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{{Perk Article|Yes|JR|40}}
 
{{Perk Article|Yes|JR|40}}
 
{{Perk Table Teachable}}
 
   
   
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== Trivia ==
 
== Trivia ==
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* '''Head On''' begins counting down from the moment the character's model is fully inside the {{IconLink|Locker}}.
 
* If a Killer carrying a Survivor gets stunned by '''{{PAGENAME}}''', they will release the carried Survivor.
 
* If a Killer carrying a Survivor gets stunned by '''{{PAGENAME}}''', they will release the carried Survivor.
 
* If a Survivor performs a rushed action to leave a Locker with '''{{PAGENAME}}''' equipped, the animation will be slightly different from the default one.
 
* If a Survivor performs a rushed action to leave a Locker with '''{{PAGENAME}}''' equipped, the animation will be slightly different from the default one.
  +
* '''Head On''' can be used to disintegrate the [[Zombies]] when playing against The {{IconLink|Nemesis T-Type|The Nemesis|Nemesis}}.
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* Activating '''Head On''' will show the character bursting out of the Locker with their arms crossed in an X shape compared to the normal animation.
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  +
== Video ==
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{| class="wikitable"
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! ''Head On'' from Survivor POV !! ''Head On'' from Killer POV
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|-
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| [[File:PerkAnimation HeadOn SurvivorPOV.mp4|500px|frameless|left|border]] || [[File:PerkAnimation HeadOn KillerPOV.mp4|500px|frameless|left|border]]
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|}
   
   
 
[[Category: Teachable Survivor Perks]]
 
[[Category: Teachable Survivor Perks]]
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[[Category: Exhaustion Perks]]
   
[[it:Compostezza]]
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[[de: Frontal]]
[[zh:勇往直前]]
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[[es: De Frente]]
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[[fr: De Front]]
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[[it: Frontale]]
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[[zh: 勇往直前]]

Revision as of 21:13, 28 July 2022

Template:Perk Article


Change Log

Patch 3.1.0

  • Nerf: added a condition that prevents the use of Head On when Stillness Crows are present.

Patch 3.7.0

  • Quality of Life: added a timer to the Perk icon in order to make it clearer when it will be ready.


Trivia

  • Head On begins counting down from the moment the character's model is fully inside the Template:IconLink.
  • If a Killer carrying a Survivor gets stunned by Head On, they will release the carried Survivor.
  • If a Survivor performs a rushed action to leave a Locker with Head On equipped, the animation will be slightly different from the default one.
  • Head On can be used to disintegrate the Zombies when playing against The Template:IconLink.
  • Activating Head On will show the character bursting out of the Locker with their arms crossed in an X shape compared to the normal animation.

Video

Head On from Survivor POV Head On from Killer POV