This Article is a Compendium of all Movement Speeds featured in-game for both the Template:IconLink and the Template:IconLink. It also lists how Movement Speeds are affected by Template:IconLink, Template:IconLink and Template:IconLink.
The speed of a running Survivor (4.0 m/s) is the reference point for all subsequent speeds and will be referred to as 100 %.
Application & Stacking
All Characters have a specific base value for their Movement speed.
Any modifications to a Character's Movement speed are applied as a multiplier to said base value.
Some Characters may have multiple base values if the use of their Power will alter their Movement speed.
Multiple base values are annotated with numbered brackets.
Multipliers affecting just one of either base value are also annotated with said brackets.
Multiple modifiers affecting a Character's Movement speed have first their respective values added together before being applied as a combined multiplier.
Survivors
All Survivors share the same Movement Speeds by default.
Default speeds
Crawling
∞
0.7 m/s
17.5 %
Crouching
∞
1.13 m/s
28.25 %
Walking
∞
2.26 m/s
56.5 %
Fatigued Running*
n/a
3.5 m/s
87.5 %
Running
∞
4.0 m/s
100 %
On-hit Sprint
2 s
6.0 m/s
150 %
Fatigue
The "Fatigued Running" is an unused Movement speed variable in Survivors.
The code specifying this variable mentions a stamina system that would go alongside this variable, indicating that at some point during Development, Survivors were not supposed to be able constantly run at full speed.
Stamina System
Survivors would have been able to run for a maximum of 40 seconds before their Stamina would have depleted fully. In order to recharge Stamina, a Survivor would have had to stop running for 6 consecutive seconds during which Stamina would have recharged (walking and crouching still allowed). This recharge action was split into 5 seconds of actual recharging and a buffer of 1 second for the game to consider the Survivor to not be running in order to avoid stop-and-go exploitation of this system.
Killers generally have a set default speed defined in the game's code, listed in the table below as the multiplier "x1". Any alterations to that default speed usually come in the form of specific multipliers that are applied to the default speed. However, it is possible that a Killer may have multiple defined base speeds (marked by numbered brackets), should they have what the game considers multiple operating modes, such as The Doctor's former Punishment Mode/Treatment Mode stances or The Hillbilly's Chainsaw Sprint.
Perk Effects
Play with Your Food
Tier
1 Token
2 Tokens
3 Tokens
I
+3 % | x0.03
+6 % | x0.06
+9 % | x0.09
II
+4 % | x0.04
+8 % | x0.08
+12 % | x0.12
III
+5 % | x0.05
+10 % | x0.10
+15 % | x0.15
Due to Template:IconLink, depending on its amount of Tokens, boosting any Movement speed of the Killer in any situation, there is no table provided for this Perk, as there is an innumerable amount of combinations possible, which would go beyond the information this Article strives to provide.
In order to understand how Play with Your Food combines its modifiers with others and applies them to the Killer's Movement speed, one may refer to section Application & Stacking.
The Trapper
Carrying
x0.8
3.68 m/s
92 %
Walking
x1
4.6 m/s
115 %
Lunge
x1.5
6.9 m/s
172.5 %
The Wraith
Uncloaking
x0.44
2.02 m/s
50.5 %
Carrying
x0.8
3.68 m/s
92 %
Walking
x1
4.6 m/s
115 %
Cloaked Walking
x1.1
5.06 m/s
126.5 %
Lunge
x1.5
6.9 m/s
172.5 %
Post-Uncloak Boost
Wailing Bell Add-ons
Template:IconLink: +0.12
Cloaked Walking
x1.22
5.61 m/s
140.3 %
Template:IconLink: +0.16
Cloaked Walking
x1.26
5.8 m/s
144.9 %
Template:IconLink: +0.2
Cloaked Walking
x1.3
5.98 m/s
149.5 %
The Hillbilly
Carrying
x0.8 (1)
3.68 m/s
92 %
Chainsaw Charging
Walking
x1 (1)
4.6 m/s
115 %
Lunge
x1.5 (1)
6.9 m/s
172.5 %
Chainsaw Sprint
x1 (2)
9.2 m/s
230 %
Chainsaw Add-ons
Template:IconLink: +0.03
Chainsaw Sprint
x1.03 (2)
9.476 m/s
236.9 %
Template:IconLink: +0.07
Chainsaw Sprint
x1.07 (2)
9.844 m/s
246.1 %
The Nurse
Fatigue
x0.25 (1)
0.96 m/s
24 %
Chain Blink Window Charging
x0.3 (1)
1.16 m/s
28.9 %
Chain Blink Window Walking
x0.4 (1)
1.54 m/s
38.5 %
Blink Charging
x0.75 (1)
2.89 m/s
72.2 %
Carrying
x0.956 (1)
3.68 m/s
92 %
Walking
x1 (1)
3.85 m/s
96.25 %
Post-Blink Lunge
x1.6 (1)
6.16 m/s
154 %
Lunge
x1.792 (1)
6.9 m/s
172.5 %
Blink
x1 (2)
13.33 m/s
333.33 %
Spencer's Last Breath Add-ons
The Shape
Active Stalking
x0.2
0.92 m/s
23 %
Passive Stalking
x0.6
2.76 m/s
69 %
Carrying
x0.8
3.68 m/s
92 %
Walking (EW I)
x0.914
4.2 m/s
105 %
Walking (EW II+)
x1
4.6 m/s
115 %
Lunge
x1.5
6.9 m/s
172.5 %
Evil Within Add-ons
Template:IconLink: +0.1
Active Stalking
x0.3
1.38 m/s
34.5 %
Passive Stalking
x0.7
3.22 m/s
80.5 %
Template:IconLink: +0.2
Active Stalking
x0.4
1.84 m/s
46 %
Passive Stalking
x0.8
3.68 m/s
92 %
Template:IconLink: +0.3
Active Stalking
x0.5
2.3 m/s
57.5 %
Passive Stalking
x0.9
4.14 m/s
103.5 %
Template:IconLink: -0.07
Active Stalking
x0.13
0.6 m/s
15 %
Passive Stalking
x0.53
2.44 m/s
61 %
Carrying
x0.73
3.36 m/s
84 %
Walking (EW I)
x0.843
3.88 m/s
97 %
Walking (EW II)
x0.93
4.28 m/s
107 %
Lunge
x1.43
6.58 m/s
164.45 %
Template:IconLink: -0.09
Active Stalking
x0.11
0.51 m/s
12.65 %
Passive Stalking
x0.51
2.35 m/s
58.65 %
Carrying
x0.71
3.27 m/s
81.65 %
Walking (EW I)
x0.823
3.79 m/s
94.65 %
Walking (EW II)
x0.91
4.19 m/s
104.65 %
Lunge
x1.41
6.49 m/s
162.15 %
The Hag
Carrying
x0.8365
3.68 m/s
92 %
Walking
x1
4.4 m/s
110 %
Lunge
x1.568
6.9 m/s
172.5 %
Blackened Catalyst Add-ons
Template:IconLink: +0.023
Walking
x1.023
4.5 m/s
112.5 %
The Doctor
Charging
x0.67
3.08 m/s
77 %
Carrying
x0.8
3.68 m/s
92 %
Walking
x1
4.6 m/s
115 %
Lunge
x1.5
6.9 m/s
172.5 %
The Huntress
Wind-Up
x0.7
3.08 m/s
77 %
Carrying
x0.8365
3.68 m/s
92 %
Post-Throw Slow-Down
x0.85
3.74 m/s
93.5 %
Walking
x1
4.4 m/s
110 %
Lunge
x1.568
6.9 m/s
172.5 %
Hunting Hatchets
Throw (min charge)
25 m/s
625 %
Throw (max charge)
40 m/s
1000 %
Hunting Hatchets Add-ons
Template:IconLink: +0.05
Wind-Up
x0.75
3.45 m/s
86.25 %
The Cannibal
Tantrum
x0.1 (1)
0.46 m/s
11.5 %
Chainsaw Charging
x0.75 (1)
3.45 m/s
86.25 %
Carrying
x0.8 (1)
3.68 m/s
92 %
Walking
x1 (1)
4.6 m/s
115 %
Chainsaw Sweep
x1.15 (1)
5.29 m/s
126.5 %
Lunge
x1.5 (1)
6.9 m/s
172.5 %
Bubba's Chainsaw Add-ons
Template:IconLink: +0.02
Chainsaw Sweep
x1.17
5.382 m/s
134.55 %
Template:IconLink: +0.03
Chainsaw Sweep
x1.18
5.428m/s
135.7 %
The Nightmare
Carrying
x0.8
3.68 m/s
92 %
Walking
x1
4.6 m/s
115 %
Lunge
x1.5
6.9 m/s
172.5 %
The Pig
Carrying
x0.783
3.6 m/s
90 %
Carrying
x0.8
3.68 m/s
92 %
Walking
x1
4.6 m/s
115 %
Lunge
x1.5
6.9 m/s
172.5 %
Ambush Dash Attack
The Clown
Reloading
x0.35
1.61 m/s
40.25 %
Carrying
x0.8
3.68 m/s
92 %
Walking
x1
4.6 m/s
115 %
Lunge
x1.5
6.9 m/s
172.5 %
The Afterpiece Tonic
Throw (min charge)
8.5 m/s
212.5 %
Throw (max charge)
14 m/s
350 %
The Afterpiece Tonic Add-ons
Template:IconLink: +0.33
Reloading
0.68
3.13 m/s
78.2 %
Template:IconLink: +0.66
Reloading
1.01
4.65 m/s
116.15 %
The Spirit
Carrying
x0.8365
3.68 m/s
92 %
Walking
x1
4.4 m/s
110 %
Lunge
x1.568
6.9 m/s
172.5 %
Phase-Walking
x1.6
7.04 m/s
176 %
Yamaoka's Haunting Add-ons
Template:IconLink: -0.15
Phase Walk
x1.45
6.38 m/s
159.5 %
Template:IconLink: +0.05
Phase Walk
x1.65
7.26 m/s
181.5 %
Template:IconLink: +0.1
Phase Walk
x1.7
7.48 m/s
187 %
Template:IconLink: +0.15
Phase Walk
x1.75
7.7 m/s
192.5 %
Template:IconLink: +0.4
Phase Walk
x2
8.8 m/s
220 %
The Legion
Carrying
x0.8 (1)
3.68 m/s
92 %
Walking
x1 (1)
4.6 m/s
115 %
Frenzy
x1 (2)
5.2 m/s
130 %
Lunge
x1.5 (1)
6.9 m/s
172.5 %
The Plague
Vomit Charging
x0.7826
3.6 m/s
90 %
Carrying
x0.8
3.68 m/s
92 %
Vomit Holding
x0.9565
4.4 m/s
110 %
Vomiting
Walking
x1
4.6 m/s
115 %
Lunge
x1.5
6.9 m/s
172.5 %
Vile Purge
Projectile speed
10.55 m/s
263.75 %
Vile Purge Add-ons
Template:IconLink: -0.065217
Corrupt Vomit Holding
x0.891
4.1 m/s
102.5 %
Template:IconLink: +0.021739
Corrupt Vomit Holding
x0.979
4.5 m/s
112.5 %
Template:IconLink: +0.065217
Corrupt Vomit Holding
x1.022
4.7 m/s
117.5 %
Template:IconLink: +0.065217
Template:IconLink: +0.065217
Vomit Charging
x0.848
3.9 m/s
97.5 %
The Ghost Face
Active Stalking (Crouching)
x0.2 (2)
0.72 m/s
18 %
Active Stalking (Standing)
x0.2 (1)
0.92 m/s
23 %
Passive Stalking (Crouching)
x0.5 (2)
1.8 m/s
45 %
Passive Stalking (Standing)
x0.5 (1)
2.3 m/s
57.5 %
Crouching
x1 (2)
3.6 m/s
90 %
Carrying
x0.8 (1)
3.68 m/s
92 %
Walking
x1 (1)
4.6 m/s
115 %
Lunge
x1.5 (1)
6.9 m/s
172.5 %
Night Shroud Add-ons
Template:IconLink: +0.028
Crouching
x1.028 (2)
3.7 m/s
92.5 %
Template:IconLink: +0.056
Crouching
x1.056 (2)
3.8 m/s
95 %
Template:IconLink: +0.084
Crouching
x1.084 (2)
3.9 m/s
97.5 %
Template:IconLink: +0.1
Active Stalking (Crouching)
x0.3 (2)
1.08 m/s
27 %
Active Stalking (Standing)
x0.3 (1)
1.38 m/s
34.5 %
Passive Stalking (Crouching)
x0.6 (2)
2.16 m/s
54 %
Passive Stalking (Standing)
x0.6 (1)
2.76 m/s
69 %
Template:IconLink: +0.2
Active Stalking (Crouching)
x0.4 (2)
1.44 m/s
36 %
Active Stalking (Standing)
x0.4 (1)
1.84 m/s
46 %
Passive Stalking (Crouching)
x0.7 (2)
2.52 m/s
63 %
Passive Stalking (Standing)
x0.7 (1)
3.22 m/s
80.5 %
Template:IconLink: +0.3
Active Stalking (Crouching)
x0.5 (2)
1.8 m/s
45 %
Active Stalking (Standing)
x0.5 (1)
2.3 m/s
57.5 %
Passive Stalking (Crouching)
x0.8 (2)
2.88 m/s
72 %
Passive Stalking (Standing)
x0.8 (1)
3.68 m/s
92 %
The Demogorgon
Carrying
x0.8
3.68 m/s
92 %
Of the Abyss Channelling
Walking
x1
4.6 m/s
115 %
Lunge
x1.5
6.9 m/s
172.5 %
Shred
x4
18.4 m/s
460 %
Of the Abyss Add-ons
Template:IconLink: +0.09
Of the Abyss Channelling
x0.89
4.09 m/s
102.35 %
Template:IconLink: +0.25
Since the Demogorgon's Movement speed while traversing the Upside Down depends on the distance in-between its Portals, this calculation is not applicable.
Template:IconLink: +0.4
Since the Demogorgon's Movement speed while traversing the Upside Down depends on the distance in-between its Portals, this calculation is not applicable.