Meg Thomas is a character from a horror video game called Dead by Daylight.
She is one of the original survivors.
Meg is one of those who is just simply filled with energy. Unfocused and uncontrollable energy that had to come out. As a kid, it came through rowdiness and rebellion. Someone had to focus Meg before something went terribly wrong. Fortunately, someone did. She started to run. Maybe from something undefined that fueled her energy. So to run equaled life. But to run now might attract those beings that crave the pain of others. But as she runs from something, instead of towards it, she understands something. She understands that speed is not of the essence. It’s reaching that finish line. Rather last but still breathing. She deludes whatever is out there as she glides through obstacles and fear, thus managing to stay alive.
Quick and Quiet
You do not make as much noise as others when quickly vaulting over obstacles or hiding in lockers. The vault and hide actions' noise detection range is reduced.
When starting to run, break into a sprint for a few seconds. A recuperation of is necessary before being able to use Sprint Burst again.
You instantly heal from injury or from dying (dying only at rank 3) and sprint faster than your normal running speed for a few seconds when an exit gate opens. Adrenaline does not apply if you are disabled at the moment it should take effect.
"They will never catch me!" - Meg
"See if you can catch up..." - Meg
"I've never missed a race, I always reach the finish line!" - Meg
- Meg also seems to resemble a character named Gibb Smith from the hit horror crossover Freddy vs Jason (2003). Later in the movie, at a farm party, Gibb is dressed in a hat with braids, along with a jacket and pants that look similar to Meg's other clothing. There is a logo on Gibb's shirt that looks very similar to the Sprint Burst Icon. She also hides in a locker and is soon found.