Michael Myers

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Quotes left.png Something, or rather someone, is here now. I've never seen this... Shape before. A man hiding behind a mask. He comes with a determination. But more worrying, he comes with an apparent grasp of the hunt. He does not strike me as someone who even went unwillingly to this place. Is there more to this being than I can fathom? Quotes right.png
~ Unknown (Potentially Benedict Baker)
Quotes left.png I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or death, of good or evil, right or wrong. I met this six-year-old child, with this blank, pale, emotionless face, and the blackest eyes... the devil's eyes. I spent eight years trying to reach him, and then another seven trying to keep him locked up because I realised that what was living behind that boy's eyes was purely and simply... evil. Quotes right.png
~ Dr. Sam Loomis
The Shape
K05 charSelect portrait.png
Name
Michael Myers
Game Alias(es)
"Boogeyman" / "Stalker"
Gender
Male
Nationality
American
Haddonfield
Evil Within
Power Attack Type
Basic Attack
Kitchen Knife
105 % | 4.2 m/s
(Evil Within I)
Alternate
Movement speed
115 % | 4.6 m/s
(Evil Within II & III)
0/16/32 metres
(Evil Within I/II/III)
Height IconHelp height.png
Tall
DLC
The HALLOWEEN® Chapter
Voice Actor
Frédéric Poirier (Senior Sound Designer)
Breathing
Menu Music
Terror Radius Music

Michael Myers or "The Shape" is one of 22 Killers IconHelpLoading killer.png currently featured in Dead by Daylight IconHelp DBDlogo.png.

He was introduced as the Killer of CHAPTER II: The HALLOWEEN® Chapter, a Chapter DLC released on 25 October 2016.

He originates from the 1978 Horror Movie franchise with the same name, Halloween.


Overview

The Shape is a haunting Killer, intent on monitoring Survivors from a distance to feed his Power. The more he stalks, the stronger and faster he becomes.

His personal Perks, Save the Best for Last IconPerks saveTheBestForLast.png, Play with Your Food IconPerks playWithYourFood.png, and Dying Light IconPerks dyingLight.png, select one Survivor to become his Obsession and will trigger deadly effects based on the Obsession Status.

His Perks are focused around Obsessions, just like Michael Myers is obsessed with killing, the Killer picks a Survivor, and tags them as his Obsession.

Difficulty rating: Hard
(based on the amount of time and effort that is required to properly learn to play him and use his Power effectively)


Lore

CK SH charPreview.png

Some humans are simply bad seeds. Seeds infused with a distilled and pure form of evil.

Michael Myers is one of those seeds. He had no issues with causing the pain of others. Instead, it was exactly what he sought. But even life can be tough on those with minds filled with terror. The difference is just how one goes about to solve those problems. For Michael, he had to kill to find some inner peace. As he took his sister’s life, the police found a silent boy dressed as a clown at the scene.

When one stumbles upon a growing fire, one does not pour gasoline on it. But this was an action taken by officials that had no idea how it would shape this demon in the boy's body. Sending Michael to a mental institution was a feeble attempt to save the child. Unsuccessful therapy and nightly screams just made him even more introverted and deranged.

People hoped that Michael Myers would end up a parenthesis, soon to be forgotten and buried, a failure that soon were to rot away. But then...he escaped.


The Shape's Perks

These are Perks which start off only appearing in The Shape's Bloodweb IconHelp bloodweb.png. After achieving Level 30, Teachable versions of these Perks can be found:

  • Save the Best for Last - Level 30
  • Play with Your Food - Level 35
  • Dying Light - Level 40

Once obtained, other Killers will be able to find The Shape's Perks in their respective Bloodwebs from that point onwards

SaveTheBestForLast.gif
Save the Best for Last

You become obsessed with one Survivor.

Earn a Token for each successful hit with your Basic Attack that is not dealt to the Obsession IconHelp obsession.png.

Each Token grants a stack-able 5 % cool-down reduction on successful attacks. You can earn up to 8 Tokens.

Attacking your Obsession will make you lose 4/3/2 Tokens. You can no longer gain Tokens if your Obsession is sacrificed or killed.

You can only be obsessed with one Survivor at a time.

"Death has come to your little town, Sheriff." — Dr. Sam Loomis

PlayWithYourFood.gif
Play with Your Food

You become obsessed with one Survivor.

Every time you chase your Obsession IconHelp obsession.png and let them escape, you receive a Token up to a maximum of 3 Tokens.

Each Token increases your Movement speed by 3/4/5 %.

Performing a Basic or Special Attack will consume 1 Token.

Play With Your Food has a cool-down of 10 seconds.

You can only be obsessed with one Survivor at a time.

"You've fooled them, haven't you Michael? But not me." — Dr. Sam Loomis

DyingLight.gif
Dying Light

You become obsessed with one Survivor.

Your Obsession IconHelp obsession.png gains a 33 % Action Speed bonus to unhooking and healing other Survivors.

Each time you hook a Survivor that is not the Obsession and the Obsession is alive, gain a Token.

If the Obsession is alive, all others Survivors get a stack-able 2/2.5/3 % penalty to Repair, Healing, and Sabotage speed for each Token.

You can only be obsessed with one Survivor at a time.

"This isn't a man..." — Dr. Sam Loomis


Load-out

Weapon: Kitchen Knife

MM Knife01.png

The Kitchen Knife is the Shape's primary weapon. An oversized blade with devastatingly sharp edges.

  • If he gets a successful hit on a Survivors IconHelpLoading survivor.png, the attack cool-down animation is the Shape examining his knife.
  • While in Evil Within III, he'll change his knife grip, holding the knife over his head and striking with a downward crescent motion.

Power: Evil Within

Quotes left.png The darkness inside feeds his determination to take the life of his prey. Quotes right.png


EVIL WITHIN:
Activating Evil Within allows The Shape to see his prey clearly and build up more evil power by stalking them:

Evil Within I:

FulliconPowers stalker1.png
  • Grants the Undetectable IconStatusEffects undetectable.png Status Effect:
    • Tremendously reduced Terror Radius (0 metres).
    • The Shape's Red Stain is hidden.
    • The Shape is obscured from Aura-reading Abilities.
  • Slightly decreased Movement speed (105 %).
  • Slightly decreased Lunge range (open time: 0.2 s).
  • Regular Vaulting speed (1.7 seconds).

Evil Within II:

FulliconPowers stalker2.png
  • Moderately decreased Terror Radius (16 metres).
  • Regular Movement speed (115 %).
  • Regular Lunge range (open time: 0.5 s).
  • Slightly increased Vaulting speed (1.48 seconds).

Evil Within III:

FulliconPowers stalker3.png
  • Regular Terror Radius (32 metres).
  • Regular Movement speed (115 %).
  • Slightly increased Lunge range (open time: 0.6 s).
  • Moderately increased Vaulting speed (1.275 seconds).
  • When triggered, all Survivors suffer from the Exposed IconStatusEffects exposed.png Status Effect.
  • Evil Within III lasts for 60 seconds, after which it regresses to Evil Within II.


SPECIAL ABILITY: Stalk
Press and hold the Power button to stalk all visible Survivors. Stalking Survivors builds up your progress through Evil Within Tiers.


"I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or death, of good or evil, right or wrong. I met this six-year-old child, with this blank, pale, emotionless face, and the blackest eyes... the devil's eyes. I spent eight years trying to reach him, and then another seven trying to keep him locked up, because I realised that what was living behind that boy's eyes was purely and simply... evil." — Dr Sam Loomis

Power Trivia

  • The default Stalk Point requirement for each Tier is 5 Stalk Points.
    • Stalk Points are obtained by stalking Survivors.
  • Each Trial features a reservoir of 40.4 Stalk Points distributed evenly amongst all four Survivors for 10.1 Stalk Points each.
  • Default Stalk range is set to be between 2.5 to 39.85 metres from The Shape.
    • The Stalk efficiency decreases with distance, ranging from 0.8333 SP/s (100 % efficiency) to 0.08333 SP/s) (10 % efficiency).
      • This means that the Stalk Time requirement for one Tier of Evil Within ranges from 6 seconds (100 % efficiency) to 60 seconds) (10 % efficiency).
  • Once The Shape reaches Evil Within II, he has no means to return back to Evil Within I.
  • The colour of a Survivor's outline while being stalked determines how many Stalk Points or evil is left in them, ranging from white (Evil available) to red (Evil depleted).

Stances

Switching Evil Within Tiers also changes The Shape's stance or posture.
Additionally, some Add-ons and Perks further change his stance to allow an observant Survivor to realise their use, and warn them of potential danger.

Evil Within I

  • Left hand is relaxed and swings freely mid-chase.
  • Knife points slightly outwards and swings freely mid-chase.
  • Stiff, restrained (deliberate) movement.

Evil Within II

Same as Evil Within I with the following changes:

  • Left hand is clenched into a fist and held rigidly at his side.
  • Freer, less-restrained movement.

Evil Within III

Same as Evil Within II with the following changes:

  • Knife is raised above his head, pointing downwards.

Effect of Unlockables

  • Vanity Mirror FulliconAddon vanityMirror.png
    • Evil Within I Stance at all times.
  • Judith's Tombstone FulliconAddon judithsTombstone.png
    • Open left hand in all Stances, indicating his readiness to grab Survivors and killing them.
    • Slightly different angle at which he holds his Knife in Evil Within III.
  • Play with Your Food IconPerks playWithYourFood.png
    • Each Token increases how much he clenches his left hand into a fist in Stances that feature a generally open left hand.

Add-ons for Evil Within

Add-ons support Mouse-over functionality (desktop version only): hovering over the modifier words with your cursor will reveal the values behind them.
On mobile browsers, the values are displayed in small text after the modifier words. Desktop users experiencing issues with the mouse-over may temporarily switch to mobile view at the bottom of an Article page.
Icon Name Description
Tacky Earrings}}
Tacky Earrings A very cheap piece of jewellery made from plastic. Painted to resemble precious material.
  • Slightly increases Stalking Movement speed.
Boyfriend's Memo}}
Boyfriend's Memo A "romantic", if slightly sleazy, note left around to draw the attention of a female lover.

"The note is signed: D."

Blond Hair}}
Blond Hair A single slightly wavy blond hair.
  • Slightly increases Evil Within III IconPowers stalker3.png duration.
  • Slightly increases the amount of Evil required to reach Evil Within III for the first time.
Reflective Fragment}}
Reflective Fragment A tiny piece of a highly reflective material most probably from a broken mirror.
Memorial Flower}}
Memorial Flower A partially faded and dried pink larkspur picked up from a gravestone.
  • Slightly increases Evil Gain rate when Stalking.
Jewellery}}
Jewellery A large necklace made of beads an inexpensive metals. One of Judith's favourites.
  • Moderately increases Stalking Movement speed.
Hair Brush}}
Hair Brush A nylon bristle brush used to add body and softness to hair.
  • Moderately increases Evil Within III IconPowers stalker3.png duration.
  • Slightly increases the amount of Evil required to reach Evil Within III for the first time.
Glass Fragment}}
Glass Fragment A tiny piece of tinted glass, probably from a broken object. It is impossible to determine its origin.
  • Stalking a Survivor for 1 second with Evil Within I IconPowers stalker1.png reveals their Aura IconHelp auras.png for 3 seconds.
Dead Rabbit}}
Dead Rabbit A grey rabbit which has been opened from neck to tail.
Mirror Shard}}
Mirror Shard A large and sharp piece of a broken mirror.
Judith's Journal}}
Judith's Journal A journal identified as owned by Judith M. Myers. Most of the pages are defaced with frightening and disturbing drawings.
  • You become obsessed with one Survivor.
  • Considerably increases the amount of Evil gained when Stalking your Obsession IconHelp obsession.png.

You can only be obsessed with one Survivor at a time.

Jewellery Box}}
Jewellery Box A barren wooden box in which vanity items were once stored.
  • Considerably increases Stalking Movement speed.
J. Myers Memorial}}
J. Myers Memorial A glossy page ripped from the 1965 Haddonfield High School yearbook, one dedicated to the memory of Judith Myers.
  • Moderately increases Evil Gain rate when Stalking.
Hair Bow}}
Hair Bow A blue tartan ribbon used to tie hair.
  • Considerably increases Evil Within III IconPowers stalker3.png duration.
  • Slightly increases the amount of Evil required to reach Evil Within III for the first time.
Vanity Mirror}}
Vanity Mirror A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.
  • When Stalking, Evil Within II IconPowers stalker2.png reveals the Aura IconHelp auras.png of Survivors within 16 metres.
  • Evil Within cannot progress past Evil Within II.
  • Each Hit Score Event grants 100 % Bonus Bloodpoints in the Brutality Category and additional 150 % Bonus Bloodpoints in the Deviousness Category.
  • Slightly decreases The Shape's Movement speed.
Tombstone Piece}}
Tombstone Piece A fist-sized granite piece taken from a broken tombstone.
  • Kill healthy or injured Survivors with Evil Within III IconPowers stalker3.png.
  • Disables the ability to Stalk with Evil Within III.
  • Considerably drains the Power Gauge after killing a Survivor.
  • Considerably increases the amount of Evil required to reach Evil Within III for the first time.
Scratched Mirror}}
Scratched Mirror A standing portable vanity mirror which has been violently scratched with a sharp metallic object.
  • When Stalking, Evil Within I IconPowers stalker1.png reveals the Aura IconHelp auras.png of Survivors within 32 metres.
  • Evil Within cannot progress past Evil Within I.
  • Each Hit Score Event grants 100 % Bonus Bloodpoints in the Brutality Category and additional 200 % Bonus Bloodpoints in the Deviousness Category.
Lock of Hair}}
Lock of Hair A cut lock of blond hair bunched with a black elastic.
  • Tremendously increases Evil Within III IconPowers stalker3.png duration.
  • Moderately increases the amount of Evil required to reach Evil Within III for the first time.
Judith's Tombstone}}
Judith's Tombstone A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.
  • Kill healthy or injured Survivors with Evil Within III IconPowers stalker3.png.
  • Disables the ability to Stalk with Evil Within III.
  • Tremendously increases the amount of Evil required to reach Evil Within III for the first time.
  • Moderately decreases The Shape's Movement speed.

"Here lies our beloved daughter."

Fragrant Tuft of Hair}}
Fragrant Tuft of Hair A tuft of blond hair which was forcefully torn off someone's scalp. Releases hints of feminine floral fragrance.
  • Unlimited Evil Within III IconPowers stalker3.png duration.
  • Tremendously increases the amount of Evil required to reach Evil Within III.


Achievements

Main article: Achievements

There are currently 3 Achievements related to The Shape.

Icon Name Description
Adept Shape}}
Adept Shape Achieve a Merciless Victory with The Shape IconHelpLoading shape.png using only his Unique Perks: Save the Best for Last IconPerks saveTheBestForLast.png, Play with Your Food IconPerks playWithYourFood.png & Dying Light IconPerks dyingLight.png.
Evil Incarnate}}
Evil Incarnate With The Shape IconHelpLoading shape.png, kill all Survivors with Evil Within III IconPowers stalker3.png in a single Trial.

Requires the Judith's Tombstone FulliconAddon judithsTombstone.png Add-on IconHelp addons.png in order to be obtained and is best combined with Fragrant Tuft of Hair FulliconAddon fragrantTuftOfHair.png and Play with Your Food IconPerks playWithYourFood.png to counter-act the movement speed de-buff of Judith's Tombstone. Killing a Survivor with Evil Within III requires walking up very close to a Survivor and performing a successful Quick Attack (a Lunge Attack will put the Survivor into the Dying State IconHelp dying.png instead), which will trigger the Memento Mori IconHelp mementoMori.png animation. Killing a Survivor does not count as an offensive action and thus does not deplete Tokens from Play with Your Food.

The Man Behind the Bush}}
The Man Behind the Bush With The Shape IconHelpLoading shape.png, stalk Survivors for 300 / 100 Evil Within IconPowers stalker1.png Tier-ups.


Customisation

Players can customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Shape reaches Level 50 and prestiges.

The Shape's attire includes:

Default

Icon Name Body Rarity Description
MM Head01.png Boogeyman Mask CategoryIcon head.png Common An expressionless, white latex Halloween mask.
MM Body01.png Overalls CategoryIcon body.png Common Everyday workman overalls.
MM Knife01.png Kitchen Knife CategoryIcon weapons.png Common An oversized blade with devastatingly sharp edges.

Prestige

Icon Name Body Rarity Description Additional Notes
MM Head01 P01.png Red On White Mask CategoryIcon head.png Rare Inhale the stench of blood over the stink of latex. 3rd Prestige Reward
MM Body01 P01.png Disgusting Overalls CategoryIcon body.png Rare It's hard to keep the fabric clean at such close quarters. 2nd Prestige Reward
MM Knife01 P01.png Gore Blade CategoryIcon weapons.png Rare The blood of victims seems to pulse within the blade itself. 1st Prestige Reward

IconHelp store.pngIn-Game Store

CategoryIcon outfits.pngOutfits
Expand to view content
Icon Name Rarity Description Contents Collection Price
MM outfit 02.png Escaped Patient Very Rare Death has come to your little town. Boogeyman's Robes

First Cut

Haddonfield Nights
810
IconHelp auricCells.png
CategoryIcon body.pngBody
Expand to view content
Icon Name Rarity Description Outfit Collection Price
MM Body02.png Boogeyman's Robes Very Rare The uniform of patients' of Smith's Grove Sanitarium, this one has been torn during a successful escape. Escaped Patient Haddonfield Nights
500
IconHelp auricCells.png
CategoryIcon weapons.pngWeapons
Expand to view content
Icon Name Rarity Description Outfit Collection Price
MM W02 01.png First Cut Very Rare The knife used during the 1963 murder of Judith Myers by her six-year-old brother, Michael Myers. The blade is still stained with blood. Escaped Patient Haddonfield Nights
400
IconHelp auricCells.png
MM W02 02.png Unbreakable Pipe Very Rare An old metal pipe that's as solid as the day it was made. With a strong arm it could cause significant blunt trauma. No Outfit No Collection
400
IconHelp auricCells.png
MM W02 03.png Flathead Skullpiercer Very Rare Not a typical weapon, but with enough force it could gouge and eye socket or split through a skull. No Outfit No Collection
400
IconHelp auricCells.png


DLC

Main article: Downloadable Content

The Shape is currently part of 1 DLC package:

Available DLC


Change Log

Hotfix 1.2.1e

  • Nerf: removed the ability to stalk multiple Survivors at once to greatly progress Evil Within.

Patch 2.1.0

  • Buff: increased The Shape's Movement speed in Evil Within I from 4.14 m/s to 4.2 m/s.
  • Quality of Life: adjusted The Shape's Carrying speed to be 3.68 m/s across all Tiers (used to be slower in Evil Within I).

Patch 3.3.0

  • Evil Within I now applies the Undetectable IconStatusEffects undetectable.png Status Effect.
    • The Shape's Terror Radius in Evil Within I is now reduced to 0 metres from formerly 6 metres.
    • Evil Within I no longer grants immunity from detection Perks, meaning that Premonition IconPerks premonition.png and Spine Chill IconPerks spineChill.png, which previously would not detect him in Evil Within I, will now announce his approach.

Patch 4.1.2

  • Nerf: removed the ability to stalk on Evil Within III.


Trivia

  • The full name of Michael Myers is "Michael Audrey Myers".
  • The Shape was the first Killer to be introduced as a paid DLC.
    • The Shape was also the first licensed Character to be released, alongside Laurie Strode.
  • The Shape's in-game name is a reference to the original 1978 Movie: during the credits, the character is credited as "The Shape".
  • The music that plays when The Shape reaches Evil Within III is from the movie Halloween.
    • Originally, when The Shape was about to reach the next Evil Within Tier, the stalked Survivor would hear a remade version of The Hedge, which incidentally plays in the film whilst the protagonist Laurie Strode is being stalked.
    • Whenever The Shape changes Evil Within Tiers, a small tune following the Halloween main theme plays throughout the Trial Grounds.
    • The Shape's Terror Radius audio is a remake of the original Halloween track, The Hanger.
  • The Shape has a small animated trail behind his knife when he swings.
  • In Evil Within III, The Shape's knife is in the way of the Red Stain and occasionally reflects its red light.
  • The Shape's breathing is slightly different to how it is heard in the original film.
  • The Shape's Memento Mori is possibly a reference to how he kills people in the original film, as he often grabs people by the neck and either stabs them or simply suffocates them.
  • The Shape, in terms of appearance, is the cleanliest of the Killers, apart from a small blood stain on his left shoulder and one on his knife.
  • The Shape was the second Killer to wear a face mask.
  • The Shape is the only Killer to date to have Add-ons that grant him the ability to kill Survivors.
  • The Shape is one of the most human-looking Killers in the game, as he doesn't have any unnatural alterations to his appearance like most of the other Killers.
  • The Shape was the first Killer to have a Power gauge.


Gallery

For more go to the Shape's Gallery


THE SURVIVORS IconHelpLoading survivor.png
BASE GAME CHAPTERS I-III
+ PARAGRAPH I
CHAPTERS IV-VII CHAPTERS VIII-XI PARAGRAPH III
+ CHAPTERS XIII-XIV
S01 charSelect portrait.png Dwight Fairfield S05 charSelect portrait.png Nea Karlsson S09 charSelect portrait.png Feng Min S13 charSelect portrait.png Kate Denson S17 charSelect portrait.png Ash Williams
S02 charSelect portrait.png Meg Thomas S06 charSelect portrait.png Laurie Strode S10 charSelect portrait.png David King S14 charSelect portrait.png Adam Francis S18 charSelect portrait.png Nancy Wheeler
S03 charSelect portrait.png Claudette Morel S07 charSelect portrait.png Ace Visconti S11 charSelect portrait.png Quentin Smith S15 charSelect portrait.png Jeff Johansen S19 charSelect portrait.png Steve Harrington
S04 charSelect portrait.png Jake Park S08 charSelect portrait.png Bill Overbeck S12 charSelect portrait.png David Tapp S16 charSelect portrait.png Jane Romero S20 charSelect portrait.png Yui Kimura
CHAPTERS XV-XVII CHAPTER XVIII
S21 charSelect portrait.png Zarina Kassir S24 charSelect portrait.png Élodie Rakoto
S22 charSelect portrait.png Cheryl Mason
S23 charSelect portrait.png Felix Richter
THE KILLERS IconHelpLoading killer.png
BASE GAME CHAPTERS I-III CHAPTERS IV+V
+ PARAGRAPH I
CHAPTERS VI-VIII CHAPTERS IX-XI
K01 charSelect portrait.png The Trapper IconHelpLoading trapper.png - Evan MacMillan K04 charSelect portrait.png The Nurse IconHelpLoading nurse.png - Sally Smithson K07 charSelect portrait.png The Doctor IconHelpLoading doctor.png - Herman Carter K10 charSelect portrait.png The Nightmare IconHelpLoading nightmare.png - Freddy Krueger K13 charSelect portrait.png The Spirit IconHelpLoading spirit.png - Rin Yamaoka
K02 charSelect portrait.png The Wraith IconHelpLoading wraith.png - Philip Ojomo K05 charSelect portrait.png The Shape IconHelpLoading shape.png - Michael Myers K08 charSelect portrait.png The Huntress IconHelpLoading huntress.png - Anna K11 charSelect portrait.png The Pig IconHelpLoading pig.png - Amanda Young K14 charSelect portrait.png The Legion IconHelpLoading legion.png - Frank, Julie, Susie, Joey
K03 charSelect portrait.png The Hillbilly IconHelpLoading hillbilly.png - Max Thompson Jr. K06 charSelect portrait.png The Hag IconHelpLoading hag.png - Lisa Sherwood K09 charSelect portrait.png The Cannibal IconHelpLoading cannibal.png - Bubba Sawyer K12 charSelect portrait.png The Clown IconHelpLoading clown.png - Jeffrey Hawk K15 charSelect portrait.png The Plague IconHelpLoading plague.png - Adiris
CHAPTERS XII-XIV CHAPTERS XV-XVII CHAPTER XVIII
K16 charSelect portrait.png The Ghost Face IconHelpLoading ghost.png - Danny Johnson K19 charSelect portrait.png The Deathslinger IconHelpLoading deathslinger.png - Caleb Quinn K22 charSelect portrait.png The Twins IconHelpLoading twins.png - Victor & Charlotte Deshayes
K17 charSelect portrait.png The Demogorgon IconHelpLoading demogorgon.png - Demogorgon K20 charSelect portrait.png The Executioner IconHelpLoading wales.png - Pyramid Head
K18 charSelect portrait.png The Oni IconHelpLoading oni.png - Kazan Yamaoka K21 charSelect portrait.png The Blight IconHelpLoading blight.png - Talbot Grimes
LORE CHARACTERS
Benedict Baker The Entity IconHelp entity.png The Observer IconHelp archivesGeneral.png Vigo and many more...
UNUSED CHARACTERS
The Smasher The Teacher