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{{Perk Article|Yes|JR|40}} |
{{Perk Article|Yes|JR|40}} |
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− | {{Perk Table Teachable}} |
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=== [[Patch 3.1.0]] === |
=== [[Patch 3.1.0]] === |
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* '''''{{clr|8|Nerf}}:''''' added a condition that prevents the use of '''{{PAGENAME}}''' when [[Stillness Crows]] are present. |
* '''''{{clr|8|Nerf}}:''''' added a condition that prevents the use of '''{{PAGENAME}}''' when [[Stillness Crows]] are present. |
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+ | === [[Patch 3.7.0]] === |
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+ | * '''''{{clr|6|Quality of Life}}:''''' added a timer to the Perk icon in order to make it clearer when it will be ready. |
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== Trivia == |
== Trivia == |
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+ | * '''Head On''' begins counting down from the moment the character's model is fully inside the {{IconLink|Locker}}. |
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* If a Killer carrying a Survivor gets stunned by '''{{PAGENAME}}''', they will release the carried Survivor. |
* If a Killer carrying a Survivor gets stunned by '''{{PAGENAME}}''', they will release the carried Survivor. |
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+ | * If a Survivor performs a rushed action to leave a Locker with '''{{PAGENAME}}''' equipped, the animation will be slightly different from the default one. |
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− | *When you stun the killer with a pallet, you get 1000 Bloodpoints, but when using '''Head On''', you only get 500. |
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+ | * '''Head On''' can be used to disintegrate the [[Zombies]] when playing against The {{IconLink|Nemesis T-Type|The Nemesis|Nemesis}}. |
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+ | * Activating '''Head On''' will show the character bursting out of the Locker with their arms crossed in an X shape compared to the normal animation. |
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+ | |||
+ | == Video == |
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+ | {| class="wikitable" |
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+ | ! ''Head On'' from Survivor POV !! ''Head On'' from Killer POV |
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+ | |- |
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+ | | [[File:PerkAnimation HeadOn SurvivorPOV.mp4|500px|frameless|left|border]] || [[File:PerkAnimation HeadOn KillerPOV.mp4|500px|frameless|left|border]] |
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+ | |} |
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+ | |||
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[[Category: Teachable Survivor Perks]] |
[[Category: Teachable Survivor Perks]] |
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− | [[ |
+ | [[de: Frontal]] |
− | [[ |
+ | [[es: De Frente]] |
+ | [[fr: De Front]] |
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+ | [[it: Frontale]] |
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+ | [[zh: 勇往直前]] |
Revision as of 21:13, 28 July 2022
Template:Perk Article
Change Log
Patch 3.1.0
- Nerf: added a condition that prevents the use of Head On when Stillness Crows are present.
Patch 3.7.0
- Quality of Life: added a timer to the Perk icon in order to make it clearer when it will be ready.
Trivia
- Head On begins counting down from the moment the character's model is fully inside the Template:IconLink.
- If a Killer carrying a Survivor gets stunned by Head On, they will release the carried Survivor.
- If a Survivor performs a rushed action to leave a Locker with Head On equipped, the animation will be slightly different from the default one.
- Head On can be used to disintegrate the Zombies when playing against The Template:IconLink.
- Activating Head On will show the character bursting out of the Locker with their arms crossed in an X shape compared to the normal animation.
Video
Head On from Survivor POV | Head On from Killer POV |
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