Iridescent King

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Iridescent King is an Ultra Rare Carter's Spark IconPowers cartersSpark.png Add-on IconHelp addons.png.

Icon Description Cost
Iridescent King A glass-like king chess piece moulded from The Fog itself. The Entity's trace reverberating within can break the most powerful minds.

Survivors with Madness suffer from the following Afflictions: Calm, Discipline, Order, and Restraint.

  • Intermittently causes Survivors to hear a distant Illusionary Terror Radius.
  • While in a Chase, Survivors perceive an Illusionary Red Stain and Terror Radius as though The Doctor were directly behind them. This effect persists for 6 seconds after the Chase ends in Madness II and is constantly active in Madness III.
  • Broken Pallets may appear to be replaced with Illusionary Pallets that persist until approached. A new Illusionary Pallet is generated at the location of a random Broken Pallet every 20 seconds.
  • Moderately increases Illusionary Doctor duration.
  • The Doctor shares in his patients' Madness in order to see the Illusionary Red Stain as well as the Auras IconHelp auras.png of Illusionary Doctors and Illusionary Pallets.

"Gazing in the iridescent glass is plunging oneself into madness."

7,000

IconHelp bloodpoints.png


History[edit | edit source]

Version 1.5.1[edit | edit source]

Icon Description
FulliconAddon iridescentKing.png A glass-like king chess piece moulded from The Fog itself. The Entity's trace reverberating within can break the most powerful minds.

Every time a Survivor receives a Shock Therapy Attack, they suffer from a random Affliction based on their Madness Tier.

Afflictions of the same type do not stack.

Version 1.6.2[edit | edit source]

Icon Description
FulliconAddon iridescentKing.png A glass-like king chess piece moulded from The Fog itself. The Entity's trace reverberating within can break the most powerful minds.

Every time a Survivor receives a Shock Therapy Attack, they suffer from a random Affliction:

  • Iridescent Calm: Survivors hear a constant distant Heartbeat.
  • Iridescent Discipline: When a Chase begins, Survivors in Madness II perceive the Red Stain and Terror Radius as though The Doctor were right behind them for a duration of 10 seconds.
    • This effect is constant for Survivors in Madness III.
  • Iridescent Obedience: In Madness III, Survivors suffer from the Exhausted Status Effect.
  • Iridescent Order: Broken Pallets may appear to be replaced with Illusionary Pallets that persist until approached.
  • Iridescent Restraint: Tremendously increased duration for an Illusionary Doctor.

Afflictions of the same type do not stack.


Change Log[edit | edit source]

Patch 1.6.2[edit | edit source]

Rework: added a new Iridescent Class of the other Carter's Spark Add-ons, all with their own unique effect that is similar, if not equal to the Carter's Notes Class.

Patch 3.5.0[edit | edit source]

Rework: reworked the Iridescent Obedience effect. Buff: now guarantees the application of all 5 afflictions within 5 Power attacks.


Iridescent Afflictions[edit | edit source]


Trivia[edit | edit source]

  • Whereas Iridescent Afflictions do not stack with afflictions of other Add-ons, they do stack between themselves.
    • This means that if you shock a Survivor often enough, they will eventually simultaneously suffer from all Iridescent Afflictions.