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Hex: Plaything is a Teachable Perk IconHelp perks.png unique to The Cenobite IconHelpLoading cenobite.png.
It can be unlocked for all other Characters from Level 35 onwards:

Icon Cost
HexPlaything.gif
2,000
IconHelp iridescentShards.png
5,000
IconHelp bloodpoints.png
4,000IconHelp bloodpoints.png
5,000IconHelp bloodpoints.png
6,000IconHelp bloodpoints.png
Description
A Hex that toys with a victim's suffering.

If there is at least one Dull TotemIconHelpLoading totem.png remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:

  • The hooked Survivor suffers from the CursedIconStatusEffects cursed.png and ObliviousIconStatusEffects oblivious.png Status Effects until Hex: Plaything is cleansed.
  • For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem.
  • The AuraIconHelp auras.png of Hex: Plaything's Hex Totem is revealed to the Cursed Survivor within 24/20/16 metres.

The Hex effects persist until its Hex TotemIconHelpLoading totem.png is cleansed.

"We came. Now you must come with us. Taste our pleasure." — Pinhead
Icon Description
Teachable hexPlaything.png
Unlocking this Perk makes it available in the Bloodweb of all Killers
A Hex that toys with a victim's suffering.

If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:

  • The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed.
  • For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem.
  • The Aura of Hex: Plaything's Hex Totem is revealed to the Cursed Survivor within Several Metres.

The Hex effects persist until its Hex Totem is cleansed.

"We came. Now you must come with us. Taste our pleasure." — Pinhead

May be unlocked in the Shrine of Secrets or in Cenobite's Bloodweb at Level 35


Trivia[]

  • Survivors suffering from the Blindness IconStatusEffects vision.png Status Effect are unable to see the Aura of their Hex Totem.
  • If a Survivor is in the middle of cleansing a Dull Totem that the Game selects to become another Survivor's Hex Totem due to the effect of Hex: Plaything, the Cleansing action will be interrupted.
    Additionally, since other Survivors are unable to cleanse said Hex Totem for 90 seconds after its creation, the action cannot be resumed immediately.
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