Dead by Daylight Wiki

Quotes left "This place plays tricks on your mind…constantly I question whether I dream or if I am awake. This most recent horrid ghoul seems to bridge that gap – between the states of being awake or asleep. I saw him hunting another poor soul, someone who was not as lucky as me. A man with a hat and a claw clad hand, a scarred man of sorts. He spotted me and what actually happened next is still a mystery to me. Dreams took over, and I was sure to die. But I woke up. Not like in the manner where I awake at the campfire, but instead I just woke up…inside this wretched forest, with memories of nightmares within. I am now afraid to sleep, but also to stay awake." Quotes right
~ Unknown (Potentially Benedict Baker)
The Nightmare
K10 TheNightmare Portrait
Name Freddy Krueger
Game Alias(es) "The Sandman"
Gender Man
Origin American
Realm Springwood
Power Dream Demon
Power Attack Type Basic Attack
Weapon Clawed Glove
Movement SpeedIconHelp movementSpeedIconHelp movementSpeedIconHelp movementSpeed 115 % | 4.6 m/s
Alternate Movement speed 100 % | 4 m/s

( placing Dream Snares)

Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius 32 metres
Lullaby Radius 32 metres (Dream World)
Height IconHelp heightIconHelp heightIconHelp height Average
DLC CHAPTER 6: A Nightmare on Elm Street™
Voice Actor Filip Ivanovic (BHVR)
Cost 500 Auric CellsIconCurrency auricCellsIconCurrency auricCellsIconCurrency auricCells

Freddy Krueger or "The Nightmare" is one of 36 KillersIconHelpLoading killerIconHelpLoading killerIconHelpLoading killer currently featured in Dead by DaylightIconHelp DBDlogoIconHelp DBDlogoIconHelp DBDlogo.

He was introduced as the Killer of CHAPTER 6: A Nightmare on Elm Street™, a Chapter DLC released on 26 October 2017.

He originates from the 2010 remake of the Horror Movie of the same name, A Nightmare on Elm Street.


New Store Nightmare
Quotes left Over time, The Nightmare forces Survivors into the Dream World. Once inside, Survivors will quickly realize the absence of a Terror Radius. With the ability to slow Survivors with Dream Snares, deceive with fake Dream Pallets, and pressure the map by teleporting directly to generators, The Nightmare lives up to his name. Quotes right

The Nightmare is a nightmare Killer, passively pulling Survivors into his Dream World where Survivors are vulnerable to his Dream Abilities. His Dream Projection ability allows him to quickly appear across the map and put pressure onto Survivors.

His personal Perks, Fire UpIconPerks fireUpIconPerks fireUpIconPerks fireUp, Remember MeIconPerks rememberMeIconPerks rememberMeIconPerks rememberMe, and Blood WardenIconPerks bloodWardenIconPerks bloodWardenIconPerks bloodWarden, improve his abilities over time and make him stronger as the trial reaches its climax.

His Perks revolve around stopping Survivors from fleeing. They will make surviving a real pain for all, and managing to escape the Hunting Ground won't be easy.

Difficulty Rating: Moderate

(These Killers require the Player to be comfortable with the basics of the role, though they share common mechanics with easier ones)


EK charPreview

Even while he lived, Freddy Krueger was a creature of nightmares for those who truly knew him. Hiding behind a mask of warmth and friendliness, Freddy's actual temperament was known only to his victims. When those victims were finally heard, the parents of Springwood tracked Freddy down and took the law into their own hands. They thought that fire had rid them of a monster that night, that their children were finally safe, but evil as strong as his has a way of surviving.

Years passed, the horror was buried, the victims mercifully forgot. Then, somehow, Freddy returned, and dreams became nightmares once again.

Freddy focused his anger on those he felt had wronged him, building up to his one true obsession, Nancy Holbrook. But he underestimated her strength and resourcefulness. Together with her friend Quentin Smith, she managed to weaken Freddy, mutilating him and leaving him for dead once more.

Death didn't want Freddy the first time he encountered it, why did they think it would take him now? He emerged once more, consumed with vengeance. Then he turned his sights on the boy who had blocked his path to Nancy, his number one.

Freddy invaded Quentin's dreams, terrorising him night after night, until his strength and defences would be at their lowest. When the time was right, he forced the boy to return to the dark reflection of Badham Preschool. Here he would have his final revenge.

Freddy stalked the boy through the school's halls. He took his time, savouring every moment of the hunt. This was what he enjoyed the most, the smell of their sweat in the air, the ragged gasps of their terrified breath. They were his to toy with.

There was the boy, at the end of a long corridor. Too tired and scared to run anymore? Resigned to his fate? Freddy closed in, arms wide, claws raking the wall. Their tips traced along a pipe, the metallic shrieking only adding to the boy’s apprehension.

A shower of sparks rained on the ground, and into the liquid that covered the tiled floor. A blue flame blossomed and quickly engulfed the room.

The boy took flight as Freddy burst from the flames in a fury. Rooms and walls raced past in a blur until they were in Freddy's basement. There would be no escape from here.

Slowly Freddy closed in on the boy. His fear was so strong now that Freddy could almost taste it, but his eyes burned with a defiant hatred that was almost admirable.

Freddy drew back his claws.

Then Freddy felt another presence with him; something old, powerful and dark. A miasma enveloped him and the only sensation was a sound like wooden beams flexing and creaking in the distance. The echoing groan of metal crushed against metal. Something arcane and unknowable, half-way between language and pure terror.

A moment of falling and spinning and then Freddy was back in the school. But not his school. It looked the same, but it felt different. His powers were tempered in some ways and focused in others. The boy had gone for now, but another prey walked the hallways. Some would be inconsequential; others would become his new favourites. All would fall before his claws.


Unique Perks

The Nightmare comes with 3 PerksIconHelp perksIconHelp perksIconHelp perks that are unique to him:

IconPerks bloodWarden
Blood Warden As soon as one Exit GateIconHelp exitGatesIconHelp exitGatesIconHelp exitGates is opened, Blood Warden activates.
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of SurvivorsIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor standing within the Exit-Gate area are revealed to you.

Once per Trial, hooking a Survivor while Blood Warden is active calls upon The EntityIconHelp entityIconHelp entityIconHelp entity to block the exits for all Survivors for 30/40/60 seconds.
"This is my world. And you can't ever leave." — Freddy Krueger

IconPerks fireUp
Fire Up The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation.

Each time a Generator is completed, Fire Up grows in power and gains 1 Token, up to a maximum of 5 Tokens.
Each Token applies a stack-able buff of 3/3.5/4 % per Token, up to a maximum of 15/17.5/20 %, to the following Action speeds:

"Now why don't you just fucking die?" — Freddy Krueger

IconPerks rememberMe
Remember Me Whenever the ObsessionIconHelp obsessionIconHelp obsessionIconHelp obsession loses a Health StateIconStatusEffects healingIconStatusEffects healingIconStatusEffects healing by any means, Remember Me gains +1 Token, up to a maximum of 2/3/4 Tokens:
  • Increases the Opening time for both Exit GatesIconHelp exitGatesIconHelp exitGatesIconHelp exitGates by +6 seconds per Token, up to a maximum of 12/18/24 seconds, for all Survivors other than the Obsession.
    • The Obsession is exempt from this penalty.

You can only be obsessed with one Survivor at a time.

"You don't remember? You must. You're my number one, and you'll never wake up again." — Freddy Krueger


Prestiging The Nightmare will automatically add Tier I of his Unique Perks to the inventories of all other Killers and unlock the ability for their higher-tiered versions to spawn in their BloodwebIconHelp bloodwebIconHelp bloodwebIconHelp bloodweb.

Prestige The Nightmare twice more to automatically add Tier II and Tier III respectively into the other Killers' inventories.

Weapon: Clawed Glove

SD W01

The Clawed Glove is the Primary Weapon of The Nightmare.
A homemade device, crafted to torture and kill.

Power: Dream Demon

IconPowers dreamDemon

"Death won't accept him and thus he remains, a calamity, indisputable master of his victims' nightmares."

The Nightmare is cloaked from awake Survivors.
While they can hear his Terror RadiusIconHelp terrorRadiusIconHelp terrorRadiusIconHelp terrorRadius, he is not always visible to them:

  • The Nightmare is invisible to Survivors farther than 32 metres away.
  • The Nightmare is intermittently visible to Survivors from 16 to 32 metres away.
  • The Nightmare is fully visible to Survivors closer than 16 metres.

The mere presence of The Nightmare induces Microsleep in awake Survivors, causing them to passively fall asleep over 60 seconds.
Survivors who woke up with an Alarm Clock are protected from Microsleep for 30 seconds.

Survivors who fall asleep automatically enter the Dream World and suffer from the following effects while inside it:

  • Causes them to be susceptible to Dream Traps.
  • Causes them to suffer from the ObliviousIconStatusEffects obliviousIconStatusEffects obliviousIconStatusEffects oblivious Status Effect.
    • Causes them to hear a non-directional Lullaby instead.

Hitting Survivors with a Basic Attack immediately pulls them into the Dream World, unless they are still protected from Microsleep.

Survivors have several ways to leave the Dream World and wake up:

  • Fail a Skill CheckIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks.
  • Awake Survivors perform the Wake Up interaction on an asleep Survivor for 3 seconds.
    • From the second time onwards, this interaction time is doubled to 6 seconds.
  • Interact with their personal Alarm Clock for 3 seconds.

Press and hold the Power button to see the outline of a Dream Snare in front of The Nightmare.
Release the Power button to place the trap:

  • Causes Survivors who enter its Area of Effect to suffer from a -15 % HinderedIconStatusEffects hinderedIconStatusEffects hinderedIconStatusEffects hindered Status Effect for as long as they remain inside it.
    • This effect lingers for 3 seconds.
  • Notifies The Nightmare when tripped.

This trap is only available when using one of 3 specific Add-onsIconHelp addonsIconHelp addonsIconHelp addons.

Press the Power button when near a valid Spawn point for PalletsIconHelp pullDownIconHelp pullDownIconHelp pullDown to place a Dream Pallet there:

  • Dream Pallets are unable to stun The Nightmare and break immediately when dropped.
  • Notify The Nightmare when dropped.

Press and hold the Secondary Power button, once the Power Gauge is full, to perform a Dream Projection.
Release the Secondary Power button prematurely to cancel the interaction:

  • Grants the ability to teleport to any incomplete GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators.
    • Causes blood to spew from the selected Generator during the interaction.
  • Reduces the Cool-down duration of Dream Projection by a stack-able -15 % for each asleep Survivor, up to a maximum of -60 %.

Dream Projection has a Cool-down of 45 seconds.

"You have nothing to worry about. This won't hurt one... little... bit." — Freddy Krueger

Power Trivia

Movement Speeds:

Main Article
  • Placing Dream Snares: 4.0 m/s

Waking Skill Checks:

  • It should be noted that it is the act of failing a Skill CheckIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks that wakes a Survivor from the Dream World and not the accompanying explosion and Loud Noise notification that does so.
    Failing Skill Checks while using Perks such as TechnicianIconPerks technicianIconPerks technicianIconPerks technician or Bite the BulletIconPerks biteTheBulletIconPerks biteTheBulletIconPerks biteTheBullet, which suppress the explosion and Loud Noise notification, will therefore still wake Survivors up.
  • Failing a Skill Check while repairing a Generator will also wake up any other asleep Survivors that were repairing it at that moment.
    The same is true for asleep Survivors that are being healed by someone who fails a Healing Skill Check.

Awake Survivors only see glimpses of The Nightmare within a certain range:

  • Glimpse duration: 2 seconds
  • Glimpse cool-down: 2 seconds
  • Glimpse Minimum distance: 16 metres
  • Glimpse Maximum distance: 32 metres

Dream Projection:

  • Charge duration: 3 seconds
  • Cool-down duration: 45 seconds
  • Cancelling Cool-down duration: 10 seconds
  • Cool-down Reduction per asleep Survivor: -15 %

Dream Pallets:

  • Placement range: 12 metres
  • Placement angle: 40 °
  • Indicator range: 16 metres
  • Aura range: 24 metres
    • This refers to the maximum range within which The Nightmare will see the Auras of placed Dream Pallets.
    • Windows of OpportunityIconPerks windowsOfOpportunityIconPerks windowsOfOpportunityIconPerks windowsOfOpportunity shows Dream Pallets the same way as it would regular Pallets.

Dream Snares:

  • Minimum Charge time: 0.75 seconds
    • This refers to how long a Dream Snare must be charged for, before it can be placed.
  • Triggered duration: 5 seconds
    • This refers to how long a Dream Snare remains active after being triggered, before it will dissolve.
  • Hindered Linger duration: 3 seconds
  • Hindered strength: -15 %
  • Aura-Flare-up duration: 5 seconds
    • This refers to how long the visual indicator of a Survivor triggering a Dream Snare will be visible to The Nightmare for.

Survivors passively fall asleep when playing against The Nightmare:

  • Micro-Sleep duration: 60 seconds
  • Micro-Sleep protection: 30 seconds
    • This refers to how long a Survivor is protecting from falling asleep by any means after waking themselves with an Alarm ClockIconHelp alarmClockIconHelp alarmClockIconHelp alarmClock
  • Wake-up action duration: 3 seconds
    • This refers to how long it takes to interact with an Alarm ClockIconHelp alarmClockIconHelp alarmClockIconHelp alarmClock, as well as how long it takes to wake up another sleeping Survivor for the first time. Each successive co-operative Wake-up action on that survivor will double the time taken.

Add-ons for Dream Demon

Icon Name Description
IconAddon gardenRake
Garden Rake A small claw rake, a must have tool for any accomplished gardener.

Switches the type of Dream Traps used in the Trial:

  • Start the Trial with 7 Dream Pallets.
IconAddon kidsDrawing
Kid's Drawing An unattributed drawing clearly crafted by a young child.
  • Grants 200 Bloodpoints in the DeviousnessDailyRitualIcon deviousnessDailyRitualIcon deviousnessDailyRitualIcon deviousness Category when a Survivor triggers a Dream Snare.
  • Reduces the Movement Speed penalty inflicted by Dream Snares by -10 %.

IconAddon sheepBlock
Sheep Block A white and blue wooden block depicting two woolly Lambs grazing and the letter "S".
  • Survivors interacting with a Dream Trap suffer from the BlindnessIconStatusEffects visionIconStatusEffects visionIconStatusEffects vision Status Effect for 60 seconds.

IconAddon woolShirt
Wool Shirt A small boy's orange and yellow striped shirt. Identified with a sewn name tag to "Jesse".
  • Increases the Penalty for failing Repairing and Healing Skill Checks by -4 %.

IconAddon catBlock
Cat Block A white and purple wooden block depicting a sleeping Cat and the letter "C".
  • Using Dream Projection triggers Killer Instinct for 4 seconds on all Survivors within 16 metres of the GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators you teleported to.

IconAddon greenDress
Green Dress A little girl's green dress with a silky white ribbon.

Survivors inside the Dream World suffer from the following effects:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of Survivors failing Repairing or Healing Skill ChecksIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks are revealed to you for 3 seconds.
  • Increases the Penalty for failing those Skill Checks by -4 %.
IconAddon nancysSketch
Nancy's Sketch A crude and bold sketch made with Fusain, signed by Nancy H.
  • Reduces the Cool-down duration of Dream Projection by a stack-able -2 % for each asleep Survivor, up to a maximum of -8 %.

IconAddon outdoorRope
Outdoor Rope Sturdy outdoor rope, handy to tie up anything.

Survivors inside the Dream World suffer from the following effect:

  • Increases the audible range of their Repair noises by +8 metres.
IconAddon prototypeClaws
Prototype Claws A home-made tool to facilitate bush trimming.

Switches the type of Dream Traps used in the Trial:

  • Start the Trial with 7 Dream Pallets.
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of Survivors interacting with Dream Pallets are revealed to you for 4 seconds.
IconAddon blueDress
Blue Dress A little girl's pale blue dress with white lace which's front is ruined by large cuts.

Survivors inside the Dream World suffer from the following effects:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of Survivors failing Repairing or Healing Skill ChecksIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks are revealed to you for 4 seconds.
  • Increases the Penalty for failing those Skill Checks by -4 %.
IconAddon jumpRopeDreamDemon
Jump Rope A long Double-Dutch jump rope, stained with many years of use.

Survivors inside the Dream World suffer from the following effect:

  • Increases the volume of Grunts of Pain of injured Survivors by +50 %.
IconAddon nancysMasterpiece
Nancy's Masterpiece A painting of a Character, made by Nancy Holbrook at Badham and kept as a treasure memory.
  • Reduces the Cool-down duration of Dream Projection by a stack-able -3 % for each asleep Survivor, up to a maximum of -12 %.

IconAddon paintThinner
Paint Thinner A tin of a highly volatile and inflammable material.

Switches the type of Dream Traps used in the Trial:

  • Start the Trial with 7 Dream Pallets.
  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of Survivors interacting with Dream Pallets are revealed to you for 6 seconds.
IconAddon unicornBlock
Unicorn Block A white and red wooden block depicting a prancing Unicorn and the letter "U".
  • Survivors interacting with a Dream Trap suffer from the BlindnessIconStatusEffects visionIconStatusEffects visionIconStatusEffects vision Status Effect for 90 seconds.

IconAddon zBlock
"Z" Block A deeply scratched and burnt wooden block which's only recognisable feature is the letter "Z".
  • Using Dream Projection triggers Killer Instinct for 6 seconds on all Survivors within 16 metres of the GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators you teleported to.

IconAddon classPhoto
Class Photo A large photograph taken at Badham Preschool showing the cheerful class of '94-95.

When channelling Dream Projection, the following effects apply:

  • All Generators spew blood.
  • Suppresses the appearance of the Husk.
You can no longer cancel Dream Projection.
IconAddon pillBottle
Pill Bottle An empty pill bottle which once contained a medicine called Zoneral.
  • Reduces the threshold for intermittent Invisbility to a range of 12 to 24 metres.
  • Reduces the threshold for full Invisibility to a distance of 24 metres.
    • This effect also applies when carrying a Survivor.

IconAddon swingChains
Swing Chains Rusty, but sturdy chains used to securely attach a swing seat.

Survivors inside the Dream World suffer from the following effect:

  • Increases the volume of Footsteps of Survivors by +50 %.
IconAddon blackBox
Black Box A black cardboard box filled with photographs.

Survivors inside the Dream World suffer from the following effect:

IconAddon redPaintBrush
Red Paint Brush A large paint brush, wet with crimson paint.
  • All Survivors start the Trial asleep.
  • Survivors can no longer wake up by failing Skill ChecksIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks.


Main article: Achievements

There are 2 Achievements related to The Nightmare:

Icon Name Description
Ach adeptNightmare Adept Nightmare Playing as The Nightmare, achieve a Merciless Victory using only his 3 Unique Perks: Fire Up, Remember Me, and Blood Warden
Ach dreamDemon Dream Demon Playing as The NightmareIconHelpLoading nightmareIconHelpLoading nightmareIconHelpLoading nightmare, pull Survivors into the Dream World a total of 200 times.

Cosmetic Options

Players can choose from a variety of Cosmetic options to customise The Nightmare:

Base Cosmetics


Icon Name Body Rarity Description
SD Head01 Freddy Krueger CategoryIcon head Common The mottled and charred face of an odious man, topped with a fedora.
SD Body01 Preschool Gardener CategoryIcon body Common A striped woolen shirt and sturdy gardener trousers, punctured with burn holes.
SD W01 Clawed Glove CategoryIcon weapons Common A homemade device, crafted to torture and kill.


Icon Name Body Rarity Description Additional Notes
SD Head01 P01 Bloody Freddy CategoryIcon head Rare The burnt and blood splattered face of an odious man, topped with a fedora. Prestige Level 6 Reward
SD Body01 P01 Bloody Gardener CategoryIcon body Rare A striped woollen shirt and sturdy gardner trousers, dripping with his prey's blood. Prestige Level 5 Reward
SD W01 P01 Bloody Clawed Glove CategoryIcon weapons Rare A bloody device of nightmares, crafted to torture and kill. Prestige Level 4 Reward
Perk Charms
Prestige Level 7 Reward Prestige Level 8 Reward Prestige Level 9 Reward
K10 PCharm001 K10 PCharm002 K10 PCharm003
A keepsake gained upon mastery of a particular skill.


Main article: Downloadable Content

The Nightmare is part of 1 DLC:


Original Power

Quotes left Death won't accept him and thus he remains, a calamity, indisputable master of his victims' nightmares.
Dream Demon allows The Nightmare to pull Survivors into the Dream World.
Quotes right
  • Survivors who are awake do not see or hear The Nightmare.
  • Once targeted by The Nightmare's Power, Survivors enter the Dream Transition for 7 seconds.
  • During the Dream Transition they can see The Nightmare intermittently.
  • When the Dream Transition has elapsed, the Survivor is pulled into the Dream World.

Once in the Dream World:

  • Survivors' Auras are revealed to The Nightmare whenever they are outside of his Terror Radius.
  • Survivors suffer an Action speed penalty of -50 %.
  • To exit the Dream World, Survivors can find other non-sleeping Survivors to perform a Wake-up action.
  • Failed Skill Checks can wake up the Survivor.
  • Getting hooked wakes up the Survivor.

Original Power Trivia

  • Terror Radius: 24 metres
  • Dream Transition duration: 7 seconds
  • Power range: 10 metres
  • Dream World Action Speed penalty: -50 %.
  • Aura-Reveal delay: 1 second after leaving the Terror Radius
  • Glimpse Minimum distance: 6 metres
  • Glimpse Maximum distance: 24 metres

Change Log

Patch 1.8.1

  • Nerf: added a delay of 10 seconds after leaving The Nightmare's Terror Radius before a Survivor's Aura is revealed to him.
  • Nerf: increased The Nightmare's Terror Radius from 16 metres to 24 metres.
    • This change allows Survivors more room to manoeuvre around The Nightmare without having their Auras revealed for being outside his Terror Radius.
    • This change brings his Terror Radius to the same range as his Lullaby.
  • Nerf: increased the duration of The Nightmare's Movement Speed penalty for putting a Survivor into the Dream Transition from 1 second to 3 seconds.
    • This change allows Survivors to put more distance between themselves and The Nightmare before they fall asleep and become vulnerable to his attacks.
  • Nerf: dying Survivors who are healed to the Injured State are automatically woken up.

Patch 1.8.2

  • QoL: reduced the Movement Speed penalty for continuously casting Dream Demon to 95 %.
    • This change was motivated by the Developers deeming the old penalty as too intense.
  • QoL: reduced the Interaction and Attack cool-down when successfully putting a Survivor into the Dream Transition to 0.5 seconds.

Patch 1.9.2

  • Nerf: removed the (unintentional) ability to put Survivors inside Lockers into the Dream Transition.

Patch 2.0.0

  • QoL: fixed an issue that caused The Nightmare to vault more slowly than other Killers.

Patch 2.3.0

  • QoL: reduced the footstep audio.

Patch 3.1.0

  • Rework: extensively reworked The Nightmare's Power:
    • Awake Survivors see The Nightmare always within 16 metres, intermittently within 32 metres, and never when farther than 32 metres away.
    • Survivors experience Micro-Sleep, passively falling asleep within 60 seconds.
    • Asleep Survivors see the Aura of a Alarm ClockIconHelp alarmClockIconHelp alarmClockIconHelp alarmClock on a dresser far away.
    • Asleep Survivors hear a 2-dimensional Lullaby instead of The Nightmare's Terror Radius.
    • Getting woken up by awake Survivors will increasingly take more time after each successful attempt.
    • The Nightmare received the ability to place either of two Dream Traps: Dream Snares or Dream Pallets.
    • The Nightmare received the ability to teleport between unrepaired Generators using Dream Projection.

Patch 3.2.0

  • Buff: added the Oblivious Status Effects to The Nightmare's Power.
    • Survivors are Oblivious whenever they are asleep and in the Dream World.

Patch 4.7.0

  • QoL: increased the brightness of the Dream World indicator on the HUD.
  • Nerf: added a Movement Speed penalty while placing Dream Snares, slowing The Nightmare to 4.0 m/s or 100 %.
  • Nerf: reduced the maximum number of placed Dream Snares from 8 to 5.
  • Nerf: reduced the maximum number of placed Dream Pallets from 10 to 7.
  • Nerf: Survivors using Alarm Clocks are granted full immunity from falling asleep for 30 seconds, including when The Nightmare attacks them.
    • This is indicated on the HUD by a yellow sleep timer ticking down.
  • Change: Revisited some Add-ons.

Unknown Patch

  • Change: Reassessed the difficulty rating from Hard to Moderate.


  • The full name of Freddy Krueger is "Frederick 'Freddy' Charles Krueger".
  • Though the character was popularised by Robert Englund in the original film series, his appearance in Dead by Daylight is based on that of the 2010 film reboot, where he was portrayed by Jackie Earle Haley.
    • The Nightmare's corresponding Survivor is Quentin Smith, a Character who was created specifically for the 2010 film.
  • The Nightmare's Memento Mori is a reference to the way he killed Jesse in the film.
  • The Nightmare's Memento Mori animation is the second one in which the Survivor attempts to get up on their own.
  • The Nightmare breathes the quietest out of all the Killers, with his breathing being similar in volume to that of Survivors.
  • Unlike other Killers, who simply step over Windows when vaulting, The Nightmare grabs the window ledge with both hands and lifts himself over, this is due to Freddy being much smaller in height than most other Killers in the Game.
    • The PigIconHelpLoading pigIconHelpLoading pigIconHelpLoading pig and The Ghost FaceIconHelpLoading ghostIconHelpLoading ghostIconHelpLoading ghost also have this same animation, for the same reason.
  • The Nightmare is the Killer with the least amount of cosmetics, with only his three Prestige cosmetics.
  • The Nightmare was the fifth licensed Character to be introduced to Dead by Daylight.
  • The Nightmare was the first Killer to receive a major rework to his Power.
  • The Nightmare is currently the only Killer, who can change one of their abilities completely with the use of an Add-on.

Voice Actor


For more go to the Nightmare's Gallery

In-game assets

Old assets

Added assets

Official art




THE KILLERS IconHelpLoading killer
K01 TheTrapper Portrait
TrapperIconHelpLoading trapperIconHelpLoading trapperIconHelpLoading trapper
K02 TheWraith Portrait
WraithIconHelpLoading wraithIconHelpLoading wraithIconHelpLoading wraith
K03 TheHillbilly Portrait
HillbillyIconHelpLoading hillbillyIconHelpLoading hillbillyIconHelpLoading hillbilly
K04 TheNurse Portrait
NurseIconHelpLoading nurseIconHelpLoading nurseIconHelpLoading nurse
K05 TheShape Portrait
ShapeIconHelpLoading shapeIconHelpLoading shapeIconHelpLoading shape
K06 TheHag Portrait
HagIconHelpLoading hagIconHelpLoading hagIconHelpLoading hag
K07 TheDoctor Portrait
DoctorIconHelpLoading doctorIconHelpLoading doctorIconHelpLoading doctor
K08 TheHuntress Portrait
HuntressIconHelpLoading huntressIconHelpLoading huntressIconHelpLoading huntress
K09 TheCannibal Portrait
CannibalIconHelpLoading cannibalIconHelpLoading cannibalIconHelpLoading cannibal
K10 TheNightmare Portrait
NightmareIconHelpLoading nightmareIconHelpLoading nightmareIconHelpLoading nightmare
K11 ThePig Portrait
PigIconHelpLoading pigIconHelpLoading pigIconHelpLoading pig
K12 TheClown Portrait
ClownIconHelpLoading clownIconHelpLoading clownIconHelpLoading clown
K13 TheSpirit Portrait
SpiritIconHelpLoading spiritIconHelpLoading spiritIconHelpLoading spirit
K14 TheLegion Portrait
LegionIconHelpLoading legionIconHelpLoading legionIconHelpLoading legion
K15 ThePlague Portrait
PlagueIconHelpLoading plagueIconHelpLoading plagueIconHelpLoading plague
K16 TheGhostFace Portrait
Ghost FaceIconHelpLoading ghostIconHelpLoading ghostIconHelpLoading ghost
K17 TheDemogorgon Portrait
DemogorgonIconHelpLoading demogorgonIconHelpLoading demogorgonIconHelpLoading demogorgon
K18 TheOni Portrait
OniIconHelpLoading oniIconHelpLoading oniIconHelpLoading oni
CHAPTERS 15 — 20
K19 TheDeathslinger Portrait
DeathslingerIconHelpLoading deathslingerIconHelpLoading deathslingerIconHelpLoading deathslinger
K20 TheExecutioner Portrait
ExecutionerIconHelpLoading walesIconHelpLoading walesIconHelpLoading wales
K21 TheBlight Portrait
BlightIconHelpLoading blightIconHelpLoading blightIconHelpLoading blight
K22 TheTwins Portrait
TwinsIconHelpLoading twinsIconHelpLoading twinsIconHelpLoading twins
K23 TheTrickster Portrait
TricksterIconHelpLoading tricksterIconHelpLoading tricksterIconHelpLoading trickster
K24 TheNemesis Portrait
NemesisIconHelpLoading nemesisIconHelpLoading nemesisIconHelpLoading nemesis
CHAPTERS 21 — 26
K25 TheCenobite Portrait
CenobiteIconHelpLoading cenobiteIconHelpLoading cenobiteIconHelpLoading cenobite
K26 TheArtist Portrait
ArtistIconHelpLoading artistIconHelpLoading artistIconHelpLoading artist
K27 TheOnryo Portrait
OnryōIconHelpLoading onryoIconHelpLoading onryoIconHelpLoading onryo
K28 TheDredge Portrait
DredgeIconHelpLoading dredgeIconHelpLoading dredgeIconHelpLoading dredge
K29 TheMastermind Portrait
MastermindIconHelpLoading mastermindIconHelpLoading mastermindIconHelpLoading mastermind
K30 TheKnight Portrait
KnightIconHelpLoading knightIconHelpLoading knightIconHelpLoading knight
CHAPTERS 27 — 32
K31 TheSkullMerchant Portrait
Skull MerchantIconHelpLoading skullMerchantIconHelpLoading skullMerchantIconHelpLoading skullMerchant
K32 TheSingularity Portrait
SingularityIconHelpLoading singularityIconHelpLoading singularityIconHelpLoading singularity
K33 TheXenomorph Portrait
XenomorphIconHelpLoading xenomorphIconHelpLoading xenomorphIconHelpLoading xenomorph
K34 TheGoodGuy Portrait
Good GuyIconHelpLoading goodGuyIconHelpLoading goodGuyIconHelpLoading goodGuy
K35 TheUnknown Portrait
UnknownIconHelpLoading unknownIconHelpLoading unknownIconHelpLoading unknown
K36 TheLich Portrait
LichIconHelpLoading lichIconHelpLoading lichIconHelpLoading lich
THE SURVIVORS IconHelpLoading survivor
S01 DwightFairfield Portrait
Dwight FairfieldSurvivorDwightSurvivorDwightSurvivorDwight
S02 MegThomas Portrait
Meg ThomasSurvivorMegSurvivorMegSurvivorMeg
S03 ClaudetteMorel Portrait
Claudette MorelSurvivorClaudetteSurvivorClaudetteSurvivorClaudette
S04 JakePark Portrait
Jake ParkSurvivorJakeSurvivorJakeSurvivorJake
S05 NeaKarlsson Portrait
Nea KarlssonSurvivorNeaSurvivorNeaSurvivorNea
S06 LaurieStrode Portrait
Laurie StrodeSurvivorLaurieSurvivorLaurieSurvivorLaurie
S07 AceVisconti Portrait
Ace ViscontiSurvivorAceSurvivorAceSurvivorAce
S08 BillOverbeck Portrait
Bill OverbeckSurvivorBillSurvivorBillSurvivorBill
S09 FengMin Portrait
Feng MinSurvivorFengSurvivorFengSurvivorFeng
S10 DavidKing Portrait
David KingSurvivorDavidSurvivorDavidSurvivorDavid
S11 QuentinSmith Portrait
Quentin SmithSurvivorQuentinSurvivorQuentinSurvivorQuentin
S12 DavidTapp Portrait
David TappSurvivorTappSurvivorTappSurvivorTapp
S13 KateDenson Portrait
Kate DensonSurvivorKateSurvivorKateSurvivorKate
S14 AdamFrancis Portrait
Adam FrancisSurvivorAdamSurvivorAdamSurvivorAdam
S15 JeffJohansen Portrait
Jeff JohansenSurvivorJeffSurvivorJeffSurvivorJeff
S16 JaneRomero Portrait
Jane RomeroSurvivorJaneSurvivorJaneSurvivorJane
S17 AshWilliams Portrait
Ash WilliamsSurvivorAshSurvivorAshSurvivorAsh
S18 NancyWheeler Portrait
Nancy WheelerSurvivorNancySurvivorNancySurvivorNancy
CHAPTERS 13 — 18
S19 SteveHarrington Portrait
Steve HarringtonSurvivorSteveSurvivorSteveSurvivorSteve
S20 YuiKimura Portrait
Yui KimuraSurvivorYuiSurvivorYuiSurvivorYui
S21 ZarinaKassir Portrait
Zarina KassirSurvivorZarinaSurvivorZarinaSurvivorZarina
S22 CherylMason Portrait
Cheryl MasonSurvivorCherylSurvivorCherylSurvivorCheryl
S23 FelixRichter Portrait
Felix RichterSurvivorFelixSurvivorFelixSurvivorFelix
S24 ElodieRakoto Portrait
Élodie RakotoSurvivorElodieSurvivorElodieSurvivorElodie
CHAPTERS 19 — 23
S25 Yun-JinLee Portrait
Yun-Jin LeeSurvivorYun-JinSurvivorYun-JinSurvivorYun-Jin
S26 JillValentine Portrait
Jill ValentineSurvivorJillSurvivorJillSurvivorJill
S27 LeonScottKennedy Portrait
Leon Scott KennedySurvivorLeonSurvivorLeonSurvivorLeon
S28 MikaelaReid Portrait
Mikaela ReidSurvivorMikaelaSurvivorMikaelaSurvivorMikaela
S29 JonahVasquez Portrait
Jonah VasquezSurvivorJonahSurvivorJonahSurvivorJonah
S30 YoichiAsakawa Portrait
Yoichi AsakawaSurvivorYoichiSurvivorYoichiSurvivorYoichi
CHAPTERS 24 — 27
S31 HaddieKaur Portrait
Haddie KaurSurvivorHaddieSurvivorHaddieSurvivorHaddie
S32 AdaWong Portrait
Ada WongSurvivorAdaSurvivorAdaSurvivorAda
S33 RebeccaChambers Portrait
Rebecca ChambersSurvivorRebeccaSurvivorRebeccaSurvivorRebecca
S34 VittorioToscano Portrait
Vittorio ToscanoSurvivorVittorioSurvivorVittorioSurvivorVittorio
S35 ThalitaLyra Portrait
Thalita LyraSurvivorThalitaSurvivorThalitaSurvivorThalita
S36 RenatoLyra Portrait
Renato LyraSurvivorRenatoSurvivorRenatoSurvivorRenato
CHAPTERS 28 — 32
S37 GabrielSoma Portrait
Gabriel SomaSurvivorGabrielSurvivorGabrielSurvivorGabriel
S38 NicolasCage Portrait
Nicolas CageSurvivorNicolasSurvivorNicolasSurvivorNicolas
S39 EllenRipley Portrait
Ellen RipleySurvivorEllenSurvivorEllenSurvivorEllen
S40 AlanWake Portrait
Alan WakeSurvivorAlanSurvivorAlanSurvivorAlan
S41 SableWard Portrait
Sable WardSurvivorSableSurvivorSableSurvivorSable
S42 TheTroupe Portrait
S43 LaraCroft Portrait
Lara CroftSurvivorLaraSurvivorLaraSurvivorLara