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+ | {{Perk Article|Yes|JP|30}} |
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− | '''Iron Will''' is a [[survivor perk]]. It is unique to [[Jake Park]] until level 30, which it can then be taught to the other [[Characters|Survivors]]. |
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+ | {{Perk Table Teachable}} |
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+ | |||
+ | |||
+ | == History == |
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+ | === Version 1.0.0 === |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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+ | ! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description |
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− | ! Icon !! <span style="color: #ab713c">Perk Level 1</span> !! <span style="color: #e8c252">Perk Level 2</span> !! <span style="color: #1bbf35">Perk Level 3</span> |
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|- |
|- |
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+ | ! [[File:IconPerks ironWill.png|64px]] |
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− | | [[File:iconPerks_ironWill.png|48px|frameless|center]] || 50% grunt reduction<br />while staying still || 100% grunt reduction<br />while staying still || 100% grunt reduction<br />at any time |
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+ | | 50 % |
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+ | while standing still |
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+ | | 100 % |
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+ | while standing still |
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+ | | 100 % |
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+ | at any time |
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⚫ | |||
|} |
|} |
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+ | === Version 2.3.0 === |
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+ | {| class="wikitable" |
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+ | |- |
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+ | ! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description |
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+ | |- |
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+ | ! [[File:IconPerks ironWill.png|64px]] |
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+ | | 50 % |
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+ | | 75 % |
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+ | | 100 % |
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+ | | You're able to concentrate and enter a meditative-like state to numb some pain.<br>Grunts of Pain caused by injuries are reduced by '''{{clr|1|50}}/{{clr|2|75}}/{{clr|3|100}} %'''. |
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+ | |} |
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+ | |||
+ | |||
+ | == Change Log == |
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+ | === [[Patch 2.3.0]] === |
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+ | * '''''{{clr|2|Buff}}:''''' removed the ''while standing still'' condition from Tiers I & II. |
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+ | * '''''{{clr|8|Nerf}}:''''' lowered the sound reduction percentage to '''75 %''' on Tier II. |
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+ | |||
+ | |||
+ | == Breathing Volumes == |
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+ | [[File:IW-S groansOfPain.gif|left|border|150px|Interaction between Iron Will III and Stridor III]] |
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+ | The percentages on both '''{{PAGENAME}}''' and its Killer-pendant {{IconLink|Stridor}} are misleading in their interaction with one another, as contrary to the popular perception of percentages, they do not represent actual percentages in the Game code, but rather numeric values that are combined additively. |
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+ | |||
+ | A good analogy is a volume slider ranging from '''0 to 100''', which can also go above '''100''' if necessary. |
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+ | * Positive values move the volume slider upwards, increasing the volume. |
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+ | * Negative values move the volume slider downwards, lowering the volume. |
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+ | {{-}} |
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+ | |||
+ | === Grunts of Pain === |
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+ | {| class="wikitable" |
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+ | |+ Volume settings |
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+ | |- |
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+ | ! !! No Stridor !! Stridor I (+25) !! Stridor II & III (+50) |
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+ | |- style="text-align:center" |
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+ | ! No Iron Will |
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+ | | 100 || 125 || 150 |
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+ | |- style="text-align:center" |
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+ | ! Iron Will I (-50) |
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+ | | 50 || 75 || 100 |
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+ | |- style="text-align:center" |
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+ | ! Iron Will II (-75) |
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+ | | 25 || 50 || 75 |
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+ | |- style="text-align:center" |
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+ | ! Iron Will III (-100) |
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+ | | 0 || 25 || 50 |
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+ | |} |
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+ | |||
+ | |||
+ | == Trivia == |
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+ | * '''{{PAGENAME}}''' '''''only''''' affects ''Grunts of Pain''. It does not decrease the sound of the regular breathing all Survivors make across all [[Health States]]. |
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+ | * '''{{PAGENAME}}''' does not work while in the {{IconLink|Dying State}}. |
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+ | * '''{{PAGENAME}}''' is countered by {{IconLink|Stridor}}. |
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+ | ** However, '''{{PAGENAME}}''' combined with {{IconLink|Off the Record}} or {{IconLink|No Mither}} at Tier 3, counters {{IconLink|Stridor}}. |
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+ | * In the old Game Manual '''{{PAGENAME}}''' features a different flavour text: ''{{clr|9|"This is nothing!"}}'' |
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+ | |||
⚫ | |||
⚫ | |||
+ | [[de:Eiserner Wille]] |
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⚫ | |||
+ | [[es:Voluntad de Hierro]] |
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+ | [[it:Volontà di Ferro]] |
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+ | [[pl:Żelazna Wola]] |
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+ | [[pt:Vontade de Ferro]] |
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+ | [[zh:鋼鐵意志]] |
Revision as of 10:53, 15 May 2021
Template:Perk Article
Template:Perk Table Teachable
History
Version 1.0.0
Version 2.3.0
Icon | Tier I | Tier II | Tier III | Description |
---|---|---|---|---|
50 % | 75 % | 100 % | You're able to concentrate and enter a meditative-like state to numb some pain. Grunts of Pain caused by injuries are reduced by 50/75/100 %. |
Change Log
Patch 2.3.0
- Buff: removed the while standing still condition from Tiers I & II.
- Nerf: lowered the sound reduction percentage to 75 % on Tier II.
Breathing Volumes
The percentages on both Iron Will and its Killer-pendant Template:IconLink are misleading in their interaction with one another, as contrary to the popular perception of percentages, they do not represent actual percentages in the Game code, but rather numeric values that are combined additively.
A good analogy is a volume slider ranging from 0 to 100, which can also go above 100 if necessary.
- Positive values move the volume slider upwards, increasing the volume.
- Negative values move the volume slider downwards, lowering the volume.
Grunts of Pain
No Stridor | Stridor I (+25) | Stridor II & III (+50) | |
---|---|---|---|
No Iron Will | 100 | 125 | 150 |
Iron Will I (-50) | 50 | 75 | 100 |
Iron Will II (-75) | 25 | 50 | 75 |
Iron Will III (-100) | 0 | 25 | 50 |
Trivia
- Iron Will only affects Grunts of Pain. It does not decrease the sound of the regular breathing all Survivors make across all Health States.
- Iron Will does not work while in the Template:IconLink.
- Iron Will is countered by Template:IconLink.
- However, Iron Will combined with Template:IconLink or Template:IconLink at Tier 3, counters Template:IconLink.
- In the old Game Manual Iron Will features a different flavour text: "This is nothing!"