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| Your vicious ''Basic Attacks'' make the Survivors drop their Item on impact. |
| Your vicious ''Basic Attacks'' make the Survivors drop their Item on impact. |
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− | * If not recovered within '''{{clr|2|150}}/{{clr|3|120}}/{{clr|4|90}} seconds''', the lost Item will be consumed by The Entity |
+ | * If not recovered within '''{{clr|2|150}}/{{clr|3|120}}/{{clr|4|90}} seconds''', the lost Item will be consumed by The Entity. |
* The Auras of lost Items are revealed to you within '''{{clr|2|32 metres}}''' and slowly fade from '''{{clr|16|white}}''' to '''{{clr|19|red}}''' while the timer elapses. |
* The Auras of lost Items are revealed to you within '''{{clr|2|32 metres}}''' and slowly fade from '''{{clr|16|white}}''' to '''{{clr|19|red}}''' while the timer elapses. |
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| 90 seconds |
| 90 seconds |
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| Your vicious ''Basic Attacks'' make the Survivors drop their Item on impact. |
| Your vicious ''Basic Attacks'' make the Survivors drop their Item on impact. |
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− | * If not recovered within '''{{clr|2|150}}/{{clr|3|120}}/{{clr|4|90}} seconds''', the lost Item will have its Charges depleted by The Entity |
+ | * If not recovered within '''{{clr|2|150}}/{{clr|3|120}}/{{clr|4|90}} seconds''', the lost Item will have its Charges depleted by The Entity. |
* The Auras of lost Items are revealed to you within '''{{clr|2|32 metres}}''' and slowly fade from '''{{clr|16|white}}''' to '''{{clr|19|red}}''' while the timer elapses. |
* The Auras of lost Items are revealed to you within '''{{clr|2|32 metres}}''' and slowly fade from '''{{clr|16|white}}''' to '''{{clr|19|red}}''' while the timer elapses. |
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Revision as of 15:40, 16 June 2021
Template:Perk Article
Template:Perk Table Teachable
History
Version 1.7.0
Version 4.1.0
Version 5.0.0
Change Log
Patch 1.7.2
- Nerf: added a Basic Attacks condition.
Patch 4.1.0
- Rework: instead of the Item losing charges when dropped, The Entity will consume it, if the Item is left on the ground for too long.
- Rework: now reveals the Aura of a dropped Item to the Killer in close proximity.
Patch 5.0.0
- Rework: changed the Perk to once again cause the Item to lose its Charges when dropped.
- This change my not be in effect at the moment, as nothing about Franklin's Demise's code has changed.
Trivia
- Franklin's Demise is a reference to Franklin Hardesty, a Character in The Texas Chainsaw Massacre franchise.
- According to its filename, Franklin's Demise was originally to be called "Franklin's Loss".
- While the in-game description has had the Basic Attack condition removed since Patch 4.1.0, it is still in effect and Special Attacks do not cause Survivors to drop their Items.
Video
Franklin's Demise Killer POV | Franklin's Demise Survivor POV |
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