Needle & Thread

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Needle & Thread is an Uncommon Med-Kit IconItems firstAidKit.png Add-on IconHelp addons.png.

Add-on descriptions may vary from in-game descriptions for reasons explained here.
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Icon Description Cost
Needle & Thread Not exactly a medical device, however it can be used to quickly and painfully close up a wound.
  • Moderately increases Healing Skill Check Trigger odds.
  • Moderately increases Healing speed.
  • Grants 100 % Bonus Bloodpoints for Great Skill Check Score Events when Healing.
4,000

IconHelp bloodpoints.png


History[edit | edit source]

Version 1.1.2[edit | edit source]

Icon Description
FulliconAddon needle&Thread.png Not exactly a medical device, however it can be used to quickly and painfully close up a wound.
  • Slightly increases the chance to trigger a Skill Check (3 %).
  • Considerably reduces the Skill Check success zones (18 %).
  • Moderately increases the Healing speed (15 %).

Version 3.3.1[edit | edit source]

Icon Description
FulliconAddon needle&Thread.png Not exactly a medical device, however it can be used to quickly and painfully close up a wound.
  • Moderately increases the chances of triggering a Skill Check (10 %).
  • Moderately increases the Healing speed (15 %).
  • Grants 100 % Bonus Bloodpoints for succeeding Great Skill Checks.


Change Log[edit | edit source]

Patch 1.8.1[edit | edit source]

  • Buff: made the Skill Check trigger chance additive.

Patch 3.3.1[edit | edit source]

  • Rework: reworked the decreased Skill Check difficulty to instead increasing the bonus of hitting a Great Skill Check and the odds of triggering one.


Trivia[edit | edit source]

  • The in-game description of Needle & Thread claims a slight increase in Healing speed.
    • This is misleading as the value corresponds with the modifier of Medical Scissors FulliconAddon medicalScissors.png.
  • Despite being a non-DLC Unlockable, Needle & Thread was not part of the original Game until it was implemented alongside several other Unlockables in the big September Patch of 2016 (Patch 1.1.2).