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IconHUD prestigeI.png
IconHUD prestigeII.png
IconHUD prestigeIII.png

Levels & Prestige refer to Character progression in Dead by Daylight IconHelp DBDlogo.png.


Overview

Each Survivor and Killer has their own Character progression, represented by their Level and Prestige.

Levels are represented with a number ranging from 1 to 50.
Prestige is represented with a skull-icon overlaid -on the Roman numerals I, II, or III.

Both elements are displayed on the Character portrait, as well as at the top right of the screen when the Character is selected.


Levels

Levels are directly tied to the Bloodweb IconHelp bloodweb.png Mechanic, with each completed Bloodweb increasing a Character's Level, until the maximum of Level 50 is reached, at which point each subsequently completed Bloodweb has no effect on the Character's Level anymore.
Some Levels come with special rewards and unlocks:

Level Rewards

Level Reward
5
Unlocks the 2nd Perk Slot.
10
Unlocks the 3rd Perk Slot.

The Entity IconHelp entity.png starts appearing in larger Bloodwebs IconHelp bloodweb.png.

15
Unlocks the 4th Perk Slot.
30
Spawns the 1st Teachable Perk.
35
Spawns the 2nd Teachable Perk.
40
Spawns the 3rd Teachable Perk.
50
Maximum achievable Level.
Option to either prestige or continuously renew this Bloodweb.

Perk Spawns

Each Bloodweb starts off spawning a single Perk IconHelp perks.png.
Progressing a Character's Level will eventually increase that amount up to 4 Perks, from which the Player can buy up to 2 Perks:

Level Spawned Perks Purchasable Perks Entity Activity Start
1 - 9
1 Perk 1 Perk None
10
2 Perks 1 Perk After purchasing 5 Nodes or immediately after the first Perk was purchased; will consume 1 Perk.
11 - 14
1 Perk 1 Perk After purchasing 5 Nodes; will not consume any Perk.
15
2 Perks 1 Perk After purchasing 5 Nodes or immediately after the first Perk was purchased; will consume 1 Perk.
16 - 19
1 Perk 1 Perk After purchasing 5 Nodes; will not consume any Perk.
20
2 Perks 1 Perk After purchasing 5 Nodes or immediately after the first Perk was purchased; will consume 1 Perk.
21 - 24
1 Perk 1 Perk After purchasing 5 Nodes; will not consume any Perk.
25 - 39
2 Perks 1 Perk After purchasing 5 Nodes or immediately after the first Perk was purchased; will consume 1 Perk.
40 - 49
3 Perks 2 Perks After purchasing 5 Nodes or immediately after the first Perk was purchased; will consume 1 Perk.
50
4 Perks 2 Perks After purchasing 5 Nodes or immediately after the first Perk was purchased; will consume 2 Perks.


Prestige

Prestige is an option to reset a Character's Level back to Level 1 in exchange for slightly increased chances of the Bloodweb spawning rarer Nodes, as well as a blood-stained version of the Character's default Outfit.
This process can be repeated up to 3 times.


Prestige Rewards

The specific effects prestiging has on a Character's progression are as follows:

  • Resets Levels to Level 1.
  • Unlocks one of three blood-stained versions of a Character's default Outfit.
  • Consumes all Unlockables, resetting the Character's inventory and Load-out.
  • Relocks the 2nd, 3rd, and 4th Perk Slots

It should be noted that if one has already unlocked that Character's Teachable Perks IconHelp teachables.png, they will remain unlocked and unaffected by Prestige.

Node Rarities

In addition to the aforementioned perks, Prestige also slightly increases the odds of spawning Nodes of higher Rarities in the Bloodweb.

These percentages are most likely added as a multiplier to the base chance of those Rarities spawning in the Bloodweb, which results in the increased chance of rarer Unlockables spawning in the Bloodweb to appear minor or even negligible:

Node Rarities Prestige I Prestige II Prestige III
Common - - -
Uncommon - - -
Rare +10 % +20 % +30 %
Very Rare - +10 % +20 %
Ultra Rare - - +10 %


Legacy Prestige

Main article: Legacy Prestige

Legacy Prestige was a special one-time Reward for prestiging one's Characters with the original immensely grindy Bloodweb from before Patch 1.3.0.


Trivia

  • Prior to Patch 1.1.0, Players would keep all 4 Perk Slots unlocked after prestiging.
  • Prior to Patch 2.0.0, Perk Slots 2, 3, and 4 would be unlocked at Levels 15, 20 & 25 and the Tier I versions of a Character's Unique Perks would spawn at Levels 5, 10 & 15.


LEVELLING, RANKING & HUD
Icon Grades.png Grades Icon Level.png Levels & Prestige IconHUD prestigeIII.png Icon Ranks.png Ranks IconHelp statusHUD.png Status HUD
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