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Hex: Blood Favour is a Teachable Perk IconHelp perks.png unique to The Blight IconHelpLoading blight.png. It can be unlocked for all other Characters from Level 35 onwards:

Descriptions may vary from their in-game version for reasons explained here.
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Icon Tier I Tier II Tier III Description
HexBloodFavour.gif
4,000

IconHelp bloodpoints.png

5,000

IconHelp bloodpoints.png

6,000

IconHelp bloodpoints.png

A Hex that gains the favour of The Entity IconHelp entity.png when blood is spilt.
Damaging a Survivor with either your Basic Attack or Special Attack prompts The Entity to hold all Pallets IconHelp pullDown.png within a radius of 24/28/32 metres from that Survivor's location in place for the next 15 seconds, preventing Survivors from pulling them down.
The Hex effects persist as long as the related Hex Totem IconHelpLoading totem.png is standing.
"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes
Icon Teachable Description
Teachable hexBloodFavour.png
5,000

IconHelp bloodpoints.png

Unlocking this Perk makes it available in the Bloodweb of all Killers

A Hex that gains the favour of The Entity when blood is spilt.

Damaging a Survivor with either your Basic Attack or Special Attack prompts The Entity to hold all Pallets within a radius of several metres from the Survivor's location in place for the next 15 seconds, preventing Survivors from pulling them down.

The Hex effects persist as long as the related Hex Totem is standing.

"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes

May be unlocked in the Shrine of Secrets or in The Blight's Bloodweb at Level 35.

History[]

Version 4.2.0[]

Icon Tier I Tier II Tier III Description
IconPerks hexBloodFavour.png 60 seconds 50 seconds 40 seconds A Hex that gains the favour of The Entity when blood is spilt.

Hitting a Survivor with your Basic Attack prompts The Entity to hold all Pallets within a radius of 16 metres from your location in place for the next 15 seconds, preventing Survivors from pulling them down.

Hex: Blood Favour has a cool-down of 60/50/40 seconds.

The Hex effects persist as long as the related Hex Totem is standing.

Version 5.3.0[]

Icon Tier I Tier II Tier III Description
IconPerks hexBloodFavour.png 24 metres 28 metres 32 metres

A Hex that gains the favour of The Entity IconHelp entity.png when blood is spilt.

Damaging a Survivor with either your Basic Attack or Special Attack prompts The Entity IconHelp entity.png to hold all Pallets IconHelp pullDown.png within a radius of 24/28/32 metres from the Survivor's location in place for the next 15 seconds, preventing Survivors from pulling them down.

The Hex effects persist as long as the related Hex Totem IconHelpLoading totem.png is standing.

"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes


Changelog[]

Patch 5.3.0[]

  • Buff: increased Pallet-Blocking radius to 24/28/32 metres.
  • Quality of Life: now triggers on changing damage states, allowing it to trigger from Special Attacks as well, but preventing non-injuring attacks (i.e. each individual Trickster Knife hits, Tentacle Strike on non-contaminated Survivor, etc.) from doing so.
  • Quality of Life: moved the centre point of the Pallet-Blocking radius from the Killer to the Survivor.
  • Quality of Life: removed the Cool-down.
  • Change: Pallets are now only blocked on the same floor (Maps with several Floors).
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