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Quotes left.png Something, or rather someone, is here now. I've never seen this... Shape before. A man hiding behind a mask. He comes with a determination. But more worrying, he comes with an apparent grasp of the hunt. He does not strike me as someone who even went unwillingly to this place. Is there more to this being than I can fathom? Quotes right.png
~ Unknown (Potentially Benedict Baker)
Quotes left.png I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or death, of good or evil, right or wrong. I met this six-year-old child, with this blank, pale, emotionless face, and the blackest eyes... the devil's eyes. I spent eight years trying to reach him, and then another seven trying to keep him locked up because I realised that what was living behind that boy's eyes was purely and simply... evil. Quotes right.png
~ Dr. Sam Loomis
The Shape
K05 charSelect portrait.png
Name
Michael Myers
Game Alias(es)
"Boogeyman" / "Stalker"
Gender
Male
Nationality
American
Haddonfield
Evil Within
Power Attack Type
Basic Attack
Kitchen Knife
105 % | 4.2 m/s
(Evil Within I)
Alternate
Movement speed
115 % | 4.6 m/s
(Evil Within II & III)
0/16/32 metres
(Evil Within I/II/III)
Height IconHelp height.png
Tall
DLC
The HALLOWEEN® Chapter
Voice Actor
Frédéric Poirier (Senior Sound Designer)
Breathing
Menu Music
Terror Radius Music

Michael Myers or "The Shape" is one of 22 Killers IconHelpLoading killer.png currently featured in Dead by Daylight IconHelp DBDlogo.png.

He was introduced as the Killer of CHAPTER II: The HALLOWEEN® Chapter, a Chapter DLC released on 25 October 2016.

He originates from the 1978 Horror Movie franchise with the same name, Halloween.


Contents

Overview

The Shape is a haunting Killer, intent on monitoring Survivors from a distance to feed his Power. The more he stalks, the stronger and faster he becomes.

His personal Perks, Save the Best for Last  , Play with Your Food  , and Dying Light  , select one Survivor to become his Obsession and will trigger deadly effects based on the Obsession Status.

His Perks are focused around Obsessions, just like Michael Myers is obsessed with killing, the Killer picks a Survivor, and tags them as his Obsession.

Difficulty rating: Hard
(based on the amount of time and effort that is required to properly learn to play him and use his Power effectively)


Lore

Some humans are simply bad seeds. Seeds infused with a distilled and pure form of evil.

Michael Myers is one of those seeds. He had no issues with causing the pain of others. Instead, it was exactly what he sought. But even life can be tough on those with minds filled with terror. The difference is just how one goes about to solve those problems. For Michael, he had to kill to find some inner peace. As he took his sister’s life, the police found a silent boy dressed as a clown at the scene.

When one stumbles upon a growing fire, one does not pour gasoline on it. But this was an action taken by officials that had no idea how it would shape this demon in the boy's body. Sending Michael to a mental institution was a feeble attempt to save the child. Unsuccessful therapy and nightly screams just made him even more introverted and deranged.

People hoped that Michael Myers would end up a parenthesis, soon to be forgotten and buried, a failure that soon were to rot away. But then...he escaped.


The Shape's Perks

These are Perks which start off only appearing in The Shape's Bloodweb  . After achieving Level 30, Teachable versions of these Perks can be found:

  • Save the Best for Last - Level 30
  • Play with Your Food - Level 35
  • Dying Light - Level 40

Once obtained, other Killers will be able to find The Shape's Perks in their respective Bloodwebs from that point onwards

Save the Best for Last

You become obsessed with one Survivor.

Earn a Token for each successful hit with your Basic Attack that is not dealt to the Obsession  .

Each Token grants a stack-able 5 % cool-down reduction on successful attacks. You can earn up to 8 Tokens.

Attacking your Obsession will make you lose 4/3/2 Tokens. You can no longer gain Tokens if your Obsession is sacrificed or killed.

You can only be obsessed with one Survivor at a time.

"Death has come to your little town, Sheriff." — Dr. Sam Loomis

Play with Your Food

You become obsessed with one Survivor.

Every time you chase your Obsession   and let them escape, you receive a Token up to a maximum of 3 Tokens.

Each Token increases your Movement speed by 3/4/5 %.

Performing a Basic or Special Attack will consume 1 Token.

Play With Your Food has a cool-down of 10 seconds.

You can only be obsessed with one Survivor at a time.

"You've fooled them, haven't you Michael? But not me." — Dr. Sam Loomis

Dying Light

You become obsessed with one Survivor.

Your Obsession   gains a 33 % Action Speed bonus to unhooking and healing other Survivors.

Each time you hook a Survivor that is not the Obsession and the Obsession is alive, gain a Token.

If the Obsession is alive, all others Survivors get a stack-able 2/2.5/3 % penalty to Repair, Healing, and Sabotage speed for each Token.

You can only be obsessed with one Survivor at a time.

"This isn't a man..." — Dr. Sam Loomis


Load-out

Weapon: Kitchen Knife

The Kitchen Knife is the Shape's primary weapon. An oversized blade with devastatingly sharp edges.

  • If he gets a successful hit on a Survivors  , the attack cool-down animation is the Shape examining his knife.
  • While in Evil Within III, he'll change his knife grip, holding the knife over his head and striking with a downward crescent motion.

Power: Evil Within

  The darkness inside feeds his determination to take the life of his prey.  


EVIL WITHIN:
Activating Evil Within allows The Shape to see his prey clearly and build up more evil power by stalking them:

Evil Within I:

  • Grants the Undetectable   Status Effect:
    • Tremendously reduced Terror Radius (0 metres).
    • The Shape's Red Stain is hidden.
    • The Shape is obscured from Aura-reading Abilities.
  • Slightly decreased Movement speed (105 %).
  • Slightly decreased Lunge range (open time: 0.2 s).
  • Regular Vaulting speed (1.7 seconds).

Evil Within II:

  • Moderately decreased Terror Radius (16 metres).
  • Regular Movement speed (115 %).
  • Regular Lunge range (open time: 0.5 s).
  • Slightly increased Vaulting speed (1.48 seconds).

Evil Within III:

  • Regular Terror Radius (32 metres).
  • Regular Movement speed (115 %).
  • Slightly increased Lunge range (open time: 0.6 s).
  • Moderately increased Vaulting speed (1.275 seconds).
  • When triggered, all Survivors suffer from the Exposed   Status Effect.
  • Evil Within III lasts for 60 seconds, after which it regresses to Evil Within II.


SPECIAL ABILITY: Stalk
Press and hold the Power button to stalk all visible Survivors. Stalking Survivors builds up your progress through Evil Within Tiers.


"I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or death, of good or evil, right or wrong. I met this six-year-old child, with this blank, pale, emotionless face, and the blackest eyes... the devil's eyes. I spent eight years trying to reach him, and then another seven trying to keep him locked up, because I realised that what was living behind that boy's eyes was purely and simply... evil." — Dr Sam Loomis

Power Trivia

  • Each Tier of Evil Within, by default, requires The Shape to acquire 5 Stalk points.
    • This is achieved by stalking Survivors.
  • Each Trial features a reservoir of 40.4 Stalk points (referred to as "Evil"), which are evenly distributed across all Survivors.
    • This means that in the regular 4-Survivor Trials, The Shape can stalk each Survivor for a maximum of 10.1 Stalk points.
  • The Shape can stalk any Survivor that is between 2.5 to 39.85 metres from him.
    • Outside of this range, no Stalk Points can be drained from the Survivors.
  • The colour of a Survivor's outline while being stalked correlates to how many Stalk points can still be acquired from them.
    • The colour ranges from white (10.1 points) to red (0 points).
  • The rate at which stalking drains Stalk points from a Survivor depends on the distance between them and The Shape: the closer; the faster
    0.8333 SP/s @ 100 % efficiency (when close) to 0.08333 SP/s @ 10 % efficiency (when far away).
    • The Stalk rate to distance ratio appears to be linear, meaning that at a distance of 50 %, The Shape will stalk Survivors at 50 % efficiency.
  • This also affects the time it takes to tier up Evil Within:
    6 seconds @ 100 % efficiency to 60 seconds @ 10 % efficiency.
    • It should be noted that the Tier-up time increases exponentially with distance, not linearly.
      A graph of this is present in the Gallery section.
  • Once The Shape reaches Evil Within II, he has no means to return back to Evil Within I.
  • The Shape can only drain Stalk points from one Survivor at a time and will prioritise the one closest.

Stances

Switching Evil Within Tiers also changes The Shape's stance or posture.
Additionally, some Add-ons and Perks further change his stance to allow an observant Survivor to realise their use, and warn them of potential danger.

Evil Within I

  • Left hand is relaxed and swings freely mid-chase.
  • Knife points slightly outwards and swings freely mid-chase.
  • Stiff, restrained (deliberate) movement.

Evil Within II

Same as Evil Within I with the following changes:

  • Left hand is clenched into a fist and held rigidly at his side.
  • Freer, less-restrained movement.

Evil Within III

Same as Evil Within II with the following changes:

  • Knife is raised above his head, pointing downwards.

Effect of Unlockables

  • Vanity Mirror  
    • Evil Within I Stance at all times.
  • Judith's Tombstone  
    • Open left hand in all Stances, indicating his readiness to grab Survivors and killing them.
    • Slightly different angle at which he holds his Knife in Evil Within III.
  • Play with Your Food  
    • Each Token increases how much he clenches his left hand into a fist in Stances that feature a generally open left hand.

Add-ons for Evil Within

Add-ons support Mouse-over functionality (desktop version only): hovering over the modifier words with your cursor will reveal the values behind them.
On mobile browsers, the values are displayed in small text after the modifier words. Desktop users experiencing issues with the mouse-over may temporarily switch to mobile view at the bottom of an Article page.
Icon Name Description
Tacky Earrings A very cheap piece of jewellery made from plastic. Painted to resemble precious material.
  • Slightly increases Stalking Movement speed.
Boyfriend's Memo A "romantic", if slightly sleazy, note left around to draw the attention of a female lover.

"The note is signed: D."

Blond Hair A single slightly wavy blond hair.
  • Slightly increases Evil Within III   duration.
  • Slightly increases the amount of Evil required to reach Evil Within III for the first time.
Reflective Fragment A tiny piece of a highly reflective material most probably from a broken mirror.
Memorial Flower A partially faded and dried pink larkspur picked up from a gravestone.
  • Slightly increases Evil Gain rate when Stalking.
Jewellery A large necklace made of beads an inexpensive metals. One of Judith's favourites.
  • Moderately increases Stalking Movement speed.
Hair Brush A nylon bristle brush used to add body and softness to hair.
  • Moderately increases Evil Within III   duration.
  • Slightly increases the amount of Evil required to reach Evil Within III for the first time.
Glass Fragment A tiny piece of tinted glass, probably from a broken object. It is impossible to determine its origin.
Dead Rabbit A grey rabbit which has been opened from neck to tail.
Mirror Shard A large and sharp piece of a broken mirror.
Judith's Journal A journal identified as owned by Judith M. Myers. Most of the pages are defaced with frightening and disturbing drawings.
  • You become obsessed with one Survivor.
  • Considerably increases the amount of Evil gained when Stalking your Obsession  .

You can only be obsessed with one Survivor at a time.

Jewellery Box A barren wooden box in which vanity items were once stored.
  • Considerably increases Stalking Movement speed.
J. Myers Memorial A glossy page ripped from the 1965 Haddonfield High School yearbook, one dedicated to the memory of Judith Myers.
  • Moderately increases Evil Gain rate when Stalking.
Hair Bow A blue tartan ribbon used to tie hair.
  • Considerably increases Evil Within III   duration.
  • Slightly increases the amount of Evil required to reach Evil Within III for the first time.
Vanity Mirror A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.
  • When Stalking, Evil Within II   reveals the Aura   of Survivors within 16 metres.
  • Evil Within cannot progress past Evil Within II.
  • Each Hit Score Event grants 100 % Bonus Bloodpoints in the Brutality Category and additional 150 % Bonus Bloodpoints in the Deviousness Category.
  • Slightly decreases The Shape's Movement speed.
Tombstone Piece A fist-sized granite piece taken from a broken tombstone.
  • Kill healthy or injured Survivors with Evil Within III  .
  • Disables the ability to Stalk with Evil Within III.
  • Considerably drains the Power Gauge after killing a Survivor.
  • Considerably increases the amount of Evil required to reach Evil Within III for the first time.
Scratched Mirror A standing portable vanity mirror which has been violently scratched with a sharp metallic object.
  • When Stalking, Evil Within I   reveals the Aura   of Survivors within 32 metres.
  • Evil Within cannot progress past Evil Within I.
  • Each Hit Score Event grants 100 % Bonus Bloodpoints in the Brutality Category and additional 200 % Bonus Bloodpoints in the Deviousness Category.
Lock of Hair A cut lock of blond hair bunched with a black elastic.
  • Tremendously increases Evil Within III   duration.
  • Moderately increases the amount of Evil required to reach Evil Within III for the first time.
Judith's Tombstone A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.
  • Kill healthy or injured Survivors with Evil Within III  .
  • Disables the ability to Stalk with Evil Within III.
  • Tremendously increases the amount of Evil required to reach Evil Within III for the first time.
  • Moderately decreases The Shape's Movement speed.

"Here lies our beloved daughter."

Fragrant Tuft of Hair A tuft of blond hair which was forcefully torn off someone's scalp. Releases hints of feminine floral fragrance.
  • Unlimited Evil Within III   duration.
  • Tremendously increases the amount of Evil required to reach Evil Within III.


Achievements

Main article: Achievements

There are currently 3 Achievements related to The Shape.

Icon Name Description
Adept Shape Achieve a Merciless Victory with The Shape   using only his Unique Perks: Save the Best for Last  , Play with Your Food   & Dying Light  .
Evil Incarnate With The Shape  , kill all Survivors with Evil Within III   in a single Trial.

Requires the Judith's Tombstone   Add-on   in order to be obtained and is best combined with Fragrant Tuft of Hair   and Play with Your Food   to counter-act the movement speed de-buff of Judith's Tombstone. Killing a Survivor with Evil Within III requires walking up very close to a Survivor and performing a successful Quick Attack (a Lunge Attack will put the Survivor into the Dying State   instead), which will trigger the Memento Mori   animation. Killing a Survivor does not count as an offensive action and thus does not deplete Tokens from Play with Your Food.

The Man Behind the Bush With The Shape  , stalk Survivors for 300 / 100 Evil Within   Tier-ups.


Customisation

Players can customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Shape reaches Level 50 and prestiges.

The Shape's attire includes:

Default

Icon Name Body Rarity Description
  Boogeyman Mask   Common An expressionless, white latex Halloween mask.
  Overalls   Common Everyday workman overalls.
  Kitchen Knife   Common An oversized blade with devastatingly sharp edges.

Prestige

Icon Name Body Rarity Description Additional Notes
  Red On White Mask   Rare Inhale the stench of blood over the stink of latex. 3rd Prestige Reward
  Disgusting Overalls   Rare It's hard to keep the fabric clean at such close quarters. 2nd Prestige Reward
  Gore Blade   Rare The blood of victims seems to pulse within the blade itself. 1st Prestige Reward

 In-Game Store

 Outfits
Expand to view content
Icon Name Rarity Description Contents Collection Price
  Escaped Patient Very Rare Death has come to your little town. Boogeyman's Robes

First Cut

Haddonfield Nights
810
 Body
Expand to view content
Icon Name Rarity Description Outfit Collection Price
  Boogeyman's Robes Very Rare The uniform of patients' of Smith's Grove Sanitarium, this one has been torn during a successful escape. Escaped Patient Haddonfield Nights
500
 Weapons
Expand to view content
Icon Name Rarity Description Outfit Collection Price
  First Cut Very Rare The knife used during the 1963 murder of Judith Myers by her six-year-old brother, Michael Myers. The blade is still stained with blood. Escaped Patient Haddonfield Nights
400
  Unbreakable Pipe Very Rare An old metal pipe that's as solid as the day it was made. With a strong arm it could cause significant blunt trauma. No Outfit No Collection
400
  Flathead Skullpiercer Very Rare Not a typical weapon, but with enough force it could gouge and eye socket or split through a skull. No Outfit No Collection
400


DLC

Main article: Downloadable Content

The Shape is currently part of 1 DLC package:

Available DLC


Change Log

Hotfix 1.2.1e

  • Nerf: removed the ability to stalk multiple Survivors at once to greatly progress Evil Within.

Patch 2.1.0

  • Buff: increased The Shape's Movement speed in Evil Within I from 4.14 m/s to 4.2 m/s.
  • Quality of Life: adjusted The Shape's Carrying speed to be 3.68 m/s across all Tiers (used to be slower in Evil Within I).

Patch 3.3.0

  • Evil Within I now applies the Undetectable   Status Effect.
    • The Shape's Terror Radius in Evil Within I is now reduced to 0 metres from formerly 6 metres.
    • Evil Within I no longer grants immunity from detection Perks, meaning that Premonition   and Spine Chill  , which previously would not detect him in Evil Within I, will now announce his approach.

Patch 4.1.2

  • Nerf: removed the ability to stalk on Evil Within III.


Trivia

  • The full name of Michael Myers is "Michael Audrey Myers".
  • The Shape was the first Killer to be introduced as a paid DLC.
    • The Shape was also the first licensed Character to be released, alongside Laurie Strode.
  • The Shape's in-game name is a reference to the original 1978 Movie: during the credits, the character is credited as "The Shape".
  • The music that plays when The Shape reaches Evil Within III is from the movie Halloween.
    • Originally, when The Shape was about to reach the next Evil Within Tier, the stalked Survivor would hear a remade version of The Hedge, which incidentally plays in the film whilst the protagonist Laurie Strode is being stalked.
    • Whenever The Shape changes Evil Within Tiers, a small tune following the Halloween main theme plays throughout the Trial Grounds.
    • The Shape's Terror Radius audio is a remake of the original Halloween track, The Hanger.
  • The Shape has a small animated trail behind his knife when he swings.
  • In Evil Within III, The Shape's knife is in the way of the Red Stain and occasionally reflects its red light.
  • The Shape's breathing is slightly different to how it is heard in the original film.
  • The Shape's Memento Mori is possibly a reference to how he kills people in the original film, as he often grabs people by the neck and either stabs them or simply suffocates them.
  • The Shape, in terms of appearance, is the cleanliest of the Killers, apart from a small blood stain on his left shoulder and one on his knife.
  • The Shape was the second Killer to wear a face mask.
  • The Shape is the only Killer to date to have Add-ons that grant him the ability to kill Survivors.
  • The Shape is one of the most human-looking Killers in the game, as he doesn't have any unnatural alterations to his appearance like most of the other Killers.
  • The Shape was the first Killer to have a Power gauge.


Gallery

For more go to the Shape's Gallery


THE SURVIVORS  
BASE GAME CHAPTERS I-III
+ PARAGRAPH I
CHAPTERS IV-VII CHAPTERS VIII-XI PARAGRAPH III
+ CHAPTERS XIII-XIV
  Dwight Fairfield   Nea Karlsson   Feng Min   Kate Denson   Ash Williams
  Meg Thomas   Laurie Strode   David King   Adam Francis   Nancy Wheeler
  Claudette Morel   Ace Visconti   Quentin Smith   Jeff Johansen   Steve Harrington
  Jake Park   Bill Overbeck   David Tapp   Jane Romero   Yui Kimura
CHAPTERS XV-XVII CHAPTER XVIII
  Zarina Kassir   Élodie Rakoto
  Cheryl Mason
  Felix Richter
THE KILLERS  
BASE GAME CHAPTERS I-III CHAPTERS IV+V
+ PARAGRAPH I
CHAPTERS VI-VIII CHAPTERS IX-XI
  The Trapper   - Evan MacMillan   The Nurse   - Sally Smithson   The Doctor   - Herman Carter   The Nightmare   - Freddy Krueger   The Spirit   - Rin Yamaoka
  The Wraith   - Philip Ojomo   The Shape   - Michael Myers   The Huntress   - Anna   The Pig   - Amanda Young   The Legion   - Frank, Julie, Susie, Joey
  The Hillbilly   - Max Thompson Jr.   The Hag   - Lisa Sherwood   The Cannibal   - Bubba Sawyer   The Clown   - Jeffrey Hawk   The Plague   - Adiris
CHAPTERS XII-XIV CHAPTERS XV-XVII CHAPTER XVIII
  The Ghost Face   - Danny Johnson   The Deathslinger   - Caleb Quinn   The Twins   - Victor & Charlotte Deshayes
  The Demogorgon   - Demogorgon   The Executioner   - Pyramid Head
  The Oni   - Kazan Yamaoka   The Blight   - Talbot Grimes
LORE CHARACTERS
Benedict Baker The Entity   The Observer   Vigo and many more...
UNUSED CHARACTERS
The Smasher The Teacher