virus MR1
IconPowers t-Virus MR2
IconPowers t-Virus MR3

"A virus that causes extreme mutations and can be transferred to others.
Its effects heighten aggression and strength within The Nemesis."

The power of The Nemesis expands as his Mutation Rate grows.

Mutation Rate 1 has no special benefits for The Nemesis:

  • A Tentacle Strike is unable to break Breakable WallsIconHelp breakableWallIconHelp breakableWallIconHelp breakableWall and dropped PalletsIconHelp pullDownIconHelp pullDownIconHelp pullDown.
  • A Tentacle Strike has a range of 5 metres.
  • Reduces his Movement speed wile charging a Tentacle Strike to 3.8 m/s.

Mutation Rate 2 has the following benefits for The Nemesis:

Mutation Rate 3 has the following additional benefits for The Nemesis:

  • Increases the range of the Tentacle Strike to 6 metres.
  • Increases his Movement speed wile charging a Tentacle Strike to 4.0 m/s.

Press and hold the Power button to charge a Tentacle Strike, then press the Attack button to unleash it.

Survivors hit with a Tentacle Strike grant The Nemesis Contamination Points towards his Mutation Rate and become afflicted by Contamination:

  • Grants +3 Points for hitting Survivors not yet afflicted with Contamination.
  • Grants +1 Point for hitting Survivors already afflicted with Contamination.
  • Causes all hit Survivors to suffer briefly from a -20 % HinderedIconStatusEffects hinderedIconStatusEffects hinderedIconStatusEffects hindered Status Effect for 0.25 seconds.

Survivors suffering from Contamination are susceptible to damage from being either by a Tentacle Strike or by a Zombie.
Contaminated Survivors occasionally cough, potentially betraying their location.

During the Trial, 2 Zombies spawn and roam randomly through the environment.
Both of their AurasIconHelp aurasIconHelp aurasIconHelp auras are revealed to The Nemesis at all times.

Zombies can track nearby Survivors and are attracted to Loud Noise Notifications.
They can attack Survivors coming too close to them and abide by the same rules as a Tentacle Strike doing so.

Destroying Zombies will cause them to respawn after 12 seconds from below a random HookIconHelpLoading hookIconHelpLoading hookIconHelpLoading hook.
Doing so with a Tentacle Strike as The Nemesis will also grant +1 Point towards Mutation Rate.

Survivors have limited means to counter Zombies:

Survivors can cure themselves or other Survivors from Contamination by locating a Supply CaseIconHelp supplyCaseIconHelp supplyCaseIconHelp supplyCase and searching it for a VaccineIconItems vaccineIconItems vaccineIconItems vaccine:

  • A total of 4 Supply Cases spawn in random locations in the environment.
  • The Auras of Supply Cases are revealed to Contaminated Survivors at all times.
  • Each Supply Case contains 1 single-use Vaccine.
  • Using the Vaccine triggers Killer Instinct for 3 seconds.

Power Trivia

Movement Speeds:

Main Article
  • Charging/Holding Tentacle Strike while in MR1/MR2: 3.8 m/s
  • Charging/Holding Tentacle Strike while in MR3: 4.0 m/s
  • Tentacle Strike cool-down: 4.2 m/s
    • This applies to cancelling the Attack.

Tentacle Strike:

  • Charge time: 0.35 seconds
  • Charge and hold Movement speed: 3.8 m/s
  • Cancellation Cool-down time: 1.5 seconds
  • Cool-down Movement speed: 4.2 m/s
  • Attack ranges:
    • Mutation Rates 1 & 2: 5 metres
    • Mutation Rate 3: 6 metres
  • Attack Open time: 0.25 seconds
  • Attack Hit time: 0.333 seconds
  • Attack Cool-down (all types): 2.5 seconds

Mutation Rate:

  • Thresholds:
    • Mutation Rate 1 to Mutation Rate 2: 6 Contamination Points
    • Mutation Rate 2 to Mutation Rate 3: 9 Contamination Points
    • Mutation Rate Total Requirement: 15 Contamination Points
      • The total requirement refers to how many Contamination points are required to reach Mutation Rate 3 from Mutation Rate 1.
  • Contamination Points:
    • Contaminating Survivors with a Tentacle Strike: +3 Contamination Points
    • Hitting contaminated Survivors with a Tentacle Strike: +1 Contamination Points
    • Destroying Zombies with a Tentacle Strike: +1 Contamination Point
    • Destroying Zombies any other way: No Contamination Points


  • Hindered strength: -20 %
  • Hindered duration: 0.25 seconds
  • Killer Instinct duration: 3 seconds
  • Vaccination duration: 3 seconds
  • Supply Crate Opening time: 4 seconds
  • Supply Crate Closing timer: 15 seconds
    • This refers to how long a Supply Crate remains open if the Vaccine is not retrieved from it.

Zombie Behaviour:

Main Article: Zombies
  • Zombies spawn out of the ground beneath a randomly chosen HookIconHelpLoading hookIconHelpLoading hookIconHelpLoading hook.
  • Zombies will react to all sorts of noises produced by Survivors, e.g. rushed actions, Generator Repairs, Chest Unlocks, etc.
  • Zombies shrink their collision hitbox when blinded, allowing Survivors to pass by them.
  • Initial Spawn delay: 12 seconds
    • This refers to how long it takes after loading into a Trial for the Zombies to spawn.
  • Destruction animation: 3 seconds
  • Spawn animation: 3 seconds
  • Blind Stun timer: 15 seconds
  • Fall height threshold: 0.5 metres
    • This refers to how far a Zombie must drop to be considered falling.
  • Fall Stun timer: 3.43 seconds
  • Idle timer: 1.5 seconds
    • This refers to how long Zombies idle before starting to patrol after (re-)spawning.

Zombie Attack:

  • Attack Open time: 0.2 seconds
  • Attack Hit time: 1.3 seconds
  • Attack Cool-down time: 0.5 seconds

Zombie Statistics:

  • Walking speed: 1 m/s
  • Detection range: 14 metres
    • This refers to the range within which a Zombie will start chasing a Survivor, if the Survivor is in its Field of View.
  • Detection half-angle: 95 °
    • This refers to how far to the left or right a Zombie can spot Survivors in their Field of View from an imagined centre line.
  • Detection boundary: 20 metres
    • This refers to the distance a Survivor must be from a Zombie for the Zombie to stop chasing them.
  • Audio Detection range: 6 metres

This refers to the maximum vertical viewing angle The Nemesis is allowed from the horizon (0 °) while charging and holding Tentacle Strike:

  • Maximum Pitch: +20 °
  • Minimum Pitch: -32 °

Add-ons for T-Virus

Icon Name Description
IconAddon briansIntestine
Brian's Intestine The small intestine of Brian Irons, chief of the RPD.
It is an appetising sight for zombies.
  • Increases the Movement Speed of Zombies by +0.25 m/s.

IconAddon damagedSyringe
Damaged Syringe Medical equipment that fared poorly during the chaos that overwhelmed Raccoon City.
  • Increases the Injection time of VaccinesIconItems vaccineIconItems vaccineIconItems vaccine by +5 seconds.

IconAddon starsFieldCombatManual
S.T.A.R.S. Field Combat Manual A manual of compiled S.T.A.R.S. close-range combat knowledge, edited by Chris Redfield.
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of Zombies are highlighted to you in yellow for 6 seconds when they hit a Survivor.

IconAddon visitorWristband
Visitor Wristband An electronic Umbrella wristband for visitors to the facility.
It also doubles as a tracking device.
  • Increases the Survivor-Detection range of the Zombies by +2 metres.
  • Increases the Field of View of the Zombies by +10 °.

IconAddon adminWristband
Admin Wristband An electronic Umbrella wristband for administrators of the facility.
While allowing access to secure areas, it also doubles as a tracking device.
  • Increases the Survivor-Detection range of the Zombies by +4 metres.
  • Increases the Field of View of the Zombies by +17.5 °.

IconAddon adrenalineInjector
Adrenaline Injector A hormone that heightens senses and prepares the body to fight.

IconAddon marvinsBlood
Marvin's Blood The contaminated blood of a Raccoon City Police Officer.
  • Increases the Gain to Mutation Rate after hitting Survivors with a Tentacle Strike Attack by +0.75 points.

"All you need to know is that this place will eat you alive if you're not careful." — Marvin Branagh

IconAddon mikhailsEye
Mikhail's Eye While little was left of Mikhail, his left eyeball survived the blast that killed him.
It remains a tasty treat for zombies.
  • Increases the Movement Speed of Zombies by +0.35 m/s.

IconAddon zombieHeart
Zombie Heart The heart of an eviscerated zombie.
It is considered hazardous waste as it is certainly teeming with viruses.
  • Increases the Gain to Mutation Rate after hitting Zombies with a Tentacle Strike Attack by +0.75 points.

"Words won't work on this thing." — Leon Scott Kennedy

IconAddon lickerTongue
Licker Tongue A sticky prehensile tongue that easily wraps around anything it touches.
  • Increases the Duration of the HinderedIconStatusEffects hinderedIconStatusEffects hinderedIconStatusEffects hindered Status Effect when becoming Contaminated by +0.2 seconds.

"It's like... a nightmare." — Claire Redfield

IconAddon plant43Vines
Plant 43 Vines The tangled remnants of a plant infected with the T-Virus, it killed one of the researchers who developed it.

IconAddon serotoninInjector
Serotonin Injector A hormone that slightly relaxes the user for when stealth is required.
  • Grants the UndetectableIconStatusEffects undetectableIconStatusEffects undetectableIconStatusEffects undetectable Status Effect for 15 seconds, after a Zombie is disintegrated by any means.

IconAddon t-VirusSample
T-Virus Sample A sample of the T-Virus developed by Umbrella Corporation, it causes extreme mutations and brain damage in its subjects.
  • Increases the Gain to Mutation Rate after hitting Zombies with a Tentacle Strike Attack by +1 point.

IconAddon tyrantGore
Tyrant Gore A damaged sample from a T-002 Tyrant that died in combat.
There are signs of severe burns.
  • Reduces the Respawn time of disintegrated Zombies by -7.5 seconds.
  • Increases the Gain to Mutation Rate after hitting Zombies with a Tentacle Strike Attack by +0.75 points.

IconAddon brokenRecoveryCoin
Broken Recovery Coin A coin depicting a bird framed by a laurel wreath.
It is broken in half.
  • Reduces the number of Supply CasesIconHelp supplyCaseIconHelp supplyCaseIconHelp supplyCase in the environment by -1.

"This is not how I imagined my first day." — Leon Scott Kennedy

IconAddon depletedInkRibbon
Depleted Ink Ribbon Who will save them now? There is something about this ink ribbon being dry that energises zombies.
  • Reduces the Respawn time of disintegrated Zombies by -5 seconds.
  • Increases the Movement speed of Zombies by +0.5 m/s.
  • Once the Exit GatesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates are powered, disintegrated Zombies respawn in the Exit area.

"Look, just so you know... this is the last fucking time." — Jill Valentine

IconAddon jillsSandwich
Jill's Sandwich It is tragically squished and dripping with blood from a recent battle.
Despite that, it has a delicious aroma that cannot be missed.
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of Survivors unlocking a Supply CaseIconHelp supplyCaseIconHelp supplyCaseIconHelp supplyCase are revealed to you for 12 seconds after they succeed.

IconAddon ne-AParasite
Ne-α Parasite A parasite used in the development of Nemesis T-Types, it is capable of hijacking its host's brain.
  • Survivors suffer from the ObliviousIconStatusEffects obliviousIconStatusEffects obliviousIconStatusEffects oblivious Status Effect for 60 seconds after becoming Contaminated, or until they cure themselves with a VaccineIconItems vaccineIconItems vaccineIconItems vaccine.

IconAddon iridescentUmbrellaBadge
Iridescent Umbrella Badge A glass-like badge moulded from The Fog itself.
It represents a corporation that pushed far beyond ethical and humane science.
  • Survivors suffer from the ExposedIconStatusEffects exposedIconStatusEffects exposedIconStatusEffects exposed Status Effect for 60 seconds after using a VaccineIconItems vaccineIconItems vaccineIconItems vaccine.

"Commitment, honesty, integrity. These are the core values that create the foundation of Umbrella Corp." — Doctor Matt Gorkis

IconAddon shatteredSTARSBadge
Shattered S.T.A.R.S. Badge A symbol of hope for Raccoon City, utterly destroyed.
  • Increases the Movement Speed of Zombies by +1.5 m/s for 60 seconds each time a Generator is completed.

"S.T.A.R.S..." — The Nemesis


Main article: Achievements

There are 2 Achievements related to The Nemesis:

Icon Name Description
Ach adeptNemesis Adept Nemesis Playing as The Nemesis, achieve a Merciless Victory using only his 3 Unique Perks: Lethal Pursuer, Hysteria, and Eruption
Ach biologicalWeaponry Biological Weaponry Playing as The NemesisIconHelpLoading nemesisIconHelpLoading nemesisIconHelpLoading nemesis, down Survivors suffering from full Contamination with a Tentacle Strike Attack a total of 65 times.

Cosmetic Options

Players can choose from a variety of Cosmetic options to customise The Nemesis:

Base Cosmetics


Icon Name Body Rarity Description
K24 Head01 The Nemesis CategoryIcon head Common An overpowering prototype deployed as a highly intelligent tracker.
K24 Body01 Dark Overcoat CategoryIcon body Common A coat almost impervious to damage and able to withstand havoc.
K24 W01 Raw Fists CategoryIcon weapons Common Powerful arms to overpower targets swiftly.


Icon Name Body Rarity Description Additional Notes
K24 Head01 P01 Bloody Nemesis CategoryIcon head Rare A cold-blooded prototype deployed as a highly intelligent and bloodthirsty tracker. Prestige Level 6 Reward
K24 Body01 P01 Bloodstained Overcoat CategoryIcon body Rare A blood dripping coat almost impervious to damage and able to withstand havoc. Prestige Level 5 Reward
K24 W01 P01 Deadly Raw Fists CategoryIcon weapons Rare Blood-crusted, powerful arms that eliminate targets swiftly. Prestige Level 4 Reward
Perk Charms
Prestige Level 7 Reward Prestige Level 8 Reward Prestige Level 9 Reward
K24 PCharm001 K24 PCharm002 K24 PCharm003
A keepsake gained upon mastery of a particular skill.

IconHelp store In-Game Store

Expand to view content
Collection Name
Release Date
K24 outfit 007
IconHelp cosmetic sets
CategoryIcon head
CategoryIcon body
CategoryIcon weapons
Nemesis Blight
28 October 2021 (Thursday)
The putrid serum mixed with the Ne-a Type parasite to create a chimerical horror that not even The Blight could have anticipated.
1080IconHelp auricCells
⇓ Expand ⇓
K24 Head007
CategoryIcon head
Putrid Breath
Fetid discharges dribbled from his mouth, giving him a horrifying look of cruel hunger.
K24 Body007
CategoryIcon body
Noxious Armor
A spiked, sturdy coat torn apart by violent bulging muscles infected with putrid serum.
K24 Weapon007
CategoryIcon weapons
Oozing Fist
Powerful arms, dribbling with foul bile.


Main Article: Downloadable Content

The Nemesis is part of 1 DLC:

Change Log

Patch 5.2.0

  • Buff: slightly increased The Nemesis' Movement speed while charging Tentacle Strike at Mutation Rate 3 from 3.8m/s (95%) to 4.0m/s (100%).

Unknown Patch

  • Change: Reassessed the difficulty rating from Very Hard to Hard.


  • The Nemesis is the first Killer to carry Survivors under his arm, rather than on his shoulder.
  • The Nemesis is the first Killer to feature AI-controlled minions in the form of a pair of Zombies roaming about the Trial Grounds on the hunt for Survivors.
  • The Nemesis is the first Killer to have Add-ons featuring quotes by Survivors.
  • The Nemesis is the first Killer that damages Generators using a single stomp.
  • The Nemesis is the second Killer to originate from another Game franchise.
  • The Nemesis is the fourth Killer to not attack with an actual weapon, but instead using his bare fists.
  • Upon The Nemesis' release, some WindowsIconHelp windowIconHelp windowIconHelp window, like those in the Killer Shack, had to be slightly vertically extended to accommodate his height.
  • Many of the actions performed by The Nemesis take inspiration directly from his appearance in the 2020 remake of Resident Evil 3.
    • His walking and running animation when pursuing Survivors and after a Trial are nearly identical to how he chases down Jill after their first encounter together and later pursues her throughout Raccoon City.
    • The way The Nemesis destroys objects and damages Survivors is nearly identical to his basic attacks including how he will punch and attempt to stomp on Jill, similar to how he damages Generators and closes the Hatch with a single stomp.
    • The Nemesis' Pallet breaking action in which he performs a double overhead fist slam is one of his knockdown attacks.
    • After striking a Survivor, The Nemesis may roar after hitting them, something he does after striking Jill with one of his many punch attacks.
    • When a Survivor escapes from The Nemesis' grasp, he will crouch down on one knee and place his fist to the ground, something he does when taking too much damage from Jill.
    • When being stunned by a Pallet, he reacts the same as to when Jill shoots him.
    • His Mori is a modified version of one of his two kill animations. Instead of wounding Jill with his tentacle and pulling her in, he will simply grab her by the head before throwing her to the ground and stomp on her face, similar to his Mori, however he again does not use his tentacle to pull Jill in before crushing her head.

Voice Trivia

Zombie Trivia

  • The female Zombie is voiced by Roxana B.L., the male Zombie by David A.B.
  • It is possible to spot the spawn Hook of one Zombie under specific circumstances.
    • Zombies are loaded into the Trial like Survivors, spawning them above ground at their spawn Hook.
      When the Trial begins, the Game teleports the Zombies below ground.
      Since the teleportation command is not initiated until The Nemesis' camera panning elapses, it is possible to spot an above-ground-Zombie during one's own camera panning, and, for Survivors, potentially for a second or two after theirs has elapsed, due to the fact that the camera panning is not synced across all Players.


In-game assets


THE KILLERS IconHelpLoading killer
K01 TheTrapper Portrait
TrapperIconHelpLoading trapperIconHelpLoading trapperIconHelpLoading trapper
K02 TheWraith Portrait
WraithIconHelpLoading wraithIconHelpLoading wraithIconHelpLoading wraith
K03 TheHillbilly Portrait
HillbillyIconHelpLoading hillbillyIconHelpLoading hillbillyIconHelpLoading hillbilly
K04 TheNurse Portrait
NurseIconHelpLoading nurseIconHelpLoading nurseIconHelpLoading nurse
K05 TheShape Portrait
ShapeIconHelpLoading shapeIconHelpLoading shapeIconHelpLoading shape
K06 TheHag Portrait
HagIconHelpLoading hagIconHelpLoading hagIconHelpLoading hag
K07 TheDoctor Portrait
DoctorIconHelpLoading doctorIconHelpLoading doctorIconHelpLoading doctor
K08 TheHuntress Portrait
HuntressIconHelpLoading huntressIconHelpLoading huntressIconHelpLoading huntress
K09 TheCannibal Portrait
CannibalIconHelpLoading cannibalIconHelpLoading cannibalIconHelpLoading cannibal
K10 TheNightmare Portrait
NightmareIconHelpLoading nightmareIconHelpLoading nightmareIconHelpLoading nightmare
K11 ThePig Portrait
PigIconHelpLoading pigIconHelpLoading pigIconHelpLoading pig
K12 TheClown Portrait
ClownIconHelpLoading clownIconHelpLoading clownIconHelpLoading clown
K13 TheSpirit Portrait
SpiritIconHelpLoading spiritIconHelpLoading spiritIconHelpLoading spirit
K14 TheLegion Portrait
LegionIconHelpLoading legionIconHelpLoading legionIconHelpLoading legion
K15 ThePlague Portrait
PlagueIconHelpLoading plagueIconHelpLoading plagueIconHelpLoading plague
K16 TheGhostFace Portrait
Ghost FaceIconHelpLoading ghostIconHelpLoading ghostIconHelpLoading ghost
K17 TheDemogorgon Portrait
DemogorgonIconHelpLoading demogorgonIconHelpLoading demogorgonIconHelpLoading demogorgon
K18 TheOni Portrait
OniIconHelpLoading oniIconHelpLoading oniIconHelpLoading oni
CHAPTERS 15 — 20
K19 TheDeathslinger Portrait
DeathslingerIconHelpLoading deathslingerIconHelpLoading deathslingerIconHelpLoading deathslinger
K20 TheExecutioner Portrait
ExecutionerIconHelpLoading walesIconHelpLoading walesIconHelpLoading wales
K21 TheBlight Portrait
BlightIconHelpLoading blightIconHelpLoading blightIconHelpLoading blight
K22 TheTwins Portrait
TwinsIconHelpLoading twinsIconHelpLoading twinsIconHelpLoading twins
K23 TheTrickster Portrait
TricksterIconHelpLoading tricksterIconHelpLoading tricksterIconHelpLoading trickster
K24 TheNemesis Portrait
NemesisIconHelpLoading nemesisIconHelpLoading nemesisIconHelpLoading nemesis
CHAPTERS 21 — 26
K25 TheCenobite Portrait
CenobiteIconHelpLoading cenobiteIconHelpLoading cenobiteIconHelpLoading cenobite
K26 TheArtist Portrait
ArtistIconHelpLoading artistIconHelpLoading artistIconHelpLoading artist
K27 TheOnryo Portrait
OnryōIconHelpLoading onryoIconHelpLoading onryoIconHelpLoading onryo
K28 TheDredge Portrait
DredgeIconHelpLoading dredgeIconHelpLoading dredgeIconHelpLoading dredge
K29 TheMastermind Portrait
MastermindIconHelpLoading mastermindIconHelpLoading mastermindIconHelpLoading mastermind
K30 TheKnight Portrait
KnightIconHelpLoading knightIconHelpLoading knightIconHelpLoading knight
CHAPTERS 27 — 32
K31 TheSkullMerchant Portrait
Skull MerchantIconHelpLoading skullMerchantIconHelpLoading skullMerchantIconHelpLoading skullMerchant
K32 TheSingularity Portrait
SingularityIconHelpLoading singularityIconHelpLoading singularityIconHelpLoading singularity
K33 TheXenomorph Portrait
XenomorphIconHelpLoading xenomorphIconHelpLoading xenomorphIconHelpLoading xenomorph
K34 TheGoodGuy Portrait
Good GuyIconHelpLoading goodGuyIconHelpLoading goodGuyIconHelpLoading goodGuy
K35 TheUnknown Portrait
UnknownIconHelpLoading unknownIconHelpLoading unknownIconHelpLoading unknown
K36 TheLich Portrait
LichIconHelpLoading lichIconHelpLoading lichIconHelpLoading lich
THE SURVIVORS IconHelpLoading survivor
S01 DwightFairfield Portrait
Dwight FairfieldSurvivorDwightSurvivorDwightSurvivorDwight
S02 MegThomas Portrait
Meg ThomasSurvivorMegSurvivorMegSurvivorMeg
S03 ClaudetteMorel Portrait
Claudette MorelSurvivorClaudetteSurvivorClaudetteSurvivorClaudette
S04 JakePark Portrait
Jake ParkSurvivorJakeSurvivorJakeSurvivorJake
S05 NeaKarlsson Portrait
Nea KarlssonSurvivorNeaSurvivorNeaSurvivorNea
S06 LaurieStrode Portrait
Laurie StrodeSurvivorLaurieSurvivorLaurieSurvivorLaurie
S07 AceVisconti Portrait
Ace ViscontiSurvivorAceSurvivorAceSurvivorAce
S08 BillOverbeck Portrait
Bill OverbeckSurvivorBillSurvivorBillSurvivorBill
S09 FengMin Portrait
Feng MinSurvivorFengSurvivorFengSurvivorFeng
S10 DavidKing Portrait
David KingSurvivorDavidSurvivorDavidSurvivorDavid
S11 QuentinSmith Portrait
Quentin SmithSurvivorQuentinSurvivorQuentinSurvivorQuentin
S12 DavidTapp Portrait
David TappSurvivorTappSurvivorTappSurvivorTapp
S13 KateDenson Portrait
Kate DensonSurvivorKateSurvivorKateSurvivorKate
S14 AdamFrancis Portrait
Adam FrancisSurvivorAdamSurvivorAdamSurvivorAdam
S15 JeffJohansen Portrait
Jeff JohansenSurvivorJeffSurvivorJeffSurvivorJeff
S16 JaneRomero Portrait
Jane RomeroSurvivorJaneSurvivorJaneSurvivorJane
S17 AshWilliams Portrait
Ash WilliamsSurvivorAshSurvivorAshSurvivorAsh
S18 NancyWheeler Portrait
Nancy WheelerSurvivorNancySurvivorNancySurvivorNancy
CHAPTERS 13 — 18
S19 SteveHarrington Portrait
Steve HarringtonSurvivorSteveSurvivorSteveSurvivorSteve
S20 YuiKimura Portrait
Yui KimuraSurvivorYuiSurvivorYuiSurvivorYui
S21 ZarinaKassir Portrait
Zarina KassirSurvivorZarinaSurvivorZarinaSurvivorZarina
S22 CherylMason Portrait
Cheryl MasonSurvivorCherylSurvivorCherylSurvivorCheryl
S23 FelixRichter Portrait
Felix RichterSurvivorFelixSurvivorFelixSurvivorFelix
S24 ElodieRakoto Portrait
Élodie RakotoSurvivorElodieSurvivorElodieSurvivorElodie
CHAPTERS 19 — 23
S25 Yun-JinLee Portrait
Yun-Jin LeeSurvivorYun-JinSurvivorYun-JinSurvivorYun-Jin
S26 JillValentine Portrait
Jill ValentineSurvivorJillSurvivorJillSurvivorJill
S27 LeonScottKennedy Portrait
Leon Scott KennedySurvivorLeonSurvivorLeonSurvivorLeon
S28 MikaelaReid Portrait
Mikaela ReidSurvivorMikaelaSurvivorMikaelaSurvivorMikaela
S29 JonahVasquez Portrait
Jonah VasquezSurvivorJonahSurvivorJonahSurvivorJonah
S30 YoichiAsakawa Portrait
Yoichi AsakawaSurvivorYoichiSurvivorYoichiSurvivorYoichi
CHAPTERS 24 — 27
S31 HaddieKaur Portrait
Haddie KaurSurvivorHaddieSurvivorHaddieSurvivorHaddie
S32 AdaWong Portrait
Ada WongSurvivorAdaSurvivorAdaSurvivorAda
S33 RebeccaChambers Portrait
Rebecca ChambersSurvivorRebeccaSurvivorRebeccaSurvivorRebecca
S34 VittorioToscano Portrait
Vittorio ToscanoSurvivorVittorioSurvivorVittorioSurvivorVittorio
S35 ThalitaLyra Portrait
Thalita LyraSurvivorThalitaSurvivorThalitaSurvivorThalita
S36 RenatoLyra Portrait
Renato LyraSurvivorRenatoSurvivorRenatoSurvivorRenato
CHAPTERS 28 — 32
S37 GabrielSoma Portrait
Gabriel SomaSurvivorGabrielSurvivorGabrielSurvivorGabriel
S38 NicolasCage Portrait
Nicolas CageSurvivorNicolasSurvivorNicolasSurvivorNicolas
S39 EllenRipley Portrait
Ellen RipleySurvivorEllenSurvivorEllenSurvivorEllen
S40 AlanWake Portrait
Alan WakeSurvivorAlanSurvivorAlanSurvivorAlan
S41 SableWard Portrait
Sable WardSurvivorSableSurvivorSableSurvivorSable
S42 TheTroupe Portrait
S43 LaraCroft Portrait
Lara CroftSurvivorLaraSurvivorLaraSurvivorLara