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Quotes left.png Something, or rather someone, is here now. I've never seen this... Shape before. A man hiding behind a mask. He comes with a determination. But more worrying, he comes with an apparent grasp of the hunt. He does not strike me as someone who even went unwillingly to this place. Is there more to this being than I can fathom? Quotes right.png
~ Unknown (Potentially Benedict Baker)
Quotes left.png I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or death, of good or evil, right or wrong. I met this six-year-old child, with this blank, pale, emotionless face, and the blackest eyes... the devil's eyes. I spent eight years trying to reach him, and then another seven trying to keep him locked up because I realised that what was living behind that boy's eyes was purely and simply... evil. Quotes right.png
~ Dr. Sam Loomis
The Shape
K05 charSelect portrait.png
Name
Michael Myers
Game Alias(es)
"Boogeyman" / "Stalker"
Gender
Male
Nationality/Ethnicity
American
Haddonfield
Evil Within
Power Attack Type
Basic Attack
Kitchen Knife
105 % | 4.2 m/s
(Evil Within I)
Alternate
Movement speed
115 % | 4.6 m/s
(Evil Within II & III)
6/16/32 metres
(Evil Within I/II/III)* (Despite the code still defining The Shape's Evil Within I Terror Radius at 6 metres, it is effectively 0 metres due to Evil Within I automatically granting an indefinite Undetectable Status Effect.)
Height IconHelp height.png
Tall
DLC
CHAPTER II: The HALLOWEEN® Chapter
Voice Actor
Frédéric Poirier (Senior Sound Designer)
Breathing
Menu Music
Terror Radius Music

Michael Myers or "The Shape" is one of 25 Killers IconHelpLoading killer.png currently featured in Dead by Daylight IconHelp DBDlogo.png.

He was introduced as the Killer of CHAPTER II: The HALLOWEEN® Chapter, a Chapter DLC released on 25 October 2016.

He originates from the 1978 Horror Movie franchise with the same name, Halloween.


Overview

The Shape is a haunting Killer, intent on monitoring Survivors from a distance to feed his Power. The more he stalks, the stronger and faster he becomes.

His personal Perks, Save the Best for Last IconPerks saveTheBestForLast.png, Play with Your Food IconPerks playWithYourFood.png, and Dying Light IconPerks dyingLight.png, select one Survivor to become his Obsession and will trigger deadly effects based on the Obsession Status.

His Perks are focused around Obsessions, just like Michael Myers is obsessed with killing, the Killer picks a Survivor, and tags them as his Obsession.

Difficulty rating: Hard
(based on the amount of time and effort that is required to properly learn to play him and use his Power effectively)


Lore

CK SH charPreview.png

Some humans are simply bad seeds. Seeds infused with a distilled and pure form of evil.

Michael Myers is one of those seeds. He had no issues with causing the pain of others. Instead, it was exactly what he sought. But even life can be tough on those with minds filled with terror. The difference is just how one goes about to solve those problems. For Michael, he had to kill to find some inner peace. As he took his sister’s life, the police found a silent boy dressed as a clown at the scene.

When one stumbles upon a growing fire, one does not pour gasoline on it. But this was an action taken by officials that had no idea how it would shape this demon in the boy's body. Sending Michael to a mental institution was a feeble attempt to save the child. Unsuccessful therapy and nightly screams just made him even more introverted and deranged.

People hoped that Michael Myers would end up a parenthesis, soon to be forgotten and buried, a failure that soon were to rot away. But then...he escaped.


The Shape's Perks

These are Perks which start off only appearing in The Shape's Bloodweb IconHelp bloodweb.png. After achieving Level 30, Teachable versions of these Perks can be found:

  • Save the Best for Last - Level 30
  • Play with Your Food - Level 35
  • Dying Light - Level 40

Once obtained, other Killers will be able to find The Shape's Perks in their respective Bloodwebs from that point onwards.

Save the Best for Last Save the Best for Last
You become '''''obsessed''''' with one Survivor.<br>Each time you hit a Survivor other than your '''''Obsession''''' with a ''Basic Attack'', ''Save the Best for Last'' gains '''<span class="luaClr clr clr2" style="color: #e8c252;">1 Token</span>''', up to a maximum of '''<span class="luaClr clr clr6" style="color: #ff8800;">8 Tokens</span>''':

* Gain a stack-able '''<span class="luaClr clr clr8" style="color: #d41c1c;">5 %</span>''' Cool-down reduction on successful attacks per Token, up to a maximum of '''<span class="luaClr clr clr4" style="color: #ac3ee3;">40 %</span>'''. <p>Each time you hit your '''''Obsession''''' with a ''Basic Attack'', ''Save the Best for Last'' loses '''<span class="luaClr clr clr2" style="color: #e8c252;">4</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">3</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">2</span> Tokens'''. * ''When the '''''Obsession''''' is sacrificed or killed, you can neither gain nor lose any more Tokens.''

<p>''You can only be '''obsessed''' with one Survivor at a time.''<br>''<span class="luaClr clr clr9" style="color: #e7cda2;">"Death has come to your little town, Sheriff." — Dr Sam Loomis</span>''
You become obsessed with one Survivor.
Each time you hit a Survivor other than your Obsession IconHelp obsession.png with a Basic Attack, Save the Best for Last gains 1 Token, up to a maximum of 8 Tokens:
  • Gain a stack-able 5 % Cool-down reduction on successful attacks per Token, up to a maximum of 40 %.

Each time you hit your Obsession with a Basic Attack, Save the Best for Last loses 4/3/2 Tokens.

  • When the Obsession is sacrificed or killed, you can neither gain nor lose any more Tokens.

You can only be obsessed with one Survivor at a time.
"Death has come to your little town, Sheriff." — Dr Sam Loomis

Play with Your Food Play with Your Food
You become '''''obsessed''''' with one Survivor.<br>Each time you chase your '''''Obsession''''' and let them escape, ''Play with Your Food'' recieves '''<span class="luaClr clr clr2" style="color: #e8c252;">1 Token</span>''', up to a maximum of '''<span class="luaClr clr clr6" style="color: #ff8800;">3 Tokens</span>''':

* Each Token applies a stack-able '''<span class="luaClr clr clr2" style="color: #e8c252;">3</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">4</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">5</span> &#37;''' '''''Haste''''' '''Status Effect''', up to a maximum of '''<span class="luaClr clr clr2" style="color: #e8c252;">9</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">12</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">15</span> &#37;'''. * Performing ''Basic Attacks'', or ''Special Attacks'' that can damage Survivors, consumes '''<span class="luaClr clr clr8" style="color: #d41c1c;">1 Token</span>'''.

<p>''Play with Your Food'' has a cool-down of '''<span class="luaClr clr clr4" style="color: #ac3ee3;">10 seconds</span>''' on Token-accumulation.<br>''You can only be '''obsessed''' with one Survivor at a time.''<br>''<span class="luaClr clr clr9" style="color: #e7cda2;">"You've fooled them, haven't you Michael? But not me." — Dr Sam Loomis</span>''
You become obsessed with one Survivor.
Each time you chase your Obsession IconHelp obsession.png and let them escape, Play with Your Food recieves 1 Token, up to a maximum of 3 Tokens:
  • Each Token applies a stack-able 3/4/5 % Haste IconStatusEffects haste.png Status Effect, up to a maximum of 9/12/15 %.
  • Performing Basic Attacks, or Special Attacks that can damage Survivors, consumes 1 Token.

Play with Your Food has a cool-down of 10 seconds on Token-accumulation.
You can only be obsessed with one Survivor at a time.
"You've fooled them, haven't you Michael? But not me." — Dr Sam Loomis

Dying Light Dying Light
You become '''''obsessed''''' with one Survivor.<br>Each time you hook a Survivor other than your '''''Obsession''''', you gain '''<span class="luaClr clr clr2" style="color: #e8c252;">1 Token</span>''':

* For as long as the '''''Obsession''''' is alive, all other Survivors suffer from a stack-able '''<span class="luaClr clr clr2" style="color: #e8c252;">2</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">2.5</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">3</span> &#37;''' penalty to Repairing, Healing, and Sabotaging speeds per Token, up to a maximum of '''<span class="luaClr clr clr2" style="color: #e8c252;">22</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">27.5</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">33</span> &#37;''' or '''<span class="luaClr clr clr6" style="color: #ff8800;">11 Tokens</span>'''. * The '''''Obsession''''' is unaffected by this penalty and instead granted a permanent '''<span class="luaClr clr clr8" style="color: #d41c1c;">33 %</span>''' Action Speed bonus to Unhooking and Healing other Survivors.

<p>''You can only be '''obsessed''' with one Survivor at a time.''<br>''<span class="luaClr clr clr9" style="color: #e7cda2;">"This isn't a man..." — Dr Sam Loomis</span>''
You become obsessed with one Survivor.
Each time you hook a Survivor other than your Obsession IconHelp obsession.png, you gain 1 Token:
  • For as long as the Obsession is alive, all other Survivors suffer from a stack-able 2/2.5/3 % penalty to Repairing, Healing, and Sabotaging speeds per Token, up to a maximum of 22/27.5/33 % or 11 Tokens.
  • The Obsession is unaffected by this penalty and instead granted a permanent 33 % Action Speed bonus to Unhooking and Healing other Survivors.

You can only be obsessed with one Survivor at a time.
"This isn't a man..." — Dr Sam Loomis

Load-out

Weapon: Kitchen Knife

MM Knife01.png

The Kitchen Knife is The Shape's primary weapon: an oversized blade with devastatingly sharp edges.

Power: Evil Within

Quotes left.png The darkness inside feeds his determination to take the life of his prey. Quotes right.png


EVIL WITHIN:
Activating Evil Within allows The Shape to see his prey clearly and build up more evil power by stalking them:


Evil Within I:

FulliconPowers stalker1.png
  • The Shape is granted the Undetectable IconStatusEffects undetectable.png Status Effect.
  • The Shape has a reduced Movement speed of 4.2 m/s.
  • The Shape has a reduced Lunge Attack open time of 0.2 seconds, decreasing his range.
  • The Shape has a normal Vaulting time of 1.7 seconds.


Evil Within II:

FulliconPowers stalker2.png
  • The Shape has a reduced Terror Radius IconHelp terrorRadius.png of 16 metres.
  • The Shape has a normal Movement speed of 4.6 m/s.
  • The Shape has a normal Lunge Attack open time of 0.5 seconds.
  • The Shape has a reduced Vaulting time of 1.48 seconds.


Evil Within III:

FulliconPowers stalker3.png
  • All Survivors suffer from the Exposed IconStatusEffects exposed.png Status Effect for 60 seconds, after which The Shape automatically regresses to Evil Within II.
  • The Shape has a normal Terror Radius of 32 metres.
  • The Shape has a normal Movement speed of 4.6 m/s.
  • The Shape has an increases Lunge Attack open time of 0.6 seconds, increasing his range.
  • The Shape has a further reduced Vaulting time of 1.275 seconds.


SPECIAL ABILITY: Stalk
Press and hold the Power button to stalk all visible Survivors.
Stalking Survivors builds up your progress through Evil Within Tiers.


"I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or death, of good or evil, right or wrong.
I met this six-year-old child, with this blank, pale, emotionless face, and the blackest eyes... the devil's eyes.
I spent eight years trying to reach him, and then another seven trying to keep him locked up, because I realised that what was living behind that boy's eyes was purely and simply... evil." — Dr Sam Loomis

Power Trivia

Evil Within:

  • Once The Shape tiers-up past Evil Within I, he is unable tier-down back to Evil Within I.
  • The Shape's Terror Radius IconHelp terrorRadius.png in Evil Within I is still defined in code as 6 metres, hence why his Character Info still lists a Terror-Radius range of 6/16/32 metres.
    However, since he is granted a permanent Undetectable IconStatusEffects undetectable.png Status Effect, he effectively has a Terror Radius of 0 metres in that Tier.
    Both claims (6 metres vs. 0 metres) are technically correct, given the proper context.


Lunge Attack:

  • Evil Within I
    • Attack open time: 0.2 seconds
  • Evil Within II
    • Attack open time: 0.5 seconds (Killer default)
  • Evil Within III
    • Attack open time: 0.6 seconds


Stalk Points / Evil:

  • Stalk Points per Evil Within Tier: 5 Stalk points
    • Stalk Points are obtained by stalking Survivors who are in The Shape's Field of View, draining them of their "Evil".
    • Despite all Survivors being highlighted when stalking, Evil is only drained from the one closest to The Shape at a time.
      He cannot stalk multiple Survivors at once anymore (see Change Log).
  • Stalk-Point Reservoir per Trial: 40.4 Stalk points
    • This reservoir is evenly distributed across all Survivors loading into a Trial (relevant for Custom Games).
      In a regular Trial, this results in each Survivor having 10.1 Stalk Points The Shape can obtain from them.


Stalking:

  • Stalk range: 2.5 metres to 39.85 metres.
    • Outside of this range, no Evil will be drained from Survivors.
  • Stalk rate: 0.8333 Stalk Points per second
    • The Stalk rate is affected by a distance penalty, reducing its efficiency the farther away a Survivor is from The Shape, ranging from 100 % at closest range to just 10 % at farthest range.
    • The Stalk-efficiency-to-distance ratio appears to be linear, meaning that at a distance of 50 % (~21 metres), the Stalk efficiency will be 50 % as well.
  • Stalk time: 6 seconds per Tier
    • The Stalk time is coupled to the Stalk rate, ranging from 6 seconds @ 100 % efficiency to 60 seconds @ 10 % efficiency.
    • Unlike the Stalk-efficiency-to-distance ratio, the Stalk time increases exponentially with distance.
      A graph detailing this can be found in the Gallery section.


Outline Colours:

  • The amount of Stalk Points or Evil a Survivor has left is indicated to The Shape via the colour of their outline when being stalked.
    • The colour ranges from white (10.1 points) to red (0 points).

Power Audio

Tier-up to Evil Within II Tier-up to Evil Within III
Tier-down from Evil Within III Tier-up Imminent warning (no longer used*)

* This audio cue used to warn Survivors actively being stalked by The Shape that his next Tier-up was imminent (Power gauge at ~85 %).
It was disabled after a couple of Patches as the Developers considered it too much information for the Survivors.

Stances

Observant Players may notice that The Shape changes his stance when progressing through his Evil Within Tiers or when he has specific Add-ons equipped.
However, contrary to the popular belief, these stance-changes are not tied to those, but rather directly to The Shape's momentary Movement speed, which happens to often correlate with his Tiers and Add-ons.

This behaviour allows Players using a controller to fake a different stance or even the use of specific Add-ons by purposefully walking slower than his maximum speed.

The Shape has 2 distinct Stances:

Slow Stance Fast Stance
  • Left Hand is open
  • Knife tip points outwards and swings freely
  • Stiff, deliberate movement
  • Left Hand is closed in a fist
  • Knife tip points straight ahead
  • Freer movement

Add-ons for Evil Within

Add-ons support Mouse-over functionality (desktop version only): hovering over the modifier words with your cursor will reveal the values behind them.
On mobile browsers, the values are displayed in small text after the modifier words. Desktop users experiencing issues with the mouse-over may temporarily switch to mobile view at the bottom of an Article page.
Icon Name Description
Tacky Earrings}}
Tacky Earrings A very cheap piece of jewellery made from plastic. Painted to resemble precious material.
  • Increases the Movement speed of The Shape while Stalking by +10 %.
Memorial Flower}}
Memorial Flower A partially faded and dried pink larkspur picked up from a gravestone.
  • Increases the Stalk rate by +11 %.
Boyfriend's Memo}}
Boyfriend's Memo A "romantic", if slightly sleazy, note left around to draw the attention of a female lover.
  • Increases the range of The Shape's Lunge Attack by +50 % (open time: +0.1 seconds) while in Evil Within I.

"The note is signed: D."

Blond Hair}}
Blond Hair A single slightly wavy blond hair.
  • Increases the duration of Evil Within III by +10 seconds.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +50 % (+2.5 Stalk points).
Reflective Fragment}}
Reflective Fragment A tiny piece of a highly reflective material most probably from a broken mirror.
  • The Auras IconHelp auras.png of Survivors, who have been stalked for at least 1 second while in Evil Within II, are revealed for 2 seconds.
Jewellery}}
Jewellery A large necklace made of beads an inexpensive metals.
One of Judith's favourites.
  • Increases the Movement speed of The Shape while Stalking by +20 %.
Hair Brush}}
Hair Brush A nylon bristle brush used to add body and softness to hair.
  • Increases the duration of Evil Within III by +20 seconds.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +50 % (+2.5 Stalk points).
Glass Fragment}}
Glass Fragment A tiny piece of tinted glass, probably from a broken object.
It is impossible to determine its origin.
  • The Auras IconHelp auras.png of Survivors, who have been stalked for at least 1 second while in Evil Within I, are revealed for 3 seconds.
Dead Rabbit}}
Dead Rabbit A grey rabbit which has been opened from neck to tail.
  • Reduces The Shape's Terror Radius IconHelp terrorRadius.png by -25 % while in Evil Within II.
  • Increases The Shape's Terror Radius by +25 % while in Evil Within III.
Mirror Shard}}
Mirror Shard A large and sharp piece of a broken mirror.
  • The Auras IconHelp auras.png of Survivors, who have been stalked for at least 1 second while in Evil Within II, are revealed for 5 seconds.
Judith's Journal}}
Judith's Journal A journal identified as owned by Judith M. Myers.
Most of the pages are defaced with frightening and disturbing drawings.
  • Increases the Stalk rate on the Obsession IconHelp obsession.png by +40 %.
Jewellery Box}}
Jewellery Box A barren wooden box in which vanity items were once stored.
  • Increases the Movement speed of The Shape while Stalking by +30 %.
J. Myers Memorial}}
J. Myers Memorial A glossy page ripped from the 1965 Haddonfield High School yearbook, one dedicated to the memory of Judith Myers.
  • Increases the Stalk rate by +25 %.
Hair Bow}}
Hair Bow A blue tartan ribbon used to tie hair.
  • Increases the duration of Evil Within III by +30 seconds.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +50 % (+2.5 Stalk points).
Vanity Mirror}}
Vanity Mirror A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.
  • The Auras IconHelp auras.png of all Survivors within 16 metres of The Shape are revealed while Stalking in Evil Within II.
  • Grants 100 % bonus Bloodpoints for Hit Score Events in the Brutality DailyRitualIcon brutality.png Category.
  • Grants 150 % bonus Bloodpoints for Hit Score Events in the Deviousness DailyRitualIcon deviousness.png Category.
  • The Shape is unable to progress past Evil Within II.
Tombstone Piece}}
Tombstone Piece A fist-sized granite piece taken from a broken tombstone.
  • Grants the ability to kill healthy or injured Survivors while in Evil Within III.
  • Killing a Survivor drains the power of Evil Within III, resetting it to Evil Within II.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +150 % (+7.5 Stalk points).
Scratched Mirror}}
Scratched Mirror A standing portable vanity mirror which has been violently scratched with a sharp metallic object.
  • The Auras IconHelp auras.png of all Survivors within 32 metres of The Shape are revealed while Stalking in Evil Within I.
  • Grants 100 % bonus Bloodpoints for Hit Score Events in the Brutality DailyRitualIcon brutality.png Category.
  • Grants 200 % bonus Bloodpoints for Hit Score Events in the Deviousness DailyRitualIcon deviousness.png Category.
  • The Shape is unable to progress past Evil Within I.
Lock of Hair}}
Lock of Hair A cut lock of blond hair bunched with a black elastic.
  • Increases the duration of Evil Within III by +40 seconds.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +100 % (+5 Stalk points).
Judith's Tombstone}}
Judith's Tombstone A large and heavy granite tombstone stolen from Mt. Sinclair cemetery, belonging to Judith Myers.
  • Grants the ability to kill healthy or injured Survivors while in Evil Within III.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +200 % (+10 Stalk points).
  • Reduces the Movement speed of The Shape by -9 % while in Evil Within III.

"Here lies our beloved daughter."

Fragrant Tuft of Hair}}
Fragrant Tuft of Hair A tuft of blond hair which was forcefully torn off someone's scalp.
Releases hints of feminine floral fragrance.
  • Grants unlimited duration to Evil Within III.
  • Increases the amount of Evil required to reach Evil Within III for the first time by +200 % (+10 Stalk points).


Achievements

Main article: Achievements

There are currently 3 Achievements related to The Shape.

Icon Name Description
Adept Shape}}
Adept Shape Achieve a Merciless Victory with The Shape IconHelpLoading shape.png using only his Unique Perks: Save the Best for Last IconPerks saveTheBestForLast.png, Play with Your Food IconPerks playWithYourFood.png & Dying Light IconPerks dyingLight.png.
Evil Incarnate}}
Evil Incarnate With The Shape IconHelpLoading shape.png, kill all Survivors with Evil Within III IconPowers stalker3.png in a single Trial.

Requires the Judith's Tombstone FulliconAddon judithsTombstone.png Add-on IconHelp addons.png in order to be obtained and is best combined with Fragrant Tuft of Hair FulliconAddon fragrantTuftOfHair.png and Play with Your Food IconPerks playWithYourFood.png to counter-act the movement speed de-buff of Judith's Tombstone. Killing a Survivor with Evil Within III requires walking up very close to a Survivor and performing a successful Quick Attack (a Lunge Attack will put the Survivor into the Dying State IconHelp dying.png instead), which will trigger the Memento Mori IconHelp mementoMori.png animation. Killing a Survivor does not count as an offensive action and thus does not deplete Tokens from Play with Your Food.

The Man Behind the Bush}}
The Man Behind the Bush With The Shape IconHelpLoading shape.png, stalk Survivors for 300 / 100 Evil Within IconPowers stalker1.png Tier-ups.


Customisation

Players can customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Shape reaches Level 50 and prestiges.

The Shape's attire includes:

Base Cosmetics

Default

Icon Name Body Rarity Description
MM Head01.png Boogeyman Mask CategoryIcon head.png Common An expressionless, white latex Halloween mask.
MM Body01.png Overalls CategoryIcon body.png Common Everyday workman overalls.
MM Knife01.png Kitchen Knife CategoryIcon weapons.png Common An oversized blade with devastatingly sharp edges.

Prestige

Icon Name Body Rarity Description Additional Notes
MM Head01 P01.png Red On White Mask CategoryIcon head.png Rare Inhale the stench of blood over the stink of latex. 3rd Prestige Reward
MM Body01 P01.png Disgusting Overalls CategoryIcon body.png Rare It's hard to keep the fabric clean at such close quarters. 2nd Prestige Reward
MM Knife01 P01.png Gore Blade CategoryIcon weapons.png Rare The blood of victims seems to pulse within the blade itself. 1st Prestige Reward

IconHelp store.pngIn-Game Store

CategoryIcon outfits.pngOutfits
Expand to view content
Icon Name Rarity Description Contents Collection Price
MM outfit 02.png Escaped Patient Very Rare Death has come to your little town. Boogeyman's Robes

First Cut

Haddonfield Nights
810
IconHelp auricCells.png
CategoryIcon body.pngBody
Expand to view content
Icon Name Rarity Description Outfit Collection Price
MM Body02.png Boogeyman's Robes Very Rare The uniform of patients' of Smith's Grove Sanitarium, this one has been torn during a successful escape. Escaped Patient Haddonfield Nights
500
IconHelp auricCells.png
CategoryIcon weapons.pngWeapons
Expand to view content
Icon Name Rarity Description Outfit Collection Price
MM W02 01.png First Cut Very Rare The knife used during the 1963 murder of Judith Myers by her six-year-old brother, Michael Myers. The blade is still stained with blood. Escaped Patient Haddonfield Nights
400
IconHelp auricCells.png
MM W02 02.png Unbreakable Pipe Very Rare An old metal pipe that's as solid as the day it was made. With a strong arm it could cause significant blunt trauma. No Outfit No Collection
400
IconHelp auricCells.png
MM W02 03.png Flathead Skullpiercer Very Rare Not a typical weapon, but with enough force it could gouge and eye socket or split through a skull. No Outfit No Collection
400
IconHelp auricCells.png


DLC

Main article: Downloadable Content

The Shape is currently part of 1 DLC:


Change Log

Hotfix 1.2.1e

  • Nerf: removed the ability to stalk multiple Survivors at once to greatly progress Evil Within.

Patch 2.1.0

  • Buff: increased The Shape's Movement speed in Evil Within I from 4.14 m/s to 4.2 m/s.
  • Quality of Life: adjusted The Shape's Carrying speed to be 3.68 m/s across all Tiers (used to be slower in Evil Within I).

Patch 2.3.0

  • Quality of Life: reduced the footstep audio.

Patch 3.3.1

  • Buff: updated The Shape's Power with the Undetectable Status Effect.
    • The Shape's Terror Radius in Evil Within I is now reduced to 0 metres from formerly 6 metres.
    • Evil Within I no longer grants immunity from detection Perks, meaning that Premonition IconPerks premonition.png and Spine Chill IconPerks spineChill.png, which previously would not detect him in Evil Within I, will now announce his approach.

Patch 4.1.2

  • Nerf: removed the ability to stalk on Evil Within III.


Trivia

  • The Shape was the first Killer to be introduced as a paid DLC and as a licensed Character.
  • The Shape's in-game name is a reference to the original 1978 movie: during the credits, his character is credited as "The Shape".
  • The Shape was the first, and for a long time only Killer, to feature a unique Terror Radius IconHelp terrorRadius.png and Chase Music.
    • The Terror Radius, as well as the Tier-up music, is a version of the original Halloween OST, specifically "The Hanger".
    • The Tier-up Warning sound cue (no longer in use) is a version of "The Hedge".
  • The Shape was the first Killer to feature a Power gauge.
  • The Shape was the second Killer to wear a face mask.
  • The Shape has a small animated trail behind his knife when he swings.
  • The Shape features standard boots in Dead by Daylight, whereas in the film, he can be seen wearing Green Vietnam Combat Jungle Boots.
  • The Shape shares his voice-actor with Felix Richter SurvivorFelix.png.

Mori Trivia

  • The Shape's Memento Mori is likely a reference to how he kills Bob Simms in the 1978 film Halloween.
    He grabs Bob with his left hand, lifts Bob up and then stabs him.
  • The Shape was the first Killer to have two Memento Mori animations.
    • Killing Survivors using his Tombstone Piece FulliconAddon tombstonePiece.png or Judith's Tombstone FulliconAddon judithsTombstone.png Add-ons, The Shape grabs them from behind, turns them around, and lifts them up before stabbing them.
    • Killing Survivors using Perks IconHelp perks.png or Offerings IconHelp offerings.png, The Shape lifts the downed Survivor by their neck up from the ground before stabbing them.


Gallery

For more go to the Shape's Gallery


THE SURVIVORS IconHelpLoading survivor.png
BASE GAME
+ CHAPTER I
S01 charSelect portrait.png Dwight Fairfield SurvivorDwight.png S02 charSelect portrait.png Meg Thomas SurvivorMeg.png S03 charSelect portrait.png Claudette Morel SurvivorClaudette.png S04 charSelect portrait.png Jake Park SurvivorJake.png S05 charSelect portrait.png Nea Karlsson SurvivorNea.png
CHAPTERS II - V S06 charSelect portrait.png Laurie Strode SurvivorLaurie.png S07 charSelect portrait.png Ace Visconti SurvivorAce.png S08 charSelect portrait.png Bill Overbeck SurvivorBill.png S09 charSelect portrait.png Feng Min SurvivorFengMin.png S10 charSelect portrait.png David King SurvivorDavidKing.png
CHAPTERS VI - X S11 charSelect portrait.png Quentin Smith SurvivorQuentin.png S12 charSelect portrait.png David Tapp SurvivorDavidTapp.png S13 charSelect portrait.png Kate Denson SurvivorKate.png S14 charSelect portrait.png Adam Francis SurvivorAdam.png S15 charSelect portrait.png Jeff Johansen SurvivorJeff.png
CHAPTERS XI - XIV S16 charSelect portrait.png Jane Romero SurvivorJane.png S17 charSelect portrait.png Ash Williams SurvivorAsh.png S18 charSelect portrait.png Nancy Wheeler SurvivorNancy.png S19 charSelect portrait.png Steve Harrington SurvivorSteve.png S20 charSelect portrait.png Yui Kimura SurvivorYui.png
CHAPTERS XV - XIX S21 charSelect portrait.png Zarina Kassir SurvivorZarina.png S22 charSelect portrait.png Cheryl Mason SurvivorCheryl.png S23 charSelect portrait.png Felix Richter SurvivorFelix.png S24 charSelect portrait.png Élodie Rakoto SurvivorElodie.png S25 charSelect portrait.png Yun-Jin Lee SurvivorYun-Jin.png
CHAPTERS XX - XXI S26 charSelect portrait.png Jill Valentine SurvivorJill.png S27 charSelect portrait.png Leon Scott Kennedy SurvivorLeon.png S28 charSelect portrait.png Mikaela Reid SurvivorMikaela.png
THE KILLERS IconHelpLoading killer.png
BASE GAME
+ CHAPTERS I - II
K01 charSelect portrait.png Evan MacMillan - The Trapper IconHelpLoading trapper.png K02 charSelect portrait.png Philip Ojomo - The Wraith IconHelpLoading wraith.png K03 charSelect portrait.png Max Thompson Jr. - The Hillbilly IconHelpLoading hillbilly.png K04 charSelect portrait.png Sally Smithson - The Nurse IconHelpLoading nurse.png K05 charSelect portrait.png Michael Myers - The Shape IconHelpLoading shape.png
CHAPTERS III - VI K06 charSelect portrait.png Lisa Sherwood - The Hag IconHelpLoading hag.png K07 charSelect portrait.png Herman Carter - The Doctor IconHelpLoading doctor.png K08 charSelect portrait.png Anna - The Huntress IconHelpLoading huntress.png K09 charSelect portrait.png Bubba Sawyer - The Cannibal IconHelpLoading cannibal.png K10 charSelect portrait.png Freddy Krueger - The Nightmare IconHelpLoading nightmare.png
CHAPTERS VII - XI K11 charSelect portrait.png Amanda Young - The Pig IconHelpLoading pig.png K12 charSelect portrait.png Jeffrey Hawk - The Clown IconHelpLoading clown.png K13 charSelect portrait.png Rin Yamaoka - The Spirit IconHelpLoading spirit.png K14 charSelect portrait.png Frank, Julie, Susie, Joey - The Legion IconHelpLoading legion.png K15 charSelect portrait.png Adiris - The Plague IconHelpLoading plague.png
CHAPTERS XII - XV K16 charSelect portrait.png Danny Johnson - The Ghost Face IconHelpLoading ghost.png K17 charSelect portrait.png The Demogorgon IconHelpLoading demogorgon.png K18 charSelect portrait.png Kazan Yamaoka - The Oni IconHelpLoading oni.png K19 charSelect portrait.png Caleb Quinn - The Deathslinger IconHelpLoading deathslinger.png K20 charSelect portrait.png Pyramid Head - The Executioner IconHelpLoading wales.png
CHAPTERS XVI - XXI K21 charSelect portrait.png Talbot Grimes - The Blight IconHelpLoading blight.png K22 charSelect portrait.png Victor & Charlotte Deshayes - The Twins IconHelpLoading twins.png K23 charSelect portrait.png Ji-Woon Hak - The Trickster IconHelpLoading trickster.png K24 charSelect portrait.png Nemesis T-Type - The Nemesis Nemesis T-Type}} K25 charSelect portrait.png Elliot Spencer - The Cenobite IconHelpLoading cenobite.png
LEGENDARY CHARACTERS
K25 outfit 02.png The Chatterer S27 Chris charSelect portrait.png Chris Redfield S26 Claire charSelect portrait.png Claire Redfield S22 outfit 008 charSelect portrait HUD.png Cybil Bennett QM Jonathan charSelect portrait.png Jonathan Byers S22 Lisa charSelect portrait.png Lisa Garland
DO outfit 012.png The Look-See BE outfit 012.png The Mordeo
ULTRA RARE CHARACTERS
K21 outfit 008.png The Ferryman TR outfit 012.png The Krampus SwedenKiller outfit 009.png The Minotaur
COSTUME CHARACTERS
S22 outfit 007.png Alessa Gillespie WI outfit 010.png The Birch
LORE CHARACTERS
Alex Benedict Baker The Entity IconHelp entity.png The Observer IconHelp archivesGeneral.png Vigo and many more...
UNUSED CHARACTERS
The Smasher The Teacher
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