Dead by Daylight Wiki
(Halloween Spotlight Trailer did have one (check to validate). Mentioned Breakable Wall in Dead Dawg Saloon. Basically used negation of previous list of iterations, it was confusioning about Grave of Glenvale and it is much shorter)
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[[File:IconHelp killerShack.png|right|128px]]
The '''{{PAGENAME}}''' is a Landmark that appears on most [[Maps (Realms)|Maps]] in ''{{IconLink|Dead by Daylight}}''.
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The '''Killer Shack''' is a Landmark that appears on most [[Maps (Realms)|Maps]] in ''{{#Invoke:Utils|IconLink|Dead by Daylight}}''.
   
   
 
== Contents ==
 
== Contents ==
* The '''{{PAGENAME}}''' contains '''{{clr|2|2}}''' {{IconLink|Lockers}} on the ground floor, and an additional '''{{clr|6|4}}''' on the lower floor if the [[Basement]] spawns in it.
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* The '''Killer Shack''' contains '''{{#Invoke:Utils|clr|2|2}}''' {{#Invoke:Utils|IconLink|Lockers}} on the ground floor, and an additional '''{{#Invoke:Utils|clr|6|6}}''' on the lower floor if the [[Basement]] spawns in it.
* The '''{{PAGENAME}}''' potentially contains a staircase leading to the {{IconLink|Basement}}.
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* The '''Killer Shack''' potentially contains a staircase leading to the {{#Invoke:Utils|IconLink|Basement}}.
** On [[Shelter Woods]], [[Wreckers' Yard]] and [[Rotten Fields]], the '''{{PAGENAME}}''' always contains the staircase leading to the Basement as there are no other Landmarks on those Maps.
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** On [[Wreckers' Yard]] and [[Rotten Fields]], the '''Killer Shack''' always contains the staircase leading to the Basement as there are no other Landmarks on those Maps.
* The '''{{PAGENAME}}''' potentially contains a {{IconLink|Generator}}.
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* The '''Killer Shack''' potentially contains a {{#Invoke:Utils|IconLink|Generator}}.
* The '''{{PAGENAME}}''' potentially contains a {{IconLink|Chest}}.
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* The '''Killer Shack''' potentially contains a {{#Invoke:Utils|IconLink|Chest}}.
* The '''{{PAGENAME}}''' potentially contains a {{IconLink|Totem}}.
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* The '''Killer Shack''' potentially contains a {{#Invoke:Utils|IconLink|Totem}}.
   
 
=== Layout ===
 
=== Layout ===
* The '''{{PAGENAME}}''' is a small one-story building.
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* The '''Killer Shack''' is a small one-story building.
* The '''{{PAGENAME}}''' contains a {{IconLink|Window}} and two doorways, one of which contains a {{IconLink|Pallet}}.
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* The '''Killer Shack''' contains a {{#Invoke:Utils|IconLink|Window}} and two doorways, one of which contains a {{#Invoke:Utils|IconLink|Pallet}}.
 
* The rooftop has a big hole in it as a remnant from earlier concepts of when the Killers could all reach the rooftop and use that hole to drop down into the Shack and ambush Survivors.
 
* The rooftop has a big hole in it as a remnant from earlier concepts of when the Killers could all reach the rooftop and use that hole to drop down into the Shack and ambush Survivors.
 
** Up to [[Patch 1.9.0]], the rooftop had collision and a Nurse could blink on top of it from a nearby hill, which is no longer possible.
 
** Up to [[Patch 1.9.0]], the rooftop had collision and a Nurse could blink on top of it from a nearby hill, which is no longer possible.
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== Trivia ==
 
== Trivia ==
* During the BETA, the '''{{PAGENAME}}''' had a different layout: one door and two windows, each on their own wall.
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* During the BETA, the '''Killer Shack''' had a different layout: one door and two Windows, each on their own wall.
* Several Maps, mostly indoor ones, do not spawn with a '''{{PAGENAME}}''':
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* Several Maps, mostly indoor ones, do not spawn with a '''Killer Shack''':
 
** [[Lampkin Lane]]
 
** [[Lampkin Lane]]
** [[Léry's Memorial Institute]]
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** [[Treatment Theatre]]
 
** [[The Game]]
 
** [[The Game]]
 
** [[The Underground Complex]]
 
** [[The Underground Complex]]
 
** [[Midwich Elementary School]]
 
** [[Midwich Elementary School]]
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** [[Raccoon City Police Station]]
*** However [[Lampkin Lane]] was supposed to have one, as it was seen in Spotlight Trailer.
 
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** [[Nostromo Wreckage]]
* [[Dead Dawg Saloon]] has a special Western-themed iteration of the '''{{PAGENAME}}''' that also includes [[Breakable Walls|Breakable Wall]] to its layout.
 
 
*** However, [[Lampkin Lane]] was originally supposed to have one, as it was seen in Spotlight Trailer.
* Each Realm has their own iteration of '''{{PAGENAME}}'''. The exceptions currently are:
 
 
* [[Dead Dawg Saloon]] has a special Western-themed iteration of the '''Killer Shack''' that also includes a {{#Invoke:Utils|IconLink|Breakable Wall}} to its layout.
** [[Coldwind Farm]]
 
 
* Each Realm has their own iteration of '''Killer Shack'''. The sole exception is currently [[Backwater Swamp]].
** [[Backwater Swamp]]
 
** [[Red Forest]]
 
   
   
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[[Category: Structures]]
 
[[Category: Structures]]
   
[[de:Killerhütte]]
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[[de: Killerhütte]]
[[es:Choza del Asesino]]
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[[es: Choza del Asesino]]
[[it:Tugurio del Killer]]
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[[fr: Cabane du Tueur]]
[[pt:Cabana do Assassino]]
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[[it: Tugurio del Killer]]
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[[pt: Cabana do Assassino]]
[[zh:杀手小屋]]
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[[zh: 杀手小屋]]

Latest revision as of 19:25, 14 January 2024

IconHelp killerShack

The Killer Shack is a Landmark that appears on most Maps in Dead by DaylightIconHelp DBDlogo.


Contents

  • The Killer Shack contains 2 LockersIconHelp lockers on the ground floor, and an additional 6 on the lower floor if the Basement spawns in it.
  • The Killer Shack potentially contains a staircase leading to the BasementIconHelp basement.
    • On Wreckers' Yard and Rotten Fields, the Killer Shack always contains the staircase leading to the Basement as there are no other Landmarks on those Maps.
  • The Killer Shack potentially contains a GeneratorIconHelpLoading generators.
  • The Killer Shack potentially contains a ChestIconHelp chests.
  • The Killer Shack potentially contains a TotemIconHelpLoading totem.

Layout

  • The Killer Shack is a small one-story building.
  • The Killer Shack contains a WindowIconHelp window and two doorways, one of which contains a PalletIconHelp pullDown.
  • The rooftop has a big hole in it as a remnant from earlier concepts of when the Killers could all reach the rooftop and use that hole to drop down into the Shack and ambush Survivors.
    • Up to Patch 1.9.0, the rooftop had collision and a Nurse could blink on top of it from a nearby hill, which is no longer possible.


Trivia


Gallery


Realms & Maps
MACMILLAN ESTATE AUTOHAVEN WRECKERS COLDWIND FARM CROTUS PRENN ASYLUM HADDONFIELD BACKWATER SWAMP
Coal Tower Azarov's Resting Place Fractured Cowshed Disturbed Ward Lampkin Lane The Pale Rose
Groaning Storehouse Blood Lodge Rancid Abattoir Father Campbell's Chapel Nothing Grim Pantry
Ironworks of Misery Gas Heaven Rotten Fields
Shelter Woods Wreckers' Yard The Thompson House
Suffocation Pit Wretched Shop Torment Creek
Nothing
LÉRY'S MEMORIAL INSTITUTE RED FOREST SPRINGWOOD GIDEON MEAT PLANT YAMAOKA ESTATE ORMOND
Treatment Theatre Mother's Dwelling Badham Preschool The Game Family Residence Mount Ormond Resort
The Temple of Purgation Sanctum of Wrath
Nothing
HAWKINS NATIONAL LABORATORY GRAVE OF GLENVALE SILENT HILL RACCOON CITY FORSAKEN BONEYARD WITHERED ISLE
The Underground Complex Dead Dawg Saloon Midwich Elementary School Raccoon City Police Station East Wing Eyrie of Crows Garden of Joy
Raccoon City Police Station West Wing Greenville Square
Nothing
THE DECIMATED BORGO DVARKA DEEPWOOD
The Shattered Square Toba Landing
Nostromo Wreckage
Sub-Realms
The Campfire The Dream World The Ethereal Plane The Otherworld The Overlaps The Spirit World
The Upside Down The Void
Recurring Locations
The Basement The Killer Shack
Structures
MACMILLAN ESTATE AUTOHAVEN WRECKERS COLDWIND FARM BACKWATER SWAMP YAMAOKA ESTATE
Water Tower Crane Sacrificial Tree Pier Arbor
Lumber Pile School Bus Harvester Shrine
Car Crusher Patio
Recurring Structures
Maze Tiles Hills The Killer Shack The Basement