Hex: Blood Favour is a Unique Perk belonging to The Blight.
Prestige The Blight to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Hex: Blood Favour for all other Characters.
Description
A Hex that gains the favour of The Entity when blood is spilt.
- Whenever a Survivor loses a Health State by any means and thus enters the Injured State or the Dying State, Hex: Blood Favour calls upon The Entity to block all Pallets within 24/28/32 metres of that Survivor's location from being pulled down for the next 15 seconds.
All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.
"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes
History[]
Change Log[]
Patch 5.3.0[]
- Buff: increased Pallet-Blocking radius to 24/28/32 metres.
- Buff: removed the Cool-down.
- QoL: now triggers on changing damage states, allowing it to trigger from Special Attacks as well, but preventing non-injuring attacks (i.e. each individual Trickster Knife hits, Tentacle Strike on non-contaminated Survivor, etc.) from doing so.
- QoL: moved the centre point of the Pallet-Blocking radius from the Killer to the Survivor.
- Change: Pallets are now only blocked on the same floor (Maps with several Floors).
Trivia[]
- Hex: Blood Favour can also block Dream Pallets.
- Hex: Blood Favour can also trigger ..
- from damage given by Bear Traps, Vile Purge, or losing a Health State from For the People.
- when Survivors enter the Dying State after the Deep Wound Timer runs out.
- when a Survivor is killed using a Memento Mori, the Perk will activate after the Mori-animation finishes.
- Hex: Blood Favour will not trigger if an Injured Survivor is put into Deep Wound.