Dead by Daylight Wiki
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{{Unreleased Content}}
 
 
[[File:IconHelp movementSpeed.png|right|128px]]
 
[[File:IconHelp movementSpeed.png|right|128px]]
 
This Article is a Compendium of all '''{{PAGENAME}}''' featured in-game for both the {{IconLink|Killers}} and the {{IconLink|Survivors}}.<br>It also lists how '''{{PAGENAME}}''' are affected by {{IconLink|Perks}}, {{IconLink|Add-ons}} and {{IconLink|Status Effects}}.
 
This Article is a Compendium of all '''{{PAGENAME}}''' featured in-game for both the {{IconLink|Killers}} and the {{IconLink|Survivors}}.<br>It also lists how '''{{PAGENAME}}''' are affected by {{IconLink|Perks}}, {{IconLink|Add-ons}} and {{IconLink|Status Effects}}.
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| n/a || 4.4 m/s || 110 %
 
| n/a || 4.4 m/s || 110 %
 
|}
 
|}
 
   
 
=== The Nurse ===
 
=== The Nurse ===
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! ''Throw State'' Walking (Initially)
 
! ''Throw State'' Walking (Initially)
 
| x1 (3) || 3.96 m/s || 99 %
 
| x1 (3) || 3.96 m/s || 99 %
  +
|}
  +
  +
  +
=== The Nemesis ===
  +
{| class="wikitable"
  +
|-
  +
|-
  +
! Carrying
  +
| x1 (2) || 3.68 m/s || 92 %
  +
|-
  +
! ''Tentacle Strike''<br>(Charging/Holding)
  +
| x1 (3) || 3.8 m/s || 95 %
  +
|-
  +
! ''Tentacle Strike''<br>(Cool-down)
  +
| x1 (4) || 4.2 m/s || 105 %
  +
|-
  +
! Walking
  +
| x1 (1) || 4.6 m/s || 115 %
  +
|}
  +
  +
==== Zombies ====
  +
{| class="wikitable"
  +
|-
  +
! Walking
  +
| x1 (5) 1.0 m/s || 25 %
  +
|}
  +
  +
==== Zombies Add-ons ====
  +
* {{IconLink|Brian's Intestine}}: +0.25 m/s
  +
{| class="wikitable"
  +
|-
  +
! Walking
  +
| n/a || 1.25 m/s || 31.25 %
  +
|}
  +
* {{IconLink|Mikhail's Eye}}: +0.5 m/s
  +
* {{IconLink|Depleted Ink Ribbon}}: +0.5 m/s
  +
* {{IconLink|Shattered S.T.A.R.S. Badge}}: +0.5 m/s
  +
{| class="wikitable"
  +
|-
  +
! Walking
  +
| n/a || 1.5 m/s || 37.5 %
 
|}
 
|}
   
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[[de:Bewegungsgeschwindigkeiten]]
 
[[de:Bewegungsgeschwindigkeiten]]
  +
[[it:Velocità di Movimento]]

Revision as of 21:05, 26 May 2021

IconHelp movementSpeed

This Article is a Compendium of all Movement Speeds featured in-game for both the Template:IconLink and the Template:IconLink.
It also lists how Movement Speeds are affected by Template:IconLink, Template:IconLink and Template:IconLink.


Overview

The speed of a running Survivor (4.0 m/s) is the reference point for all subsequent speeds and will be referred to as 100 %.


Application & Stacking

  • All Characters have a specific base value for their Movement speed.
  • Any modifications to a Character's Movement speed are applied as a multiplier to said base value.
  • Some Characters may have multiple base values if the use of their Power will alter their Movement speed.
    • Multiple base values are annotated with numbered brackets.
      • Multipliers affecting just one of either base value are also annotated with said brackets.
    • Multiple modifiers affecting a Character's Movement speed have first their respective values added together before being applied as a combined multiplier.


Survivors

All Survivors share the same Movement Speeds by default.


Default speeds

Crawling 0.7 m/s 17.5 %
Crouching 1.13 m/s 28.25 %
Walking 2.26 m/s 56.5 %
Fatigued Running* n/a 3.5 m/s 87.5 %
Running 4.0 m/s 100 %
On-hit Sprint 2 s 6.0 m/s 150 %

Fatigue

The "Fatigued Running" is an unused Movement speed variable in Survivors.

The code specifying this variable mentions a stamina system that would go alongside this variable, indicating that at some point during Development, Survivors were not supposed to be able constantly run at full speed.

Stamina System

Survivors would have been able to run for a maximum of 40 seconds before their Stamina would have depleted fully. In order to recharge Stamina, a Survivor would have had to stop running for 6 consecutive seconds during which Stamina would have recharged (walking and crouching still allowed). This recharge action was split into 5 seconds of actual recharging and a buffer of 1 second for the game to consider the Survivor to not be running in order to avoid stop-and-go exploitation of this system.


Perk Effects

Crawling 0.7 m/s 17.5 % Tenacity Tenacity I + 30 % 0.91 m/s 22.75 %
II + 40 % 0.98 m/s 24.5 %
III + 50 % 1.05 m/s 26.25 %
Crouching 1.13 m/s 28.25 % UrbanEvasion Urban Evasion I + 90 % 2.15 m/s 53.7 %
II + 95 % 2.2 m/s 55.1 %
III + 100 % 2.26 m/s 56.5 %
Walking 2.26 m/s 56.5 % Hope Hope I + 5 % 2.37 m/s 59.33 %
II + 6 % 2.4 m/s 60 %
III + 7 % 2.42 m/s 60.5 %
Fixated Fixated I + 10 % 2.46 m/s 62.15 %
II + 15 % 2.6 m/s 65 %
III + 20 % 2.71 m/s 67.8 %
Running 4.0 m/s 100 % Hope Hope I + 5 % 4.2 m/s 105 %
II + 6 % 4.24 m/s 106 %
III + 7 % 4.28 m/s 107 %
Adrenaline Adrenaline all Tiers + 50 % 6.0 m/s 150 %
BalancedLanding Balanced Landing
Lithe Lithe
SmashHit Smash Hit
SprintBurst Sprint Burst


Power Effects

FulliconPowers theRedeemer The Redeemer
Walking (Reeling w/ Collision) x0.66 2.64 m/s 66 %
Walking (Reeling) x0.75 3.0 m/s 75 %
FulliconPowers gasBomb The Afterpiece Antidote
Crawling x0.275 1.1 m/s 20 %
Crouching x0.3825 1.53 m/s 38.25 %
Walking x0.665 2.66 m/s 66.5 %
Running x1.10 4.4 m/s 110 %


Status Effects

  • Hindered strength for Template:IconLink: -15 %.
  • Hindered strength for Template:IconLink combined with Template:IconLink: -20 %
  • Hindered strength for Dream Snares (The Template:IconLink): -15 %.
  • Hindered strength for Template:IconLink: -15 %.
  • Hindered strength for Template:IconLink: -15 %.
FulliconStatusEffects hindered Hindered Crouching 1.13 m/s 28.25 % 0.91 m/s 22.75 % Template:IconLink + Template:IconLink
0.96 m/s 24 % Template:IconLink, Dream Snares, Template:IconLink, or Template:IconLink
Nothing
Walking 2.26 m/s 56.5 % 1.82 m/s 45.5 % Template:IconLink + Template:IconLink
1.92 m/s 48 % Template:IconLink, Dream Snares, Template:IconLink, or Template:IconLink
Nothing
Running 4.0 m/s 100 % 3.23 m/s 80.75 % Template:IconLink + Template:IconLink
3.4 m/s 85 % Template:IconLink, Dream Snares, Template:IconLink, or Template:IconLink


Killers

Killers generally have a set default speed defined in the game's code, listed in the table below as the multiplier "x1". Any alterations to that default speed usually come in the form of specific multipliers that are applied to the default speed. However, it is possible that a Killer may have multiple defined base speeds (marked by numbered brackets), should they have what the game considers multiple operating modes, such as The Doctor's former Punishment Mode/Treatment Mode stances or The Hillbilly's Chainsaw Sprint.

Default speeds

Missed Lunge x0.5 (1) 3.45 m/s 86.25 %
Lunge* x1.5 (1) 6.9 m/s 172.5 %


Perk Effects

Play with Your Food

Tier 1 Token 2 Tokens 3 Tokens
I +3 % | x0.03 +6 % | x0.06 +9 % | x0.09
II +4 % | x0.04 +8 % | x0.08 +12 % | x0.12
III +5 % | x0.05 +10 % | x0.10 +15 % | x0.15

Due to Template:IconLink, depending on its amount of Tokens, boosting any Movement speed of the Killer in any situation, there is no table provided for this Perk, as there is an innumerable amount of combinations possible, which would go beyond the information this Article strives to provide.

In order to understand how Play with Your Food combines its modifiers with others and applies them to the Killer's Movement speed, one may refer to section Application & Stacking.

However, the following table will provide the most common-use scenario of a Killer's Walking speed being affected by Play with Your Food, both for 4.4 m/s and 4.6 m/s Killers:

  • Walking for 4.4 m/s Killers using Template:IconLink Tier III.
default x1 (1) 4.4 m/s 110 %
1 Token x1.05 (1) 4.62 m/s 115.5 %
2 Tokens x1.1 (1) 4.84 m/s 121 %
3 Tokens x1.15 (1) 5.06 m/s 126.5 %
  • Walking for 4.6 m/s Killers using Template:IconLink Tier III.
default x1 (1) 4.6 m/s 115 %
1 Token x1.05 (1) 4.83 m/s 120.75 %
2 Tokens x1.1 (1) 5.06 m/s 126.5 %
3 Tokens x1.15 (1) 5.29 m/s 132.25 %


The Trapper

Carrying x1 (2) 3.68 m/s 92 %
Walking x1 (1) 4.6 m/s 115 %


The Wraith

Uncloaking* x0.348 (1) 1.6 m/s 40 %
Carrying x1 (2) 3.68 m/s 92 %
Walking x1 (1) 4.6 m/s 115 %
Cloaking
Cloaked Walking x1.3043 (1) 6.0 m/s 150 %
Post-Uncloak Boost x1.5 (1) 6.9 m/s 172.5 %

Wailing Bell Add-ons

  • Template:IconLink: +0.05
Cloaked Walking x1.3543 (1) 6.23 m/s 155.75 %
  • Template:IconLink: +0.0666
Cloaked Walking x1.371 (1) 6.3 m/s 157.65 %
  • Template:IconLink: +0.0833
Cloaked Walking x1.3876 (1) 6.383 m/s 159.57 %


The Hillbilly

Carrying x1 (2) 3.68 m/s 92 %
Chainsaw Charging
Walking x1 (1) 4.6 m/s 115 %
Chainsaw Sprint x1 (3) 9.2 m/s 230 %

Chainsaw Add-ons

  • Template:IconLink: +0.15
Chainsaw Sprint x1.15 (3) 10.58 m/s 264.5 %
  • Template:IconLink: +0.20
Chainsaw Sprint x1.20 (3) 11.04 m/s 276 %
  • Template:IconLink: -0.2 m/s
Walking n/a 4.4 m/s 110 %

The Nurse

Fatigue x0.25 (1) 0.96 m/s 24 %
Chain Blink Window Charging x0.3 (1) 1.16 m/s 28.9 %
Chain Blink Window Walking x0.4 (1) 1.54 m/s 38.5 %
Blink Charging x0.75 (1) 2.89 m/s 72.2 %
Carrying x1 (2) 3.68 m/s 92 %
Walking x1 (1) 3.85 m/s 96.25 %
Post-Blink Lunge x1.6 (1) 6.16 m/s 154 %
Blink x1 (3) 13.33 m/s 333.33 %


The Shape

Active Stalking x0.2 (1) 0.92 m/s 23 %
Passive Stalking x0.6 (1) 2.76 m/s 69 %
Carrying x1 (2) 3.68 m/s 92 %
Walking (EW I) x0.914 (1) 4.2 m/s 105 %
Walking (EW II+) x1 (1) 4.6 m/s 115 %

Evil Within Add-ons

  • Template:IconLink: +0.1
Active Stalking x0.3 (1) 1.38 m/s 34.5 %
Passive Stalking x0.7 (1) 3.22 m/s 80.5 %
  • Template:IconLink: +0.2
Active Stalking x0.4 (1) 1.84 m/s 46 %
Passive Stalking x0.8 (1) 3.68 m/s 92 %
  • Template:IconLink: +0.3
Active Stalking x0.5 (1) 2.3 m/s 57.5 %
Passive Stalking x0.9 (1) 4.14 m/s 103.5 %
  • Template:IconLink: -0.07
Active Stalking x0.13 (1) 0.6 m/s 15 %
Passive Stalking x0.53 (1) 2.44 m/s 61 %
Carrying x0.93 (2) 3.42 m/s 85.56 %
Walking (EW I) x0.843 (1) 3.88 m/s 97 %
Walking (EW II) x0.93 (1) 4.28 m/s 107 %
  • Template:IconLink: -0.09
Active Stalking x0.11 (1) 0.51 m/s 12.65 %
Passive Stalking x0.51 (1) 2.35 m/s 58.65 %
Carrying x0.91 (2) 3.35 m/s 83.72 %
Walking (EW I) x0.823 (1) 3.79 m/s 94.65 %
Walking (EW II) x0.91 (1) 4.19 m/s 104.65 %


The Hag

Carrying x1 (2) 3.68 m/s 92 %
Walking x1 (1) 4.4 m/s 110 %

Blackened Catalyst Add-ons

  • Template:IconLink: +0.023
Walking x1.023 (1) 4.5 m/s 112.5 %


The Doctor

Static Blast Charging x0.253 (1) 1.16 m/s 29.1 %
Shock Therapy Charging x0.67 (1) 3.08 m/s 77 %
Carrying x1 (2) 3.68 m/s 92 %
Walking x1 (1) 4.6 m/s 115 %


The Huntress

Wind-Up x0.7(1) 3.08 m/s 77 %
Carrying x1 (2) 3.68 m/s 92 %
Post-Throw Slow-Down x0.85 (1) 3.74 m/s 93.5 %
Walking x1 (1) 4.4 m/s 110 %

Hunting Hatchets

Throw (min charge) 25 m/s 625 %
Throw (max charge) 40 m/s 1,000 %

Hunting Hatchets Add-ons

  • Template:IconLink: +0.05
Wind-Up x0.75 (1) 3.3 m/s 82.5 %
  • Template:IconLink: +10 %
Throw (min charge) 27.5 m/s 687.5 %
Throw (max charge) 44 m/s 1,100 %
  • Template:IconLink: +20 %
Throw (min charge) 30 m/s 750 %
Throw (max charge) 48 m/s 1,200 %
  • Template:IconLink: sets a new value
Walking x1 (3) 4.6 m/s 115 %

The Cannibal

Tantrum x0.1 (1) 0.46 m/s 11.5 %
Chainsaw Charging x0.75 (1) 3.45 m/s 86.25 %
Carrying x2 (2) 3.68 m/s 92 %
Walking x1 (1) 4.6 m/s 115 %
Chainsaw Sweep x1.15 (1) 5.29 m/s 132.25 %

Bubba's Chainsaw Add-ons

  • Template:IconLink: +0.02
Chainsaw Sweep x1.17 (1) 5.382 m/s 134.55 %
  • Template:IconLink: +0.03
Chainsaw Sweep x1.18 (1) 5.428 m/s 135.7 %
  • Template:IconLink: -0.0435
  • Template:IconLink: -0.0435
Chainsaw Sweep x1.1065 (1) 5.09 m/s 127.25 %


The Nightmare

Carrying x1 (2) 3.68 m/s 92 %
Placing Dream Snares x1 (3) 4.0 m/s 100 %
Walking x1 (1) 4.6 m/s 115 %


The Pig

Crouching x0.783 (1) 3.6 m/s 90 %
Carrying x1 (2) 3.68 m/s 92 %
Walking x1 (1) 4.6 m/s 115 %
Ambush Dash Attack x1.5 (1) 6.9 m/s 172.5 %


The Clown

Reloading* x0.35 (1) 1.61 m/s 40.25 %
Carrying x1 (2) 3.68 m/s 92 %
Walking x1 (1) 4.6 m/s 115 %

Bottles

Throw (min charge) 8.5 m/s 212.5 %
Throw (max charge) 14 m/s 350 %

The Afterpiece Antidote

Walking x1.1 (1) 5.06 m/s 126.5 %

The Afterpiece Tonic Add-ons

  • Template:IconLink: +2; +3.5
Throw (min charge) 10.5 m/s 262.5 %
Throw (max charge) 17.5 m/s 437.5 %
  • Template:IconLink: +0.66
Base speed x1.66 (1) 7.636 m/s 190.9 %
Reloading* 35 % of Base speed (1) ~2.67 m/s ~66.8 %
NOTE: The Add-ons increasing The Clown's Movement speed while Reloading work by increasing his base Movement speed to which the Reloading Movement speed curve is then applied. The numbers below only reflect his speed at the lowest dip in said curve (35 % of the base speed) and do not apply to the entire animation.


The Spirit

Carrying x1 (2) 3.68 m/s 92 %
Walking x1 (1) 4.4 m/s 110 %
Phase-Walking x1.6 (1) 7.04 m/s 176 %

Yamaoka's Haunting Add-ons

  • Template:IconLink: -0.15
Phase Walk x1.45 (1) 6.38 m/s 159.5 %
  • Template:IconLink: +0.05
Phase Walk x1.65 (1) 7.26 m/s 181.5 %
  • Template:IconLink: +0.1
Phase Walk x1.7 (1) 7.48 m/s 187 %
  • Template:IconLink: +0.15
Phase Walk x1.75 (1) 7.7 m/s 192.5 %
  • Template:IconLink: +0.4
Phase Walk x2 (1) 8.8 m/s 220 %


The Legion

Fatigue x0.45 (1) 2.07 m/s 51.75 %
Carrying x1 (2) 3.68 m/s 92 %
Walking x1 (1) 4.6 m/s 115 %
Frenzy* x1 (3) 5.2 m/s 130 %

*During Feral Frenzy, the Game adds a modifier of 60 cm/s to The Legion's base speed instead of redefining their base Movement speed as most other Powers would do.

The Plague

Vomit Charging x0.7826 (1) 3.6 m/s 90 %
Carrying x1 (2) 3.68 m/s 92 %
Vomit Holding x0.9565 (1) 4.4 m/s 110 %
Vomiting
Walking x1 (1) 4.6 m/s 115 %

Vile Purge

Projectile speed 10.55 m/s 263.75 %

Vile Purge Add-ons

  • Template:IconLink: -0.065217
Corrupt Vomit Holding x0.891 (1) 4.1 m/s 102.5 %
  • Template:IconLink: +0.021739
Corrupt Vomit Holding x0.979 (1) 4.5 m/s 112.5 %
  • Template:IconLink: +0.065217
Corrupt Vomit Holding x1.022 (1) 4.7 m/s 117.5 %
  • Template:IconLink: +0.065217
  • Template:IconLink: +0.065217
Vomit Charging x0.848 (1) 3.9 m/s 97.5 %


The Ghost Face

Active Stalking (Crouching) x0.2 (3) 0.72 m/s 18 %
Active Stalking (Standing) x0.2 (1) 0.92 m/s 23 %
Passive Stalking (Crouching) x0.5 (3) 1.8 m/s 45 %
Passive Stalking (Standing) x0.5 (1) 2.3 m/s 57.5 %
Crouching x1 (3) 3.6 m/s 90 %
Carrying x1 (2) 3.68 m/s 92 %
Walking x1 (1) 4.6 m/s 115 %

Night Shroud Add-ons

  • Template:IconLink: +0.028
Crouching x1.028 (3) 3.7 m/s 92.5 %
  • Template:IconLink: +0.056
Crouching x1.056 (3) 3.8 m/s 95 %
  • Template:IconLink: +0.084
Crouching x1.084 (3) 3.9 m/s 97.5 %
  • Template:IconLink: +0.1
Active Stalking (Crouching) x0.3 (3) 1.08 m/s 27 %
Active Stalking (Standing) x0.3 (1) 1.38 m/s 34.5 %
Passive Stalking (Crouching) x0.6 (3) 2.16 m/s 54 %
Passive Stalking (Standing) x0.6 (1) 2.76 m/s 69 %
  • Template:IconLink: +0.2
Active Stalking (Crouching) x0.4 (3) 1.44 m/s 36 %
Active Stalking (Standing) x0.4 (1) 1.84 m/s 46 %
Passive Stalking (Crouching) x0.7 (3) 2.52 m/s 63 %
Passive Stalking (Standing) x0.7 (1) 3.22 m/s 80.5 %
  • Template:IconLink: +0.3
Active Stalking (Crouching) x0.5 (3) 1.8 m/s 45 %
Active Stalking (Standing) x0.5 (1) 2.3 m/s 57.5 %
Passive Stalking (Crouching) x0.8 (3) 2.88 m/s 72 %
Passive Stalking (Standing) x0.8 (1) 3.68 m/s 92 %


The Demogorgon

Carrying x1 (2) 3.68 m/s 92 %
Of the Abyss Channelling x0.839 (1) 3.86 m/s 96.5 %
Walking x1 (1) 4.6 m/s 115 %
Shred x4 (1) 18.4 m/s 460 %
Traversing the Upside Down x1 (3) 20 m/s 500 %

Of the Abyss Add-ons

  • Template:IconLink: +0.035
Of the Abyss Channelling x0.874 (1) 4.02 m/s 100.5 %
  • Template:IconLink: +0.15
Traversing the Upside Down x1.15 (3) 23 m/s 575 %
  • Template:IconLink: +0.3
Traversing the Upside Down x1.3 (3) 26 m/s 650 %


The Oni

Absorption x0.75 (1) 3.45 m/s 86.25 %
Carrying x1 (2) 3.68 m/s 92 %
Walking x1 (1) 4.6 m/s 115 %
Demon Strike x1 (1) 4.6 m/s 115 %
Demon Dash x1.7 (1) 7.82 m/s 195.5 %

Yamaoka's Wrath Add-ons

  • Template:IconLink: +0.3 m/s
Absorption n/a 3.75 m/s 93.75 %
  • Template:IconLink: +0.6 m/s
Absorption n/a 4.05 m/s 101.25 %
  • Template:IconLink: +0.64 m/s
Demon Dash n/a 8.46 m/s 211.5 %
  • Template:IconLink: +1.0 m/s
Demon Dash n/a 8.82 m/s 220.5 %


The Deathslinger

Walking (Reeling w/ Collision) x0.35 (1) 1.54 m/s 38.5 %
Walking (Reeling + Firing) x0.5 (1) 2.2 m/s 55 %
Reload x0.6 (1) 2.64 m/s 66 %
Walking Backwards (Reeling w/ Collision) x0.7 (1) 3.08 m/s 77 %
Aiming Down Sights x0.75 (1) 3.3 m/s 82.5 %
Walking Backwards (Reeling) x0.8 (1) 3.52 m/s 88 %
Carrying x1 (2) 3.68 m/s 92 %
Walking x1 (1) 4.4 m/s 110 %

The Redeemer

Reeling 2.6 m/s 65 %
Harpoon Reel Back (Missed Hit) 25 m/s 625 %
Harpoon Launch 40 m/s 1,000 %

The Redeemer Add-ons

  • Template:IconLink: +0.1
Reeling n/a 2.7 m/s 67.5 %
  • Template:IconLink: +0.2
Reeling n/a 2.8 m/s 70 %
  • Template:IconLink: -0.1
Aiming Down Sights x0.65 (1) 2.86 m/s 71.5 %
  • Template:IconLink: -0.05
Aiming Down Sights x0.7 (1) 3.08 m/s 77 %
  • Template:IconLink: +0.05
Aiming Down Sights x0.8 (1) 3.52 m/s 88 %
  • Template:IconLink: +0.1
Aiming Down Sights x0.85 (1) 3.74 m/s 93.5 %


The Executioner

Charging (Torment Mode) x1 (4) 3.68 m/s 92 %
Carrying x1 (2) 3.68 m/s 92 %
Walking (Torment Mode) x1 (3) 4.4 m/s 110 %
Walking (default) x1 (1) 4.6 m/s 115 %


The Blight

Carrying x1 (2) 3.68 m/s 92 %
Walking x1 (1) 4.6 m/s 115 %
Dash Attack x1 (3) 9.2 m/s 230 %
Rush x1 (3) 9.2 m/s 230 %

Blighted Corruption Add-ons

  • Template:IconLink: x0.85 (sets new value)
Rush x0.85 (3) 7.82 m/s 195.5 %
  • Template:IconLink: +0.04 per Chain Rush
Rush Movement speeds
Rush Multiplier Modifier Movement speed Notes
Rush x1 (3) +0 % 9.2 m/s 230 % -
Lethal Rush I x1.04 (3) +4 % 9.568 m/s 239.2 % -
Lethal Rush II x1.08 (3) +8 % 9.936 m/s 248.4 % -
Lethal Rush III x1.12 (3) +12 % 10.304 m/s 257.6 % maximum with Template:IconLink
Lethal Rush IV x1.16 (3) +16 % 10.672 m/s 266.8 % default maximum
Lethal Rush V x1.2 (3) +20 % 11.04 m/s 276 % only available with Template:IconLink or Template:IconLink
Lethal Rush VI x1.24 (3) +24 % 11.408 m/s 285.2 % only available with Template:IconLink
  • Template:IconLink: +0.06 per Chain Rush
Rush Movement speeds
Rush Multiplier Modifier Movement speed Notes
Rush x1 (3) +0 % 9.2 m/s 230 % -
Lethal Rush I x1.06 (3) +6 % 9.752 m/s 243.8 % -
Lethal Rush II x1.12 (3) +12 % 10.304 m/s 257.6 % -
Lethal Rush III x1.18 (3) +18 % 10.856 m/s 271.4 % maximum with Template:IconLink
Lethal Rush IV x1.24 (3) +24 % 11.408 m/s 285.2 % default maximum
Lethal Rush V x1.3 (3) +30 % 11.96 m/s 299 % only available with Template:IconLink or Template:IconLink
Lethal Rush VI x1.36 (3) +36 % 12.512 m/s 312.8 % only available with Template:IconLink


The Twins

Walking (Fully charged Pounce) x0.4 (3) 2.4 m/s 60 %
Carrying x1 (2) 3.68 m/s 92 %
Walking (Charlotte) x1 (1) 4.6 m/s 115 %
Walking (Victor) x1 (3) 6.0 m/s 150 %

Blood Bond

Pouncing x1 (4) 28.35 m/s 708.75 %

Blood Bond Add-ons

  • Template:IconLink: +0.4 m/s (sets new value)
Walking x1 (3) 6.4 m/s 160 %
  • Template:IconLink: +0.6 m/s (sets new value)
Walking x1 (3) 6.6 m/s 165 %
  • Template:IconLink + Template:IconLink: +1 m/s (sets new value)
Walking x1 (3) 7.0 m/s 175 %


The Trickster

Throw State Walking (Eventually) x1 (4) 3.68 m/s 92 %
Carrying x1 (2) 3.68 m/s 92 %
Throw State Walking (Initially) x1 (3) 3.86 m/s 96.5 %
Main Event Walking x1 (5) 3.86 m/s 96.5 %
Walking x1 (1) 4.4 m/s 110 %

Showstopper Blades

Throw (fixed) 55 m/s 1,375 %

Showstopper Add-ons

  • Template:IconLink: +0.04 m/s
Throw State Walking (Eventually) x1 (4) 3.72 m/s 93 %
Throw State Walking (Initially) x1 (3) 3.9 m/s 97.5 %
  • Template:IconLink: +0.1 m/s
Throw State Walking (Eventually) x1 (4) 3.78 m/s 94.5 %
Throw State Walking (Initially) x1 (3) 3.96 m/s 99 %


The Nemesis

Carrying x1 (2) 3.68 m/s 92 %
Tentacle Strike
(Charging/Holding)
x1 (3) 3.8 m/s 95 %
Tentacle Strike
(Cool-down)
x1 (4) 4.2 m/s 105 %
Walking x1 (1) 4.6 m/s 115 %

Zombies

Walking x1 (5) 1.0 m/s 25 %

Zombies Add-ons

  • Template:IconLink: +0.25 m/s
Walking n/a 1.25 m/s 31.25 %
  • Template:IconLink: +0.5 m/s
  • Template:IconLink: +0.5 m/s
  • Template:IconLink: +0.5 m/s
Walking n/a 1.5 m/s 37.5 %


Change Log

Up to Patch 1.5.1

  • The Doctor's Movement speed in Treatment mode was 4.3 m/s or 107.5 %.

Up to Patch 2.0.0

  • The Clown's Movement speed while charging a throw was 4.24 m/s or 106 %.

Up to Patch 2.1.0

  • The Shape's Movement speed in Evil Within I was 4.14 m/s or 103.5 %.
  • The Hag's Movement speed using the Template:IconLink Add-on was reduced to 4.04 m/s or 101 %, barely faster than Survivors running.

Up to Patch 2.7.0

  • The Legion's Movement speed was 4.4 m/s or 110 %.
  • The Legion's Movement speed in Frenzy was 5.28 m/s or 132 %.

Patch 2.7.0

  • Increased The Legion's Movement speed to 4.6 m/s or 115 %.
  • Decreased The Legion's Movement speed in Frenzy to 5 m/s or 125 %.

Up to Patch 3.2.1

  • The Pig's Carrying speed was 3.85 m/s or 96.25 % due to residual Huntress code never having been adjusted prior to this Patch.

Patch 3.4.0

  • Increased The Legion's Movement speed in Frenzy to 5.2 m/s or 130 %.

Patch 3.5.0

  • Removed The Doctor's Punishment/Treatment Mode Stances.
  • Adjusted the Shock Therapy Charging Movement speed to match what it used to be in Treatment Mode.

Patch 4.0.0

  • Removed The Clown's Movement speed slow-down after throwing a Bottle.

Patch 4.1.0

  • Increased The Cannibal's maximum Movement speed during Chainsaw Sweep from 5.06 m/s or 126.5 % to 5.29 m/s or 132.25 %.

Unknown Patch

  • Changed all Killers' Carrying speed from a modifier to their base Movement speed (x0.8 for 4.6 m/s Killers; x0.8365 for 4.4 m/s Killers) to a fixed value of 3.68 m/s or 92 % for all Killers by default.

Patch 4.6.0

  • Increased The Wraith's Cloaked Movement speed from 5.06 m/s or 126.5 % to 6.0 m/s or 150 %.
  • Decreased The Wraith's Uncloak Movement Speed from 2.024 m/s or 50.6 % to 1.6 m/s or 40 %.

Patch 4.6.1

  • Increased The Trickster's initial Throw State Movement speed from 3.68 m/s or 92 % to 3.86 m/s or 96.5 %.
  • Increased The Trickster's eventual Throw State Movement speed from 2.68 m/s or 67 % to 3.68 m/s or 92 %.
  • Increased The Trickster's Main Event Movement speed from 3.68 m/s or 92 % to 3.86 m/s or 96.5 %.

Patch 4.7.0

  • Added a speed penalty for The Nightmare when placing Dream Snares, slowing him to 4.0 m/s or 100 %.
  • Increased The Demogorgon's Channelling Of the Abyss Movement speed from 3.68 m/s or 92 % to 3.86 m/s or 96.5 %.