DocOctober (talk | contribs) m (Protected "Iron Will": Standard practice ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
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− | ==History== |
+ | == History == |
− | ===Version 1.0.0=== |
+ | === Version 1.0.0 === |
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| 100 % |
| 100 % |
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at any time |
at any time |
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− | | You're able to concentrate and enter a meditative-like state to numb some pain. |
+ | | You're able to concentrate and enter a meditative-like state to numb some pain.<br>Grunts of Pain caused by injuries are reduced by '''{{clr|1|50}}/{{clr|2|100}}/{{clr|3|100}} %''' '''{{clr|1|while standing still}}/{{clr|2|while standing still}}/{{clr|3|at any time}}'''. |
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− | ===Version 2.3.0=== |
+ | === Version 2.3.0 === |
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| 75 % |
| 75 % |
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| 100 % |
| 100 % |
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− | | You're able to concentrate and enter a meditative-like state to numb some pain. |
+ | | You're able to concentrate and enter a meditative-like state to numb some pain.<br>Grunts of Pain caused by injuries are reduced by '''{{clr|1|50}}/{{clr|2|75}}/{{clr|3|100}} %'''. |
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|} |
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− | ==Change Log== |
+ | == Change Log == |
− | ===[[Patch 2.3.0]]=== |
+ | === [[Patch 2.3.0]] === |
* '''''{{clr|2|Buff}}:''''' removed the ''while standing still'' condition from Tiers I & II. |
* '''''{{clr|2|Buff}}:''''' removed the ''while standing still'' condition from Tiers I & II. |
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* '''''{{clr|8|Nerf}}:''''' lowered the sound reduction percentage to '''75 %''' on Tier II. |
* '''''{{clr|8|Nerf}}:''''' lowered the sound reduction percentage to '''75 %''' on Tier II. |
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+ | == Breathing Volumes == |
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⚫ | |||
+ | [[File:IW-S groansOfPain.gif|left|border|150px|Interaction between Iron Will III and Stridor III]] |
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⚫ | |||
+ | The percentages on both '''{{PAGENAME}}''' and its Killer-pendant {{IconLink|Stridor}} are misleading in their interaction with one another, as contrary to the popular perception of percentages, they do not represent actual percentages in the Game code, but rather numeric values that are combined additively. |
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+ | |||
+ | A good analogy is a volume slider ranging from '''0 to 100''', which can also go above '''100''' if necessary. |
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+ | * Positive values move the volume slider upwards, increasing the volume. |
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+ | * Negative values move the volume slider downwards, lowering the volume. |
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+ | {{-}} |
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+ | |||
+ | === Grunts of Pain === |
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+ | {| class="wikitable" |
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+ | |+ Volume settings |
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+ | |- |
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+ | ! !! No Stridor !! Stridor I (+25) !! Stridor II & III (+50) |
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+ | |- style="text-align:center" |
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+ | ! No Iron Will |
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+ | | 100 || 125 || 150 |
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+ | |- style="text-align:center" |
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+ | ! Iron Will I (-50) |
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+ | | 50 || 75 || 100 |
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+ | |- style="text-align:center" |
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+ | ! Iron Will II (-75) |
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+ | | 25 || 50 || 75 |
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+ | |- style="text-align:center" |
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+ | ! Iron Will III (-100) |
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+ | | 0 || 25 || 50 |
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+ | |} |
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+ | |||
+ | |||
⚫ | |||
⚫ | |||
* '''{{PAGENAME}}''' does not work while in the {{IconLink|Dying State}}. |
* '''{{PAGENAME}}''' does not work while in the {{IconLink|Dying State}}. |
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− | * '''{{PAGENAME}}''' is countered by {{IconLink|Stridor}} |
+ | * '''{{PAGENAME}}''' is countered by {{IconLink|Stridor}}. |
− | ** |
+ | ** However, '''{{PAGENAME}}''' combined with {{IconLink|Off the Record}} or {{IconLink|No Mither}} at Tier 3, counters {{IconLink|Stridor}}. |
− | + | * In the old Game Manual '''{{PAGENAME}}''' features a different flavour text: ''{{clr|9|"This is nothing!"}}'' |
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− | ** A Survivor using '''{{PAGENAME}}''' III will grunt at '''25 %''' (Stridor I) or '''50 %''' volume (Stridors II & III). |
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− | ** '''Stridor Tier III''' will also increase the regular breathing by 25%, which is an indirect counter to '''{{PAGENAME}}'''. |
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− | * On the official website, '''{{PAGENAME}}''' features the following flavour text: ''{{clr|9|"This is nothing!"}}'' |
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− | [[Category:Perks]] |
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[[Category:Teachable Survivor Perks]] |
[[Category:Teachable Survivor Perks]] |
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[[de:Eiserner Wille]] |
[[de:Eiserner Wille]] |
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+ | [[es:Voluntad de Hierro]] |
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+ | [[it:Volontà di Ferro]] |
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[[pl:Żelazna Wola]] |
[[pl:Żelazna Wola]] |
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[[pt:Vontade de Ferro]] |
[[pt:Vontade de Ferro]] |
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+ | [[zh:鋼鐵意志]] |
Revision as of 10:53, 15 May 2021
Template:Perk Article
Template:Perk Table Teachable
History
Version 1.0.0
Version 2.3.0
Icon | Tier I | Tier II | Tier III | Description |
---|---|---|---|---|
50 % | 75 % | 100 % | You're able to concentrate and enter a meditative-like state to numb some pain. Grunts of Pain caused by injuries are reduced by 50/75/100 %. |
Change Log
Patch 2.3.0
- Buff: removed the while standing still condition from Tiers I & II.
- Nerf: lowered the sound reduction percentage to 75 % on Tier II.
Breathing Volumes
The percentages on both Iron Will and its Killer-pendant Template:IconLink are misleading in their interaction with one another, as contrary to the popular perception of percentages, they do not represent actual percentages in the Game code, but rather numeric values that are combined additively.
A good analogy is a volume slider ranging from 0 to 100, which can also go above 100 if necessary.
- Positive values move the volume slider upwards, increasing the volume.
- Negative values move the volume slider downwards, lowering the volume.
Grunts of Pain
No Stridor | Stridor I (+25) | Stridor II & III (+50) | |
---|---|---|---|
No Iron Will | 100 | 125 | 150 |
Iron Will I (-50) | 50 | 75 | 100 |
Iron Will II (-75) | 25 | 50 | 75 |
Iron Will III (-100) | 0 | 25 | 50 |
Trivia
- Iron Will only affects Grunts of Pain. It does not decrease the sound of the regular breathing all Survivors make across all Health States.
- Iron Will does not work while in the Template:IconLink.
- Iron Will is countered by Template:IconLink.
- However, Iron Will combined with Template:IconLink or Template:IconLink at Tier 3, counters Template:IconLink.
- In the old Game Manual Iron Will features a different flavour text: "This is nothing!"