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Line 3: | Line 3: | ||
local mathOps = require("Module:MathOps") |
local mathOps = require("Module:MathOps") |
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local utils = require("Module:Utils") |
local utils = require("Module:Utils") |
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+ | local prkz = require("Module:Datatable/Perks") |
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+ | local perkImg = require("Module:PerkImage") |
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+ | local str = require("Module:Strings") |
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local frame = mw.getCurrentFrame() |
local frame = mw.getCurrentFrame() |
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+ | |||
− | local bar = "|" -- code for | |
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⚫ | |||
⚫ | |||
strings = { |
strings = { |
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− | + | the = "The", |
|
altName = "Alt. Name", |
altName = "Alt. Name", |
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gender = "Gender", |
gender = "Gender", |
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Line 20: | Line 21: | ||
female = "Female", |
female = "Female", |
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undefined = "Undefined", |
undefined = "Undefined", |
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+ | survivors = "Survivors" |
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} |
} |
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Line 26: | Line 28: | ||
end |
end |
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− | function |
+ | function getSurvivorNameById(id) --not used |
− | for |
+ | for _, s in ipairs(survivors) do |
− | if s.id == id then return |
+ | if s.id == id then return s.name end |
end |
end |
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return 0 |
return 0 |
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end |
end |
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− | function getSurvivorIdByName(name) |
+ | function getSurvivorIdByName(name) |
for _, survivor in ipairs(survivors) do |
for _, survivor in ipairs(survivors) do |
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if survivor.name == name then |
if survivor.name == name then |
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Line 41: | Line 43: | ||
return 0 |
return 0 |
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⚫ | |||
+ | |||
+ | function getSurvivorById(id) |
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⚫ | |||
⚫ | |||
+ | end |
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⚫ | |||
end |
end |
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function p.resolveSurvivorCharTable() |
function p.resolveSurvivorCharTable() |
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− | survivorId = getSurvivorIdByName(mw.title.getCurrentTitle().text) |
+ | local survivorId = getSurvivorIdByName(mw.title.getCurrentTitle().text) |
− | surv = utils.getCharacterById(survivorId, survivors) |
+ | local surv = utils.getCharacterById(survivorId, survivors) |
− | + | local result = "" |
|
if type(surv) ~= "table" then return surv end |
if type(surv) ~= "table" then return surv end |
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Line 55: | Line 64: | ||
'! class = "center bold" colspan = 2 | ' .. (surv.shortName or surv.name) .. nl .. |
'! class = "center bold" colspan = 2 | ' .. (surv.shortName or surv.name) .. nl .. |
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ntl .. nl .. |
ntl .. nl .. |
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− | '! class = "center" colspan = 2 | [[' .. |
+ | '! class = "center" colspan = 2 | [[' .. cstr.file .. resolveSurvPortraitImageFileName(surv) .. '.png|150px]]' .. nl .. |
ntl .. nl |
ntl .. nl |
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if surv.altName ~= nil then |
if surv.altName ~= nil then |
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Line 86: | Line 95: | ||
local fileName |
local fileName |
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− | result = result .. |
+ | result = result .. '<div style = "color: #fff;">' |
+ | maxId = utils.getMaxId(survivors) |
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for i, survivor in ipairs(survivors) do |
for i, survivor in ipairs(survivors) do |
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+ | fileName = utils.resolveCharacterPortraitFileName(survivor, maxId) |
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⚫ | |||
− | fileName = resolveSurvivorsPortraitFileNameById(survivor.id) |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | |||
end |
end |
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− | result = result .. |
+ | result = result .. '</div>' |
return result |
return result |
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Line 101: | Line 110: | ||
function p.resolveSurvivorsTableMainPage() |
function p.resolveSurvivorsTableMainPage() |
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− | local result = |
+ | local result = cstr.empty |
local name |
local name |
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local fileName |
local fileName |
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− | result = result .. |
+ | result = result .. |
+ | '<div class = "fpbox" id = "fpsurvivors" style = "text-align: center;">' .. |
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− | result = result .. "<div class=\"heading\">The [[Survivors]] [[File:IconHelpLoading survivor.png|32px]]</div>" |
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+ | '<div class = "heading">' .. strings.the .. space .. link(strings.survivors) .. space .. link(cstr.file .. 'IconHelpLoading survivor.png|32px') .. '</div>' .. |
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⚫ | |||
+ | '<div class = "fplinks charSection">' |
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+ | utils.sortTableById(survivors) |
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+ | local maxId = utils.getMaxId(survivors) |
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for i, survivor in ipairs(survivors) do |
for i, survivor in ipairs(survivors) do |
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name = survivor.shortName or survivor.name |
name = survivor.shortName or survivor.name |
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− | fileName = |
+ | fileName = utils.resolveCharacterPortraitFileName(survivor, maxId) |
+ | result = result .. |
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− | result = result .. "<div class=\"fplink plainlinks image\"><div class=\"box\"><div class=\"row\"><div class=\"cell\">" |
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− | + | '<div class = "fplink charMainPageBox plainlinks image"><div class = "box"><div class = "row"><div class = "cell">' .. |
|
− | + | '<div class = "image">' .. link(cstr.file .. fileName .. '.png|link=' .. name) .. '</div>' .. |
|
+ | '<div class = "charLink survivorLink link">' .. link(name) .. '</div>' .. |
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+ | '<div class = "charPerkBox">' .. resolveCharPerksMainPage(survivor) .. '</div>' .. |
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+ | '</div></div></div></div>' |
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end |
end |
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− | result = result .. |
+ | result = result .. |
+ | '</div>' .. |
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⚫ | |||
+ | '</div>' |
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⚫ | |||
+ | end |
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+ | |||
+ | function resolveCharPerksMainPage(character) |
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+ | local mPerks = require("Module:Perks") |
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⚫ | |||
+ | local perkList = mPerks.getPerksByCharacter(character) |
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⚫ | |||
+ | utils.sortPerksByLevel(perkList) |
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+ | for _, perk in ipairs(perkList) do |
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+ | result = result .. '[[' .. cstr.file .. mPerks.getTeachablePerkIcon(perk) .. '|link=' .. perk.name .. '|42px]]' |
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+ | end |
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⚫ | |||
return result |
return result |
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end |
end |
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Line 127: | Line 156: | ||
end |
end |
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− | function |
+ | function getDlcById(id) |
+ | for _, dlc in ipairs(dlcs) do |
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− | local fileConst = "_charPreview_portrait" |
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+ | if dlc.id == id then return dlc end |
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− | local fileName |
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⚫ | |||
− | fileName = getFileNameFromTableById(id) |
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− | if not utils.isValidFileName(fileName) then --S{ID}_charPreview_portrait |
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− | fileName = "S" .. string.format("%02d", id) .. fileConst |
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⚫ | |||
− | if not utils.isValidFileName(fileName) then --File not Found |
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− | fileName = "UnknownSurvivor" .. fileConst |
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end |
end |
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⚫ | |||
⚫ | |||
⚫ | |||
end |
end |
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− | function |
+ | function getSurvivorListWithPerks() |
+ | local perkTable = {} |
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− | mw.log(id) |
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− | for |
+ | for _,perk in ipairs(perks) do |
− | if |
+ | if perk.character ~= nil and perk.charType == 'S' then |
+ | if perkTable[perk.character] == nil then |
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− | return sImage.preview |
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+ | perkTable[perk.character] = {} |
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+ | end |
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+ | perkTable[perk.character].id = perk.character |
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+ | perkTable[perk.character][#perkTable[perk.character]+1] = perk |
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end |
end |
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end |
end |
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+ | |||
⚫ | |||
+ | return perkTable |
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end |
end |
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− | function |
+ | function p.resolveSurvivorsEntries() |
+ | local perkTable = getSurvivorListWithPerks() |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | |||
+ | result = result .. '<div style="display: flex; flex-flow: row wrap; justify-content:center;">' .. nl |
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+ | |||
+ | for _, trio in ipairs(perkTable) do |
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⚫ | |||
+ | '{| class = "wikitable"' .. nl |
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⚫ | |||
+ | survivor = getSurvivorById(trio.id) |
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+ | result = result .. '|+ ' .. survivor.name .. nl .. |
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+ | ntl .. nl .. |
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+ | '| rowspan = 3 | [[' .. cstr.file .. resolveSurvPortraitImageFileName(survivor) .. '.png|99px|link=' .. survivor.name .. ']]' .. nl |
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+ | utils.sortPerksByLevel(trio) |
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+ | for i, perk in ipairs(trio) do |
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+ | result = result .. '! [[' .. cstr.file .. perkImg.main(perk.techName or perk.name) .. '|33px]]' .. nl .. |
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+ | '! [[' .. perk.name .. ']]' .. nl .. |
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+ | '| ' .. utils.clr(perk.level, 6) .. nl |
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+ | if i < #trio then |
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+ | result = result .. ntl .. nl |
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+ | end |
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+ | end |
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+ | result = result .. '|}' .. nl .. |
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+ | '</div>' .. nl |
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end |
end |
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+ | |||
+ | result = result .. '</div>' .. nl |
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+ | |||
⚫ | |||
+ | --mw.log(mw.dumpObject(perkTable)) |
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+ | return result |
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end |
end |
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Revision as of 16:34, 17 January 2022
local p = {}
local data = require("Module:Datatable")
local mathOps = require("Module:MathOps")
local utils = require("Module:Utils")
local prkz = require("Module:Datatable/Perks")
local perkImg = require("Module:PerkImage")
local str = require("Module:Strings")
local frame = mw.getCurrentFrame()
strings = {
the = "The",
altName = "Alt. Name",
gender = "Gender",
role = "Role",
nationality = "Nationality",
dlc = "DLC",
actor = "Voice Actor",
uknownActor = "Undisclosed Voice Actor", --unkown/undisclosed
male = "Male",
female = "Female",
undefined = "Undefined",
survivors = "Survivors"
}
function p.getCountOfSurvivors()
return utils.getCount("survivor")
end
function getSurvivorNameById(id) --not used
for _, s in ipairs(survivors) do
if s.id == id then return s.name end
end
return 0
end
function getSurvivorIdByName(name)
for _, survivor in ipairs(survivors) do
if survivor.name == name then
return survivor.id
end
end
return 0
end
function getSurvivorById(id)
for _, survivor in ipairs(survivors) do
if survivor.id == id then return survivor end
end
return nil
end
function p.resolveSurvivorCharTable()
local survivorId = getSurvivorIdByName(mw.title.getCurrentTitle().text)
local surv = utils.getCharacterById(survivorId, survivors)
local result = ""
if type(surv) ~= "table" then return surv end
result =
'{| class = "infoboxtable"' .. nl ..
ntl ..' class = "infoboxTitle" | ' .. nl ..
'! class = "center bold" colspan = 2 | ' .. (surv.shortName or surv.name) .. nl ..
ntl .. nl ..
'! class = "center" colspan = 2 | [[' .. cstr.file .. resolveSurvPortraitImageFileName(surv) .. '.png|150px]]' .. nl ..
ntl .. nl
if surv.altName ~= nil then
result = result .. '| class = "titleColumn" | ' .. strings.altName .. ' || class = "valueColumn" | ' .. surv.altName .. nl .. ntl .. nl
end
result = result ..
'| class = "titleColumn" | ' .. strings.gender .. ' || class = "valueColumn" | ' .. utils.resolveGender(surv.gender) .. nl ..
ntl .. nl ..
'| class = "titleColumn" | ' .. strings.role .. ' || class = "valueColumn" | ' .. surv.role .. nl ..
ntl .. nl ..
'| class = "titleColumn" | ' .. strings.nationality .. ' || class = "valueColumn" | ' .. surv.nationality .. nl ..
ntl .. nl
if surv.dlc ~= nil then
result = result .. '| class = "titleColumn" | ' .. strings.dlc .. ' || class = "valueColumn" | [[' .. getDlcById(surv.dlc).name .. ']] ' .. nl .. ntl .. nl
end
result = result ..
'| class = "titleColumn" | ' .. strings.actor .. ' || class = "valueColumn" | ' .. (surv.actor or strings.uknownActor) .. nl ..
'|}'
mw.log(result)
return result
end
function p.resolveSurvivorsTable()
local result = ""
local name
local fileName
result = result .. '<div style = "color: #fff;">'
maxId = utils.getMaxId(survivors)
for i, survivor in ipairs(survivors) do
fileName = utils.resolveCharacterPortraitFileName(survivor, maxId)
result = result ..
'<div style = "display: inline-block; text-align:center; margin: 10px">' .. link(survivor.name) ..
link(cstr.file .. fileName .. '.png|center|frameless|link=' .. survivor.name) .. '</div>'
end
result = result .. '</div>'
return result
end
function p.resolveSurvivorsTableMainPage()
local result = cstr.empty
local name
local fileName
result = result ..
'<div class = "fpbox" id = "fpsurvivors" style = "text-align: center;">' ..
'<div class = "heading">' .. strings.the .. space .. link(strings.survivors) .. space .. link(cstr.file .. 'IconHelpLoading survivor.png|32px') .. '</div>' ..
'<div class = "fplinks charSection">'
utils.sortTableById(survivors)
local maxId = utils.getMaxId(survivors)
for i, survivor in ipairs(survivors) do
name = survivor.shortName or survivor.name
fileName = utils.resolveCharacterPortraitFileName(survivor, maxId)
result = result ..
'<div class = "fplink charMainPageBox plainlinks image"><div class = "box"><div class = "row"><div class = "cell">' ..
'<div class = "image">' .. link(cstr.file .. fileName .. '.png|link=' .. name) .. '</div>' ..
'<div class = "charLink survivorLink link">' .. link(name) .. '</div>' ..
'<div class = "charPerkBox">' .. resolveCharPerksMainPage(survivor) .. '</div>' ..
'</div></div></div></div>'
end
result = result ..
'</div>' ..
'</div>'
return result
end
function resolveCharPerksMainPage(character)
local mPerks = require("Module:Perks")
local result = ''
local perkList = mPerks.getPerksByCharacter(character)
utils.sortPerksByLevel(perkList)
for _, perk in ipairs(perkList) do
result = result .. '[[' .. cstr.file .. mPerks.getTeachablePerkIcon(perk) .. '|link=' .. perk.name .. '|42px]]'
end
return result
end
function resolveSurvPortraitImageFileName(surv)
local fileConst = "_charSelect_portrait"
return "S" .. string.format("%02d", surv.id) .. fileConst
end
function getDlcById(id)
for _, dlc in ipairs(dlcs) do
if dlc.id == id then return dlc end
end
end
function getSurvivorListWithPerks()
local perkTable = {}
for _,perk in ipairs(perks) do
if perk.character ~= nil and perk.charType == 'S' then
if perkTable[perk.character] == nil then
perkTable[perk.character] = {}
end
perkTable[perk.character].id = perk.character
perkTable[perk.character][#perkTable[perk.character]+1] = perk
end
end
return perkTable
end
function p.resolveSurvivorsEntries()
local perkTable = getSurvivorListWithPerks()
local result = ""
result = result .. '<div style="display: flex; flex-flow: row wrap; justify-content:center;">' .. nl
for _, trio in ipairs(perkTable) do
result = result .. '<div class = "entryTable">' .. nl ..
'{| class = "wikitable"' .. nl
survivor = getSurvivorById(trio.id)
result = result .. '|+ ' .. survivor.name .. nl ..
ntl .. nl ..
'| rowspan = 3 | [[' .. cstr.file .. resolveSurvPortraitImageFileName(survivor) .. '.png|99px|link=' .. survivor.name .. ']]' .. nl
utils.sortPerksByLevel(trio)
for i, perk in ipairs(trio) do
result = result .. '! [[' .. cstr.file .. perkImg.main(perk.techName or perk.name) .. '|33px]]' .. nl ..
'! [[' .. perk.name .. ']]' .. nl ..
'| ' .. utils.clr(perk.level, 6) .. nl
if i < #trio then
result = result .. ntl .. nl
end
end
result = result .. '|}' .. nl ..
'</div>' .. nl
end
result = result .. '</div>' .. nl
mw.log(result)
--mw.log(mw.dumpObject(perkTable))
return result
end
return p