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− | ==History== |
+ | == History == |
− | ===Version 1.0.0=== |
+ | === Version 1.0.0 === |
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− | | Unlocks the stealth ability. |
+ | | Unlocks the stealth ability.<br>By standing still for '''{{clr|3|6}}/{{clr|4|4}}/{{clr|5|3}} seconds''', you reduce your Terror Radius to '''{{clr|6|0 metres}}''' and thus become stealthy until you move or act again. |
+ | |} |
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+ | === Version 1.0.5 === |
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+ | {| class="wikitable" |
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+ | |- |
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+ | ! width="64px"|Icon !! width="100px"|{{clr|3|Tier I}} !! width="100px"|{{clr|4|Tier II}} !! width="100px"|{{clr|5|Tier III}} !! Description |
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+ | |- |
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+ | ! [[File:IconPerks insidious.png|64px]] |
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+ | | 4 seconds |
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+ | | 3 seconds |
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+ | | 2 seconds |
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+ | | Unlocks the stealth ability.<br>By standing still for '''{{clr|3|4}}/{{clr|4|3}}/{{clr|5|2}} seconds''', you reduce your Terror Radius to '''{{clr|6|0 metres}}''' and thus become stealthy until you move or act again. |
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+ | |} |
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+ | === Version 3.4.0 === |
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+ | {| class="wikitable" |
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+ | |- |
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+ | ! width="64px"|Icon !! width="100px"|{{clr|3|Tier I}} !! width="100px"|{{clr|4|Tier II}} !! width="100px"|{{clr|5|Tier III}} !! Description |
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+ | |- |
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+ | ! [[File:IconPerks insidious.png|64px]] |
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+ | | 4 seconds |
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+ | | 3 seconds |
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+ | | 2 seconds |
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+ | | {{Perk desc|insidious}} |
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− | ==Change Log== |
+ | == Change Log == |
− | ===[[Patch 1.0.5]]=== |
+ | === [[Patch 1.0.5]] === |
* '''''{{clr|2|Buff}}:''''' decreased the Stealth delay timer to '''{{clr|3|4}}/{{clr|4|3}}/{{clr|5|2}} seconds'''. |
* '''''{{clr|2|Buff}}:''''' decreased the Stealth delay timer to '''{{clr|3|4}}/{{clr|4|3}}/{{clr|5|2}} seconds'''. |
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+ | === [[Patch 3.4.0]] === |
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+ | * Updated '''{{PAGENAME}}''' with the '''''{{IconLink|Undetectable}}''''' '''Status Effect'''. |
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+ | |||
+ | |||
+ | == Audio Cue == |
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+ | As soon as a stealthy Killer starts to move again, thus cancelling '''{{PAGENAME}}''', a loud sound cue titled ''"Stinger"'' plays to warn Survivors: |
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+ | [[File:SoundCue_stinger.mp3|left]] |
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+ | {{-}} |
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+ | |||
== Trivia == |
== Trivia == |
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− | * Since The {{IconLink|Pig}} |
+ | * Since the introduction of The {{IconLink|Pig}}, the {{IconLink|Terror Radius}} gradually fades away instead of being instantly gone after '''{{PAGENAME}}''' becomes active. |
⚫ | |||
− | ** This improves it's usability as Survivors who knew about the Perk would instantly know that the Killer was using it with the instant lack of a Heartbeat. |
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+ | * Before '''{{PAGENAME}}''' was updated with the '''''{{IconLink|Undetectable}}''''' '''Status Effect''', the description mentioning stealth confused many Players and led to beliefs such as the Killer turning invisible, rather than just masking their Terror Radius and Stain. |
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− | ** However, it also diminishes its effectiveness against {{IconLink|Borrowed Time}}. |
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+ | ** Some languages even mistranslated the stealth to mean invisibility, further increasing the confusion. |
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− | * '''{{PAGENAME}}''' hides the [[Stain]], the red cone of light the Killers emit that the [[Survivors]] are normally able to see. |
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⚫ | |||
− | * '''{{PAGENAME}}''' does not hide the Killer's Character model in any way. The stealth part about the description comes from the fact of Survivors having a hard time locating the Killer without the Terror Radius. |
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+ | ** However, moving your camera around, stalking Survivors as The {{IconLink|Shape}} or The {{IconLink|Ghost Face}} or phase-walking as The {{IconLink|Spirit}} will not cancel '''{{PAGENAME}}'''. |
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− | ** This part is badly translated into many languages, sometimes even claiming that the Killer will turn invisible, which is a source of great confusion. |
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− | * '''{{PAGENAME}}''' |
+ | * '''{{PAGENAME}}''' does not affect Hums or Lullabies. |
− | * When '''{{PAGENAME}}''' is active, the Killer's vision is obscured by ''"Black Fog"'', that lasts until you move out of stealth. |
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− | ** Insideous also activates when The {{IconLink|Wraith}} cloaks, The {{IconLink|Pig}} crouches, and when The {{IconLink|Spirit}} haunts. |
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− | ** This ''"Black Fog"'' fades out over about 1.5-2 seconds after cancelling Insidious. |
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− | ** The Terror Radius probably turns back on over these 1.5-2 seconds in the same way that The Wraith's does while de-cloaking. |
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− | * '''{{PAGENAME}}''' won't work on The {{IconLink|Huntress}}, as her Humming is independent of her Terror Radius. Removing the Terror Radius will not stop her humming, on the contrary, it will actually get louder and receive an echo effect. |
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− | ** The same is true for The {{IconLink|Nightmare}}, his Lullaby too is independent of his Terror Radius. However, he can use '''{{PAGENAME}}''' normally in regards to his Terror Radius in the [[Dream World]]. |
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+ | |||
− | ==Video== |
+ | == Video == |
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− | ! |
+ | !Insidious Killer POV!!Insidious Survivor POV |
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− | ! |
+ | ![[File:Insidious_KillerPOV.mp4|500px|frameless|left|border]]!![[File:Insidious_SurvivorPOV.mp4|500px|frameless|left|border]] |
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[[Category:Perks]] |
[[Category:Perks]] |
Revision as of 18:20, 16 January 2021
Template:Perk Article
History
Version 1.0.0
Version 1.0.5
Version 3.4.0
Icon | Tier I | Tier II | Tier III | Description |
---|---|---|---|---|
4 seconds | 3 seconds | 2 seconds | Template:Perk desc |
Change Log
Patch 1.0.5
- Buff: decreased the Stealth delay timer to 4/3/2 seconds.
Patch 3.4.0
- Updated Insidious with the Template:IconLink Status Effect.
Audio Cue
As soon as a stealthy Killer starts to move again, thus cancelling Insidious, a loud sound cue titled "Stinger" plays to warn Survivors:
Trivia
- Since the introduction of The Template:IconLink, the Template:IconLink gradually fades away instead of being instantly gone after Insidious becomes active.
- The Killer still makes breathing noises while under the effect of Insidious, which is a way for attentive Survivors to still notice their presence.
- Before Insidious was updated with the Template:IconLink Status Effect, the description mentioning stealth confused many Players and led to beliefs such as the Killer turning invisible, rather than just masking their Terror Radius and Stain.
- Some languages even mistranslated the stealth to mean invisibility, further increasing the confusion.
- Using a Killer's Power will automatically cancel Insidious.
- However, moving your camera around, stalking Survivors as The Template:IconLink or The Template:IconLink or phase-walking as The Template:IconLink will not cancel Insidious.
- Insidious does not affect Hums or Lullabies.
Video
Insidious Killer POV | Insidious Survivor POV |
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