Dead by Daylight Wiki

Hex: Haunted Ground is a Unique PerkIconHelp perksIconHelp perksIconHelp perks belonging to The SpiritIconHelpLoading spiritIconHelpLoading spiritIconHelpLoading spirit.
Prestige The Spirit to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Hex: Haunted Ground for all other Characters.

IconPerks hexHauntedGround
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Two trapped Hex TotemsIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem will spawn in the Trial Grounds.
  • When either Hex Totem is cleansed or blessed, all SurvivorsIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor suffer from the ExposedIconStatusEffects exposedIconStatusEffects exposedIconStatusEffects exposed Status Effect for 40/50/60 seconds.
  • The second Hex Totem will immediately turn into a Dull Totem.

"Her home become profane."


  • Hex: Haunted Ground does not apply the CursedIconStatusEffects cursedIconStatusEffects cursedIconStatusEffects cursed Status Effect.
  • If Hex: UndyingIconPerks hexUndyingIconPerks hexUndyingIconPerks hexUndying is present in the Trial, in the case of a Survivor cleansing either of the two Hex: Haunted Ground Totems, the second, still unbroken Totem will remain lit while Hex: Undying transfers the first Hex: Haunted Ground Totem to its own Totem, replacing it.
    • With the first iteration of Hex: Undying, in an ideal scenario in which Survivors happened to not cleanse Dull Totems and only managed to cleanse either of the Hex: Haunted Ground Totems instead of Hex: Undying, it was possible to get up to 3 uses out of Hex: Haunted Ground.