Hex: Haunted Ground
Hex: Haunted Ground is a Teachable Perk unique to The Spirit
. It can be unlocked for all other Characters from Level 35 onwards:
- Perk descriptions may vary from in-game descriptions for reasons explained here.
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Icon | Tier I | Tier II | Tier III | Description |
---|---|---|---|---|
4,000 | 5,000 | 6,000 | Two trapped Hex Totems ![]()
"Her home became profane." |
Icon | Teachable | Description |
---|---|---|
5,000 | Unlocking this Perk makes it available in the Bloodweb of all Killers
Two trapped Hex Totems will spawn in the Trial Grounds.
"Her home became profane." May be unlocked in the Shrine of Secrets or in The Spirit's Bloodweb at Level 35. |
Trivia
- If Hex: Undying
is present in the Trial and there are uncleansed Dull Totems left, in the case of a Survivor cleansing either of the two Hex: Haunted Ground Totems, the unbroken Totem will remain lit while Hex: Undying will relight one of the remaining Dull Totems with the second Hex: Haunted Ground Totem.
- With the first iteration of Hex: Undying, in an ideal scenario in which Survivors happened to not cleanse Dull Totems and only managed to cleanse either of the Hex: Haunted Ground Totems instead of Hex: Undying, it was possible to get up to 3 uses out of Hex: Haunted Ground.