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| realm = [[Ormond]] |
| realm = [[Ormond]] |
||
| power = [[Feral Frenzy]] |
| power = [[Feral Frenzy]] |
||
− | | powerattack = ''Special Attack'' |
+ | | powerattack = ''Special Attack''<br>(''Frenzy'' Slash) |
| weapon = [[Hunting Knife]] |
| weapon = [[Hunting Knife]] |
||
| speed = 115 % '''<nowiki>|</nowiki>''' 4.6 m/s |
| speed = 115 % '''<nowiki>|</nowiki>''' 4.6 m/s |
||
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| altheartbeat = 40 metres (Feral Frenzy) |
| altheartbeat = 40 metres (Feral Frenzy) |
||
| height = Average |
| height = Average |
||
− | | dlc = [[Darkness Among Us]] |
+ | | dlc = [[CHAPTER X: Darkness Among Us]] |
| breathing = Legion_Breathing.ogg |
| breathing = Legion_Breathing.ogg |
||
| menu = Darkness Among Us Theme Music.ogg |
| menu = Darkness Among Us Theme Music.ogg |
||
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== Overview == |
== Overview == |
||
− | '''The Legion''' |
+ | '''The Legion''' are a band of merciless Killers, able to rush down helpless Survivors with their power, ''Feral Frenzy''. Attacks made during their frenzy inflict lingering internal damage, downing any Survivors that are not quick enough to react. |
Their personal Perks, {{IconLink|Discordance}}, {{IconLink|Mad Grit}}, and {{IconLink|Iron Maiden}}, give them the ability to locate their prey and attack savagely while transporting Survivors to the Hook. |
Their personal Perks, {{IconLink|Discordance}}, {{IconLink|Mad Grit}}, and {{IconLink|Iron Maiden}}, give them the ability to locate their prey and attack savagely while transporting Survivors to the Hook. |
||
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* '''Iron Maiden''' - Level 40 |
* '''Iron Maiden''' - Level 40 |
||
Once obtained, other Killers will be able to find The '''Legion''''s Perks in their respective '''Bloodwebs''' from that point onwards. |
Once obtained, other Killers will be able to find The '''Legion''''s Perks in their respective '''Bloodwebs''' from that point onwards. |
||
+ | {{#Invoke:Perks|resolveCharPerks}} |
||
− | {{Char Perks|Discordance|Mad Grit|Iron Maiden}} |
||
− | |||
== Load-out == |
== Load-out == |
||
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* ''Frenzy'' is a Charges-based power: |
* ''Frenzy'' is a Charges-based power: |
||
** ''Frenzy'' has '''{{clr|2|10 Charges}}''' by default. |
** ''Frenzy'' has '''{{clr|2|10 Charges}}''' by default. |
||
− | ** ''Frenzy'' |
+ | ** ''Frenzy'' consumes '''{{clr|6|1 c/s}}''', lasting for '''{{clr|6|10 seconds}}''' by default. |
⚫ | |||
* ''Frenzy Fatigue'' lasts for '''{{clr|4|4 seconds}}''' by default. |
* ''Frenzy Fatigue'' lasts for '''{{clr|4|4 seconds}}''' by default. |
||
* ''Feral Vaults'' take '''{{clr|3|0.9 seconds}}'''. |
* ''Feral Vaults'' take '''{{clr|3|0.9 seconds}}'''. |
||
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* ''Basic Attacks'' remove '''{{clr|11|5 Charges}}''' from ''Frenzy''. |
* ''Basic Attacks'' remove '''{{clr|11|5 Charges}}''' from ''Frenzy''. |
||
* ''Frenzy Field of View'' is expanded by '''{{clr|12|15°}}'''. |
* ''Frenzy Field of View'' is expanded by '''{{clr|12|15°}}'''. |
||
− | * ''Frenzy'' temporarily increases The Legion's Terror Radius by '''{{clr|14| |
+ | * ''Frenzy'' temporarily increases The Legion's Terror Radius by '''{{clr|14|8 metres}}'''. |
+ | * The ''[[Killer Instinct]]'' detection range is directly tied to '''The Legion's''' {{IconLink|Terror Radius}} and can be increased and decreased accordingly. |
||
+ | ** Survivors suffering from the '''''{{IconLink|Oblivious}}''''' '''Status Effect''' are immune to ''Killer Instinct'', as they are technically no longer considered to be inside the Terror Radius. |
||
'''Mending:'''<br> |
'''Mending:'''<br> |
||
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The '''Legion''''s attire includes: |
The '''Legion''''s attire includes: |
||
+ | |||
⚫ | |||
+ | === Base Cosmetics === |
||
+ | |||
⚫ | |||
{{Legion's Default Cosmetics}} |
{{Legion's Default Cosmetics}} |
||
− | === Prestige === |
+ | ==== Prestige ==== |
{{Legion's Prestige Cosmetics}} |
{{Legion's Prestige Cosmetics}} |
||
− | === |
+ | === Alternatives === |
+ | |||
⚫ | |||
{{Legion's Special Cosmetics}} |
{{Legion's Special Cosmetics}} |
||
− | === Event === |
+ | ==== Event ==== |
{{Legion's Event Cosmetics}} |
{{Legion's Event Cosmetics}} |
||
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===== [[File:CategoryIcon weapons.png|40px]]Weapons ===== |
===== [[File:CategoryIcon weapons.png|40px]]Weapons ===== |
||
{{Legion's Weapon Store}} |
{{Legion's Weapon Store}} |
||
+ | |||
== DLC == |
== DLC == |
||
: ''Main article: [[Downloadable Content]]'' |
: ''Main article: [[Downloadable Content]]'' |
||
− | The '''Legion''' is currently part of |
+ | The '''Legion''' is currently part of '''{{clr|2|2}}''' DLC packages: |
− | |||
− | === Available DLC === |
||
* [[CHAPTER X: Darkness Among Us]] |
* [[CHAPTER X: Darkness Among Us]] |
||
+ | * [[Killer Expansion Pack]] |
||
== Change Log == |
== Change Log == |
||
=== [[Patch 2.5.0]] === |
=== [[Patch 2.5.0]] === |
||
− | * |
+ | * '''''{{clr|2|Buff}}:''''' manually cancelling ''Feral Frenzy'' no longer depletes the Power gauge. |
− | * |
+ | * '''''{{clr|6|Quality of Life}}:''''' reduced the intensity of the blurred visual effects during ''Feral Frenzy''. |
=== [[Patch 2.7.0]] === |
=== [[Patch 2.7.0]] === |
||
+ | * '''''{{clr|4|Rework}}:''''' reworked '''The Legion''' to reduce their oppressiveness and remove the abusive sides of the old '''''Deep Wound''''' mechanics. |
||
⚫ | |||
− | * |
+ | ** '''''{{clr|2|Buff}}:''''' '''The Legion''' can now search {{IconLink|Lockers}} during ''Feral Frenzy''. |
− | * |
+ | ** '''''{{clr|2|Buff}}:''''' increased ''The Legion's''' [[Movement speed]] from '''{{clr|2|4.4 m/s}}''' to '''{{clr|6|4.6 m/s}}'''. |
+ | ** '''''{{clr|2|Buff}}:''''' successful attacks outside of ''Feral Frenzy'' no longer fully deplete the Power gauge, but rather reduce its Charge to '''{{clr|8|50 %}}'''. |
||
⚫ | |||
+ | ** '''''{{clr|2|Buff}}:''''' increased ''Feral Frenzy'' duration from '''{{clr|4|6 seconds}}''' to '''{{clr|3|10 seconds}}'''. |
||
− | ==== Frenzy changes ==== |
||
− | * |
+ | ** '''''{{clr|8|Nerf}}:''''' increased '''The Legion's''' Terror Radius from '''{{clr|10|24 metres}}''' to '''{{clr|11|32 metres}}'''. |
⚫ | |||
⚫ | |||
− | * |
+ | ** '''''{{clr|8|Nerf}}:''''' reduced '''The Legion's''' ''Feral Frenzy'' Movement speed from '''{{clr|12|5.28 m/s}}''' to '''{{clr|14|5.0 m/s}}'''. |
− | * |
+ | ** '''''{{clr|8|Nerf}}:''''' reduced '''The Legion's''' ''Feral Frenzy'' Vaulting speed from '''{{clr|16|0.9 seconds}}''' for both Windows and Pallets to '''{{clr|21|1.1 seconds}}''' for Windows and '''{{clr|22|1.35 seconds}}''' for Pallets. |
⚫ | |||
⚫ | |||
− | * |
+ | ** '''''{{clr|8|Nerf}}:''''' increased ''Feral Frenzy'' Recharge time from '''{{clr|25|15 seconds}}''' to '''{{clr|9|20 seconds}}'''. |
+ | ** '''''{{clr|8|Nerf}}:''''' increased ''Feral Frenzy'' Fatigue duration from '''{{clr|26|3 seconds}}''' to '''{{clr|28|4 seconds}}'''. |
||
− | * Disabled the ability to use ''Frenzy'' if the Power gauge is partially recharged. |
||
− | ** '' |
+ | ** '''''{{clr|8|Nerf}}:''''' disabled the ability to use ''Feral Frenzy'' when the Power gauge is only partially recharged. |
− | * |
+ | ** '''''{{clr|8|Nerf}}:''''' removed the base-kit ability to reduce a Survivor's '''''Deep Wound''''' timer with additional ''Feral Frenzy'' hits (originally '''{{clr|2|-10 seconds per Hit}}'''). |
− | ** This ability is still available |
+ | *** This ability is still available when using the Add-on {{IconLink|Frank's Mix Tape}}. |
=== [[Patch 3.4.0]] === |
=== [[Patch 3.4.0]] === |
||
+ | * '''''{{clr|2|Buff}}:''''' increased '''The Legion's''' ''Feral Frenzy'' Movement speed from '''{{clr|2|5.0 m/s}}''' to '''{{clr|6|5.2 m/s}}'''. |
||
− | ==== Frenzy changes ==== |
||
− | * |
+ | * '''''{{clr|2|Buff}}:''''' increased '''The Legion's''' ''Feral Frenzy'' Vaulting speed from '''{{clr|8|1.1/1.35 seconds}}''' to '''{{clr|4|0.9 seconds}}''' for both Windows and Pallets. |
⚫ | |||
− | * Increased ''Frenzy'' Vaulting speed to be '''{{clr|6|0.9 seconds}}''' for both {{IconLink|Pallets}} and {{IconLink|Windows}}. |
||
+ | * '''''{{clr|8|Nerf}}:''''' reduced the Mending times of Survivors from an unknown amount (~15 seconds) to '''{{clr|2|12 seconds}}''' for Self-''Mending'' and '''{{clr|6|8 seconds}}''' for Altruistic ''Mending''. |
||
⚫ | |||
+ | |||
=== [[Patch 3.7.0]] === |
=== [[Patch 3.7.0]] === |
||
− | * |
+ | * '''''{{clr|6|Quality of Life}}:''''' added the ability to see {{IconLink|Scratch Marks}} and {{IconLink|Pools of Blood}} during the Fatigue state. |
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* The '''Legion''' is the first and to date only Killer to have two sets of Prestige cosmetics |
* The '''Legion''' is the first and to date only Killer to have two sets of Prestige cosmetics |
||
* The '''Legion''' has a male voice when used with Frank or Joey's cosmetics and a female voice when used with Julie or Susie's cosmetics. |
* The '''Legion''' has a male voice when used with Frank or Joey's cosmetics and a female voice when used with Julie or Susie's cosmetics. |
||
− | ** This also makes them the only |
+ | ** This also makes them one of the only Killers with multiple voice actors. |
+ | ** While wearing the Atlas Flint Mask or Covert Hoodie, The '''Legion''' possesses a third, robotic voice. |
||
* The '''Legion''' is the sixth Killer to wear a Mask. |
* The '''Legion''' is the sixth Killer to wear a Mask. |
||
* The '''Legion''' does not climb over the Window when vaulting but hoists themselves through it. |
* The '''Legion''' does not climb over the Window when vaulting but hoists themselves through it. |
||
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For more go to The [[Legion's Gallery]] |
For more go to The [[Legion's Gallery]] |
||
<gallery> |
<gallery> |
||
+ | File:Joe.png|'''Raw, strengthy, swift adolescence misappropriated by the Entity.''' |
||
− | File:LegionTeaser.jpg |
||
⚫ | |||
− | File:LegionPromo.jpg |
||
− | </gallery> |
||
− | |||
− | |||
⚫ | |||
[[Category: Killers]] |
[[Category: Killers]] |
Revision as of 16:04, 19 October 2021
Template:InfoKiller Frank, Julie, Susie, Joey or "The Legion" are one of 35 Template:IconLink currently featured in Template:IconLink.
They were introduced as the Killer of CHAPTER X: Darkness Among Us, a Chapter DLC released on 11 December 2018.
Overview
The Legion are a band of merciless Killers, able to rush down helpless Survivors with their power, Feral Frenzy. Attacks made during their frenzy inflict lingering internal damage, downing any Survivors that are not quick enough to react.
Their personal Perks, Template:IconLink, Template:IconLink, and Template:IconLink, give them the ability to locate their prey and attack savagely while transporting Survivors to the Hook.
Difficulty rating: Intermediate
(based on the amount of time and effort that is required to properly learn to play them and their Power effectively)
Lore
- Additional Lore can be found in Tome III - Escalation: Soldiers of Mayhem.
Frank Morrison was nineteen and had little to show for it. He'd stopped attending school after being kicked out of the basketball team for shoving a referee into the stands. Yet Frank was a man of potential, who could light up a room despite his bleak childhood. At six years old, he'd been taken away from Calgary to start a circuit of foster homes. No matter how many times he'd lashed out, threw tantrums and got into fights, they'd kept moving him to new, unfamiliar houses. His last move had been three years prior when his last foster dad, Clive Andrews, had picked him up from the adoption centre. They'd been on the road for seven hours before reaching a small bungalow in Ormond. It would be the longest time they'd spend together. Clive was too busy trading cheques from Family Services for drinks at the bar.
Ormond was a small, stale place; a remote town of six thousand inhabitants where grey winters drag on for most of the year. Frank did everything he could to get into another adoptive family, but he changed his mind when he caught the attention of Julie, a beautiful girl who was convinced that she deserved better than a life in Ormond, and Frank, as an outsider, was her ticket out. Frank attended the parties she threw where everyone was younger than him and easily impressed, which he liked. He met the impulsive Joey, who liked to show off, and the shy, naïve Susie, who was Julie's best friend.
They would hang out at an abandoned lodge up Mount Ormond. Their time together was the perfect break from the boring conformity of their small, insignificant everyday lives. Frank saw it as an opportunity to shape their lack of experience into something powerful. He lined up nights of debauchery and rampage, testing their limits. Bullying , vandalism, and theft were essentially their weekend plans. It came to a point where they would do anything he asked. Nothing was off-limits when they put their masks on. One evening, Frank dared Joey to vandalise the store that had recently fired him. They snuck inside easily enough, as the building was supposed to be empty after closing hours. But a cleaner who was still there grabbed Julie as soon as she came near. Hearing her stifled cries, a dark impulse took over Frank. He rushed to her aid, knife in hand, and without hesitating, planted the blade into the cleaner's back.
As the group stared at Frank in shock, he ordered them to finish the job. Joey clenched his jaw, grabbed the knife, and stabbed the bleeding man in the ribs. Susie didn't want to do it. Frank shouted at her; they had to finish what they'd started. Julie closed her eyes and slid the knife into the man's chest. She handed the wet blade to Susie: they were all in this together now. Susie stared at Julie in disbelief as Frank grabbed her trembling hands and inserted the knife deep into the man's throat. Frank told them to move fast; they mopped the blood off the floor, stashed the body in the trunk of Joey's car, and drove up Mount Ormond.
All four were digging in the muddy snow to dispose of the body when Frank spotted something moving through the woods. He grabbed his knife and broke from the group to check it out. The Fog thickened around Frank, becoming so dense that he soon could no longer see ahead. He retraced his steps and stumbled onto an ominous trail. He followed the eerie path, as if called by the darkness. Julie, Susie, and Joey finished digging, but Frank was nowhere to be seen. Julie spotted his muddy footsteps in the snow and the three of them followed the trail, which took them deeper into the woods. When Julie, Susie, and Joey did not return home that night, their parents thought they'd run away with Frank. Each family came up with a different theory. The mood in the town changed, however, when a body was found by an abandoned lodge up Mount Ormond.
The Legion's Perks
These are Perks which start off only appearing in The Legion's Template:IconLink. After achieving Level 30, Teachable versions of these Perks can be found:
- Discordance - Level 30
- Mad Grit - Level 35
- Iron Maiden - Level 40
Once obtained, other Killers will be able to find The Legion's Perks in their respective Bloodwebs from that point onwards. Lua error in Module:Perks at line 263: attempt to index upvalue 'perkDescription' (a nil value).
Load-out
Weapon: Hunting Knife
A sharp blade with a jagged saw back and textured handle.
Power: Feral Frenzy
Template:Feral Frenzy
Power Trivia
- Frenzy is a Charges-based power:
- Frenzy has 10 Charges by default.
- Frenzy consumes 1 c/s, lasting for 10 seconds by default.
- Frenzy Recharge rate is 0.5 c/s by default, taking 20 seconds.
- Frenzy Fatigue lasts for 4 seconds by default.
- Feral Vaults take 0.9 seconds.
- Frenzy Attack cool-down lasts for 1 second.
- Basic Attacks remove 5 Charges from Frenzy.
- Frenzy Field of View is expanded by 15°.
- Frenzy temporarily increases The Legion's Terror Radius by 8 metres.
- The Killer Instinct detection range is directly tied to The Legion's Template:IconLink and can be increased and decreased accordingly.
- Survivors suffering from the Template:IconLink Status Effect are immune to Killer Instinct, as they are technically no longer considered to be inside the Terror Radius.
Mending:
- Self-Mending takes 12 seconds by default.
- Altruistic Mending takes 8 seconds by default.
Add-ons for Feral Frenzy
- Add-ons support Mouse-over functionality (desktop version only): hovering over the modifier words with your cursor will reveal the values behind them.
On mobile browsers, the values are displayed in small text after the modifier words. Desktop users experiencing issues with the mouse-over may temporarily switch to mobile view at the bottom of an Article page.
Template:Add-ons: Feral Frenzy (Legion)
Achievements
- Main article: Achievements
There are currently 2 Achievements related to The Legion. Template:AchKiller
Customisation
Players may customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Legion reaches Level 50 and prestiges.
The Legion's attire includes:
Base Cosmetics
Default
Prestige
Alternatives
Special
Icon | Name | Body | Rarity | Description | Event |
---|---|---|---|---|---|
Frosty Eyes | Uncommon | Heart chilling eyes of the cold blooded.
"Have a Wonderful Winter 2018-2019!" - The Dead by Daylight Team |
Winter Solstice 2018 | ||
Luminescent Carver | Artifact | This knife isn’t just cool. It’s lit. | Amazon Prime Gaming November 2022 reward |
Event
Icon | Name | Body | Rarity | Description | Event | Exclusive to Event Participation |
---|---|---|---|---|---|---|
Crown of the Entity (Frank) | Event | A crown emanating a festive and ominous aura created by the Entity's biggest fan. | Fourth Year Anniversary | Yes | ||
Crown of the Entity (Julie) | Event | A crown emanating a festive and ominous aura created by the Entity's biggest fan. | Fourth Year Anniversary | Yes | ||
5th Anniversary Crown (Frank) | Event | A crown crafted for a very special anniversary.
"Thank you for supporting & inspiring us along the years!" - The Dead by Daylight Team |
Fifth Year Anniversary | Yes | ||
5th Anniversary Crown (Julie) | Event | A crown crafted for a very special anniversary.
"Thank you for supporting & inspiring us along the years!" - The Dead by Daylight Team |
Fifth Year Anniversary | Yes | ||
Legion's Mask | Event | A mask they found themselves wearing at the masquerade ball. | Twisted Masquerade Event | Yes | ||
Syrupy Knife | Event | A knife dipped in glucose for a sweet stab. | Haunted by Daylight 2023 | Yes |
Archives
Icon | Name | Body | Rarity | Description | Outfit | Collection | Tome | Tier |
---|---|---|---|---|---|---|---|---|
Fairview Varsity Jacket (Graffiti) | Uncommon | Punching a basketball referee and flunking classes weren't enough for Frank to get out of Ormond. | No Outfit | No Collection | 2 | 51 | ||
Empty Stare | Rare | A placid expression, unsettling in the emotion it lacks. | Bush Party (Julie) | Escalation | 3 | 37 | ||
Checkered Past | Rare | Comfortable flannel and denim, beaten and torn during adrenaline-fueled moments. | Bush Party (Julie) | Escalation | 3 | 27 | ||
Sawtooth Blade | Rare | Robbed from a hardware store, the keyhole saw has a pointed tip for stabbing and a toothed blade for slicing off souvenirs. | Bush Party (Julie) | Escalation | 3 | 21 | ||
Boot Knife | Uncommon | Blade with a custom-made grip that was shared amongst each member of Legion. | No Outfit | No Collection | 4 | 12 | ||
Rave Face | Very Rare | An unsettling mask that glows happily in the face of a screaming victim. | Never Stop Slashing (Frank) | Community | 5 | 39 | ||
Modern Outlaw | Very Rare | A product of his environment. Blame society. | Never Stop Slashing (Frank) | Community | 5 | 23 | ||
The Vandal | Very Rare | A blade fashioned from the first store window Frank shattered. The beginning of his personal revolution. | Never Stop Slashing (Frank) | Community | 5 | 55 | ||
Jolly Roger | Rare | The mask is a clear indicator that no quarter will be given. | Rabid Seadog | Treacherous Waters | 6 | 7 | ||
Privateer's Bounty | Rare | The uniform of a man who would sail the seven seas just for a sip of blood. | Rabid Seadog | Treacherous Waters | 6 | 12 | ||
Wavecrest Dive Knife | Rare | A premium blade manufactured specifically for divers, it cuts fishing line, rope, and the sinew of any human who gets in your way. | Rabid Seadog | Treacherous Waters | 6 | 21 | ||
Hoodwink Mask | Rare | It might look playful but if anyone falls for that, they’ll be on the wrong side of a knife. | Saturday Slasher | Sophomore Jitters | 8 | 51 | ||
Country Denim Shirt | Rare | Comfortable denim, beaten up during adrenaline-fueled moments. | Saturday Slasher | Sophomore Jitters | 8 | 27 | ||
Shimmering Knife | Rare | She snatched a gem-embedded knife and followed the man outside. She chased him down an alley. Wanting to impress Frank, she stabbed the man in the back, twice. He stopped and stumbled while Suzie snatched his wallet. She left him in the cold street, bleeding. | Saturday Slasher | Sophomore Jitters | 8 | 35 | ||
Crafty Mask | Rare | An art class project, this mask once was covered in glitter and sequins. | Stolen Cheer (Susie) | Ormond Memories | 11 | 42 | ||
Vandalized Cheer Uniform | Rare | Susie has no love for Fairview, so she used some of her crew's spraypaint to endorse something worth cheering for. | Stolen Cheer (Susie) | Ormond Memories | 11 | 61 | ||
Doll Knife | Rare | Susie now carries this deadly blade, festooned with a doll and pom pom- a twisted riposte to those who caused her so much pain. | Stolen Cheer (Susie) | Ormond Memories | 11 | 55 | ||
Skull Shroud | Very Rare | By the time you see the sign of death, it’s already too late. | Fluorescent Fear | Midsummer Mayhem Collection | 12 | 3 | ||
Taped-Up Jumpsuit | Very Rare | Looks like something out of a 1980’s idea of the 2020’s. | Fluorescent Fear | Midsummer Mayhem Collection | 12 | 13 | ||
Glowing Karambit | Very Rare | The sickening orange sheen catches the moonlight right before it is jabbed into its victim. | Fluorescent Fear | Midsummer Mayhem Collection | 12 | 7 | ||
Completed Outfits | ||||||||
Icon | Name | Body | Rarity | Description | Collection | Tome | Tiers | |
Bush Party (Julie) | Rare | Rugged and confident apparel for throwing back a few and seeing where the violent cravings take you. | Escalation | 3 | 21,27,37 | |||
Never Stop Slashing (Frank) | Very Rare | An outfit that prevents identification from street cameras, it’s loaded with everything needed for a night of mayhem.
Design inspired by Amacky. |
Community | 5 | 23,39,55 | |||
Rabid Seadog | Rare | It was only a rickety boat on an Albertan lake that he stole, but he did so with a flair for the dramatic. | Treacherous Waters | 6 | 7,12,21 | |||
Saturday Slasher | Rare | Weekends are for letting loose and getting wild. | Sophomore Jitters | 8 | 27,35,51 | |||
Stolen Cheer (Susie) | Rare | Susie was bullied by a particularly vicious cheerleader at school. It didn’t end well for the cheerleader. | Ormond Memories | 11 | 42,55,61 | |||
Fluorescent Fear | Very Rare | Perfect for an all-night rave. Or an all-night murder spree. | Midsummer Mayhem Collection | 12 | 3,7,13 |
In-Game Store
Outfits
- Linked Cosmetics : click on the icon in the table below to see the individual parts of a Cosmetic Set and their descriptions.
Icon | Name | Rarity | Description | Contents | Collection | Price | Release Date | |
---|---|---|---|---|---|---|---|---|
Vandal | Common | There is no running away from The Legion. | Toothy Grin (Muddy)
Zip Up Hoodie (Muddy) Tactical Knife (Muddy) |
Legion Aberrations | 135
|
2700
|
11 December 2018 | |
Squatter | Common | There is no running away from The Legion. | Toothy Grin (Bloody)
Zip Up Hoodie (Bloody) Tactical Knife (Bloody) |
Legion Aberrations | 135
|
2700
|
11 December 2018 | |
Mugger | Common | There is no running away from The Legion. | Toothy Grin (Ashy)
Zip Up Hoodie (Ashy) Tactical Knife (Ashy) |
Legion Aberrations | 135
|
2700
|
11 December 2018 | |
Carjacker | Common | There is no running away from The Legion. | Toothy Grin (Moldy)
Zip Up Hoodie (Moldy) Tactical Knife (Moldy) |
Legion Aberrations | 135
|
2700
|
11 December 2018 | |
Suspended - Julie | Uncommon | Bullying, vandalism and theft were their weekly routine. | Hushed Smile
Delinquent Denim Jacket Survival Knife |
Fairview Senior | 270
|
5400
|
11 December 2018 | |
Dropout - Frank | Uncommon | Bullying, vandalism and theft were their weekly routine. | Smeared Smirk
Fairview Varsity Jacket Camo Knife |
Fairview Senior | 135
|
11 December 2018 | ||
Volunteering - Susie | Rare | Time to start preparing for the college application process. | Rusted Smile
Green Fairview Hs Hoodie Wooden Ruler Stake |
Sophomore Jitters | 900
|
11 December 2018 | ||
Extracurricular - Susie | Rare | Time to start preparing for the college application process. | Rusted Smile
Green Fairview Hs Hoodie Wooden Ruler Stake |
Sophomore Jitters | 900
|
17550
|
11 December 2018 | |
Bush Party (Julie) | Rare | Rugged and confident apparel for throwing back a few and seeing where the violent cravings take you. | Empty Stare
Checkered Past Sawtooth Blade |
Escalation | 675
|
13500
|
4 November 2021 | |
Devil-May-Care - Joe | Very Rare | Joe's louder, more urban take on the Legion's more nondescript style. | Morbid Grin
Defiant Streetwear Hoodie Modern Karambit |
Devil-May-Care | 1080
|
21600
|
11 December 2018 | |
Party Crasher (Julie) | Very Rare | Ready to crash a party and add souls to the land of the dead. | Concealed Intentions
Body Paint Obsidian Blade |
November Days | 1080
|
21600
|
2 November 2019 | |
High-Vis Horror - Joe | Very Rare | There is no need to hide. We have the strength of numbers. | Death Stare
Afterglow Double Bladed Karambit |
Neon Nights | 1080
|
15 May 2019
| ||
Party Crasher (Frank) | Very Rare | Ready to crash a party and add souls to the land of the dead. | Concealed Intentions
Body Paint Obsidian Blade |
November Days | 1080
|
21600
|
2 November 2019 | |
New Year Shoplifter | Very Rare | Feeling anxious to fit in the group, Susie skipped school to prove herself, wandering the streets of Chinatown during the Lunar New Year. | Lunar Mask
Stolen Hoodie Sparkling Knife |
Scarlet Swarm | 1080
|
21 January 2020 | ||
Lost Mascot (Susie) | Very Rare | A gaping hole spilled the mysterious remains of ancient, lost realms. A grinning mascot outfit trickled down from the pile of items, landing at the feet of The Legion. | One-piece Outfit | Robbie the Rabbit | 1080
|
16 June 2020 | ||
Lost Mascot (Julie) | Very Rare | A gaping hole spilled the mysterious remains of ancient, lost realms. A grinning mascot outfit trickled down from the pile of items, landing at the feet of The Legion. | One-piece Outfit | Robbie the Rabbit | 1080
|
16 June 2020 | ||
Lost Mascot (Joey) | Very Rare | A gaping hole spilled the mysterious remains of ancient, lost realms. A grinning mascot outfit trickled down from the pile of items, landing at the feet of The Legion. | One-piece Outfit | Robbie the Rabbit | 1080
|
16 June 2020 | ||
Lost Mascot (Frank) | Very Rare | A gaping hole spilled the mysterious remains of ancient, lost realms. A grinning mascot outfit trickled down from the pile of items, landing at the feet of The Legion. | One-piece Outfit | Robbie the Rabbit | 1080
|
16 June 2020 | ||
Angsty Artist | Very Rare | She braved the night to create. Even when surrounded in darkness, she shone. | Paint-Encrusted Braids
Paint-Stained Clothes Neon Swirl Blade |
Neon Nights | 1080
|
21600
|
8 July 2021 | |
Expo Cosplayer | Very Rare | He dressed up as his favourite character to attend the GamePlay Expo, a brand-new video game exhibition show. | Atlas Flint Mask
Covert Hoodie Stealthy Blade |
GamePlay Expo | 1080
|
21600
|
26 August 2021 | |
Never Stop Slashing (Frank) | Very Rare | An outfit that prevents identification from street cameras, it’s loaded with everything needed for a night of mayhem.
Design inspired by Amacky. |
Rave Face
Modern Outlaw The Vandal |
Community | 21600
|
- | ||
HUNK | Legendary | Little is known of this Umbrella specialist, aside from his silent demeanor and cold efficiency in combat situations. | One-piece Outfit | Project W | 1485
|
30 August 2022 | ||
Chimeric Horde | Event | Repulsive. The serum has grafted the four specimens into a single creature, three of which are entrapped within the flesh of the host, ineffectually attempting to escape. | Two-Faced
Homicidal Fusion Separation Blade |
Hallowed Curse | 1080
|
21600
|
20 October 2020 |
Masks
Bodies
Weapons
DLC
- Main article: Downloadable Content
The Legion is currently part of 2 DLC packages:
Change Log
Patch 2.5.0
- Buff: manually cancelling Feral Frenzy no longer depletes the Power gauge.
- Quality of Life: reduced the intensity of the blurred visual effects during Feral Frenzy.
Patch 2.7.0
- Rework: reworked The Legion to reduce their oppressiveness and remove the abusive sides of the old Deep Wound mechanics.
- Buff: The Legion can now search Template:IconLink during Feral Frenzy.
- Buff: increased The Legion's' Movement speed from 4.4 m/s to 4.6 m/s.
- Buff: successful attacks outside of Feral Frenzy no longer fully deplete the Power gauge, but rather reduce its Charge to 50 %.
- Buff: increased Feral Frenzy duration from 6 seconds to 10 seconds.
- Nerf: increased The Legion's Terror Radius from 24 metres to 32 metres.
- Nerf: The Legion can no longer see Template:IconLink while in Feral Frenzy.
- Nerf: reduced The Legion's Feral Frenzy Movement speed from 5.28 m/s to 5.0 m/s.
- Nerf: reduced The Legion's Feral Frenzy Vaulting speed from 0.9 seconds for both Windows and Pallets to 1.1 seconds for Windows and 1.35 seconds for Pallets.
- Nerf: missed attacks during Feral Frenzy now cancel it automatically.
- Nerf: increased Feral Frenzy Recharge time from 15 seconds to 20 seconds.
- Nerf: increased Feral Frenzy Fatigue duration from 3 seconds to 4 seconds.
- Nerf: disabled the ability to use Feral Frenzy when the Power gauge is only partially recharged.
- Nerf: removed the base-kit ability to reduce a Survivor's Deep Wound timer with additional Feral Frenzy hits (originally -10 seconds per Hit).
- This ability is still available when using the Add-on Template:IconLink.
Patch 3.4.0
- Buff: increased The Legion's Feral Frenzy Movement speed from 5.0 m/s to 5.2 m/s.
- Buff: increased The Legion's Feral Frenzy Vaulting speed from 1.1/1.35 seconds to 0.9 seconds for both Windows and Pallets.
- Nerf: attacks during Feral Frenzy is no longer considered a Basic Attack.
- Nerf: reduced the Mending times of Survivors from an unknown amount (~15 seconds) to 12 seconds for Self-Mending and 8 seconds for Altruistic Mending.
Patch 3.7.0
- Quality of Life: added the ability to see Template:IconLink and Template:IconLink during the Fatigue state.
Trivia
- The Legion is a unique Killer in the game as they are multiple people combined into one form: Frank Morrison and his gang members Julie, Susie and Joey.
- The Player can freely choose which of the four gang members they want to play as simply by choosing the appropriate cosmetic pieces.
- Susie is likely the youngest member of The Legion as Cosmetics hint her having been a Sophomore when The Entity took them.
- The Legion is the first and to date only Killer to have two sets of Prestige cosmetics
- The Legion has a male voice when used with Frank or Joey's cosmetics and a female voice when used with Julie or Susie's cosmetics.
- This also makes them one of the only Killers with multiple voice actors.
- While wearing the Atlas Flint Mask or Covert Hoodie, The Legion possesses a third, robotic voice.
- The Legion is the sixth Killer to wear a Mask.
- The Legion does not climb over the Window when vaulting but hoists themselves through it.
- The Legion is one of the most human-looking Killers in the Game, without any severe physical alterations.
- The Legion is the second Killer with the ability to vault through Windows faster than any other Killer.
- They are also the first Killer to vault over Pallets.
- The Legion's Killer Instinct can also detect Survivors hiding inside Lockers.
- The Legion can damage Generators and interact with Lockers during Feral Frenzy.
- A distinctive rumbling audio cue can be heard when Feral Frenzy is fully charged.
Gallery
For more go to The Legion's Gallery