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| image = SH_charSelect_portrait.png |
| image = SH_charSelect_portrait.png |
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| name = Michael Myers |
| name = Michael Myers |
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− | | altname = ''"Boogeyman" / "Stalker"'' |
+ | | altname = ''"Boogeyman" / "Stalker"/Pure Evil'' |
| gender = Male |
| gender = Male |
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| nationality = American |
| nationality = American |
Revision as of 08:15, 31 August 2020
Something, or rather someone, is here now. I've never seen this... Shape before. A man hiding behind a mask. He comes with a determination. But more worrying, he comes with an apparent grasp of the hunt. He does not strike me as someone who even went unwillingly to this place. Is there more to this being than I can fathom? | ||
~ Unknown (Potentially Benedict Baker) |
I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or death, of good or evil, right or wrong. I met this six-year-old child, with this blank, pale, emotionless face, and the blackest eyes... the devil's eyes. I spent eight years trying to reach him, and then another seven trying to keep him locked up because I realised that what was living behind that boy's eyes was purely and simply... evil. | ||
~ Dr. Sam Loomis |
Template:InfoKiller Michael Myers or "The Shape" is one of 35 Template:IconLink currently featured in Template:IconLink.
He was introduced as the Killer of CHAPTER II: The HALLOWEEN® Chapter, a Chapter DLC released on 25 October 2016.
He originates from the 1978 Horror Movie franchise with the same name, Halloween.
Overview
The Shape is a haunting Killer, intent on monitoring Survivors from a distance to feed his Power. The more he stalks, the stronger and faster he becomes.
His personal Perks, Template:IconLink, Template:IconLink, and Template:IconLink, select one Survivor to become his Obsession and will trigger deadly effects based on the Obsession Status.
His Perks are focused around Obsessions, just like Michael Myers is obsessed with killing, the Killer picks a Survivor, and tags them as his Obsession.
Difficulty rating: Intermediate (Community) / Hard (Developer)
(based on the amount of time and effort that is required to properly learn to play him and use his Power effectively)
Lore
Some humans are simply bad seeds. Seeds infused with a distilled and pure form of evil.
Michael Myers is one of those seeds. He had no issues with causing the pain of others. Instead, it was exactly what he sought. But even life can be tough on those with minds filled with terror. The difference is just how one goes about to solve those problems. For Michael, he had to kill to find some inner peace. As he took his sister’s life, the police found a silent boy dressed as a clown at the scene.
When one stumbles upon a growing fire, one does not pour gasoline on it. But this was an action taken by officials that had no idea how it would shape this demon in the boy's body. Sending Michael to a mental institution was a feeble attempt to save the child. Unsuccessful therapy and nightly screams just made him even more introverted and deranged.
People hoped that Michael Myers would end up a parenthesis, soon to be forgotten and buried, a failure that soon were to rot away. But then...he escaped.
The Shape's Perks
These are Perks which start off only appearing in The Shape's Template:IconLink. After achieving Level 30, Teachable versions of these Perks can be found:
- Save the Best for Last - Level 30
- Play with Your Food - Level 35
- Dying Light - Level 40
Once obtained, other Killers will be able to find The Shape's Perks in their respective Bloodwebs from that point onwards Template:Char Perks
Load-out
Weapon: Kitchen Knife
The Kitchen Knife is the Shape's primary weapon. An oversized blade with devastatingly sharp edges.
- If he gets a successful hit on a Template:IconLink, the attack cool-down animation is the Shape examining his knife.
- While in Evil Within III, he'll change his knife grip, holding the knife over his head and striking with a downward crescent motion.
Power: Evil Within
Template:Evil Within
Power Trivia
- Each Tier of Evil Within requires The Shape to gain 5 Stalk points by draining Evil from the Survivors.
- The amount of Evil available in a Trial (40.4 points) is independent of how many Survivors load into the Trial, it is always evenly distributed across all present Survivors at the start of the Trial (only relevant to Kill Your Friends Trials).
- If all 4 Survivors load into the Trial, each Survivor carries enough Evil to be equivalent to 10.1 points.
- The amount of Evil available in a Trial (40.4 points) is independent of how many Survivors load into the Trial, it is always evenly distributed across all present Survivors at the start of the Trial (only relevant to Kill Your Friends Trials).
- The Shape can stalk Survivors within a range of 2.5 to 39.85 metres. The stalk's efficiency depends on The Shape's distance to the stalked Survivor, ranging from 100 % at closest range to 1 % at farthest range. With a stalk rate efficiency of 100 %, it takes The Shape 6 seconds to fill his stalk meter.
- The Shape's Movement speed is moderately reduced (set to 60 % of his base Movement speed) while stalking passively (no Survivor in his FOV) and tremendously reduced (set to 20 % of his base Movement speed) while stalking actively (Survivor in his FOV).
- Upon reaching Evil Within II, The Shape can never fall back to Evil Within I.
- The colour of a Survivor's outline while being stalked determines how much Evil is left in them, ranging from white (full) to red (empty).
Power Change Log
Patch 3.3.0
- Evil Within I now applies the Template:IconLink Status Effect.
- The Shape's Terror Radius in Evil Within I is now reduced to 0 metres from formerly 6 metres.
- Evil Within I no longer grants immunity from detection Perks, meaning that Template:IconLink and Template:IconLink, which previously would not detect him in Evil Within I, will now announce his approach.
Stance
The Shape's stance or posture changes with each Tier of Evil Within and is also affected by certain Add-ons and Perks. A watchful Survivor can use this to their advantage, to be warned of potential danger.
Evil Within I
- Left hand relaxed and moving freely
- Blade pointing slightly outwards and moving freely when chasing
- Slightly stiff walk
Evil Within II
Similar to the Evil Within I idle stance
- Left hand is clenched to a fist
- Moves a lot more freely and similar to The Template:IconLink
Evil Within III
Similar to the Evil Within II stance
- Blade raised, pointing downwards
Unlockables affecting his Stance
- Template:IconLink
- Evil Within II stance remains the same as the Evil Within I stance.
- Template:IconLink
- All stances are the same as the default Evil Within I stance: relaxed left hand
- The angle at which he holds his knife on Evil Within III changes and the relaxed hand shows his readiness to grab Survivors
- Template:IconLink
- Each Token increases how much he clenches his left hand into a fist if he's in a stance that features a relaxed left hand.
Add-ons for Evil Within
- Add-ons support Mouse-over functionality (desktop version only): hovering over the modifier words with your cursor will reveal the values behind them.
Template:Add-ons: Evil Within (Shape)
Achievements
- Main article: Achievements
There are currently 3 Achievements related to The Shape. Template:AchKillerSpecial
Customisation
Players can customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Shape reaches Level 50 and prestiges.
The Shape's attire includes:
Default
Template:Micheal's Default Cosmetics
Prestige
Template:Micheal's Prestige Cosmetics
In-Game Store
Outfits
Body
Weapons
DLC
- Main article: Downloadable Content
The Shape is currently part of 1 DLC package:
Available DLC
Trivia
- The full name of Michael Myers is "Michael Audrey Myers".
- The Shape was the first Killer to be introduced as a paid DLC.
- The Shape was also the first licensed Character to be released, alongside Laurie Strode.
- The Shape's in-game name is a reference to the original 1978 Movie: during the credits, the character is credited as "The Shape".
- The music that plays when The Shape reaches Evil Within III is from the movie Halloween.
- Originally, when The Shape was about to reach the next Evil Within Tier, the stalked Survivor would hear a remade version of The Hedge, which incidentally plays in the film whilst the protagonist Laurie Strode is being stalked.
- This audio cue is featured under Evil Within I
- Whenever The Shape changes Evil Within Tiers, a small tune following the Halloween main theme plays throughout the Trial Grounds.
- The Shape's Terror Radius audio is a remake of the original Halloween track, The Hanger.
- Originally, when The Shape was about to reach the next Evil Within Tier, the stalked Survivor would hear a remade version of The Hedge, which incidentally plays in the film whilst the protagonist Laurie Strode is being stalked.
- The Shape has a small animated trail behind his knife when he swings.
- In Evil Within III, The Shape lunges for 0.2 seconds longer than when in Evil Within II giving him additional reach.
- In Evil Within III, The Shape's knife is in the way of The Stain and occasionally reflects its red light.
- The Shape's breathing is slightly different to how it is heard in the original film.
- The Shape's Memento Mori is possibly a reference to how he kills people in the original film, as he often grabs people by the neck and either stabs them or simply suffocates them.
- The Shape, in terms of appearance, is the cleanliest of the Killers, apart from a small blood stain on his left shoulder and one on his knife.
- The Shape was the second Killer to wear a face mask.
- The Shape is the only Killer to date to have Add-ons that grant him the ability to kill Survivors.
- The Shape is one of the most human-looking Killers in the game, as he doesn't have any unnatural alterations to his appearance like most of the other Killers.
- The Shape was the first Killer to have a Power gauge.
- He is also the only Killer to have a Power gauge that immediately activates his Power once it is full and that does not passively recharge.
- It is often theorized that The Shape's ability to kill Survivors without a Template:IconLink or Template:IconLink implies that his evil and lust for murder is so great that The Entity itself cannot control him.
Gallery
For more go to the Shape's Gallery