DocOctober (talk | contribs) m (Text replacement - "noOneEscapesDeath" to "hexNoOneEscapesDeath") |
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* The ''one-hit ability'' on Tier III '''''only''''' applies to the Killer's [[Weapon]]. |
* The ''one-hit ability'' on Tier III '''''only''''' applies to the Killer's [[Weapon]]. |
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** This means that it does '''''{{clr|8|not}}''''' apply to {{IconLink|Bear Traps|IconPowers|trap}} or {{IconLink|Hunting Hatchets|IconPowers|huntingHatchets}} as they are [[Powers]]. |
** This means that it does '''''{{clr|8|not}}''''' apply to {{IconLink|Bear Traps|IconPowers|trap}} or {{IconLink|Hunting Hatchets|IconPowers|huntingHatchets}} as they are [[Powers]]. |
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+ | *** However, it ''does'' apply to the [[Pig]]'s Ambush attack, since it uses her [[Weapons|Weapon]]. |
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* '''{{PAGENAME}}''' is currently the '''''only''''' Perk in the game that can be fully disabled prior to its activation and deny the Player any potential advantage from using it. |
* '''{{PAGENAME}}''' is currently the '''''only''''' Perk in the game that can be fully disabled prior to its activation and deny the Player any potential advantage from using it. |
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** Thus, should the Survivors have cleansed all remaining {{IconLink|Dull Totems|IconHelpLoading|totem}} before the Exit Gates became powered, '''{{PAGENAME}}''' remains inactive as it can't bind itself to any Totem any more. |
** Thus, should the Survivors have cleansed all remaining {{IconLink|Dull Totems|IconHelpLoading|totem}} before the Exit Gates became powered, '''{{PAGENAME}}''' remains inactive as it can't bind itself to any Totem any more. |
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− | [[Category:Perks]] |
+ | [[https://deadbydaylight.gamepedia.com/Category:Perks]] |
− | [[Category:Hex Perks]] |
+ | [[https://deadbydaylight.gamepedia.com/Category:Hex Perks]] |
[[de:Fluch: Niemand entrinnt dem Tod]] |
[[de:Fluch: Niemand entrinnt dem Tod]] |
Revision as of 07:24, 10 July 2018
Template:Perk Article
History
Version 1.0.0
Change Log
Patch 1.0.2
- Quality of Life: Description changed from "Once at least one Exit Gate is opened" to "Once the Exit Gates are powered".
Patch 1.0.5
- Nerf: added a timer of 120 seconds
- Nerf: decreased the Movement Speed bonus to 3/4/4 %.
Patch 1.5.0
- Nerf: No One Escapes Death changed to a Hex Perk.
- Buff: removed the timer, now last indefinitely until the associated Template:IconLink is cleansed.
Trivia
- The Quality of Life change in Patch 1.0.2 was actually a bug becoming a feature, as Hex: No One Escapes Death was not supposed to work prior to at least one Exit Gate having been opened, but already did as soon as the last Generator was powered.
- Hex: No One Escapes Death is often abbreviated as NOED and pronounced either like "Node" or "No-Ed".
- The one-hit ability on Tier III only applies to the Killer's Weapon.
- Hex: No One Escapes Death is currently the only Perk in the game that can be fully disabled prior to its activation and deny the Player any potential advantage from using it.
- Thus, should the Survivors have cleansed all remaining Template:IconLink before the Exit Gates became powered, Hex: No One Escapes Death remains inactive as it can't bind itself to any Totem any more.