
Overview[]
Med-Kits are a Healing Item used to speed up Healing Actions on other Survivors, who are either injured or dying.
The rarer the Med-Kit, the faster its Altruistic Healing speed.
Med-Kits can also be used to self-heal when injured, but this applies a considerable speed de-buff and an Efficiency penalty to the Item, allowing for a maximum of just one full self-heal with any Med-Kit, making it a wasteful action on rarer Med-Kits and in general an action that should only be taken in dire situations.
Original Med-Kit[]
The original and only Med-Kit up to Patch 1.1.2:
First Aid Kit | This description is based on the changes announced for or featured in the upcoming Patch 6.7.0 A standard First Aid Kit with all the necessary equipment for treating common to more serious injuries. Can be used to heal other Survivors:
Unlocks the Self-Heal action:
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New Med-Kits[]
Patch 1.1.2 introduced 3 new Med-Kits to the Game:
Camping Aid Kit | This description is based on the changes announced for or featured in the upcoming Patch 6.7.0 A rudimentary First Aid Kit which can save lives in emergencies, even if it's lacking some of its supplies. Can be used to heal other Survivors:
Unlocks the Self-Heal action:
The Camping Aid Kit has a Capacity of 24 Charges. "Barely has enough material for a decent patch-up." | |
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Emergency Med-Kit | This description is based on the changes announced for or featured in the upcoming Patch 6.7.0 A sturdy and well organised Med-Kit equipped with top condition emergency supplies. Can be used to heal other Survivors:
Unlocks the Self-Heal action:
The Emergency Med-Kit has a Capacity of 24 Charges. "There is a cure for almost everything...but not for this." | |
Ranger Med-Kit | This description is based on the changes announced for or featured in the upcoming Patch 6.7.0 A large metal box containing medical supplies aimed at emergency rescues in hard to reach, often isolated locations. Can be used to heal other Survivors:
Unlocks the Self-Heal action:
The Ranger Med-Kit has a Capacity of 24 Charges. "A small engraved label can be found glued to the back panel: VK.ID-3994723." |
Halloween Med-Kit[]
Patch 1.7.3 introduced the All Hallows' Eve Lunchbox, a special Halloween-themed Med-Kit that is annually made available during Halloween Events.
It features a unique in-game model.
Features the same basic stats as the First Aid Kit.
All Hallows' Eve Lunchbox | This description is based on the changes announced for or featured in the upcoming Patch 6.7.0 THIS ITEM CAN NO LONGER BE OBTAINED FROM THE BLOODWEB (This Unlockable can no longer be obtained, but stockpiles may still be used in Trials.)
A plastic lunchbox with phosphorescent Halloween Stickers that has been packed with First-Aid equipment.
Can be used to heal other Survivors:
Unlocks the Self-Heal action:
The All Hallows' Eve Lunchbox has a Capacity of 24 Charges. The All Hallows' Eve Lunchbox is only available during Halloween Events. "Safety first! Make sure you can be seen when trick or treating." |
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Anniversary Med-Kits[]
Patch 4.0.0 introduced the Fourth Year Med-Kit, a special Med-Kit to celebrate the Game's Fourth Year Anniversary.
It uniquely emits confetti whenever a Healing action is completed.
For the Game's Fifth Year Anniversary, the Item's name was updated in Patch 5.0.0 to the more generic Anniversary Med-Kit.
For the Game's Sixth Year Anniversary, a new variation was introduced.
Both are identical in their effects, but feature unique in-game models.
Both feature the same basic stats as the First Aid Kit.
Anniversary Med-Kit | This description is based on the changes announced for or featured in the upcoming Patch 6.7.0 THIS ITEM CAN NO LONGER BE OBTAINED FROM THE BLOODWEB (This Unlockable can no longer be obtained, but stockpiles may still be used in Trials.)
A festive Med-Kit that explodes with confetti upon fully healing a Survivor. Surprise!
Can be used to heal other Survivors:
Unlocks the Self-Heal action:
The Anniversary Med-Kit has a Capacity of 24 Charges. The Anniversary Med-Kit was only available during the Fourth and Fifth Year Anniversary Events. "Happy Anniversary! Here's to many more!" — The Dead by Daylight Team | |
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Masquerade Med-Kit | This description is based on the changes announced for or featured in the upcoming Patch 6.7.0 THIS ITEM CAN NO LONGER BE OBTAINED FROM THE BLOODWEB (This Unlockable can no longer be obtained, but stockpiles may still be used in Trials.)
A festive Med-Kit with a shocking surprise, giving a whole new meaning to the term "Health Scare".
Can be used to heal other Survivors:
Unlocks the Self-Heal action:
The Masquerade Med-Kit has a Capacity of 24 Charges. The Masquerade Med-Kit is only available during Anniversary Events. "Happy Anniversary! To your health!" — The Dead by Daylight Team |
Add-ons[]
The following list features all available Add-ons for the Med-Kit:
Icon | Name | Description |
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Bandages | A pack of bandages usually found in First Aid Kits.
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Butterfly Tape | Medical quality tape used to close small wounds.
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Rubber Gloves | Disposable medical gloves to avoid cross-contamination.
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Medical Scissors | Scissors designed to easily cut through textiles.
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Needle & Thread | Not exactly a medical device. However, it can be used to quickly and painfully close up a wound.
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Self Adherent Wrap | A pack of bandages that stick to themselves without the need of clips for a faster patch-up that requires less readjustments.
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Sponge | A mundane sponge used to soak up extra blood, providing easier access to wounds.
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Gauze Roll | A sterile gauze used for a variety of wounds. Part of a total wound care system.
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Surgical Suture | A medical device used to close and hold body tissue. Even though it is very effective, the surgical suture is challenging to use.
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Abdominal Dressing | A highly absorbent pad that prevents bodily fluid leakage when applied to large abdominal wounds.
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Styptic Agent | A white powder with coagulant properties. Apply the agent to a wound to stop it from haemorrhaging.
Styptic Agent consumes the Med-Kit on use. | |
Anti-Haemorrhagic Syringe | An anti-haemorrhagic substance that stops the bleeding in a matter of seconds.
Anti-Haemorrhagic Syringe consumes the Med-Kit on use. | |
Gel Dressings | A pack of gel forming pads used to patch up heavily exuding wounds.
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Refined Serum | THIS ADD-ON IS NO LONGER AVAILABLE (This Unlockable can no longer be obtained and stockpiles can no longer be used. If it is an Event Unlockable, it may return with its associated Event.) STOCKPILES MAY STILL BE USED IN TRIALS A refined version of the Putrid Serum that is mostly safe for human consumption.
The Refined Serum is only available during Halloween Events. |
Calculations[]
- All Med-Kits have 24 Charges by default; one Health State requires 16 Charges.
Personal Healing[]
- Personal Healing is afflicted by a Healing Speed and Item Efficiency penalty of -33.333 % each.
- This reduces the Personal Healing Speed of all Med-Kits to 66.666 % or 0.666 c/s.
- This increases the Item Consumption rate to -1.333 c/s or 133.333 %, meaning for each 1 Charge put into the Health State, the Med-Kit loses 1.333 Charges from its Capacity, allowing to self-heal for just 1 Health State.
Med-Kit | Penalty Percentage | Healing Speed: Base Value |
Healing Speed: Penalty Speed |
Healing Speed: Resulting Speed |
Resulting Healing Time |
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All Med-Kits![]() ![]() ![]() |
-33 % | 1 c/s | -0.33 c/s | 0.67 c/s | ~24 seconds |
Altruistic Healing[]
- Altruistic Healing has an increased Healing speed by +35 to +50 %, depending on the Med-Kit.
- Altruistic Healing has a default Consumption rate of 100 % or -1 c/s across all Med-Kits.
This allows to heal the equivalent of 1.5 Health States.
Med-Kit | Bonus Percentage | Healing Speed: Base Value |
Healing Speed: Bonus Speed |
Healing Speed: Resulting Speed |
Resulting Healing Time |
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No Med-Kit | - | 1 c/s | - | 1 c/s | 16 seconds |
Camping Aid Kit![]() ![]() ![]() |
+35 % | +0.35 c/s | 1.35 c/s | ~11.852 seconds | |
First Aid Kit![]() ![]() ![]() |
+40 % | +0.4 c/s | 1.4 c/s | ~11.429 seconds | |
All Hallows' Eve Lunchbox![]() ![]() ![]() | |||||
Anniversary Med-Kit![]() ![]() ![]() | |||||
Masquerade Med-Kit![]() ![]() ![]() | |||||
Emergency Med-Kit![]() ![]() ![]() |
+45 % | +0.45 c/s | 1.45 c/s | ~11.034 seconds | |
Ranger Med-Kit![]() ![]() ![]() |
+50 % | +0.5 c/s | 1.5 c/s | ~10.666 seconds |
Change Log[]
Patch 1.8.0[]
- Change: reduced the Skill Check Odds from 15 % to 12.5 %.
Patch 2.3.0[]
- Change: adjusted the Charges of all Med-Kits to be multiples of 8 (half a Health State).
- This was done to account for the change that increased Health States from 12 Charges to 16 Charges.
Patch 3.3.0[]
- Buff: increased the Altruistic Healing speeds of all Med-Kits.
Patch 4.2.0[]
- Change: updated the model of the Med-Kit Survivors equip as part of the graphical update The Realm Beyond - Part One.
Patch 6.7.0[]
- Rework: reworked all Med-Kits to tone down their use as self-healing tools and boost their altruistic uses instead:
- Buff: increased the Altruistic Healing speeds of all Med-Kits.
- Change: adjusted all Med-Kits to have exactly 24 Charges.
- Nerf: all Med-Kits now apply a -33 % penalty to Healing speed and efficiency while using them for Personal Heals.
Gallery[]
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Felix displaying the new Med-Kit model.
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ditto
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Felix displaying the unique model of the All Hallows' Eve Lunchbox Med-Kit.
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Zarina displaying the unique model of the Anniversary Med-Kit (4th and 5th Anniversary).
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Ace displaying the unique model of the Masquerade Med-Kit (6th and 7th Anniversary).