Dead by Daylight Wiki
m (Text replacement - "noOneEscapesDeath" to "hexNoOneEscapesDeath")
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* The ''one-hit ability'' on Tier III '''''only''''' applies to the Killer's [[Weapon]].
 
* The ''one-hit ability'' on Tier III '''''only''''' applies to the Killer's [[Weapon]].
 
** This means that it does '''''{{clr|8|not}}''''' apply to {{IconLink|Bear Traps|IconPowers|trap}} or {{IconLink|Hunting Hatchets|IconPowers|huntingHatchets}} as they are [[Powers]].
 
** This means that it does '''''{{clr|8|not}}''''' apply to {{IconLink|Bear Traps|IconPowers|trap}} or {{IconLink|Hunting Hatchets|IconPowers|huntingHatchets}} as they are [[Powers]].
  +
*** However, it ''does'' apply to the [[Pig]]'s Ambush attack, since it uses her [[Weapons|Weapon]].
 
* '''{{PAGENAME}}''' is currently the '''''only''''' Perk in the game that can be fully disabled prior to its activation and deny the Player any potential advantage from using it.
 
* '''{{PAGENAME}}''' is currently the '''''only''''' Perk in the game that can be fully disabled prior to its activation and deny the Player any potential advantage from using it.
 
** Thus, should the Survivors have cleansed all remaining {{IconLink|Dull Totems|IconHelpLoading|totem}} before the Exit Gates became powered, '''{{PAGENAME}}''' remains inactive as it can't bind itself to any Totem any more.
 
** Thus, should the Survivors have cleansed all remaining {{IconLink|Dull Totems|IconHelpLoading|totem}} before the Exit Gates became powered, '''{{PAGENAME}}''' remains inactive as it can't bind itself to any Totem any more.
   
[[Category:Perks]]
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[[https://deadbydaylight.gamepedia.com/Category:Perks]]
[[Category:Hex Perks]]
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[[https://deadbydaylight.gamepedia.com/Category:Hex Perks]]
   
 
[[de:Fluch: Niemand entrinnt dem Tod]]
 
[[de:Fluch: Niemand entrinnt dem Tod]]

Revision as of 07:24, 10 July 2018

Template:Perk Article

History

Version 1.0.0

Icon Tier I Tier II Tier III Description
IconPerks hexNoOneEscapesDeath

4 %

3 %

8 %

5 %

Successful attacks trigger Dying State automatically

8 %

5 %

You are animated by an unseen force when the Survivors are on the verge of escaping. Once at least one Exit Gate is opened, //Successful attacks trigger Dying State automatically, cool-downs on successful and missed attacks are decreased by 4/8/8 % and your movement speed is increased by 3/5/5 %.

Change Log

Patch 1.0.2

  • Quality of Life: Description changed from "Once at least one Exit Gate is opened" to "Once the Exit Gates are powered".

Patch 1.0.5

  • Nerf: added a timer of 120 seconds
  • Nerf: decreased the Movement Speed bonus to 3/4/4 %.

Patch 1.5.0

  • Nerf: No One Escapes Death changed to a Hex Perk.
  • Buff: removed the timer, now last indefinitely until the associated Template:IconLink is cleansed.

Trivia

  • The Quality of Life change in Patch 1.0.2 was actually a bug becoming a feature, as Hex: No One Escapes Death was not supposed to work prior to at least one Exit Gate having been opened, but already did as soon as the last Generator was powered.
  • Hex: No One Escapes Death is often abbreviated as NOED and pronounced either like "Node" or "No-Ed".
  • The one-hit ability on Tier III only applies to the Killer's Weapon.
    • This means that it does not apply to Template:IconLink or Template:IconLink as they are Powers.
      • However, it does apply to the Pig's Ambush attack, since it uses her Weapon.
  • Hex: No One Escapes Death is currently the only Perk in the game that can be fully disabled prior to its activation and deny the Player any potential advantage from using it.
    • Thus, should the Survivors have cleansed all remaining Template:IconLink before the Exit Gates became powered, Hex: No One Escapes Death remains inactive as it can't bind itself to any Totem any more.

[[1]] [Perks]