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IconHelp movementSpeed.png

This Article is a Compendium of all Movement Speeds featured in-game for both the Killers IconHelpLoading killer.png and the Survivors IconHelpLoading survivor.png.
It also lists how Movement Speeds are affected by Perks IconHelp perks.png, Add-ons IconHelp addons.png and Status Effects IconHelp statusEffects.png.

(The table of content can be found below the Overview section.)


Overview

Movement speed is a core Game Mechanic in Dead by Daylight and greatly influences the gameplay in the Trials.

This Article serves as a compendium of all known default Movement speeds, as well as modifiers to it from various Unlockables.
All values have been datamined.

Survivors IconHelpLoading survivor.png share the same base (running) Movement speed amongst each other of 4.0 m/s.

Killers IconHelpLoading killer.png, with few exceptions, have one of 2 base Movement speeds, either 4.4 m/s or 4.6 m/s.

Units

Dead by Daylight uses metric units exclusively.
All values in this Article, unless specifically stated otherwise, are in m/s (metres per second).

As a reference for our imperial friends, 1 m/s is equivalent to ~3.28 ft/s (feet per second).
Multiplying any value listed in this Article by a factor of 3 should provide a sufficient approximation.

Percentage

The Developers have a established that a Survivor's default Running speed of 4.0 m/s is to be considered the reference point for all other Movement speeds in Dead by Daylight.
It therefore marks a Movement speed of 100 %.

Applying this reference to the aforementioned two Killer-varieties, most Killers have a Movement speed of either 110 % or 115 % compared to Survivors.

Application & Stacking

  • All Characters have a specific base value for their Movement speed.
  • Any modifications to a Character's Movement speed are applied as a multiplier to said base value.
  • Some Characters may have multiple base values if the use of their Power will alter their Movement speed.
    • Multiple base values are annotated with numbered brackets.
      • Multipliers affecting just one of either base value are also annotated with said brackets.
    • Multiple modifiers affecting a Character's Movement speed have first their respective values added together before being applied as a combined multiplier.


Contents


Survivors

IconHelpLoading survivor.png

All Survivors share the same Movement Speeds by default.


Default speeds

Crawling 0.7 m/s 17.5 %
Crouching 1.13 m/s 28.25 %
Walking 2.26 m/s 56.5 %
Fatigued Running* n/a 3.5 m/s 87.5 %
Running 4.0 m/s 100 %
On-hit Sprint 2 s 6.0 m/s 150 %

Fatigue

The "Fatigued Running" is an unused Movement speed variable in Survivors.

The code specifying this variable mentions a stamina system that would go alongside this variable, indicating that at some point during Development, Survivors were not supposed to be able constantly run at full speed.

Stamina System

Survivors would have been able to run for a maximum of 40 seconds before their Stamina would have depleted fully. In order to recharge Stamina, a Survivor would have had to stop running for 6 consecutive seconds during which Stamina would have recharged (walking and crouching still allowed). This recharge action was split into 5 seconds of actual recharging and a buffer of 1 second for the game to consider the Survivor to not be running in order to avoid stop-and-go exploitation of this system.


Perk Effects

Crawling 0.7 m/s 17.5 % Tenacity.gif Tenacity I + 30 % 0.91 m/s 22.75 %
II + 40 % 0.98 m/s 24.5 %
III + 50 % 1.05 m/s 26.25 %
Crouching 1.13 m/s 28.25 % UrbanEvasion.gif Urban Evasion I + 90 % 2.15 m/s 53.7 %
II + 95 % 2.2 m/s 55.1 %
III + 100 % 2.26 m/s 56.5 %
Walking 2.26 m/s 56.5 % Hope.gif Hope I + 5 % 2.37 m/s 59.33 %
II + 6 % 2.4 m/s 60 %
III + 7 % 2.42 m/s 60.5 %
Fixated.gif Fixated I + 10 % 2.46 m/s 62.15 %
II + 15 % 2.6 m/s 65 %
III + 20 % 2.71 m/s 67.8 %
Running 4.0 m/s 100 % Hope.gif Hope I + 5 % 4.2 m/s 105 %
II + 6 % 4.24 m/s 106 %
III + 7 % 4.28 m/s 107 %
Adrenaline.gif Adrenaline all Tiers + 50 % 6.0 m/s 150 %
BalancedLanding.gif Balanced Landing
Lithe.gif Lithe
Overcome.gif Overcome
SmashHit.gif Smash Hit
SprintBurst.gif Sprint Burst


Power Effects

FulliconPowers theRedeemer.png The Redeemer
Walking (Reeling w/ Collision) x0.66 2.64 m/s 66 %
Walking (Reeling) x0.75 3.0 m/s 75 %
FulliconPowers gasBomb.png The Afterpiece Antidote
Crawling x0.275 1.1 m/s 20 %
Crouching x0.3825 1.53 m/s 38.25 %
Walking x0.665 2.66 m/s 66.5 %
Running x1.10 4.4 m/s 110 %
FulliconPowers summonsOfPain.png Summons of Pain
Walking
(1 Chain attached)
x0.565 2.26 m/s 56.5 %
Walking
(2 Chains attached)
x0.424 1.695 m/s 42.375 %
Walking
(3 Chains attached)
x0.283 1.13 m/s 28.25 %


Status Effects

  • Haste strength for Treat Pumpkins IconHelp pumpkin.png: +25 %
FulliconStatusEffects haste.png Haste Crouching 1.13 m/s 28.25 % 1.4125 m/s 35.3125 % Treat Pumpkin IconHelp pumpkin.png
Nothing.png
Walking 2.26 m/s 56.6 % 2.825 m/s 70.625 % Treat Pumpkin IconHelp pumpkin.png
Nothing.png
Running 4.0 m/s 100 % 5 m/s 125 % Treat Pumpkin IconHelp pumpkin.png
FulliconStatusEffects hindered.png Hindered Crouching 1.13 m/s 28.25 % 0.91 m/s 22.75 % The Afterpiece Tonic IconPowers gasBomb.png + Flask of Bleach FulliconAddon flaskOfBleach.png
0.96 m/s 24 % The Afterpiece Tonic IconPowers gasBomb.png, Dream Snares, Waterlogged Shoe FulliconAddon waterloggedShoe.png, or Compound Thirty-Three FulliconAddon compoundThirtyThree.png
1.017 m/s 25.425 % Trick Pumpkin IconHelp pumpkin.png
Nothing.png
Walking 2.26 m/s 56.5 % 1.82 m/s 45.5 % The Afterpiece Tonic IconPowers gasBomb.png + Flask of Bleach FulliconAddon flaskOfBleach.png
1.92 m/s 48 % The Afterpiece Tonic IconPowers gasBomb.png, Dream Snares, Waterlogged Shoe FulliconAddon waterloggedShoe.png, or Compound Thirty-Three FulliconAddon compoundThirtyThree.png
2.034 m/s 50.85 % Trick Pumpkin IconHelp pumpkin.png
Nothing.png
Running 4.0 m/s 100 % 3.23 m/s 80.75 % The Afterpiece Tonic IconPowers gasBomb.png + Flask of Bleach FulliconAddon flaskOfBleach.png
3.4 m/s 85 % The Afterpiece Tonic IconPowers gasBomb.png, Dream Snares, Waterlogged Shoe FulliconAddon waterloggedShoe.png, or Compound Thirty-Three FulliconAddon compoundThirtyThree.png
3.6 m/s 90 % Trick Pumpkin IconHelp pumpkin.png


Killers

IconHelpLoading killer.png

Killers generally have a set default speed defined in the game's code, listed in the table below as the multiplier "x1". Any alterations to that default speed usually come in the form of specific multipliers that are applied to the default speed. However, it is possible that a Killer may have multiple defined base speeds (marked by numbered brackets), should they have what the game considers multiple operating modes, such as The Doctor's former Punishment Mode/Treatment Mode stances or The Hillbilly's Chainsaw Sprint.

Default speeds

Walking after missed/successful Lunge x0.5 (1) 3.45 m/s 86.25 %
Carrying x1 (2) 3.68 m/s 92 %
Walking during Lunge x1.5 (1) 6.9 m/s 172.5 %
NOTE: as far as the Lunge Mechanic is concerned, all Killers have a base Movement speed of 4.6 m/s, to which the modifiers are applied.
Any Killer with a slower base Movement speed, will have it temporarily set to 4.6 m/s during a Lunge Attack, thus standardising the default Lunge Range across all Killers.


Perk Effects

Play with Your Food

Tier 1 Token 2 Tokens 3 Tokens
I +3 % | x0.03 +6 % | x0.06 +9 % | x0.09
II +4 % | x0.04 +8 % | x0.08 +12 % | x0.12
III +5 % | x0.05 +10 % | x0.10 +15 % | x0.15

Due to Play with Your Food IconPerks playWithYourFood.png, depending on its amount of Tokens, boosting any Movement speed of the Killer in any situation, there is no table provided for this Perk, as there is an innumerable amount of combinations possible, which would go beyond the information this Article strives to provide.

In order to understand how Play with Your Food combines its modifiers with others and applies them to the Killer's Movement speed, one may refer to section Application & Stacking.

However, the following table will provide the most common-use scenario of a Killer's Walking speed being affected by Play with Your Food, both for 4.4 m/s and 4.6 m/s Killers:

default x1 (1) 4.4 m/s 110 %
1 Token x1.05 (1) 4.62 m/s 115.5 %
2 Tokens x1.1 (1) 4.84 m/s 121 %
3 Tokens x1.15 (1) 5.06 m/s 126.5 %
default x1 (1) 4.6 m/s 115 %
1 Token x1.05 (1) 4.83 m/s 120.75 %
2 Tokens x1.1 (1) 5.06 m/s 126.5 %
3 Tokens x1.15 (1) 5.29 m/s 132.25 %


Status Effects

  • Haste strength for Treat Pumpkins IconHelp pumpkin.png: +25 %
Default Movement speeds Haste Movement speeds Ditto in %
3.85 m/s (Nurse) 4.8125 m/s 120.3125 %
4.2 m/s (Shape) 5.25 m/s 131.25 %
4.4 m/s 5.5 m/s 137.5 %
4.6 m/s 5.75 m/s 143.75 %
  • Hindered strength for Trick Pumpkins IconHelp pumpkin.png: -10 %
Default Movement speeds Hindered Movement speeds Ditto in %
3.85 m/s (Nurse) 3.465 m/s 86.625 %
4.2 m/s (Shape) 3.78 m/s 94.5 %
4.4 m/s 3.96 m/s 99 %
4.6 m/s 4.14 m/s 103.5 %


The Trapper

K01 charSelect portrait.png
Walking x1 4.6 m/s 115 %

Bear Trap Add-ons

Walking x1.05 4.83 m/s 120.75 %


The Wraith

K02 charSelect portrait.png
Uncloaking x0.348 1.6 m/s 40 %
Walking x1 4.6 m/s 115 %
Cloaking
Cloaked Walking x1.3043 6.0 m/s 150 %
Post-Uncloak Boost x1.5 6.9 m/s 172.5 %
NOTE: Uncloaking applies a multiplier of x0.266 to the Cloaked Walking speed.

Wailing Bell Add-ons

Cloaked Walking x1.3543 6.23 m/s 155.75 %
Cloaked Walking x1.371 6.3 m/s 157.65 %
Cloaked Walking x1.3876 6.383 m/s 159.57 %


The Hillbilly

K03 charSelect portrait.png
Chainsaw Charging x1 (2) 3.68 m/s 92 %
Walking x1 (1) 4.6 m/s 115 %
Chainsaw Sprint x1 (3) 9.2 m/s 230 %

Chainsaw Add-ons

Chainsaw Sprint x1.15 (3) 10.58 m/s 264.5 %
Chainsaw Sprint x1.20 (3) 11.04 m/s 276 %
Walking n/a 4.4 m/s 110 %


The Nurse

K04 charSelect portrait.png
Fatigue x0.25 (1) 0.96 m/s 24 %
Chain Blink Window Charging x0.3 (1) 1.16 m/s 28.9 %
Chain Blink Window Walking x0.4 (1) 1.54 m/s 38.5 %
Blink Charging x0.75 (1) 2.89 m/s 72.2 %
Walking x1 (1) 3.85 m/s 96.25 %
Post-Blink Lunge x1.6 (1) 6.16 m/s 154 %
Blink x1 (2) 13.33 m/s 333.33 %


The Shape

K05 charSelect portrait.png
Active Stalking x0.2 0.92 m/s 23 %
Passive Stalking x0.6 2.76 m/s 69 %
Walking (EW I) x0.914 4.2 m/s 105 %
Walking (EW II+) x1 4.6 m/s 115 %

Evil Within Add-ons

Active Stalking x0.3 1.38 m/s 34.5 %
Passive Stalking x0.7 3.22 m/s 80.5 %
Active Stalking x0.4 1.84 m/s 46 %
Passive Stalking x0.8 3.68 m/s 92 %
Active Stalking x0.5 2.3 m/s 57.5 %
Passive Stalking x0.9 4.14 m/s 103.5 %
Walking (EW III) x0.91 4.19 m/s 104.65 %


The Hag

K06 charSelect portrait.png
Walking x1 4.4 m/s 110 %

Blackened Catalyst Add-ons

Walking x1.045 4.6 m/s 115 %


The Doctor

K07 charSelect portrait.png
Static Blast Charging x0.253 1.16 m/s 29.1 %
Shock Therapy Charging x0.67 3.08 m/s 77 %
Walking x1 4.6 m/s 115 %


The Huntress

K08 charSelect portrait.png
Wind-Up x0.7 3.08 m/s 77 %
Post-Throw Slow-Down x0.85 3.74 m/s 93.5 %
Walking x1 4.4 m/s 110 %

Hunting Hatchets

Throw (min charge) 25 m/s 625 %
Throw (max charge) 40 m/s 1,000 %

Hunting Hatchets Add-ons

Wind-Up x0.75 3.3 m/s 82.5 %
Throw (min charge) 27.5 m/s 687.5 %
Throw (max charge) 44 m/s 1,100 %
Throw (min charge) 30 m/s 750 %
Throw (max charge) 48 m/s 1,200 %
Walking x1 (2) 4.6 m/s 115 %


The Cannibal

K09 charSelect portrait.png
Tantrum x0.1 0.46 m/s 11.5 %
Chainsaw Charging x0.75 3.45 m/s 86.25 %
Walking x1 4.6 m/s 115 %
Chainsaw Sweep x1.15 5.29 m/s 132.25 %

Bubba's Chainsaw Add-ons

Chainsaw Sweep x1.17 5.382 m/s 134.55 %
Chainsaw Sweep x1.18 5.428 m/s 135.7 %
Chainsaw Sweep x1.1065 5.09 m/s 127.25 %


The Nightmare

K10 charSelect portrait.png
Placing Dream Snares x1 (2) 4.0 m/s 100 %
Walking x1 (1) 4.6 m/s 115 %


The Pig

K11 charSelect portrait.png
Crouching x0.783 3.6 m/s 90 %
Walking x1 4.6 m/s 115 %
Ambush Dash Attack x1.5 6.9 m/s 172.5 %

Jigsaw's Baptism Add-ons

Crouching x0.843 3.878 m/s 96.945 %
Ambush Dash Attack x1.56 7.176 m/s 179.4 %


The Clown

K12 charSelect portrait.png
Reloading x0.35 1.61 m/s 40.25 %
Walking x1 4.6 m/s 115 %
NOTE: the Reloading multiplier refers to the lowest dip in the Movement speed curve and does not apply to all moments in the entire Reloading animation.


Bottles

Throw (min charge) 8.5 m/s 212.5 %
Throw (max charge) 14 m/s 350 %

The Afterpiece Antidote

Walking x1.1 5.06 m/s 126.5 %

The Afterpiece Tonic Add-ons

Throw (min charge) 10.5 m/s 262.5 %
Throw (max charge) 17.5 m/s 437.5 %
Base speed x1.66 7.636 m/s 190.9 %
Reloading 35 % of Base speed ~2.67 m/s ~66.8 %
NOTE: the Add-ons increasing The Clown's Movement speed while Reloading work by increasing his base Movement speed to which the Reloading Movement speed curve is then applied.
The numbers in the Tables only reflect his speed at the lowest dip in said curve (35 % of the base speed) and do not apply to the entire animation.


The Spirit

K13 charSelect portrait.png
Walking x1 4.4 m/s 110 %
Phase-Walking x1.6 7.04 m/s 176 %

Yamaoka's Haunting Add-ons

Phase Walk x1.45 6.38 m/s 159.5 %
Phase Walk x1.65 7.26 m/s 181.5 %
Phase Walk x1.7 7.48 m/s 187 %
Phase Walk x1.75 7.7 m/s 192.5 %
Phase Walk x2 8.8 m/s 220 %


The Legion

K14 charSelect portrait.png
Fatigue x0.45 2.07 m/s 51.75 %
Walking x1 4.6 m/s 115 %
Frenzy x1 (2) 5.2 m/s 130 %
NOTE: during Feral Frenzy, the Game adds a modifier of 60 cm/s to The Legion's base speed instead of redefining their base Movement speed as most other Powers would do.


The Plague

K15 charSelect portrait.png
Vomit Charging x0.7826 3.6 m/s 90 %
Vomit Cool-down
Vomit Holding x0.9565 4.4 m/s 110 %
Vomiting
Walking x1 4.6 m/s 115 %

Vile Purge

Projectile speed 10.55 m/s 263.75 %

Vile Purge Add-ons

Projectile speed 11.605 m/s 290.125 %
Corrupt Vomit Holding x1 4.6 m/s 115 %


The Ghost Face

K16 charSelect portrait.png
Active Stalking (Crouching) x0.2 (2) 0.72 m/s 18 %
Active Stalking (Standing) x0.2 (1) 0.92 m/s 23 %
Passive Stalking (Crouching) x0.5 (2) 1.8 m/s 45 %
Passive Stalking (Standing) x0.5 (1) 2.3 m/s 57.5 %
Crouching x1 (2) 3.6 m/s 90 %
Walking x1 (1) 4.6 m/s 115 %

Night Shroud Add-ons

Crouching x1.028 (2) 3.7 m/s 92.5 %
Crouching x1.056 (2) 3.8 m/s 95 %
Crouching x1.084 (2) 3.9 m/s 97.5 %
Active Stalking (Crouching) x0.3 (2) 1.08 m/s 27 %
Active Stalking (Standing) x0.3 (1) 1.38 m/s 34.5 %
Passive Stalking (Crouching) x0.6 (2) 2.16 m/s 54 %
Passive Stalking (Standing) x0.6 (1) 2.76 m/s 69 %
Active Stalking (Crouching) x0.4 (2) 1.44 m/s 36 %
Active Stalking (Standing) x0.4 (1) 1.84 m/s 46 %
Passive Stalking (Crouching) x0.7 (2) 2.52 m/s 63 %
Passive Stalking (Standing) x0.7 (1) 3.22 m/s 80.5 %
Active Stalking (Crouching) x0.5 (2) 1.8 m/s 45 %
Active Stalking (Standing) x0.5 (1) 2.3 m/s 57.5 %
Passive Stalking (Crouching) x0.8 (2) 2.88 m/s 72 %
Passive Stalking (Standing) x0.8 (1) 3.68 m/s 92 %


The Demogorgon

K17 charSelect portrait.png
Of the Abyss Channelling x0.839 (1) 3.86 m/s 96.5 %
Walking x1 (1) 4.6 m/s 115 %
Shred x4 (1) 18.4 m/s 460 %
Traversing the Upside Down x1 (2) 20 m/s 500 %

Of the Abyss Add-ons

Of the Abyss Channelling x0.874 (1) 4.02 m/s 100.5 %
Traversing the Upside Down x1.15 (2) 23 m/s 575 %
Traversing the Upside Down x1.3 (2) 26 m/s 650 %


The Oni

K18 charSelect portrait.png
Absorption x0.75 3.45 m/s 86.25 %
Walking x1 4.6 m/s 115 %
Demon Strike x1 4.6 m/s 115 %
Demon Dash x1.7 7.82 m/s 195.5 %

Yamaoka's Wrath Add-ons

Absorption n/a 3.75 m/s 93.75 %
Absorption n/a 4.05 m/s 101.25 %
Demon Dash n/a 8.46 m/s 211.5 %
Demon Dash n/a 8.82 m/s 220.5 %


The Deathslinger

K19 charSelect portrait.png
Walking (Reeling w/ Collision) x0.35 1.54 m/s 38.5 %
Walking (Reeling + Firing) x0.5 2.2 m/s 55 %
Reload x0.6 2.64 m/s 66 %
Walking Backwards (Reeling w/ Collision) x0.7 3.08 m/s 77 %
Walking Backwards (Reeling) x0.8 3.52 m/s 88 %
Aiming Down Sights x0.85 3.74 m/s 93.5 %
Walking x1 4.4 m/s 110 %

The Redeemer

Reeling 2.6 m/s 65 %
Harpoon Reel Back (Missed Hit) 25 m/s 625 %
Harpoon Launch 40 m/s 1,000 %

The Redeemer Add-ons

Reeling n/a 2.7 m/s 67.5 %
Reeling n/a 2.8 m/s 70 %
Aiming Down Sights x0.86 3.784 m/s 94.6 %
Aiming Down Sights x0.875 3.85 m/s 96.25 %


The Executioner

K20 charSelect portrait.png
Charging (Torment Mode) x1 (3) 3.68 m/s 92 %
Walking (Torment Mode) x1 (2) 4.4 m/s 110 %
Walking (default) x1 (1) 4.6 m/s 115 %


The Blight

K21 charSelect portrait.png
Walking x1 (1) 4.6 m/s 115 %
Dash Attack x1 (2) 9.2 m/s 230 %
Rush x1 (2) 9.2 m/s 230 %

Blighted Corruption Add-ons

Rush x0.85 (2) 7.82 m/s 195.5 %
Rush Movement speeds
Rush Multiplier Modifier Movement speed Notes
Rush x1 (2) +0 % 9.2 m/s 230 % -
Lethal Rush I x1.04 (2) +4 % 9.568 m/s 239.2 % -
Lethal Rush II x1.08 (2) +8 % 9.936 m/s 248.4 % -
Lethal Rush III x1.12 (2) +12 % 10.304 m/s 257.6 % maximum with Shredded Notes FulliconAddon shreddedNotes.png
Lethal Rush IV x1.16 (2) +16 % 10.672 m/s 266.8 % default maximum
Lethal Rush V x1.2 (2) +20 % 11.04 m/s 276 % only available with Adrenaline Vial FulliconAddon adrenalineVial.png or Blight Serum FulliconAddon blightSerum.png
Lethal Rush VI x1.24 (2) +24 % 11.408 m/s 285.2 % only available with Adrenaline Vial FulliconAddon adrenalineVial.png
Rush Movement speeds
Rush Multiplier Modifier Movement speed Notes
Rush x1 (2) +0 % 9.2 m/s 230 % -
Lethal Rush I x1.06 (2) +6 % 9.752 m/s 243.8 % -
Lethal Rush II x1.12 (2) +12 % 10.304 m/s 257.6 % -
Lethal Rush III x1.18 (2) +18 % 10.856 m/s 271.4 % maximum with Shredded Notes FulliconAddon shreddedNotes.png
Lethal Rush IV x1.24 (2) +24 % 11.408 m/s 285.2 % default maximum
Lethal Rush V x1.3 (2) +30 % 11.96 m/s 299 % only available with Adrenaline Vial FulliconAddon adrenalineVial.png or Blight Serum FulliconAddon blightSerum.png
Lethal Rush VI x1.36 (2) +36 % 12.512 m/s 312.8 % only available with Adrenaline Vial FulliconAddon adrenalineVial.png


The Twins

K22 charSelect portrait.png
Walking (Fully charged Pounce) x0.4 (2) 2.4 m/s 60 %
Walking (Charlotte) x1 (1) 4.6 m/s 115 %
Walking (Victor) x1 (2) 6.0 m/s 150 %

Blood Bond

Pouncing x1 (3) 28.35 m/s 708.75 %

Blood Bond Add-ons

Walking x1 (2) 6.4 m/s 160 %
Walking x1 (2) 6.6 m/s 165 %
Walking x1 (2) 7.0 m/s 175 %


The Trickster

K23 charSelect portrait.png
Throw State Walking (Eventually) x1 (3) 3.68 m/s 92 %
Throw State Walking (Initially) x1 (2) 3.86 m/s 96.5 %
Main Event Walking x1 (4) 3.86 m/s 96.5 %
Walking x1 (1) 4.4 m/s 110 %

Showstopper Blades

Throw (fixed) 55 m/s 1,375 %

Showstopper Add-ons

Throw State Walking (Eventually) x1 (3) 3.72 m/s 93 %
Throw State Walking (Initially) x1 (2) 3.9 m/s 97.5 %
Throw State Walking (Eventually) x1 (3) 3.78 m/s 94.5 %
Throw State Walking (Initially) x1 (2) 3.96 m/s 99 %


The Nemesis

K24 charSelect portrait.png
MR1/MR2 Tentacle Strike
(Charging/Holding)
x1 (2) 3.8 m/s 95 %
MR3 Tentacle Strike
(Charging/Holding)
x1 (3) 4.0 m/s 100 %
Tentacle Strike
(Cool-down)
x1 (4) 4.2 m/s 105 %
Walking x1 (1) 4.6 m/s 115 %

Zombies

Walking x1 (5) 1.0 m/s 25 %

Zombies Add-ons

Walking n/a 1.25 m/s 31.25 %
Walking n/a 1.5 m/s 37.5 %
Walking n/a 2.0 m/s 50 %


The Cenobite

K25 charSelect portrait.png
Chain Strike x1 (2) 3.68 m/s 92 %
Walking x1 (1) 4.6 m/s 115 %

Summons of Pain (Controlled)

Projectile
(Initially)
10 m/s 250 %
Projectile
(Intermittently, after 0.4 seconds)
15 m/s 375 %
Projectile
(Intermittently, after 0.7 seconds)
37.5 m/s 937.5 %
Projectile
(Eventually after 4 seconds)
40 m/s 1,000 %

Summons of Pain (Uncontrolled)

Projectile 10 m/s 250 %


The Artist

K26 charSelect portrait.png
Summoning
Charge, Cool-down, Fire
x0.8 3.68 m/s 92 %
Walking x1 4.6 m/s 115 %

Dire Crows

Projectile
(Base)
10 m/s 250 %
Projectile on Flight Path
(Initially)
20 m/s 500 %
Projectile on Flight Path
(Eventually after 0.3 seconds)
35 m/s 875 %
Projectile off Flight Path 35 m/s 875 %


Change Log

Patch 1.1.2

  • Reduced The Nurse's Movement speed from 4.0 m/s or 100 % to 3.85 m/s or 96.25 %.
  • Increased The Nurse's Carrying Movement speed from 3.504 m/s or 87.6 % to 3.68 m/s or 92 %.

Up to Patch 1.5.1

  • The Doctor's Movement speed in Treatment mode was 4.3 m/s or 107.5 %.

Up to Patch 2.0.0

  • The Clown's Movement speed while charging a throw was 4.24 m/s or 106 %.

Up to Patch 2.1.0

  • The Shape's Movement speed in Evil Within I was 4.14 m/s or 103.5 %.
  • The Hag's Movement speed using the Scarred Hand FulliconAddon scarredHand.png Add-on was reduced to 4.04 m/s or 101 %, barely faster than Survivors running.

Up to Patch 2.7.0

  • The Legion's Movement speed was 4.4 m/s or 110 %.
  • The Legion's Movement speed in Frenzy was 5.28 m/s or 132 %.

Patch 2.7.0

  • Increased The Legion's Movement speed to 4.6 m/s or 115 %.
  • Decreased The Legion's Movement speed in Frenzy to 5 m/s or 125 %.

Up to Patch 3.2.1

  • The Pig's Carrying speed was 3.85 m/s or 96.25 % due to residual Huntress code never having been adjusted prior to this Patch.

Patch 3.4.0

  • Increased The Legion's Movement speed in Frenzy to 5.2 m/s or 130 %.

Patch 3.5.0

  • Removed The Doctor's Punishment/Treatment Mode Stances.
  • Adjusted the Shock Therapy Charging Movement speed to match what it used to be in Treatment Mode.

Patch 4.0.0

  • Removed The Clown's Movement speed slow-down after throwing a Bottle.

Patch 4.1.0

  • Increased The Cannibal's maximum Movement speed during Chainsaw Sweep from 5.06 m/s or 126.5 % to 5.29 m/s or 132.25 %.

Unknown Patch

  • Changed all Killers' Carrying speed from a modifier to their base Movement speed (x0.8 for 4.6 m/s Killers; x0.8365 for 4.4 m/s Killers) to a fixed value of 3.68 m/s or 92 % for all Killers by default.

Patch 4.6.0

  • Increased The Wraith's Cloaked Movement speed from 5.06 m/s or 126.5 % to 6.0 m/s or 150 %.
  • Decreased The Wraith's Uncloak Movement Speed from 2.024 m/s or 50.6 % to 1.6 m/s or 40 %.

Patch 4.6.1

  • Increased The Trickster's initial Throw State Movement speed from 3.68 m/s or 92 % to 3.86 m/s or 96.5 %.
  • Increased The Trickster's eventual Throw State Movement speed from 2.68 m/s or 67 % to 3.68 m/s or 92 %.
  • Increased The Trickster's Main Event Movement speed from 3.68 m/s or 92 % to 3.86 m/s or 96.5 %.

Patch 4.7.0

  • Added a speed penalty for The Nightmare when placing Dream Snares, slowing him to 4.0 m/s or 100 %.
  • Increased The Demogorgon's Channelling Of the Abyss Movement speed from 3.68 m/s or 92 % to 3.86 m/s or 96.5 %.

Patch 5.2.0

  • Mutation Rate 3 now increases The Nemesis' Movement speed while holding a Tentacle Strike to 4.0 m/s or 100 %.

Patch 5.3.0

  • Increased The Deathslinger's ADS Movement speed modifier from x0.75 to x0.85.
  • Increases The Plague's Vomit Cool-down Movement speed from 2.3 m/s to 3.6 m/s.
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