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Hex: No One Escapes Death is a General Perk IconHelp perks.png available to all KillersIconHelpLoading killer.png.


Icon Cost
HexNoOneEscapesDeath.gif
4,000IconHelp bloodpoints.png
5,000IconHelp bloodpoints.png
6,000IconHelp bloodpoints.png
Description
A Hex rooting its power on hope.

You are animated by the power of your Hex Totem when the Survivors are on the verge of escaping.

Once the Exit GatesIconHelp exitGates.png are powered, if there is still a Dull TotemIconHelpLoading totem.png remaining on the Map, Hex: No One Escapes Death activates and lights it:

  • Increases your Movement speed by 2/3/4 %.
  • Survivors suffer from a permanent ExposedIconStatusEffects exposed.png Status Effect.

Hex: No One Escapes Death remains inactive if no Dull Totems are available.

Hex: No One Escapes Death reveals the AuraIconHelp auras.png of its Hex Totem to all Survivors within 4 metres and gradually expands that range to 24 metres over the course of 30 seconds.

The Hex effects persist until its Hex TotemIconHelpLoading totem.png is cleansed.

"And the beast became faster and more powerful as if The Entity's shadowy whips were lashing at its back."


History

Icon Tier I Tier II Tier III Description
IconPerks hexNoOneEscapesDeath.png

4 %

3 %

8 %

5 %

Successful attacks trigger Dying State automatically

8 %

5 %

You are animated by an unseen force when the Survivors are on the verge of escaping. Once at least one Exit Gate is opened, //Successful attacks trigger Dying State automatically, cool-downs on successful and missed attacks are decreased by 4/8/8 % and your Movement speed is increased by 3/5/5 %.

Icon Tier I Tier II Tier III Description
IconPerks hexNoOneEscapesDeath.png

4 %

3 %

8 %

4 %

Successful attacks trigger Dying State automatically

8 %

4 %

You are animated by an unseen force when the Survivors are on the verge of escaping.

Once at least one Exit Gate is opened, //Successful attacks trigger Dying State automatically, cool-downs on successful and missed attacks are decreased by 4/8/8 % and your Movement Speed is increased by 3/4/4 %.

No One Escapes Death is only active for 120 seconds after the Exit Gates have been powered.

Icon Tier I Tier II Tier III Description
IconPerks hexNoOneEscapesDeath.png

4 %

3 %

8 %

4 %

Successful attacks trigger Dying State automatically

8 %

4 %

A Hex rooting its power on hope. You are animated by the power of your Hex Totem when the Survivors are on the verge of escaping.

Once the Exit Gates are powered, if there is a Dull Totem remaining on the Map, this Hex is applied to it.

While this Hex is active, //Successful attacks trigger Dying State automatically,, cool-downs on successful and missed attacks are decreased by 4/8/8 % and your Movement speed is increased by 3/4/4 %.

Icon Tier I Tier II Tier III Description
IconPerks hexNoOneEscapesDeath.png 2 % 3 % 4 % A Hex rooting its power on hope. You are animated by the power of your Hex Totem when the Survivors are on the verge of escaping.

Once the Exit Gates are powered, if there is a Dull Totem remaining on the Map, this Hex is applied to it.

While Hex: No One Escapes Death is active, Survivors suffer from the Exposed IconStatusEffects exposed.png Status Effect and your Movement speed is increased by 2/3/4 %.

Icon Tier I Tier II Tier III Description
IconPerks hexNoOneEscapesDeath.png 2 % 3 % 4 % A Hex rooting its power on hope.
You are animated by the power of your Hex Totem when the Survivors are on the verge of escaping.

Once the Exit Gates are powered, if there is a Dull Totem remaining on the Map, this Hex is applied to it.

While Hex: No One Escapes Death is active, Survivors suffer from the Exposed IconStatusEffects exposed.png Status Effect and your Movement speed is increased by 2/3/4 %.

Hex: No One Escapes Death reveals the Aura IconHelp auras.png of its Hex Totem to all Survivors within 4 metres and gradually expands that range to 24 metres over the course of 30 seconds.

Change Log

Patch 1.0.2

  • Quality of Life: Description changed from "Once at least one Exit Gate is opened" to "Once the Exit Gates are powered".

Patch 1.0.5

  • Nerf: added a timer of 120 seconds.
  • Nerf: decreased the Movement Speed bonus to 3/4/4 %.

Patch 1.5.0

  • Nerf: No One Escapes Death changed to a Hex Perk.
  • Buff: removed the timer, now lasts indefinitely until the associated Hex Totem IconHelpLoading totem.png is cleansed.

Patch 2.3.0

  • Buff: now applies the Exposed Status Effect on all Tiers.
  • Nerf: reduced the Movement Speed bonus of Tier I to 2 %.
  • Nerf: removed the Cool-down reduction on successful and missed attacks.

Patch 6.1.0

  • Nerf: Hex: No One Escapes Death now reveals the Aura of its Hex Totem to Survivors, encouraging them to find and cleanse for a potential last-second save.


Trivia

  • The flavour text is a reference to a quote in Lord of the Rings: "They run as if the very whips of their masters were behind them." — Legolas, Lord of the Rings: The Two Towers, 2002.
  • The Quality of Life change in Patch 1.0.2 was actually a bug becoming a feature, as the Perk was not supposed to work prior to at least one Exit Gate having been opened, but already did as soon as the last Generator was powered.
  • Hex: No One Escapes Death is often abbreviated as NOED, pronounced like "No-Ed".
  • The Exposed Status Effect only applies to the Killer's primary Weapon and only when that is used in a Basic Attack.
  • Hex: No One Escapes Death can be fully disabled prior to its activation and deny the Killer any potential advantage from using it.
    • Thus, should the Survivors have cleansed all Dull Totems IconHelpLoading totem.png before the Exit Gates became powered, Hex: No One Escapes Death will remain inactive as it can no longer bind itself to a Totem.
    • The same is true if all remaining Totems are Boon Totems IconHelpLoading totem.png, as those cannot be overwritten by Hexes.
  • The assorted skulls in the icon are the same as the Achievement The Grand Sacrifice.
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