A figure clad in the head of a hare. A most disturbing sight. This new foe holds something human within her. Some shards of ordinary life. She seems to be a hunter. I have met many different beings in this place, but this is the first one with a natural skill of hunting. In any other place one could deem it a talent. But her knack for tracking, capturing and killing is something else here. There is something else in her too, she seems to seek something. | ||
~ Unknown (Potentially Benedict Baker) |
The Huntress | |
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Name | Anna |
Game Alias(es) | "Анна"
"Bear" |
Gender | Woman |
Origin | Russian |
Realm | Red Forest |
Power | Hunting Hatchets |
Power Attack Type | Special Attack
(Hatchet Hits) |
Weapon | Broad Axe |
Movement Speed | 110 % | 4.4 m/s |
Alternate Movement speed | 77 % | 3.08 m/s (Wind-up) |
Terror Radius | 20 metres |
Lullaby Radius | 45 metres |
Height | Tall |
DLC | CHAPTER 5: A Lullaby for the Dark |
Voice Actor | Amélie Leguiader (BHVR) |
Breathing | |
Menu Music | |
Lullaby | |
CharID | K08 |
Anna (Russian: Анна) or "The Huntress" is one of 35 Killers currently featured in Dead by Daylight.
She was introduced as the Killer of CHAPTER 5: A Lullaby for the Dark, a free Chapter DLC released on 27 July 2017.
Overview
The Huntress is a ranged Killer, able to throw Hunting Hatchets at Survivors to injure them from a distance.
Her personal Perks, Beast of Prey, Territorial Imperative, and Hex: Huntress Lullaby, allow her to apply pressure through better Map awareness and enhanced chasing abilities.
Her Perks revolve around the hunt of the prey, to track and find so that she can get close enough to make the kill.
Difficulty Rating: Moderate
(These Killers require the Player to be comfortable with the basics of the role, though they share common mechanics with easier ones)
Lore
- Additional Lore can be found in Tome 3 - Escalation: A Lovely War.
As soon as Anna was able to walk, her mother started teaching her how to survive a harsh, solitary life in the northern woods. Living in such an extremely remote and dangerous area required skill and resilience. When sunlight became too dim for productive activities, they would take refuge in their house, a sturdy old cabin constructed to resist the toughest winters. Close to the hearth’s warmth, Anna would rest in her mother's arms, surrounded by the few wooden toys and masks she had crafted for her. Drifting off to sleep with stories and lullabies, she dreamt happy dreams, ignorant of the events that would soon change everything.
Anna and her mother were stalking a great elk through the woods. They knew it was dangerous prey, but it had been a particularly difficult winter and they were almost out of food. The spectre of starvation frightened them more than any forest creature. Without warning, the elk reared, bellowed and charged at Anna. She was paralysed with fear as the whole world seemed to shake under the immense beast’s pounding hooves. The elk was close enough for Anna to see the murderous fury in its eyes when her mother threw herself in its path, axe in hand. A blood-curdling scream escaped from her lips as the elk impaled her upon its antlers and hoisted her into the air. With all her strength, she brought her axe down on its head again and again while it tried to shake her loose. With a sickening crack, the antlers snapped and Anna’s mother was free. The beast collapsed.
Anna was too small to move her mother’s broken body, so she sat with her in the clearing where she had fallen. To distract her from the dying elk’s cries, Anna’s mother held her and hummed her favourite lullaby. They stayed like that, the huntress and the elk getting quieter and colder, until Anna was alone in the silent forest. Eventually she stood up and started the long walk back home.
Still a child, she knew just enough about life in the frozen forest to survive. She followed her instincts and became one with the wild. She got older and stronger and practised her hunt. As she grew into a dangerous predator, her humanity became a half-remembered dream.
She widened her territory and lived off her hunts. She worked her way up through squirrels, hares, mink and foxes. Eventually she grew tired of them and hunted more dangerous animals like wolves and bears. When unsuspecting travellers came through her woods, she discovered her new favourite prey: humans. Unlucky souls who strayed into her territory were slaughtered like any other animal. She liked to collect their tools and colourful garments and especially toys when there were little ones. But she could never bring herself to kill the little girls.
Girls she would take back to her house, deep in the woods. They were precious, and looking at them woke up something deep in her heart. She craved the closeness of a loved one, a child of her own. Among the pillaged wooden toys, dolls and story books she couldn't read, the girls would be tied by the neck with a rough and chafing rope fastened firmly to the wall. She couldn't let them wander off, or they would surely die outside.
Every time, the girls would waste away and die of cold or starvation or sickness. Every time, it plunged Anna deeper into pain and sorrow and madness. She was compelled to try again, and started raiding the nearest villages to slaughter families and kidnap their daughters. She wore one of the animal masks her mother crafted for her so many years earlier to try to calm the frightened children. Villagers spread the legend of a half-beast lurking in Red Forest: The Huntress, who killed men and ate little girls.
War eventually came to the forest. German soldiers began to pass through, on the march to attack the collapsing Russian Empire. During these dark times, there were no more travellers. The villagers had abandoned their homes, and no more little ones to be found; only soldiers. Many of them were found with violent axe wounds. Whole groups disappeared mysteriously. Once the war was over, the rumours of The Huntress disappeared with it, engulfed by the Red Forest.
Load-out
Unique Perks
The Huntress comes with 3 Perks that are unique to her:
Beast of Prey | Your lust for a kill is so intense that your connection with The Entity is momentarily lost, making you totally unpredictable. Upon gaining the Bloodlust Status Effect, Beast of Prey activates:
Beast of Prey grants 30/40/50 % bonus Bloodpoints for actions in the Hunter Category. | |
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Hex: Huntress Lullaby | A Hex rooting its power in despair. Your hunt is an irresistible song of dread which muddles your prey's attention.
Each time a Survivor is hooked, Hex: Huntress Lullaby grows in power and gains 1 Token, up to a maximum of 5 Tokens.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed. "That song, it drives me crazy!" | |
Territorial Imperative | Unlocks potential in your Aura-reading ability.
Whenever you are farther than 24 metres from the Basement while a Survivor enters it, Territorial Imperative activates:
Territorial Imperative has a cool-down of 45 seconds. "We're not safe anywhere..." |
Prestige
Prestiging The Huntress will automatically add Tier I of her Unique Perks to the inventories of all other Killers and unlock the ability for their higher-tiered versions to spawn in their Bloodweb.
Prestige The Huntress twice more to automatically add Tier II and Tier III respectively into the other Killers' inventories.
Weapon: Broad Axe
The Broad Axe is the Primary Weapon of The Huntress.
A traditional Axe with a large and heavy head, suitable for squaring logs and planks.
Power: Hunting Hatchets
"A skill taught by her mother and mastered in the wild.
The Huntress can throw hatchets with deadly precision."
SPECIAL WEAPON: HUNTING HATCHETS
The Huntress stars the Trial with 7 Hunting Hatchets equipped.
Press and hold the Power button to wind up and charge a Hunting Hatchet.
Release the Power button to throw the Hunting Hatchet or press the Attack button to cancel the throw:
- Releasing at minimum charge throws them at 25 m/s.
- Releasing at maximum charge throws them at 40 m/s.
Hunting Hatchets can be replenished at Lockers.
The Auras of Hunting Hatchets inside Lockers are automatically revealed to The Huntress within 36 metres, when she is out of them.
Power Trivia
Movement Speeds:
- Wind-up: 3.08 m/s
- Throw cool-down: 3.74 m/s
- Walking: 4.4 m/s
- Hatchet Flight speed (min): 25 m/s
- Hatchet Flight speed (max): 40 m/s
Hatchets:
- Wind-up time: 0.9 seconds
- Throw Charge time: 1 second
- Cancellation cool-down: 1 seconds
- Reload time: 3 seconds
Lullaby:
The Lullaby ranges from 0 to 45 metres and plays at all times, only temporarily interrupting whenever The Huntress goes for a Basic or a Special Attack.
Add-ons for Hunting Hatchets
Icon | Name | Description |
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Amanita Toxin | A toxin from the Amanita mushroom, applied to the Hatchet's blade. It numbs the mind.
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Bandaged Haft | First-aid bandages securely rolled and attached to the Hatchet's haft.
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Coarse Stone | This stone is too coarse to do any good. A blade damaged by it inflicts awful open wounds.
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Yellowed Cloth | A simple scrap of material to tend to blisters and wipe the puss away.
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Leather Loop | This leather strip tied into a loop can be attached to a belt to allow easy transportation of tools.
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Manna Grass Braid | A circular decorative braid made from manna grass. This memory of a lost little one fills The Huntress with rage and focus.
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Oak Haft | A polished haft which allows for a quick and sly manipulation of the deadly tool.
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Shiny Pin | A copper pin defaced beyond recognition yet polished to a high sheen. Pillaged from a particularly difficult prey.
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Weighted Head | An oddly weighted Hatchet head, crafted to deliver a hard blow to its target. It requires a wielder with a strong arm.
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Deerskin Gloves | Cured leather gloves that protect the hands and give a sure grip.
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Flower Babushka | A clean and colourful handkerchief adorned with a flower pattern. This memory of a lost little one fills The Huntress with rage and focus.
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Rose Root | Dried petals that relieve symptoms of fatigue and overexertion when brewed in a tea.
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Rusty Head | This Hatchet head is covered with crusty and volatile rust spots that make injuries particularly difficult to heal from.
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Venomous Concoction | A toxic concoction, applied to the Hatchet's blade. The murky concoction is mainly composed of Berus Snake venom, which gives it fatiguing capabilities.
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Begrimed Head | A toxin from the Berus Snake, applied to the Hatchet's blade. In such small quantities, it merely causes tiredness.
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Glowing Concoction | An otherworldly concoction that faintly glows a foreboding light.
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Infantry Belt | A sturdy utility belt pillaged from a soldier. Its multiple leather loops and holsters are useful to transport tools.
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Wooden Fox | Roughly carved, this fox statuette is no more than a few inches. A reminder that stealth and cunning is as effective as raw power.
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Iridescent Head | A glass-like Hatchet head moulded from The Fog itself. The blade is warm and reverberating with The Entity's power.
"The iridescent glass cuts through flesh and soul." | |
Soldier's Puttee | A wrap taken from a dead soldier. It provides protection and support to the ankle and lower leg.
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Achievements
There are 3 Achievements related to The Huntress:
Icon | Name | Description |
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Adept Huntress | Playing as The Huntress, achieve a Merciless Victory using only her 3 Unique Perks: Beast of Prey, Territorial Imperative, and Hex: Huntress Lullaby | |
Skilled Huntress | Playing as The Huntress, down Survivors with Hunting Hatchets from at least 24 metres away a total of 20 times / 100 times (For consoles) . | |
Swirling Death | Playing as The Huntress, throw a total of 1,000 Hunting Hatchets. |
Cosmetic Options
Players can choose from a variety of Cosmetic options to customise The Huntress:
Base Cosmetics
Default
Prestige
Perk Charms
Prestige Level 7 Reward | Prestige Level 8 Reward | Prestige Level 9 Reward |
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A keepsake gained upon mastery of a particular skill. |
Alternatives
DLC
Icon | Name | Body | Rarity | Description | DLC |
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The Ohmwrecker | Uncommon | A unique mask for the Huntress, created for The Ohmwrecker. | Charity Case |
Special
Icon | Name | Body | Rarity | Description | Outfit | Collection | Event |
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Hare - Black | Common | Don't be afraid child. The gentle Hare will take good care of you. | No Outfit | No Collection | Fall Masquerade participation prize | ||
Frosty Eyes | Uncommon | Heart chilling eyes of the cold blooded.
"Have a Wonderful Winter 2017-2018!" - The Dead by Daylight Team |
No Outfit | No Collection | Winter Solstice 2017 | ||
Toothed Axe | Very Rare | An axe with a serrated blade for maximum damage. | No Outfit | Meet Your Maker Collection | Owning Meet Your Maker and Dead by Daylight in same platform. |
Event
Icon | Name | Body | Rarity | Description | Outfit | Collection | Event | Exclusive to Event Participation |
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Hound | Event | Hush, little one. She bares her teeth, but she won't bite... unless you make her.
"Happy Lunar New Year 2018!" -The Dead by Daylight Team |
No Outfit | No Collection | Howling Grounds | No | ||
Crown of the Entity | Event | A crown emanating a festive and ominous aura created by the Entity's biggest fan. | No Outfit | Birthday Crown | Fourth Year Anniversary | Yes | ||
5th Anniversary Crown | Event | A crown crafted for a very special anniversary.
"Thank you for supporting & inspiring us along the years!" - The Dead by Daylight Team |
No Outfit | 5th Anniversary | Fifth Year Anniversary | Yes | ||
Huntress' Mask | Event | A mask they found themselves wearing at the masquerade ball. | No Outfit | Twisted Masquerade Collection | Twisted Masquerade Event | Yes | ||
Holiday Surprise | Event | A perfect gift to throw at survivors during the holiday season. | No Outfit | Bone Chill | Bone Chill 2022 Tome: Level 2 | Yes |
Rift
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A traditional outfit she found on an old corpse from the Lost Realms.
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A distorted outfit she found on an old corpse from the Lost Realms.
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She charged through a flamethrower’s fiery stream to strike her mark, but the battle was paid at a horrible cost.
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Night fell, and she watched from the trees as the soldiers hunted for birds.
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A terrifying assembly of German and Soviet military accessories, pilfered from the bodies of dead soldiers.
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The time for hibernating is over. Emerge from your slumber and pursue your prey. Tonight, you shall feast on your enemies!
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Hunt with bow, arrow, and ax in the dead of night. This archery formalwear comes with a sturdy Igote to steady your aim while on the run. It’s hunting time!
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In-Game Store
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Red Queen
The Alice In Wonderland Collection
06 April 2023 (Thursday)
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Notes from the Absurd (NFA). The realm is filled with giant cards and massive red hearts. The perfect place for the Red Queen to play croquet with putrid heads. The only thing missing now is a rabbit. Or was the version of the story with a skunk better? The Not-So Mad Designer.
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Alternate Character Models
The Huntress has 2 alternate Character models available in the in-game Store:
DLC
The Huntress is part of 2 DLCs:
- CHAPTER 5: A Lullaby for the Dark
- This Chapter DLC comes pre-installed on the PC and Nintendo Switch versions.
It is available as a free download on the XBOX and PlayStation versions.
- This Chapter DLC comes pre-installed on the PC and Nintendo Switch versions.
- Charity Case
Change Log
Patch 2.2.0
- QoL: standardised the Lunge mechanic so that 4.4 m/s Killers now lunge at the same speed as 4.6 m/s Killers.
- Rework: reworked the hitbox of Hunting Hatchets to more closely resemble the Prop's actual shape to allow for more precise shots.
Patch 2.2.1
- Reversal: reverted the hitbox changes as the resulting changes were unsatisfactory.
Patch 3.2.2
- QoL: adjusted the projectile-throwing interaction to increase its responsiveness.
Patch 4.7.0
- Change: received an Add-on Pass, reworking several Add-ons.
Patch 4.7.1
- Change: the ammo count now updates after the Reload interaction ends.
Patch 5.5.0
- Change: introduced new Lobby Theme for The Huntress.
Patch 7.3.0
- Buff: reduced the Reload time at Lockers from 4 seconds to 3 seconds.
Patch 7.6.0
- Buff: increased the default Carrying capacity of Hatchets from 5 to 7.
- Buff: reduced the maximum Wind-up time from 1 second to 0.9 seconds, speeding the interaction up by 10 %.
Trivia
- The Huntress was nicknamed "Bear" in development.
- The Huntress was the first Killer to have a ranged attack.
- The Huntress was the third female Killer.
- The Huntress was the first playable Character with an unknown surname.
- The Huntress was the third Killer to wear face masks.
- The Huntress was voiced by Emily, who also sang the Lullaby.
- The Huntress is likely ambidextrous, guiding her Axe with her right and throwing Hatchets with her left hand.
- The Huntress' hare mask might be inspired from similar masks worn by the Spider Splicers of the BioShock franchise.
- The Huntress is one of the most human-looking Killers in the game, as she has very few unnatural alterations from The Entity.
- However, she does have pitch-black, animal-like eyes, likely a hint at her being a Bodark (see below).
- The Huntress wears a silver ring on the middle finger of her left hand.
- She likely does this due to her affinity for collecting shiny things.
- The Huntress was the first Killer to vocalise her attack.
- The Huntress is one of the few killers that is directly associated with animals.
Lore Trivia
- The Huntress originates from the time of around World War I.
- The soldiers encountered by her (Memory 2436) define The Huntress as a "Bodark," one of several types of lycanthropes in Russian and Slavic folklore.
- A Bodark is a person that willingly chooses to become a werewolf, often uses a ritual to force the change and are not affected by the lunar cycle unlike common werewolves. They're considerably more dangerous and terrifying than other werewolves in that they retain control over their actions and remain completely aware in their wolf form, which combined with heightened senses and enhanced abilities makes them excellent hunters and tremendously difficult opponents to face.
- The other type of werewolf that fits The Huntress' background is the "Volkolak", who can also transform at will, but unlike the Bodark both into a wolf and a bear form, which is the likely inspiration for The Huntress' WIP name "Bear".
- The Lullaby hummed by The Huntress is an actual, well-known Russian lullaby called "баюшки баю" (Bayushki Bayu). The lyrics warn children to not sleep close to the edge of their bed as they risk getting snatched by a wolf and dragged off into the woods.
- In The Huntress' family portrait inside the cabin of the "Mother's Dwelling" Map, it is likely hinted that she had a younger sibling.
Voice Actor
- The Huntress is voiced by Amélie Leguidader, who at that time worked as the Lead Game Programmer on the Game.
Cosmetic Trivia
The Mordeo
- The Huntress' Legendary Outfit, "The Mordeo", is a character from the Crypt TV series of the same name.
- "The Mordeo" is one of several demons serving "The Mordeo Queen".
- A Mordeo is created whenever a human entering its territory in the woodlands engages desperately in cannibalism, similar to how a "Wendigo" is created.
- In languages such as Spanish, the word mordeo is translated as "bite," "sink your teeth into," "destroy," and "dreadful."
- The Mordeo Queen commands her tribe similar to a wolf pack.
The Baba Yaga
- In Slavic folklore, Baba Yaga is a witch known to be a trickster and a provider of guidance.
- She flies on a giant mortar and pestle, and uses her broom to clear out traces of her presence.
- Lives in a hut with giant chicken legs.
- Baba Yaga has an ambiguous moral nature, as she's been depicted in stories as a motherly helper and others that describe her as a fiendish cannibal who eats children.
- Whenever The Huntress is wearing the "The Baba Yaga" Ultra Rare Outfit from the Modern Tales Collection (early 2022), the following special features include:
- Unique Lobby Theme Music will be playing instead of the standard Killer Theme.
- Unique idle animation in Killer Selection.
- New Lullaby with a melody similar to her old Lullaby.
- Sinister witch voice when attacking Survivors.
- The "Baba Yaga" Ultra Rare Outfit contains references of Russian folklore connected to the witch:
- The three colours (red, white, and black) represents the 3 horsemen from the fairy tale Vasilisa the Beautiful: Dawn (white), Midday (red), and Dusk (black).
- The mask depicts the duality of Baba Yaga: Black witch mask shows her fiendishness and trickery (also shown by the snake symbol on her robe) and the white mask shows her helpful nature (also shown by the plant symbol on her robe).
- The mask also references stories depicting Baba Yaga as a trio of witches, which explains the two faces forming into one.
- The hanging chicken skulls and legs are a reference to her living chicken-legged hut.
- Both The Huntress and Baba Yaga bear similarities.
- Both express a motherly side to them.
- Both are cannibalistic.
- Both kidnap children, but with different motivations:
- Baba Yaga is depicted in some stories kidnapping and eating children.
- Often mistaken by the villagers for eating children, The Huntress instead kidnaps them with the intention of raising them as her own.
- The "Mother's Dwelling" Map was originally going to be designed as Baba Yaga's chicken-legged hut for the cosmetic, but the chicken legs were instead added onto the cosmetic as an aesthetic.
The Red Queen
- The Huntress' Very Rare Outfit, "The Red Queen," is a character originating from "Through the Looking-Glass" by author and mathematician Lewis Carroll.
- The character is often mistaken for the Queen of Hearts, a character originating from Carroll's "Alice's Adventures in Wonderland."
- Carroll described the two queens as both being "Fury" but distinct: The Queen of Hearts is "ungovernable passion... blind and aimless" and the Red Queen being "cold and calm... formal and strict, yet not unkindly."
- The Huntress' cosmetic even hints the Queen of Hearts' character:
- Her Queen Axe description quotes the Queen of Hearts' famous line "Off with your head!"
- Her Executioner Robe description quotes Queen of Hearts' "Death first... Sentence afterwards!", switched from the original "Sentence first--verdict afterwards."
- It's unknown whether the developers combined the two queens into one whole character or simply made a common mistake. However, she seems to be a combination of the two since a line from the Red Queen can be seen in her Red Crown description "don't twiddle your fingers about it" from the original "Through the Looking-Glass," "Look up, speak nicely, and don't twiddle your fingers all the time."
- The character is often mistaken for the Queen of Hearts, a character originating from Carroll's "Alice's Adventures in Wonderland."
Gallery
For more go to the Huntress' Gallery
In-game assets
Official art
Old assets
Concept arts
Screenshots