Dead by Daylight Wiki

Hex: Face the Darkness is a Unique PerkIconHelp perksIconHelp perksIconHelp perks belonging to The KnightIconHelpLoading knightIconHelpLoading knightIconHelpLoading knight.
Prestige The Knight to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Hex: Face the Darkness for all other Characters.

IconPerks hexFaceTheDarkness
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You make an example of one of your victims, forcing their allies to become awed by your power.

Whenever you injure a Survivor by any means, if there is still a Dull TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem remaining on the Map, Hex: Face the Darkness activates and lights it, cursing that Survivor:

  • Causes all other Survivors to scream every 35/30/25 seconds, if they are outside of the Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius, revealing their AurasIconHelp aurasIconHelp aurasIconHelp auras for 2 seconds each time.

Hex: Face the Darkness deactivates once the Cursed Survivor either enters the Dying StateIconHelp dyingIconHelp dyingIconHelp dying or is fully healed, which extinguishes the Totem.

Hex: Face the Darkness is disabled for the remainder of the Trial, if a Survivor manages to cleanse its Hex TotemIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem.

"I shall make an example of one. These mewling worms will never know peace." — Tarhos Kovács

Change Log[]

Patch 6.6.0[]

  • Change: modified the behaviour of the triggered Survivor screams to be consistent across all Unlockables:
    • Survivor screams are now 3D with a maximum audible range of 19 metres (used to be a map-wide 2D scream).
    • Triggers a Loud Noise Notification.

Patch 6.6.2[]

  • Reversal: reverted the behaviour of Survivor screams to their original functionality.
    • The reversal was motivated by the community's negative response to the range limit, which caused the Perks to end up weaker than before.