Glyphs are special Props featured in Template:IconLink.
Their first variation, the Red Glyph, was introduced with Tome VI - Divergence in Patch 4.5.0.
Overview
Glyphs are special Props that are only generated when a Player has a Glyph Challenge selected, which are available from Tome VI - Divergence onwards.
They have the appearance of a coloured crystal floating in mid-air and are invisible until approached by the Player, who has the Challenge selected.
Only that Player can interact with it.
A Player can interact and "commune" with a Glyph by holding the Action button, which will play a short animation.
The Glyph disappears after a successful commune.
Variations
Currently, there exist 3 variations of Glyphs.
Each variation was introduced with a new Tome:
Glyph | Associated Challenge | Introductory Tome | Availability |
---|---|---|---|
Red Glyph | Glyph Seeker | Tome VI - Divergence | & |
Blue Glyph | Glyph Communer | Tome VII - Forsaken | |
Yellow Glyph | Glyph Graduate | Tome VIII - Deliverance |
General Behaviour
- Only 1 Glyph spawns per Trial per Player with the Challenge selected.
- Each Glyph is personal and cannot be interacted with or discovered by other Players.
- However, other Players can see your Glyph while you commune with it.
Red Glyph Behaviour
The Glyph Seeker Challenge is available to all Players:
- Interaction time for Killers: 1.5 seconds
- Interaction time for Survivors: 3 seconds
- Visibility range: 8 metres
Blue Glyph Behaviour
The Glyph Communer Challenge is only available to Survivors:
- Interaction time: 3 seconds
- Visibility range: 10 metres
- Penalty duration: 60 seconds
- After communing with a Blue Glyph, the Survivor suffers from either the Template:IconLink or the Template:IconLink Status Effect.
Yellow Glyph Behaviour
The Glyph Graduate Challenge is only available to Survivors:
- Interaction time: 5 seconds
- Visibility range: 16 metres
- While communing with a Yellow Glyph, the Glyph will trigger several Template:IconLink in quick succession, testing one's skill and focus.
Failing a Skill Check will relocate the Glyph to a different part of the Trial Grounds.
- While communing with a Yellow Glyph, the Glyph will trigger several Template:IconLink in quick succession, testing one's skill and focus.
Video
Claudette communing with a Red Glyph | Feng communing with a Yellow Glyph |
---|---|