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DocOctober (talk | contribs) m (→Perk IDs) Tag: Source edit |
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{| class="wikitable" |
{| class="wikitable" |
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− | ! |
+ | ! ID !! Information |
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+ | | '''{{clr|2|{{#Invoke:Perks|getNextFreePerkId}}}}''' || Next free ID |
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⚫ | |||
+ | |} |
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+ | |||
+ | {| class="wikitable" |
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|- |
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+ | ! ID Numbers !! Associated Character |
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− | | 7-32 || General Perks |
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+ | ! rowspan="100" | [[File:Nothing.png]] |
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+ | ! ID Numbers !! Associated Character |
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− | | 33-50 || Survivor Teachables up to and including CHAPTER II (Dwight, Meg, Claudette, Jake, Nea, Laurie) |
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+ | | 33/34/35 || Dwight Fairfield || 36/37/38 || Claudette Morel |
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− | | 51-65 || Killer Teachables up to and including CHAPTER II (Trapper, Wraith, Hillbilly, Nurse, Shape) |
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+ | | 39/40/41 || Jake Park || 42/43/44 || Meg Thomas |
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− | | 66-89 || Per Chapter: Survivor Teachables, then Killer Teachables in order of Level 30/35/40 |
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+ | | 45/46/47 || Nea Karlsson || 48/49/50 || Laurie Strode |
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− | | 90 onwards || Per Chapter: Killer Teachables, then Survivor Teachables in order of Level 30/35/40 |
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+ | |- |
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+ | | 51/52/53 || The Trapper || 54/55/56 || The Wraith |
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+ | |- |
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+ | | 57/58/59 || The Hillbilly || 60/61/62 || The Nurse |
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+ | |- |
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+ | | 63/64/65 || The Shape || 66/67/68 || Ace Visconti |
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+ | |- |
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+ | | 69/70/71 || The Hag || 72/73/74 || Bill Overbeck |
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+ | |- |
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+ | | 75/76/77 || Feng Min || 78/79/80 || The Doctor |
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+ | |- |
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+ | | 81/82/83 || David King || 84/85/86 || The Huntress |
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+ | |- |
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+ | | 87/88/89 || The Cannibal || 90/91/92 || The Nightmare |
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+ | |- |
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+ | | 93/94/95 || Quentin Smith || 96/97/98 || The Pig |
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+ | |- |
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+ | | 99/100/101 || David Tapp || 102/103/104 || The Clown |
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+ | |- |
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+ | | 105/106/107 || Kate Denson || 108/109/110 || The Spirit |
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+ | |- |
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+ | | 111/112/113 || Adam Francis || 114/115/116 || The Legion |
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+ | |- |
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+ | | 117/118/119 || Jeff Johansen || 120/121/122 || The Plague |
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+ | |- |
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+ | | 123/124/125 || Jane Romero || 126/127/128 || Ash Williams |
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+ | |- |
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+ | | 129/130/131 || The Ghost Face || 132/133/134 || The Demogorgon |
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+ | |- |
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+ | | 135/136/137 || Nancy Wheeler || 138/139/140 || Steve Harrington |
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+ | |- |
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+ | | 141/142/143 || The Oni || 144/145/146 || Yui Kimura |
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+ | |- |
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+ | | 147/148/149 || The Deathslinger || 150/151/152 || Zarina Kassir |
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+ | |- |
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+ | | 153/154/155 || The Executioner || 156/157/158 || Cheryl Mason |
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+ | |- |
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+ | | 159/160/161 || The Blight || 162/163/164 || Felix Richter |
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+ | |- |
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+ | | 165/166/167 || The Twins || 168/169/170 || Élodie Rakoto |
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+ | |- |
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+ | | 171/172/173 || The Trickster || 174/175/176 || Yun-Jin Lee |
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+ | |- |
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+ | | 177/178/179 || The Nemesis || 180/181/182 || Jill Valentine |
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+ | |- |
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+ | | 183/184/185 || Leon Scott Kennedy || 186/187/188 || The Cenobite |
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+ | |- |
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+ | | 189/190/191 || Mikaela Reid || 192-200 || General Perks: Stranger Things |
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+ | |- |
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+ | | 201/202/203 || The Artist || 204/205/206 || Jonah Vasquez |
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+ | |- |
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+ | | 207/208/209 || The Onryo || 210/211/212 || Yoichi Asakawa |
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+ | |- |
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+ | | 213/214/215 || The Dredge || 216 || General Perk: Shattered Hope |
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+ | |- |
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+ | | 217/218/219 || Haddie Kaur || || |
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! Altruism |
! Altruism |
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| Has interactions in the Altruism Category |
| Has interactions in the Altruism Category |
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+ | |- |
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+ | ! AttackCooldown |
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⚫ | |||
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! Auras |
! Auras |
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| Causes an Aura flare-up, revealing a Survivor's location |
| Causes an Aura flare-up, revealing a Survivor's location |
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+ | ! Basement |
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− | ! Bleeding |
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+ | | Has the Basement as a trigger condition |
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− | | Causes or affects Bleeding that is not part of the Haemorrhage Status Effect |
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+ | |- |
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+ | ! Blinding |
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+ | | Interacts with the Blinding Mechanic used by Flashlights and Firecrackers |
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! BlindingResistance |
! BlindingResistance |
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! BonusBloodpoints |
! BonusBloodpoints |
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| Grants bonus Bloodpoints |
| Grants bonus Bloodpoints |
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+ | |- |
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+ | ! Boon |
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+ | | Boon perks |
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|- |
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! BreakableWalls |
! BreakableWalls |
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! Chance |
! Chance |
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| Interacts with or causes the Proficiency Indicator |
| Interacts with or causes the Proficiency Indicator |
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+ | |- |
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+ | ! Chase |
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+ | | Interacts with the Chase Mechanic |
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! Chests |
! Chests |
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! Exposed |
! Exposed |
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| Interacts with or causes the Status Effect |
| Interacts with or causes the Status Effect |
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+ | |- |
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+ | ! FOV |
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+ | | Affects the Killer's FOV |
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! Generators |
! Generators |
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! Obsession |
! Obsession |
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− | | |
+ | | Triggers the Obsession Mechanic |
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! Pallets |
! Pallets |
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| Interacts with Pallets |
| Interacts with Pallets |
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+ | |- |
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+ | ! Pause |
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+ | | Pauses progression |
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|- |
|- |
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! PoolsOfBlood |
! PoolsOfBlood |
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| Affects the Recovery speed both in the Dying State or from Status Effect timers |
| Affects the Recovery speed both in the Dying State or from Status Effect timers |
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+ | ! Regression |
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− | ! RecoveryTime |
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+ | | Causes Generator regression |
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⚫ | |||
+ | |- |
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+ | ! RegressionPenalty |
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+ | | Applies an immediate loss of progression |
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! Sabotage |
! Sabotage |
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| Allows the Sabotage action |
| Allows the Sabotage action |
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+ | |- |
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+ | ! ScourgeHooks |
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+ | | Interacts with Scourge Hooks |
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! ScratchMarks |
! ScratchMarks |
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! Stun |
! Stun |
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| Causes or affects a Killer Stun |
| Causes or affects a Killer Stun |
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+ | |- |
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+ | ! StunRecovery |
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+ | | Affects the Killer Stun recovery |
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|- |
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! TerrorRadius |
! TerrorRadius |
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! Tokens |
! Tokens |
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| Uses a Token-system |
| Uses a Token-system |
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+ | |- |
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+ | ! Totems |
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+ | | Interacts with totems |
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|- |
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! Undetectable |
! Undetectable |
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{{doc/end}} |
{{doc/end}} |
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− | [[ |
+ | [[es: Módulo:Datatable/Perks]] |
+ | [[pl: Moduł:Datatable/Perks]] |
Revision as of 23:29, 17 May 2022
Perk IDs
ID | Information |
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271 | Next free ID |
Perk Tags
Tags are part of a Perk's properties:
Tag Name | Use |
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ActionNoise | Increases or reduces the volume level of noises created by interactions |
ActionSpeed | Affects action speeds |
Altruism | Has interactions in the Altruism Category |
AttackCooldown | Affects the Attack Cool-down |
Auras | Generates Auras |
AuraFlareUp | Causes an Aura flare-up, revealing a Survivor's location |
Basement | Has the Basement as a trigger condition |
Blinding | Interacts with the Blinding Mechanic used by Flashlights and Firecrackers |
BlindingResistance | Allows the Killer to resist getting blinded |
Blindness | Interacts with or causes the Status Effect |
Blocking | Allows to block further interactions with a Prop |
Bloodlust | Interacts with or causes the Status Effect |
BonusBloodpoints | Grants bonus Bloodpoints |
Boon | Boon perks |
BreakableWalls | Interacts with Breakable Walls |
Broken | Interacts with or causes the Status Effect |
Chance | Interacts with or causes the Proficiency Indicator |
Chase | Interacts with the Chase Mechanic |
Chests | Interacts with or affects Chests |
Conversion | Applies a conversion effect |
Cursed | Interacts with or causes the Status Effect |
Deception | Is used to deceive/fool the opposing party. |
DeepWound | Interacts with or causes the Status Effect |
Deviousness | Has interactions in the Deviousness Category |
Efficiency | Interacts with or causes the Proficiency Indicator |
Endurance | Interacts with or causes the Status Effect |
EscapeAttempts | Changes the behaviour of the Escape Attempts on is granted on the first Hook Phase |
Exhaustion | Interacts with or causes the Status Effect |
ExitGates | Interacts with the Exit Gates |
Exposed | Interacts with or causes the Status Effect |
FOV | Affects the Killer's FOV |
Generators | Interacts with or affects Generators |
GruntsOfPain | Interacts with Grunts of Pain |
Haemorrhage | Interacts with or causes the Status Effect |
Haste | Interacts with or causes the Status Effect |
Hatch | Interacts with the Hatch |
Healing | Affects the Healing action |
Hex | Hex Perk |
Hooks | Interacts with or changes the behaviour of Hooks |
Items | Interacts with or affects Items |
KillerTraps | Changes the behaviour of an action when affected by Killer Traps in the environment |
Killing | Enables the kill prompt |
Lockers | Interacts with or affects Lockers |
LoudNoise | Suppresses or causes Loud Noise notifications |
Luck | Interacts with or causes the Status Effect |
Lunge | Interacts with the Lunge Mechanic |
Mangled | Interacts with or causes the Status Effect |
Maps | Interacts with Maps |
MovementSpeed | Affects the Movement speed of a Character without using the Haste Status Effect |
Oblivious | Interacts with or causes the Status Effect |
Obsession | Triggers the Obsession Mechanic |
Pallets | Interacts with Pallets |
Pause | Pauses progression |
PoolsOfBlood | Interacts with Pools of Blood left by injured Survivors |
ProtectionHits | Interacts with Protection Hits |
Recovering | Allows the self-Recovery action |
RecoverySpeed | Affects the Recovery speed both in the Dying State or from Status Effect timers |
Regression | Causes Generator regression |
RegressionPenalty | Applies an immediate loss of progression |
Sabotage | Allows the Sabotage action |
ScourgeHooks | Interacts with Scourge Hooks |
ScratchMarks | Changes the behaviour of or cloaks Scratch Marks |
SkillChecks | Interacts with or causes/affects Skill Checks |
Stealth | Hides information that betrays one's location or presence in the environment |
Struggling | Changes the behaviour of the Struggle Phase |
Stun | Causes or affects a Killer Stun |
StunRecovery | Affects the Killer Stun recovery |
TerrorRadius | Interacts with or affects the Terror Radius |
Tokens | Uses a Token-system |
Totems | Interacts with totems |
Undetectable | Interacts with or causes the Status Effect |
Vaulting | Interacts with the Vaulting action |
VaultLocations | Shows the Aura of Vault Locations |
Warning | Triggers a Warning sound without revealing an Aura |
Wiggling | Changes the behaviour of the Wiggle action |
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