Hex: Ruin is a Unique Perk belonging to The Hag.
Prestige The Hag to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Hex: Ruin for all other Characters.
- Whenever a Generator is not being repaired by a Survivor, it will immediately and automatically regress its Repair progress at 50/75/100 % of the normal Regression speed.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
"A curse is upon you. It will cause your ruin."
History
- Whenever a Generator is not being repaired by a Survivor, it will immediately and automatically regress its Repair progress at 50/75/100 % of the normal Regression speed.
- Whenever a Generator is not being repaired by a Survivor, it will immediately and automatically regress its Repair progress at 50/75/100 % of the normal Regression speed.
Hex: Ruin is disabled for the remainder of the Trial after the first Survivor is killed by any means.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
- Whenever a Generator is not being repaired by a Survivor, it will immediately and automatically regress its Repair progress at 100/150/200 % of the normal Regression speed.
- Causes Great Repair Skill Checks to no longer grant any bonus Progression.
- Causes Good Repair Skill Checks to regress the Generator by 3/4/5 % of its total Progression.
A total of 2/3/4 Survivors are affected by Hex: Ruin:
- Causes Great Repair Skill Checks to no longer grant any bonus Progression.
- Causes Good Repair Skill Checks to regress the Generator by -5 % of its total Progression.
Change Log
Patch 2.6.0
- Nerf: changed the Good Skill Check regression percentage to a variable 3/4/5 %.
- Buff: all Survivors are affected across all Tiers.
Patch 3.5.0
- Rework: Hex: Ruin now causes all Generators to regress anytime a Survivor is not repairing them.
- The regression speed is set to 100/150/200 %.
Patch 6.1.0
- Nerf: halved the Regression speeds to 50/75/100 %.
- Nerf: now deactivates after the first Survivor is killed.
Patch 7.5.0
- Reversal: no longer deactivates after the first Survivor is killed.
Calculations
Perk Tier | Regression speed | Regression rate | Regression time (Generator at 99.99 % or ~90 Charges) |
---|---|---|---|
Tier I | 50 % | -0.125 c/s | ~720 seconds (12 minutes) |
Tier II | 75 % | -0.1875 c/s | ~480 seconds (8 minutes) |
Tier III | 100 % | -0.25 c/s | ~360 seconds (6 minutes) |
Hex Skill Checks
The first iteration of Hex: Ruin replaced all Generator repair Skill Checks with Hex Skill Checks while it was active, which were unique to the Perk. Hex Skill Checks had a unique black and red colour scheme, as opposed to the regular black and white regular Skill Checks have.
Hitting the Skill Check in the Good Skill Check zone would regress the Generator by 3/4/5 %, and pause all Progression for 3 seconds. This would not notify the Killer, but would cause the Generator to spark.
Hitting the Skill Check in the Great Skill Check zone would provide no Progression bonus, but would allow Repairing to continue uninterrupted.
Missing the Skill Check entirely would still incur a -10% Progression penalty and notify the Killer as usual.
After the Perk's rework in Patch 3.5.0, Hex Skill Checks cannot be triggered by any means.
Video
Original Hex: Ruin
Hex Skill Check: Success | Hex Skill Check: Failure |
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Trivia
- Hex: Ruin triggers the effects of Surveillance when it regresses a Generator.