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Quotes left.png Something, or rather someone, is here now. I've never seen this... Shape before. A man hiding behind a mask. He comes with a determination. But more worrying, he comes with an apparent grasp of the hunt. He does not strike me as someone who even went unwillingly to this place. Is there more to this being than I can fathom? Quotes right.png
~ Unknown (Potentially Benedict Baker)
Quotes left.png I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or death, of good or evil, right or wrong. I met this six-year-old child, with this blank, pale, emotionless face, and the blackest eyes... the devil's eyes. I spent eight years trying to reach him, and then another seven trying to keep him locked up because I realised that what was living behind that boy's eyes was purely and simply... evil. Quotes right.png
~ Dr. Sam Loomis
The Shape
K05 charSelect portrait.png
Name Michael Myers
Game Alias(es) "Boogeyman"

"Stalker"

Gender Male
Nationality American
Realm Haddonfield
Power Evil Within
Power Attack Type Basic Attack
Weapon Kitchen Knife
Movement SpeedIconHelp movementSpeed.png 105 % | 4.2 m/s (Evil Within I)
Alternate Movement speed 115 % | 4.6 m/s

(Evil Within II & III)

Terror RadiusIconHelp terrorRadius.png 6m (Evil Within I)

16m (Evil Within II)

32m (Evil Within III)

Height IconHelp height.png Tall
DLC CHAPTER 2: The HALLOWEEN® Chapter
Voice Actor Frédéric Poirier (BHVR)
Breathing
Menu Music
Terror Radius Music

Michael Myers or "The Shape" is one of 29 Killers IconHelpLoading killer.png currently featured in Dead by Daylight IconHelp DBDlogo.png.

He was introduced as the Killer of CHAPTER 2: The HALLOWEEN® Chapter, a Chapter DLC released on 25 October 2016.

He originates from the 1978 Horror Movie franchise with the same name, Halloween.


Overview

New Store Shape.png
Quotes left.png The Shape lurks in the distance, patiently biding his time. His evil builds while stalking Survivors, fueling him with malevolent power. As the trial progresses, The Shape evolves from a quiet menace to an unstoppable juggernaut capable of shredding through even the most resilient teams. Quotes right.png


The Shape is a haunting Killer, intent on monitoring Survivors from a distance to feed his Power. The more he stalks, the stronger and faster he becomes.

His personal Perks, Save the Best for LastIconPerks saveTheBestForLast.png, Play with Your FoodIconPerks playWithYourFood.png, and Dying LightIconPerks dyingLight.png, select one Survivor to become his Obsession and will trigger deadly effects based on the Obsession Status.

His Perks are focused around Obsessions, just like Michael Myers is obsessed with killing, the Killer picks a Survivor, and tags them as his Obsession.

Difficulty Rating: Moderate
(These Killers require the Player to be comfortable with the basics of the role, though they share common mechanics with easier ones)


Lore

SH charPreview.png

Some humans are simply bad seeds. Seeds infused with a distilled and pure form of evil.

Michael Myers is one of those seeds. He had no issues with causing the pain of others. Instead, it was exactly what he sought. But even life can be tough on those with minds filled with terror. The difference is just how one goes about to solve those problems. For Michael, he had to kill to find some inner peace. As he took his sister’s life, the police found a silent boy dressed as a clown at the scene.

When one stumbles upon a growing fire, one does not pour gasoline on it. But this was an action taken by officials that had no idea how it would shape this demon in the boy's body. Sending Michael to a mental institution was a feeble attempt to save the child. Unsuccessful therapy and nightly screams just made him even more introverted and deranged.

People hoped that Michael Myers would end up a parenthesis, soon to be forgotten and buried, a failure that soon were to rot away. But then...he escaped.


Load-out

Unique Perks

The Shape comes with 3 Perks IconHelp perks.png that are unique to him:

Save the Best for Last Save the Best for Last
You become obsessed with one Survivor.

Each time you hit a Survivor other than your ObsessionIconHelp obsession.png with a Basic Attack, Save the Best for Last gains 1 Token, up to a maximum of 8 Tokens:

  • Gain a stack-able 5 % Cool-down reduction on successful attacks per Token, up to a maximum of 40 %.

Each time you hit your Obsession with a Basic Attack, Save the Best for Last loses 4/3/2 Tokens.

  • When the Obsession is sacrificed or killed, you can neither gain nor lose any more Tokens.

You can only be obsessed with one Survivor at a time.

"Death has come to your little town, Sheriff." — Dr Sam Loomis

Play with Your Food Play with Your Food
You become obsessed with one Survivor.

Each time you chase your ObsessionIconHelp obsession.png and let them escape, Play with Your Food receives 1 Token, up to a maximum of 3 Tokens:

  • Each Token applies a stack-able 3/4/5 % HasteIconStatusEffects haste.png Status Effect, up to a maximum of 9/12/15 %.
  • Performing Basic Attacks, or Special Attacks that can damage Survivors, consumes 1 Token.

Play with Your Food has a cool-down of 10 seconds on Token-accumulation.
You can only be obsessed with one Survivor at a time.

"You've fooled them, haven't you Michael? But not me." — Dr Sam Loomis

Dying Light Dying Light
You become obsessed with one Survivor.

Each time you hook a Survivor other than your ObsessionIconHelp obsession.png, you gain 1 Token:

  • For as long as the Obsession is alive, all other Survivors suffer from a stack-able 2/2.5/3 % penalty to Repairing, Healing, and Sabotaging speeds per Token, up to a maximum of 22/27.5/33 % or 11 Tokens.
  • The Obsession is unaffected by this penalty and instead granted a permanent 33 % Action Speed bonus to Unhooking and Healing other Survivors.

You can only be obsessed with one Survivor at a time.

"This isn't a man..." — Dr Sam Loomis

Prestige

Prestiging The Shape will automatically add Tier I of his Unique Perks to the inventories of all other Killers and unlock the ability for their higher-tiered versions to spawn in their BloodwebIconHelp bloodweb.png.

Prestige The Shape twice more to automatically add Tier II and Tier III respectively into the other Killers' inventories.

Weapon: Kitchen Knife

MM Knife01.png

The Kitchen Knife is the Primary Weapon of The Shape.
An oversized blade with devastatingly sharp edges.

Power: Evil Within

Quotes left.png The darkness inside feeds his determination to take the life of his prey. Quotes right.png


EVIL WITHIN:
Activating Evil Within allows The Shape to see his prey clearly and build up more evil power by stalking them:


Evil Within I:

FulliconPowers stalker1.png
  • The Shape is granted the Undetectable IconStatusEffects undetectable.png Status Effect.
  • The Shape has a reduced Movement speed of 4.2 m/s.
  • The Shape has a reduced Lunge Attack open time of 0.2 seconds, decreasing his range.
  • The Shape has a normal Vaulting time of 1.7 seconds.


Evil Within II:

FulliconPowers stalker2.png
  • The Shape has a reduced Terror Radius IconHelp terrorRadius.png of 16 metres.
  • The Shape has a normal Movement speed of 4.6 m/s.
  • The Shape has a normal Lunge Attack open time of 0.5 seconds.
  • The Shape has a reduced Vaulting time of 1.48 seconds.


Evil Within III:

FulliconPowers stalker3.png
  • All Survivors suffer from the Exposed IconStatusEffects exposed.png Status Effect for 60 seconds, after which The Shape automatically regresses to Evil Within II.
  • The Shape has a normal Terror Radius of 32 metres.
  • The Shape has a normal Movement speed of 4.6 m/s.
  • The Shape has an increased Lunge Attack open time of 0.6 seconds, increasing his range.
  • The Shape has a further reduced Vaulting time of 1.275 seconds.


SPECIAL ABILITY: Stalk
Press and hold the Power button to stalk all visible Survivors.
Stalking Survivors builds up your progress through Evil Within Tiers.


"I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or death, of good or evil, right or wrong.
I met this six-year-old child, with this blank, pale, emotionless face, and the blackest eyes... the devil's eyes.
I spent eight years trying to reach him, and then another seven trying to keep him locked up, because I realised that what was living behind that boy's eyes was purely and simply... evil." — Dr Sam Loomis

Power Trivia

Movement Speeds:

  • Active Stalking: 0.92 m/s
    • The Shape enters this mode as soon as a Survivor enters his Field of View and is within Stalking range while Stalking.
  • Passive Stalking: 2.76 m/s
    • The Shape is in this mode whenever he is Stalking without seeing any Survivor in his Field of View or who is within Stalking range.
  • Walking Evil Within I: 4.2 m/s
  • Walking Evil Within II/III: 4.6 m/s


Evil Within:

  • Once The Shape tiers-up past Evil Within I, he is unable tier-down back to Evil Within I.
  • The Shape's Terror Radius IconHelp terrorRadius.png in Evil Within I is still defined in code as 6 metres, hence why his Character Info still lists a Terror-Radius range of 6/16/32 metres.
    However, since he is granted a permanent Undetectable IconStatusEffects undetectable.png Status Effect, he effectively has a Terror Radius of 0 metres in that Tier.
    Both claims (6 metres vs. 0 metres) are technically correct, given the proper context.


Lunge Attack:

  • Evil Within I
    • Attack open time: 0.2 seconds
  • Evil Within II
    • Attack open time: 0.5 seconds (Killer default)
  • Evil Within III
    • Attack open time: 0.6 seconds


Stalk Points / Evil:

  • Stalk Points per Evil Within Tier: 5 Stalk points
    • Stalk Points are obtained by stalking Survivors who are in The Shape's Field of View, draining them of their "Evil".
    • Despite all Survivors being highlighted when stalking, Evil is only drained from the one closest to The Shape at a time.
      He cannot stalk multiple Survivors at once anymore (see Change Log).
  • Stalk-Point Reservoir per Trial: 40.4 Stalk points
    • This reservoir is evenly distributed across all Survivors loading into a Trial (relevant for Custom Games).
      In a regular Trial, this results in each Survivor having 10.1 Stalk Points The Shape can obtain from them.


Power-Depletion Mechanic:

  • Evil Within has a built-in Power-Depletion mechanic, which drains the Power gauge by -5 Stalk points whenever Evil Within III elapses.
    • Assuming there are no Add-ons equipped that increase the number of Stalk points The Shape must acquire to reach Evil Within III for the first time, this will reset the Power gauge to an empty Evil Within II.
    • If there are any Add-ons equipped that increase the number of Stalk points The Shape must acquire to reach Evil Within III for the first time, this will reset the Power gauge to a partially filled Evil Within II.


Stalking:

  • Stalk range: 2.5 metres to 39.85 metres.
    • Outside of this range, no Evil will be drained from Survivors.
  • Stalk rate: 0.8333 Stalk Points per second
    • The Stalk rate is affected by a distance penalty, reducing its efficiency the farther away a Survivor is from The Shape, ranging from 100 % at closest range to just 10 % at farthest range.
    • The Stalk-efficiency-to-distance ratio appears to be linear, meaning that at a distance of 50 % (~21 metres), the Stalk efficiency will be 50 % as well.
  • Stalk time: 6 seconds per Tier
    • The Stalk time is coupled to the Stalk rate, ranging from 6 seconds @ 100 % efficiency to 60 seconds @ 10 % efficiency.
    • Unlike the Stalk-efficiency-to-distance ratio, the Stalk time increases exponentially with distance.
      A graph detailing this can be found in the Gallery section.


Outline Colours:

  • The amount of Stalk Points or Evil a Survivor has left is indicated to The Shape via the colour of their outline when being stalked.
    • The colour ranges from white (10.1 points) to red (0 points).

Power Audio

Tier-up to Evil Within II Tier-up to Evil Within III
Tier-down from Evil Within III Tier-up Imminent warning (no longer used*)

* This audio cue used to warn Survivors actively being stalked by The Shape that his next Tier-up was imminent (Power gauge at ~85 %).
It was disabled after a couple of Patches as the Developers considered it too much information for the Survivors.

Stances

Observant Players may notice that The Shape changes his stance when progressing through his Evil Within Tiers or when he has specific Add-ons equipped.
However, contrary to the popular belief, these stance-changes are not tied to those, but rather directly to The Shape's momentary Movement speed, which happens to often correlate with his Tiers and Add-ons.

This behaviour allows Players using a controller to fake a different stance or even the use of specific Add-ons by purposefully walking slower than his maximum speed.

The Shape has 2 distinct Stances:

Slow Stance Fast Stance
  • Left Hand is open
  • Knife tip points outwards and swings freely
  • Stiff, deliberate movement
  • Left Hand is closed in a fist
  • Knife tip points straight ahead
  • Freer movement

Add-ons for Evil Within

Icon Name Description
Tacky Earrings
Tacky Earrings A very cheap piece of jewellery made from plastic. Painted to resemble precious material.
  • Increases the Movement speed of The Shape while Stalking by +10 %.
Memorial Flower
Memorial Flower A partially faded and dried pink larkspur picked up from a gravestone.
  • Increases the Stalk rate by +11 %.
Boyfriend's Memo
Boyfriend's Memo A "romantic", if slightly sleazy, note left around to draw the attention of a female lover.
  • Increases the range of The Shape's Lunge Attack by +50 % (open time: +0.1 seconds) while in Evil Within I.

"The note is signed: D."

Blond Hair
Blond Hair A single slightly wavy blond hair.
  • Increases the duration of Evil Within III by +10 seconds.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +50 % (+2.5 Stalk points).
Reflective Fragment
Reflective Fragment A tiny piece of a highly reflective material most probably from a broken mirror.
  • The Auras IconHelp auras.png of Survivors, who have been stalked for at least 1 second while in Evil Within II, are revealed for 2 seconds.
Jewellery
Jewellery A large necklace made of beads an inexpensive metals.
One of Judith's favourites.
  • Increases the Movement speed of The Shape while Stalking by +20 %.
Hair Brush
Hair Brush A nylon bristle brush used to add body and softness to hair.
  • Increases the duration of Evil Within III by +20 seconds.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +50 % (+2.5 Stalk points).
Glass Fragment
Glass Fragment A tiny piece of tinted glass, probably from a broken object.
It is impossible to determine its origin.
  • The Auras IconHelp auras.png of Survivors, who have been stalked for at least 1 second while in Evil Within I, are revealed for 3 seconds.
Dead Rabbit
Dead Rabbit A grey rabbit which has been opened from neck to tail.
  • Reduces The Shape's Terror Radius IconHelp terrorRadius.png by -25 % while in Evil Within II.
  • Increases The Shape's Terror Radius by +25 % while in Evil Within III.
Mirror Shard
Mirror Shard A large and sharp piece of a broken mirror.
  • The Auras IconHelp auras.png of Survivors, who have been stalked for at least 1 second while in Evil Within II, are revealed for 5 seconds.
Judith's Journal
Judith's Journal A journal identified as owned by Judith M. Myers.
Most of the pages are defaced with frightening and disturbing drawings.
  • Increases the Stalk rate on the Obsession IconHelp obsession.png by +40 %.
Jewellery Box
Jewellery Box A barren wooden box in which vanity items were once stored.
  • Increases the Movement speed of The Shape while Stalking by +30 %.
J. Myers Memorial
J. Myers Memorial A glossy page ripped from the 1965 Haddonfield High School yearbook, one dedicated to the memory of Judith Myers.
  • Increases the Stalk rate by +25 %.
Hair Bow
Hair Bow A blue tartan ribbon used to tie hair.
  • Increases the duration of Evil Within III by +30 seconds.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +50 % (+2.5 Stalk points).
Vanity Mirror
Vanity Mirror A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.
  • The Auras IconHelp auras.png of all Survivors within 16 metres of The Shape are revealed while Stalking in Evil Within II.
  • Grants 100 % bonus Bloodpoints for Hit Score Events in the Brutality DailyRitualIcon brutality.png Category.
  • Grants 150 % bonus Bloodpoints for Hit Score Events in the Deviousness DailyRitualIcon deviousness.png Category.
  • The Shape is unable to progress past Evil Within II.
Tombstone Piece
Tombstone Piece A fist-sized granite piece taken from a broken tombstone.
  • Grants the ability to kill healthy or injured Survivors while in Evil Within III.
  • Killing a Survivor drains the power of Evil Within III, resetting it to Evil Within II.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +150 % (+7.5 Stalk points).
Scratched Mirror
Scratched Mirror A standing portable vanity mirror which has been violently scratched with a sharp metallic object.
  • The Auras IconHelp auras.png of all Survivors within 32 metres of The Shape are revealed while Stalking in Evil Within I.
  • Grants 100 % bonus Bloodpoints for Hit Score Events in the Brutality DailyRitualIcon brutality.png Category.
  • Grants 200 % bonus Bloodpoints for Hit Score Events in the Deviousness DailyRitualIcon deviousness.png Category.
  • The Shape is unable to progress past Evil Within I.
Lock of Hair
Lock of Hair A cut lock of blond hair bunched with a black elastic.
  • Increases the duration of Evil Within III by +40 seconds.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +100 % (+5 Stalk points).
Judith's Tombstone
Judith's Tombstone A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.
  • Grants the ability to kill healthy or injured Survivors while in Evil Within III.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +200 % (+10 Stalk points).
  • Reduces the Movement speed of The Shape by -9 % while in Evil Within III.

"Here lies our beloved daughter."

Fragrant Tuft of Hair
Fragrant Tuft of Hair A tuft of blond hair which was forcefully torn off someone's scalp.
Releases hints of feminine floral fragrance.
  • Grants unlimited duration to Evil Within III.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +200 % (+10 Stalk points).


Achievements

Main article: Achievements

There are 3 Achievements related to The Shape:

Icon Name Description
Adept Shape}}
Adept Shape Achieve a Merciless Victory with The Shape IconHelpLoading shape.png using only his Unique Perks: Save the Best for Last IconPerks saveTheBestForLast.png, Play with Your Food IconPerks playWithYourFood.png & Dying Light IconPerks dyingLight.png.
Evil Incarnate}}
Evil Incarnate With The Shape IconHelpLoading shape.png, kill all Survivors with Evil Within III IconPowers stalker3.png in a single Trial.

Requires Judith's Tombstone FulliconAddon judithsTombstone.png and is best combined with Fragrant Tuft of Hair FulliconAddon fragrantTuftOfHair.png for unlimited duration and Play with Your Food IconPerks playWithYourFood.png to counter-act the Movement speed de-buff.
Killing a Survivor with Evil Within III requires walking up very close to a Survivor and performing a successful Quick Attack.

The Man Behind the Bush}}
The Man Behind the Bush With The Shape IconHelpLoading shape.png, stalk Survivors for 300 / 100 Evil Within IconPowers stalker1.png Tier-ups.


Cosmetic Options

Players can choose from a variety of Cosmetic options to customise The Shape:

Base Cosmetics

Default

Icon Name Body Rarity Description
MM Head01.png Boogeyman Mask CategoryIcon head.png Common An expressionless, white latex Halloween mask.
MM Body01.png Overalls CategoryIcon body.png Common Everyday workman overalls.
MM Knife01.png Kitchen Knife CategoryIcon weapons.png Common An oversized blade with devastatingly sharp edges.

Prestige

Icon Name Body Rarity Description Additional Notes
MM Head01 P01.png Red On White Mask CategoryIcon head.png Rare Inhale the stench of blood over the stink of latex. 6th Prestige Reward
MM Body01 P01.png Disgusting Overalls CategoryIcon body.png Rare It's hard to keep the fabric clean at such close quarters. 5th Prestige Reward
MM Knife01 P01.png Gore Blade CategoryIcon weapons.png Rare The blood of victims seems to pulse within the blade itself. 4th Prestige Reward

IconHelp store.png In-Game Store

CategoryIcon outfits.png Outfits

Expand to view content
Icon Name Rarity Description Contents Collection Price Release Date
MM outfit 02.png Escaped Patient Very Rare Death has come to your little town. Boogeyman's Robes

First Cut

Haddonfield Nights
810
IconHelp auricCells.png
30 October 2019

CategoryIcon body.png Body

Expand to view content
Icon Name Rarity Description Outfit Collection Price Release Date
MM Body02.png Boogeyman's Robes Very Rare The uniform of patients' of Smith's Grove Sanitarium, this one has been torn during a successful escape. Escaped Patient Haddonfield Nights
500
IconHelp auricCells.png
30 October 2019

CategoryIcon weapons.png Weapons

Expand to view content
Icon Name Rarity Description Outfit Collection Price Release Date
MM W02 01.png First Cut Very Rare The knife used during the 1963 murder of Judith Myers by her six-year-old brother, Michael Myers. The blade is still stained with blood. Escaped Patient Haddonfield Nights
400
IconHelp auricCells.png
30 October 2019
MM W02 02.png Unbreakable Pipe Very Rare An old metal pipe that's as solid as the day it was made. With a strong arm it could cause significant blunt trauma. No Outfit No Collection
400
IconHelp auricCells.png
30 October 2019
MM W02 03.png Flathead Skullpiercer Very Rare Not a typical weapon, but with enough force it could gouge and eye socket or split through a skull. No Outfit No Collection
400
IconHelp auricCells.png
30 October 2019


DLC

Main article: Downloadable Content

The Shape is part of 1 DLC:


Change Log

Hotfix 1.2.1e

  • Nerf: removed the ability to stalk multiple Survivors at once to greatly progress Evil Within.

Patch 2.1.0

  • Buff: increased The Shape's Movement speed in Evil Within I from 4.14 m/s to 4.2 m/s.
  • Quality of Life: adjusted The Shape's Carrying speed to be 3.68 m/s across all Tiers (used to be slower in Evil Within I).

Patch 2.3.0

  • Quality of Life: reduced the footstep audio.

Patch 3.3.1

  • Buff: updated The Shape's Power with the Undetectable Status Effect.
    • The Shape's Terror Radius in Evil Within I is now reduced to 0 metres from formerly 6 metres.
    • Evil Within I no longer grants immunity from detection Perks, meaning that Premonition IconPerks premonition.png and Spine Chill IconPerks spineChill.png, which previously would not detect him in Evil Within I, will now announce his approach.

Patch 4.1.2

  • Nerf: removed the ability to stalk on Evil Within III.

Patch 5.7.0

  • Change: tweaked some values related to the Stalking ability due to a technical rework of the mechanic.


Trivia

  • The Shape was the first Killer to be introduced as a paid DLC and as a licensed Character.
  • The Shape's in-game name is a reference to the original 1978 movie: during the credits, his character is credited as "The Shape".
  • The Shape was the first, and for a long time only Killer, to feature a unique Terror Radius IconHelp terrorRadius.png and Chase Music.
    • The Terror Radius, as well as the Tier-up music, is a version of the original Halloween OST, specifically "The Hanger".
    • The Tier-up Warning sound cue (no longer in use) is a version of "The Hedge".
  • The Shape was the first Killer to feature a Power gauge.
  • The Shape was the second Killer to wear a face mask.
  • The Shape has a small animated trail behind his knife when he swings.
  • The Shape features standard boots in Dead by Daylight, whereas in the film, he can be seen wearing Green Vietnam Combat Jungle Boots.

Mori Trivia

  • The Shape's Memento Mori is likely a reference to how he kills Bob Simms in the 1978 film Halloween.
    He grabs Bob with his left hand, lifts Bob up and then stabs him.
  • The Shape was the first Killer to have two Memento Mori animations.
    • Killing Survivors using his Tombstone Piece FulliconAddon tombstonePiece.png or Judith's Tombstone FulliconAddon judithsTombstone.png Add-ons, The Shape grabs them from behind, turns them around, and lifts them up before stabbing them.
    • Killing Survivors using Perks IconHelp perks.png or Offerings IconHelp offerings.png, The Shape lifts the downed Survivor by their neck up from the ground before stabbing them.

Voice Actor

  • The Shape is voiced by Frédéric Poirier, who at that time worked as the Senior Sound Designer on the Game.


Gallery

For more go to the Shape's Gallery

Official art

Screenshots

Fan art

Others


THE SURVIVORS IconHelpLoading survivor.png
BASE GAME /
CHAPTER 1
S01 charSelect portrait.png Dwight Fairfield SurvivorDwight.png S02 charSelect portrait.png Meg Thomas SurvivorMeg.png S03 charSelect portrait.png Claudette Morel SurvivorClaudette.png S04 charSelect portrait.png Jake Park SurvivorJake.png S05 charSelect portrait.png Nea Karlsson SurvivorNea.png
CHAPTERS
2 - 5
S06 charSelect portrait.png Laurie Strode SurvivorLaurie.png S07 charSelect portrait.png Ace Visconti SurvivorAce.png S08 charSelect portrait.png Bill Overbeck SurvivorBill.png S09 charSelect portrait.png Feng Min SurvivorFeng.png S10 charSelect portrait.png David King SurvivorDavid.png
CHAPTERS
6 - 10
S11 charSelect portrait.png Quentin Smith SurvivorQuentin.png S12 charSelect portrait.png David Tapp SurvivorTapp.png S13 charSelect portrait.png Kate Denson SurvivorKate.png S14 charSelect portrait.png Adam Francis SurvivorAdam.png S15 charSelect portrait.png Jeff Johansen SurvivorJeff.png
CHAPTERS
11 - 14
S16 charSelect portrait.png Jane Romero SurvivorJane.png S17 charSelect portrait.png Ash Williams SurvivorAsh.png S18 charSelect portrait.png Nancy Wheeler SurvivorNancy.png S19 charSelect portrait.png Steve Harrington SurvivorSteve.png S20 charSelect portrait.png Yui Kimura SurvivorYui.png
CHAPTERS
15 - 19
S21 charSelect portrait.png Zarina Kassir SurvivorZarina.png S22 charSelect portrait.png Cheryl Mason SurvivorCheryl.png S23 charSelect portrait.png Felix Richter SurvivorFelix.png S24 charSelect portrait.png Élodie Rakoto SurvivorElodie.png S25 charSelect portrait.png Yun-Jin Lee SurvivorYun-Jin.png
CHAPTERS
20 - 23
S26 charSelect portrait.png Jill Valentine SurvivorJill.png S27 charSelect portrait.png Leon Scott Kennedy SurvivorLeon.png S28 charSelect portrait.png Mikaela Reid SurvivorMikaela.png S29 charSelect portrait.png Jonah Vasquez SurvivorJonah.png S30 charSelect portrait.png Yoichi Asakawa SurvivorYoichi.png
CHAPTERS
24 - 25
S31 charSelect portrait.png Haddie Kaur SurvivorHaddie.png File:S32 charSelect portrait.png Ada Wong Unknown QuestionMark.png File:S33 charSelect portrait.png Rebecca Chambers Unknown QuestionMark.png
THE KILLERS IconHelpLoading killer.png
BASE GAME /
CHAPTERS
1 - 2
K01 charSelect portrait.png Evan MacMillan - The Trapper IconHelpLoading trapper.png K02 charSelect portrait.png Philip Ojomo - The Wraith IconHelpLoading wraith.png K03 charSelect portrait.png Max Thompson Jr. - The Hillbilly IconHelpLoading hillbilly.png K04 charSelect portrait.png Sally Smithson - The Nurse IconHelpLoading nurse.png K05 charSelect portrait.png Michael Myers - The Shape IconHelpLoading shape.png
CHAPTERS
3 - 6
K06 charSelect portrait.png Lisa Sherwood - The Hag IconHelpLoading hag.png K07 charSelect portrait.png Herman Carter - The Doctor IconHelpLoading doctor.png K08 charSelect portrait.png Anna - The Huntress IconHelpLoading huntress.png K09 charSelect portrait.png Bubba Sawyer - The Cannibal IconHelpLoading cannibal.png K10 charSelect portrait.png Freddy Krueger - The Nightmare IconHelpLoading nightmare.png
CHAPTERS
7 - 11
K11 charSelect portrait.png Amanda Young - The Pig IconHelpLoading pig.png K12 charSelect portrait.png Jeffrey Hawk - The Clown IconHelpLoading clown.png K13 charSelect portrait.png Rin Yamaoka - The Spirit IconHelpLoading spirit.png K14 charSelect portrait.png Frank, Julie, Susie, Joey - The Legion IconHelpLoading legion.png K15 charSelect portrait.png Adiris - The Plague IconHelpLoading plague.png
CHAPTERS
12 - 15
K16 charSelect portrait.png Danny Johnson - The Ghost Face IconHelpLoading ghost.png K17 charSelect portrait.png The Demogorgon IconHelpLoading demogorgon.png K18 charSelect portrait.png Kazan Yamaoka - The Oni IconHelpLoading oni.png K19 charSelect portrait.png Caleb Quinn - The Deathslinger IconHelpLoading deathslinger.png K20 charSelect portrait.png Pyramid Head - The Executioner IconHelpLoading wales.png
CHAPTERS
16 - 21
K21 charSelect portrait.png Talbot Grimes - The Blight IconHelpLoading blight.png K22 charSelect portrait.png Charlotte & Victor Deshayes - The Twins IconHelpLoading twins.png K23 charSelect portrait.png Ji-Woon Hak - The Trickster IconHelpLoading trickster.png K24 charSelect portrait.png Nemesis T-Type - The Nemesis Nemesis T-Type}} K25 charSelect portrait.png Elliot Spencer - The Cenobite IconHelpLoading cenobite.png
CHAPTERS
22 - 25
K26 charSelect portrait.png Carmina Mora - The Artist IconHelpLoading artist.png K27 charSelect portrait.png Sadako Yamamura - The Onryō IconHelpLoading onryo.png K28 charSelect portrait.png The Dredge IconHelpLoading dredge.png File:K29 charSelect portrait.png Albert Wesker - The Mastermind Unknown QuestionMark.png
LEGENDARY CHARACTERS
K25 Chatterer charSelect portrait.png The Chatterer S27 Chris charSelect portrait.png Chris Redfield S26 Claire charSelect portrait.png Claire Redfield S22 Cybil charSelect portrait.png Cybil Bennett S22 James charSelect portrait.png James Sunderland S19 Jonathan charSelect portrait.png Jonathan Byers
S22 Lisa charSelect portrait.png Lisa Garland K07 Look-See charSelect portrait.png The Look-See K08 Mordeo charSelect portrait.png The Mordeo
MYTHOLOGICAL CHARACTERS
K18 Armoured Titan charSelect portrait.png The Armoured Titan K08 Baba Yaga charSelect portrait.png The Baba Yaga K21 Ferryman charSelect portrait.png The Ferryman K01 Krampus charSelect portrait.png The Krampus K18 Minotaur charSelect portrait.png The Minotaur K13 War Hammer Titan charSelect portrait.png The War Hammer Titan
COSTUME CHARACTERS
S22 Alessa charSelect portrait.png Alessa Gillespie Annie Leonhart Armin Arlert K06 Birch charSelect portrait.png The Birch Eren Yeager K23 GodOfDesire charSelect portrait.png The God of Desire
Hange Zoë Historia Reiss Kenny Ackerman Levi Ackerman Mikasa Ackerman K27 RottenRemains charSelect portrait.png The Rotten Remains
LORE CHARACTERS
Alex Benedict Baker The Entity IconHelp entity.png The Observer IconHelp archivesGeneral.png Vigo and many more...
UNUSED CHARACTERS
The Smasher The Teacher
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