(Added spanish translation) |
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− | == |
+ | ==History== |
+ | ===Version 1.8.0=== |
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⚫ | |||
− | |||
− | |||
− | ===Effects on Destroying [[Pallets]]=== |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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+ | ! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description |
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− | ! Percentage of '''Fire Up''' !! Destroying Pallet Time !! With '''Brutal Strength''' Tier III |
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|- |
|- |
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+ | ! [[File:IconPerks fireUp.png|64px]] |
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− | |0% |
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⚫ | |||
− | |2.60 seconds |
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⚫ | |||
− | |2.16 seconds |
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+ | |||
− | |- |
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⚫ | |||
− | | 6% || 2.45 seconds || 2.04 seconds |
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⚫ | |||
− | |- |
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⚫ | |||
− | | 8% || 2.40 seconds || 2.01 seconds |
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+ | |||
− | |- |
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⚫ | |||
− | | 10% || 2.36 seconds || 1.98 seconds |
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⚫ | |||
− | |- |
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⚫ | |||
− | | 12% || 2.32 seconds || 1.94 seconds |
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+ | |||
− | |- |
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⚫ | |||
− | | 14% || 2.28 seconds || 1.91 seconds |
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+ | | The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation. |
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+ | Each time the Survivors complete repairs on a Generator, ''Fire Up'' grows in power and grants a speed bonus to pick up, drop, Pallet break, Generator damage and vaults. |
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+ | |||
+ | '''{{clr|8|2 Tokens}}:''' receive '''{{clr|1|6}}/{{clr|2|8}}/{{clr|3|10}} %''' action speed bonus. |
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+ | '''{{clr|8|3 Tokens}}:''' receive '''{{clr|1|8}}/{{clr|2|10}}/{{clr|3|12}} %''' action speed bonus. |
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+ | '''{{clr|8|4 Tokens}}:''' receive '''{{clr|1|10}}/{{clr|2|12}}/{{clr|3|14}} %''' action speed bonus. |
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|} |
|} |
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+ | ===Version 2.6.0=== |
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− | |||
− | === Effects on Kicking [[Generators]] === |
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{| class="wikitable" |
{| class="wikitable" |
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− | !Percentage of Fire Up |
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− | !Kick Generator Time |
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− | !With Brutal Strength Tier III |
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|- |
|- |
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+ | ! width="64px"|Icon !! width="100px"|{{clr|1|Tier I}} !! width="100px"|{{clr|2|Tier II}} !! width="100px"|{{clr|3|Tier III}} !! Description |
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− | |0% |
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− | |2.00 seconds |
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− | |1.60 seconds |
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|- |
|- |
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+ | ! [[File:IconPerks fireUp.png|64px]] |
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⚫ | |||
− | |1.88 seconds |
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+ | 8 % |
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− | |1.50 seconds |
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+ | |||
− | |- |
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− | + | 10 % |
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+ | | 8 % |
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− | |1.84 seconds |
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+ | 10 % |
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− | |1.47 seconds |
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− | |- |
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⚫ | |||
− | |1.80 seconds |
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− | |1.44 seconds |
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− | |- |
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⚫ | |||
− | |1.76 seconds |
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− | |1.41 seconds |
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− | |- |
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⚫ | |||
− | |1.72 seconds |
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− | |1.38 seconds |
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− | |} |
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⚫ | |||
− | === Effects on Vaulting [[Windows]] === |
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+ | | 10 % |
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− | {| class="wikitable" |
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+ | 12 % |
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− | !Percentage of Fire Up |
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+ | |||
− | !Window Vault Time |
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− | !With Bamboozle Tier III |
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+ | | The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation. |
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− | |- |
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+ | Each time the Survivors complete repairs on a Generator, ''Fire Up'' grows in power. |
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− | |0% |
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+ | |||
− | |1.70 seconds |
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+ | * For each Generator completed, gain a '''{{clr|1|2}}/{{clr|2|2.5}}/{{clr|3|3}} %''' stackable buff that grants a speed bonus to picking up, dropping, Pallet breaking, Generator damaging and vaulting for the remainder of the Trial. |
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− | |1.45 seconds |
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− | |- |
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⚫ | |||
− | |1.60 seconds |
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− | |1.36 seconds |
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− | |- |
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⚫ | |||
− | |1.56 seconds |
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− | |1.33 seconds |
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− | |- |
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⚫ | |||
− | |1.53 seconds |
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− | |1.30 seconds |
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− | |- |
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⚫ | |||
− | |1.50 seconds |
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− | |1.27 seconds |
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− | |- |
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⚫ | |||
− | |1.46 seconds |
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− | |1.24 seconds |
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|} |
|} |
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+ | |||
− | === Effects on Vaulting Windows with The [[Shape]] With Tier III Evil Within === |
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+ | ==Change Log== |
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− | {| class="wikitable" |
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+ | ===[[Patch 2.6.0]]=== |
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− | !Percentage of Fire Up |
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+ | * '''''Rework:''''' changed it from a Token-based system to a stackable bonus of '''{{clr|1|2}}/{{clr|2|2.5}}/{{clr|3|3}} %'''. |
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− | !Window Vault Time |
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+ | |||
− | |- |
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+ | |||
− | |0% |
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+ | == Trivia == |
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− | |1.25 seconds |
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⚫ | |||
− | |- |
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− | |6% |
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− | |1.18 seconds |
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− | |- |
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⚫ | |||
− | |1.16 seconds |
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− | |- |
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⚫ | |||
− | |1.14 seconds |
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− | |- |
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⚫ | |||
− | |1.12 seconds |
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− | |- |
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− | |14% |
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− | |1.1 seconds |
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− | |} |
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Revision as of 10:40, 8 March 2019
Template:Perk Article
Template:Perk Table Teachable
History
Version 1.8.0
Version 2.6.0
Change Log
Patch 2.6.0
- Rework: changed it from a Token-based system to a stackable bonus of 2/2.5/3 %.
Trivia
- Fire Up stacks with Template:IconLink & Template:IconLink.