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|+ ''Rush'' Movement speeds |
|+ ''Rush'' Movement speeds |
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|- |
|- |
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− | ! Rush |
+ | ! Rush !! Multiplier !! Modifier |
! colspan="2" | Movement speed |
! colspan="2" | Movement speed |
||
+ | ! Notes |
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|- |
|- |
||
− | | Rush |
+ | | Rush || x1 (2) || +0 % || 9.2 m/s || 230 % || - |
|- |
|- |
||
− | | Lethal Rush I |
+ | | Lethal Rush I || x1.04 (2) || +4 % || 9.568 m/s || 239.2 % || - |
|- |
|- |
||
− | | Lethal Rush II |
+ | | Lethal Rush II || x1.08 (2) || +8 % || 9.936 m/s || 248.4 % || - |
|- |
|- |
||
− | | Lethal Rush III |
+ | | Lethal Rush III || x1.12 (2) || +12 % || 10.304 m/s || 257.6 % || maximum with {{IconLink|Shredded Notes}} |
|- |
|- |
||
− | | Lethal Rush IV |
+ | | Lethal Rush IV || x1.16 (2) || +16 % || 10.672 m/s || 266.8 % || default maximum |
+ | |- |
||
+ | | Lethal Rush V || x1.2 (2) || +20 % || 11.04 m/s || 276 % || only available with {{IconLink|Adrenaline Vial}} |
||
+ | |- |
||
+ | | Lethal Rush VI || x1.24 (2) || +24 % || 11.408 m/s || 285.2 % || only available with {{IconLink|Adrenaline Vial}} |
||
|} |
|} |
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* {{IconLink|Blighted Crow}}: +0.06 per ''Chain Rush'' |
* {{IconLink|Blighted Crow}}: +0.06 per ''Chain Rush'' |
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|+ ''Rush'' Movement speeds |
|+ ''Rush'' Movement speeds |
||
|- |
|- |
||
− | ! Rush |
+ | ! Rush !! Multiplier !! Modifier |
! colspan="2" | Movement speed |
! colspan="2" | Movement speed |
||
+ | ! Notes |
||
+ | |- |
||
+ | | Rush || x1 (2) || +0 % || 9.2 m/s || 230 % || - |
||
+ | |- |
||
+ | | Lethal Rush I || x1.06 (2) || +6 % || 9.752 m/s || 243.8 % || - |
||
|- |
|- |
||
− | | Rush |
+ | | Lethal Rush II || x1.12 (2) || +12 % || 10.304 m/s || 257.6 % || - |
|- |
|- |
||
− | | Lethal Rush |
+ | | Lethal Rush III || x1.18 (2) || +18 % || 10.856 m/s || 271.4 % || maximum with {{IconLink|Shredded Notes}} |
|- |
|- |
||
− | | Lethal Rush |
+ | | Lethal Rush IV || x1.24 (2) || +24 % || 11.408 m/s || 285.2 % || default maximum |
|- |
|- |
||
− | | Lethal Rush |
+ | | Lethal Rush V || x1.3 (2) || +30 % || 11.96 m/s || 299 % || only available with {{IconLink|Adrenaline Vial}} |
|- |
|- |
||
− | | Lethal Rush |
+ | | Lethal Rush VI || x1.36 (2) || +36 % || 12.512 m/s || 312.8 % || only available with {{IconLink|Adrenaline Vial}} |
|} |
|} |
||
Revision as of 22:26, 10 September 2020
This Article is a Compendium of all Movement Speeds featured in-game for both the Template:IconLink and the Template:IconLink.
It also lists how Movement Speeds are affected by Template:IconLink, Template:IconLink and Template:IconLink.
Overview
The speed of a running Survivor (4.0 m/s) is the reference point for all subsequent speeds and will be referred to as 100 %.
Application & Stacking
- All Characters have a specific base value for their Movement speed.
- Any modifications to a Character's Movement speed are applied as a multiplier to said base value.
- Some Characters may have multiple base values if the use of their Power will alter their Movement speed.
- Multiple base values are annotated with numbered brackets.
- Multipliers affecting just one of either base value are also annotated with said brackets.
- Multiple modifiers affecting a Character's Movement speed have first their respective values added together before being applied as a combined multiplier.
- Multiple base values are annotated with numbered brackets.
Survivors
All Survivors share the same Movement Speeds by default.
Default speeds
Crawling | ∞ | 0.7 m/s | 17.5 % |
---|---|---|---|
Crouching | ∞ | 1.13 m/s | 28.25 % |
Walking | ∞ | 2.26 m/s | 56.5 % |
Fatigued Running* | n/a | 3.5 m/s | 87.5 % |
Running | ∞ | 4.0 m/s | 100 % |
On-hit Sprint | 2 s | 6.0 m/s | 150 % |
Fatigue
The "Fatigued Running" is an unused Movement speed variable in Survivors.
The code specifying this variable mentions a stamina system that would go alongside this variable, indicating that at some point during Development, Survivors were not supposed to be able constantly run at full speed.
Stamina System
Survivors would have been able to run for a maximum of 40 seconds before their Stamina would have depleted fully. In order to recharge Stamina, a Survivor would have had to stop running for 6 consecutive seconds during which Stamina would have recharged (walking and crouching still allowed). This recharge action was split into 5 seconds of actual recharging and a buffer of 1 second for the game to consider the Survivor to not be running in order to avoid stop-and-go exploitation of this system.
Perk Effects
Crawling | 0.7 m/s | 17.5 % | Tenacity | I | + 30 % | 0.91 m/s | 22.75 % | |
---|---|---|---|---|---|---|---|---|
II | + 40 % | 0.98 m/s | 24.5 % | |||||
III | + 50 % | 1.05 m/s | 26.25 % | |||||
Crouching | 1.13 m/s | 28.25 % | Urban Evasion | I | + 90 % | 2.15 m/s | 53.7 % | |
II | + 95 % | 2.2 m/s | 55.1 % | |||||
III | + 100 % | 2.26 m/s | 56.5 % | |||||
Walking | 2.26 m/s | 56.5 % | Hope | I | + 5 % | 2.37 m/s | 59.33 % | |
II | + 6 % | 2.4 m/s | 60 % | |||||
III | + 7 % | 2.42 m/s | 60.5 % | |||||
Fixated | I | + 10 % | 2.46 m/s | 62.15 % | ||||
II | + 15 % | 2.6 m/s | 65 % | |||||
III | + 20 % | 2.71 m/s | 67.8 % | |||||
Running | 4.0 m/s | 100 % | Hope | I | + 5 % | 4.2 m/s | 105 % | |
II | + 6 % | 4.24 m/s | 106 % | |||||
III | + 7 % | 4.28 m/s | 107 % | |||||
Adrenaline | all Tiers | + 50 % | 6.0 m/s | 150 % | ||||
Balanced Landing | ||||||||
Dead Hard | ||||||||
Lithe | ||||||||
Sprint Burst |
Power Effects
The Redeemer | |||
---|---|---|---|
Walking (Reeling w/ Collision) | x0.66 | 2.64 m/s | 66 % |
Walking (Reeling) | x0.75 | 3.0 m/s | 75 % |
Status Effects
Killers
Killers generally have a set default speed defined in the game's code, listed in the table below as the multiplier "x1". Any alterations to that default speed usually come in the form of specific multipliers that are applied to the default speed. However, it is possible that a Killer may have multiple defined base speeds (marked by numbered brackets), should they have what the game considers multiple operating modes, such as The Doctor's former Punishment Mode/Treatment Mode stances or The Hillbilly's Chainsaw Sprint.
Perk Effects
Play with Your Food
Tier | 1 Token | 2 Tokens | 3 Tokens |
---|---|---|---|
I | +3 % | x0.03 | +6 % | x0.06 | +9 % | x0.09 |
II | +4 % | x0.04 | +8 % | x0.08 | +12 % | x0.12 |
III | +5 % | x0.05 | +10 % | x0.10 | +15 % | x0.15 |
Due to Template:IconLink, depending on its amount of Tokens, boosting any Movement speed of the Killer in any situation, there is no table provided for this Perk, as there is an innumerable amount of combinations possible, which would go beyond the information this Article strives to provide.
In order to understand how Play with Your Food combines its modifiers with others and applies them to the Killer's Movement speed, one may refer to section Application & Stacking.
The Trapper
Carrying | x0.8 | 3.68 m/s | 92 % |
---|---|---|---|
Walking | x1 | 4.6 m/s | 115 % |
Lunge | x1.5 | 6.9 m/s | 172.5 % |
The Wraith
Uncloaking | x0.44 | 2.02 m/s | 50.5 % |
---|---|---|---|
Carrying | x0.8 | 3.68 m/s | 92 % |
Walking | x1 | 4.6 m/s | 115 % |
Cloaked Walking | x1.1 | 5.06 m/s | 126.5 % |
Lunge | x1.5 | 6.9 m/s | 172.5 % |
Post-Uncloak Boost |
Wailing Bell Add-ons
- Template:IconLink: +0.12
Cloaked Walking | x1.22 | 5.61 m/s | 140.3 % |
---|
- Template:IconLink: +0.16
Cloaked Walking | x1.26 | 5.8 m/s | 144.9 % |
---|
- Template:IconLink: +0.2
Cloaked Walking | x1.3 | 5.98 m/s | 149.5 % |
---|
The Hillbilly
Carrying | x0.8 (1) | 3.68 m/s | 92 % |
---|---|---|---|
Chainsaw Charging | |||
Walking | x1 (1) | 4.6 m/s | 115 % |
Lunge | x1.5 (1) | 6.9 m/s | 172.5 % |
Chainsaw Sprint | x1 (2) | 9.2 m/s | 230 % |
Chainsaw Add-ons
- Template:IconLink: +0.15
Chainsaw Sprint | x1.15 (2) | 10.58 m/s | 264.5 % |
---|
- Template:IconLink: +0.20
Chainsaw Sprint | x1.20 (2) | 11.04 m/s | 276 % |
---|
The Nurse
Fatigue | x0.25 (1) | 0.96 m/s | 24 % |
---|---|---|---|
Chain Blink Window Charging | x0.3 (1) | 1.16 m/s | 28.9 % |
Chain Blink Window Walking | x0.4 (1) | 1.54 m/s | 38.5 % |
Blink Charging | x0.75 (1) | 2.89 m/s | 72.2 % |
Carrying | x0.956 (1) | 3.68 m/s | 92 % |
Walking | x1 (1) | 3.85 m/s | 96.25 % |
Post-Blink Lunge | x1.6 (1) | 6.16 m/s | 154 % |
Lunge | x1.792 (1) | 6.9 m/s | 172.5 % |
Blink | x1 (2) | 13.33 m/s | 333.33 % |
Spencer's Last Breath Add-ons
The Shape
Active Stalking | x0.2 | 0.92 m/s | 23 % |
---|---|---|---|
Passive Stalking | x0.6 | 2.76 m/s | 69 % |
Carrying | x0.8 | 3.68 m/s | 92 % |
Walking (EW I) | x0.914 | 4.2 m/s | 105 % |
Walking (EW II+) | x1 | 4.6 m/s | 115 % |
Lunge | x1.5 | 6.9 m/s | 172.5 % |
Evil Within Add-ons
- Template:IconLink: +0.1
Active Stalking | x0.3 | 1.38 m/s | 34.5 % |
---|---|---|---|
Passive Stalking | x0.7 | 3.22 m/s | 80.5 % |
- Template:IconLink: +0.2
Active Stalking | x0.4 | 1.84 m/s | 46 % |
---|---|---|---|
Passive Stalking | x0.8 | 3.68 m/s | 92 % |
- Template:IconLink: +0.3
Active Stalking | x0.5 | 2.3 m/s | 57.5 % |
---|---|---|---|
Passive Stalking | x0.9 | 4.14 m/s | 103.5 % |
- Template:IconLink: -0.07
Active Stalking | x0.13 | 0.6 m/s | 15 % |
---|---|---|---|
Passive Stalking | x0.53 | 2.44 m/s | 61 % |
Carrying | x0.73 | 3.36 m/s | 84 % |
Walking (EW I) | x0.843 | 3.88 m/s | 97 % |
Walking (EW II) | x0.93 | 4.28 m/s | 107 % |
Lunge | x1.43 | 6.58 m/s | 164.45 % |
- Template:IconLink: -0.09
Active Stalking | x0.11 | 0.51 m/s | 12.65 % |
---|---|---|---|
Passive Stalking | x0.51 | 2.35 m/s | 58.65 % |
Carrying | x0.71 | 3.27 m/s | 81.65 % |
Walking (EW I) | x0.823 | 3.79 m/s | 94.65 % |
Walking (EW II) | x0.91 | 4.19 m/s | 104.65 % |
Lunge | x1.41 | 6.49 m/s | 162.15 % |
The Hag
Carrying | x0.8365 | 3.68 m/s | 92 % |
---|---|---|---|
Walking | x1 | 4.4 m/s | 110 % |
Lunge | x1.568 | 6.9 m/s | 172.5 % |
Blackened Catalyst Add-ons
- Template:IconLink: +0.023
Walking | x1.023 | 4.5 m/s | 112.5 % |
---|
The Doctor
Charging | x0.67 | 3.08 m/s | 77 % |
---|---|---|---|
Carrying | x0.8 | 3.68 m/s | 92 % |
Walking | x1 | 4.6 m/s | 115 % |
Lunge | x1.5 | 6.9 m/s | 172.5 % |
The Huntress
Wind-Up | x0.7 | 3.08 m/s | 77 % |
---|---|---|---|
Carrying | x0.8365 | 3.68 m/s | 92 % |
Post-Throw Slow-Down | x0.85 | 3.74 m/s | 93.5 % |
Walking | x1 | 4.4 m/s | 110 % |
Lunge | x1.568 | 6.9 m/s | 172.5 % |
Hunting Hatchets
Throw (min charge) | 25 m/s | 625 % |
---|---|---|
Throw (max charge) | 40 m/s | 1000 % |
Hunting Hatchets Add-ons
- Template:IconLink: +0.05
Wind-Up | x0.75 | 3.45 m/s | 86.25 % |
---|
The Cannibal
Tantrum | x0.1 (1) | 0.46 m/s | 11.5 % |
---|---|---|---|
Chainsaw Charging | x0.75 (1) | 3.45 m/s | 86.25 % |
Carrying | x0.8 (1) | 3.68 m/s | 92 % |
Walking | x1 (1) | 4.6 m/s | 115 % |
Chainsaw Sweep | x1.15 (1) | 5.29 m/s | 126.5 % |
Lunge | x1.5 (1) | 6.9 m/s | 172.5 % |
Bubba's Chainsaw Add-ons
- Template:IconLink: +0.02
Chainsaw Sweep | x1.17 | 5.382 m/s | 134.55 % |
---|
- Template:IconLink: +0.03
Chainsaw Sweep | x1.18 | 5.428m/s | 135.7 % |
---|
The Nightmare
Carrying | x0.8 | 3.68 m/s | 92 % |
---|---|---|---|
Walking | x1 | 4.6 m/s | 115 % |
Lunge | x1.5 | 6.9 m/s | 172.5 % |
The Pig
Carrying | x0.783 | 3.6 m/s | 90 % |
---|---|---|---|
Carrying | x0.8 | 3.68 m/s | 92 % |
Walking | x1 | 4.6 m/s | 115 % |
Lunge | x1.5 | 6.9 m/s | 172.5 % |
Ambush Dash Attack |
The Clown
Reloading | x0.35 | 1.61 m/s | 40.25 % |
---|---|---|---|
Carrying | x0.8 | 3.68 m/s | 92 % |
Walking | x1 | 4.6 m/s | 115 % |
Lunge | x1.5 | 6.9 m/s | 172.5 % |
The Afterpiece Tonic
Throw (min charge) | 8.5 m/s | 212.5 % |
---|---|---|
Throw (max charge) | 14 m/s | 350 % |
The Afterpiece Tonic Add-ons
- Template:IconLink: +0.33
Reloading | 0.68 | 3.13 m/s | 78.2 % |
---|
- Template:IconLink: +0.66
Reloading | 1.01 | 4.65 m/s | 116.15 % |
---|
The Spirit
Carrying | x0.8365 | 3.68 m/s | 92 % |
---|---|---|---|
Walking | x1 | 4.4 m/s | 110 % |
Lunge | x1.568 | 6.9 m/s | 172.5 % |
Phase-Walking | x1.6 | 7.04 m/s | 176 % |
Yamaoka's Haunting Add-ons
- Template:IconLink: -0.15
Phase Walk | x1.45 | 6.38 m/s | 159.5 % |
---|
- Template:IconLink: +0.05
Phase Walk | x1.65 | 7.26 m/s | 181.5 % |
---|
- Template:IconLink: +0.1
Phase Walk | x1.7 | 7.48 m/s | 187 % |
---|
- Template:IconLink: +0.15
Phase Walk | x1.75 | 7.7 m/s | 192.5 % |
---|
- Template:IconLink: +0.4
Phase Walk | x2 | 8.8 m/s | 220 % |
---|
The Legion
Carrying | x0.8 (1) | 3.68 m/s | 92 % |
---|---|---|---|
Walking | x1 (1) | 4.6 m/s | 115 % |
Frenzy | x1 (2) | 5.2 m/s | 130 % |
Lunge | x1.5 (1) | 6.9 m/s | 172.5 % |
The Plague
Vomit Charging | x0.7826 | 3.6 m/s | 90 % |
---|---|---|---|
Carrying | x0.8 | 3.68 m/s | 92 % |
Vomit Holding | x0.9565 | 4.4 m/s | 110 % |
Vomiting | |||
Walking | x1 | 4.6 m/s | 115 % |
Lunge | x1.5 | 6.9 m/s | 172.5 % |
Vile Purge
Projectile speed | 10.55 m/s | 263.75 % |
---|
Vile Purge Add-ons
- Template:IconLink: -0.065217
Corrupt Vomit Holding | x0.891 | 4.1 m/s | 102.5 % |
---|
- Template:IconLink: +0.021739
Corrupt Vomit Holding | x0.979 | 4.5 m/s | 112.5 % |
---|
- Template:IconLink: +0.065217
Corrupt Vomit Holding | x1.022 | 4.7 m/s | 117.5 % |
---|
- Template:IconLink: +0.065217
- Template:IconLink: +0.065217
Vomit Charging | x0.848 | 3.9 m/s | 97.5 % |
---|
The Ghost Face
Active Stalking (Crouching) | x0.2 (2) | 0.72 m/s | 18 % |
---|---|---|---|
Active Stalking (Standing) | x0.2 (1) | 0.92 m/s | 23 % |
Passive Stalking (Crouching) | x0.5 (2) | 1.8 m/s | 45 % |
Passive Stalking (Standing) | x0.5 (1) | 2.3 m/s | 57.5 % |
Crouching | x1 (2) | 3.6 m/s | 90 % |
Carrying | x0.8 (1) | 3.68 m/s | 92 % |
Walking | x1 (1) | 4.6 m/s | 115 % |
Lunge | x1.5 (1) | 6.9 m/s | 172.5 % |
Night Shroud Add-ons
- Template:IconLink: +0.028
Crouching | x1.028 (2) | 3.7 m/s | 92.5 % |
---|
- Template:IconLink: +0.056
Crouching | x1.056 (2) | 3.8 m/s | 95 % |
---|
- Template:IconLink: +0.084
Crouching | x1.084 (2) | 3.9 m/s | 97.5 % |
---|
- Template:IconLink: +0.1
Active Stalking (Crouching) | x0.3 (2) | 1.08 m/s | 27 % |
---|---|---|---|
Active Stalking (Standing) | x0.3 (1) | 1.38 m/s | 34.5 % |
Passive Stalking (Crouching) | x0.6 (2) | 2.16 m/s | 54 % |
Passive Stalking (Standing) | x0.6 (1) | 2.76 m/s | 69 % |
- Template:IconLink: +0.2
Active Stalking (Crouching) | x0.4 (2) | 1.44 m/s | 36 % |
---|---|---|---|
Active Stalking (Standing) | x0.4 (1) | 1.84 m/s | 46 % |
Passive Stalking (Crouching) | x0.7 (2) | 2.52 m/s | 63 % |
Passive Stalking (Standing) | x0.7 (1) | 3.22 m/s | 80.5 % |
- Template:IconLink: +0.3
Active Stalking (Crouching) | x0.5 (2) | 1.8 m/s | 45 % |
---|---|---|---|
Active Stalking (Standing) | x0.5 (1) | 2.3 m/s | 57.5 % |
Passive Stalking (Crouching) | x0.8 (2) | 2.88 m/s | 72 % |
Passive Stalking (Standing) | x0.8 (1) | 3.68 m/s | 92 % |
The Demogorgon
Carrying | x0.8 | 3.68 m/s | 92 % |
---|---|---|---|
Of the Abyss Channelling | |||
Walking | x1 | 4.6 m/s | 115 % |
Lunge | x1.5 | 6.9 m/s | 172.5 % |
Shred | x4 | 18.4 m/s | 460 % |
Of the Abyss Add-ons
- Template:IconLink: +0.09
Of the Abyss Channelling | x0.89 | 4.09 m/s | 102.35 % |
---|
- Template:IconLink: +0.25
- Since the Demogorgon's Movement speed while traversing the Upside Down depends on the distance in-between its Portals, this calculation is not applicable.
- Template:IconLink: +0.4
- Since the Demogorgon's Movement speed while traversing the Upside Down depends on the distance in-between its Portals, this calculation is not applicable.
The Oni
Absorption | x0.75 | 3.45 m/s | 86.25 % |
---|---|---|---|
Carrying | x0.8 | 3.68 m/s | 92 % |
Walking | x1 | 4.6 m/s | 115 % |
Demon Dash | x1.7 | 7.82 m/s | 195.5 % |
Yamaoka's Wrath Add-ons
- Template:IconLink: +0.3 m/s
Absorption | n/a | 3.75 m/s | 93.75 % |
---|
- Template:IconLink: +0.6 m/s
Absorption | n/a | 4.05 m/s | 101.25 % |
---|
- Template:IconLink: +0.64 m/s
Demon Dash | n/a | 8.46 m/s | 211.5 % |
---|
- Template:IconLink: +1.0 m/s
Demon Dash | n/a | 8.82 m/s | 220.5 % |
---|
The Deathslinger
Walking (Reeling w/ Collision) | x0.35 | 1.54 m/s | 38.5 % |
---|---|---|---|
Walking (Reeling + Firing) | x0.5 | 2.2 m/s | 55 % |
Reload | x0.6 | 2.64 m/s | 66 % |
Walking Backwards (Reeling w/ Collision) | x0.7 | 3.08 m/s | 77 % |
Aiming Down Sights | x0.75 | 3.3 m/s | 82.5 % |
Walking Backwards (Reeling) | x0.8 | 3.52 m/s | 88 % |
Carrying | x0.8365 | 3.68 m/s | 92 % |
Walking | x1 | 4.4 m/s | 110 % |
Lunge | x1.568 | 6.9 m/s | 172.5 % |
The Redeemer
Reel | 2.6 m/s | 65 % |
---|---|---|
Reel Back (Missed Hit) | 25 m/s | 625 % |
Launch | 40 m/s | 1000 % |
The Redeemer Add-ons
- Template:IconLink: +10 %
Reel | n/a | 2.86 m/s | 71.5 % |
---|---|---|---|
Reel Back (walking backwards) | n/a | 27.5 m/s | 687.5 % |
- Template:IconLink: +20 %
Reel | n/a | 3.12 m/s | 78 % |
---|---|---|---|
Reel Back (walking backwards) | n/a | 30 m/s | 750 % |
- Template:IconLink: -0.10
Aiming Down Sights | x0.65 | 2.86 m/s | 71.5 % |
---|
- Template:IconLink: -0.05
Aiming Down Sights | x0.7 | 3.08 m/s | 77 % |
---|
- Template:IconLink: +0.05
Aiming Down Sights | x0.8 | 3.52 m/s | 88 % |
---|
- Template:IconLink: +0.10
Aiming Down Sights | x0.85 | 3.74 m/s | 93.5 % |
---|
The Executioner
Charging (Torment Mode) | x1 (3) | 3.68 m/s | 92 % |
---|---|---|---|
Carrying | x0.8 (1) | 3.68 m/s | 92 % |
Walking (Torment Mode) | x1 (2) | 4.4 m/s | 110 % |
Walking (default) | x1 (1) | 4.6 m/s | 115 % |
Lunge | x1.5 (1) | 6.9 m/s | 172.5 % |
The Blight
Carrying | x0.8 (1) | 3.68 m/s | 92 % |
---|---|---|---|
Walking | x1 (1) | 4.6 m/s | 115 % |
Lunge | x1.5 (1) | 6.9 m/s | 172.5 % |
Dash Attack | x1 (2) | 9.2 m/s | 230 % |
Rush | x1 (2) | 9.2 m/s | 230 % |
Blighted Corruption Add-ons
- Template:IconLink: x0.85 (sets new value)
Rush | x0.85 (2) | 7.82 m/s | 195.5 % |
---|
- Template:IconLink: +0.04 per Chain Rush
Rush | Multiplier | Modifier | Movement speed | Notes | |
---|---|---|---|---|---|
Rush | x1 (2) | +0 % | 9.2 m/s | 230 % | - |
Lethal Rush I | x1.04 (2) | +4 % | 9.568 m/s | 239.2 % | - |
Lethal Rush II | x1.08 (2) | +8 % | 9.936 m/s | 248.4 % | - |
Lethal Rush III | x1.12 (2) | +12 % | 10.304 m/s | 257.6 % | maximum with Template:IconLink |
Lethal Rush IV | x1.16 (2) | +16 % | 10.672 m/s | 266.8 % | default maximum |
Lethal Rush V | x1.2 (2) | +20 % | 11.04 m/s | 276 % | only available with Template:IconLink |
Lethal Rush VI | x1.24 (2) | +24 % | 11.408 m/s | 285.2 % | only available with Template:IconLink |
- Template:IconLink: +0.06 per Chain Rush
Rush | Multiplier | Modifier | Movement speed | Notes | |
---|---|---|---|---|---|
Rush | x1 (2) | +0 % | 9.2 m/s | 230 % | - |
Lethal Rush I | x1.06 (2) | +6 % | 9.752 m/s | 243.8 % | - |
Lethal Rush II | x1.12 (2) | +12 % | 10.304 m/s | 257.6 % | - |
Lethal Rush III | x1.18 (2) | +18 % | 10.856 m/s | 271.4 % | maximum with Template:IconLink |
Lethal Rush IV | x1.24 (2) | +24 % | 11.408 m/s | 285.2 % | default maximum |
Lethal Rush V | x1.3 (2) | +30 % | 11.96 m/s | 299 % | only available with Template:IconLink |
Lethal Rush VI | x1.36 (2) | +36 % | 12.512 m/s | 312.8 % | only available with Template:IconLink |
Change Log
Up to Patch 1.5.1
- The Doctor's Movement speed in Treatment mode was 4.3 m/s or 107.5 %.
Up to Patch 2.0.0
- The Clown's Movement speed while charging a throw was 4.24 m/s or 106 %.
Up to Patch 2.1.0
- The Shape's Movement speed in Evil Within I was 4.14 m/s or 103.5 %.
- The Hag's Movement speed using the Template:IconLink Add-on was reduced to 4.04 m/s or 101 %, barely faster than Survivors running.
Up to Patch 2.7.0
- The Legion's Movement speed was 4.4 m/s or 110 %.
- The Legion's Movement speed in Frenzy was 5.28 m/s or 132 %.
Patch 2.7.0
- Increased The Legion's Movement speed to 4.6 m/s or 115 %.
- Decreased The Legion's Movement speed in Frenzy to 5 m/s or 125 %.
Up to Patch 3.2.1
- The Pig's Carrying speed was 3.85 m/s or 96.25 % due to residual Huntress code never having been adjusted prior to this Patch.
Patch 3.4.0
- Increased The Legion's Movement speed in Frenzy to 5.2 m/s or 130 %.
Patch 3.5.0
- Removed The Doctor's Punishment/Treatment Mode Stances.
- Adjusted the Shock Therapy Charging Movement speed to match what it used to be in Treatment Mode.
Patch 4.0.0
- Removed The Clown's Movement speed slow-down after throwing a Bottle.