Grades, unlike the old Ranks that they replaced, are not used for the Matchmaking-process and merely represent a Rank-Reward System for each Ranking Season in Dead by Daylight.
Both Killers and Survivors have a separate Grade that is shared amongst all Killers and Survivors respectively.
Grades come in 5 Qualities, with each Quality being subdivided into 4 Levels.
Akin to Ranks, Grades progress 'backwards' in their numbering, with each Quality ranging from Level IV to Level I:
|Quality + Level||Replaced Rank|
|Ash IV||Rank 20|
|Ash III||Rank 19|
|Ash II||Rank 18|
|Ash I||Rank 17|
|Bronze IV||Rank 16|
|Bronze III||Rank 15|
|Bronze II||Rank 14|
|Bronze I||Rank 13|
|Silver IV||Rank 12|
|Silver III||Rank 11|
|Silver II||Rank 10|
|Silver I||Rank 9|
|Gold IV||Rank 8|
|Gold III||Rank 7|
|Gold II||Rank 6|
|Gold I||Rank 5|
|Iridescent IV||Rank 4|
|Iridescent III||Rank 3|
|Iridescent II||Rank 2|
|Iridescent I||Rank 1|
A Player's Grade is determined by the amount of Pips they obtain in a given Ranking Season.
Each Grade has a set amount of Pip Slots displayed beneath its icon.
Filling all slots will increase the Grade by one numeral.
In this regard, Grades work the same as the old Ranks, with the exception that Grades cannot be lost until the reset.
After a Trial has concluded, the number of obtained or lost Pips are added to or subtracted from the Player's Grade (unless one Safety-Pipped).
|Ash IV-III||Ash II-I, Bronze IV-I||Silver IV-I, Gold IV-I, Iridescent IV-II||Iridescent I|
|3 Pips||4 Pips||5 Pips||0 Pips|
- Main article: Emblems
Whether a Player gains, keeps, or loses Pips is determined by their performance in the Trial, as judged by the Emblem System introduced in Patch 1.9.4.
The Quality of an Emblem determines the Emblem Points it will add to the Ranking Bar displayed in the Tally Screen after a Trial:
|None (no Emblem received)||0|
The Ranking Bar is segmented into 16 Subdivisions, reflecting that in the best case scenario, 4 Iridescent Emblems will award 16 Emblem Points.
How many Emblem Points are necessary to pass the thresholds for a Safety Pip, Single Pip, or a Double Pip, is determined by the Pip Conditions, introduced with Patch 2.6.0:
Grades are only valid for one Ranking Season, which lasts for one month, after which one's Grade is reset back to Ash IV for either side.
Once one's Grade is reset, a certain amount of Bloodpoints is awarded depending on the Grade Level one has obtained.
This reward is obtained once for the Survivor Grade and once for the Killer Grade:
Copyright 2021 by Doc October. This article is not authorised for posting on Steam, except under the Steam account named Doc October.
|LEVELLING, RANKING & HUD|
|Levels & Prestige||Ranks||Grades||Status HUD|