A new varmint has entered the arena. I spotted her as she, somehow, moved through a wall. Clad in bandages that tell an untold tale of something horrid. This...nurse as it seems, brings me new angst during my lonely nights, as my mind runs amok. | ||
~ Benedict Baker |
The Nurse | |
---|---|
Name | Sally Smithson |
Gender | Woman |
Origin | American of English descent |
Realm | Crotus Prenn Asylum |
Power | Spencer's Last Breath |
Power Attack Type | Special Attack
(Blink Attacks) |
Weapon | The Bonesaw |
Movement Speed | 96.25 % | 3.85 m/s |
Alternate Movement speed | 333.25 % | 13.33 m/s (Blink) |
Terror Radius | 32 metres |
Height | Average |
DLC | CHAPTER 1: The Last Breath Chapter |
Voice Actor | Anais Renevey (BHVR) |
Breathing | |
Menu Music | |
Terror Radius Music | |
CharID | K04 |
Sally Smithson or "The Nurse" is one of 35 Killers currently featured in Dead by Daylight.
She was introduced as the Killer of CHAPTER 1: The Last Breath Chapter, a Chapter DLC released on 18 August 2016.
Overview
The Nurse is a warping Killer, able to blink through obstacles and quickly close gaps with her Power.
Her personal Perks, Stridor, Thanatophobia, and A Nurse's Calling, allow her to decrease Survivor abilities and track them when they are injured.
She is focused on spotting and tracking, making it harder for Survivors to hide.
Difficulty Rating: Very Hard
(These Killers require a high amount of practice and understanding, inexperienced Players are likely to find little success when using them)
Lore
- Additional Lore can be found in Tome 6 - Divergence: The Cleansing of Crotus Prenn.
Sally Smithson came to town with dreams of children's feet and laughter in a wooden home built by her husband Andrew. But life came not with smiles but with plans of destruction. Andrew worked as a lumberjack - a job with its perils. One day, Andrew's foreman had to pay Sally a visit, forever changing her life. She was alone.
Without food on the table and no other option, Sally had to find a way, but the only employment she could get was at the Crotus Prenn Asylum. Nobody sought employment there unless they were in dire need. Just like Sally. Without any education, she started at the bottom, doing the hard night shift.
Over the years, her mind had reached its limits, two decades of seeing horrid things that violate the eyes. Memories that are re-played every night. Being abused verbally and physically, by people without limits. Sally saw insanity from the outside, just to catch it herself.
Finally she could not take it any more and concepts of purification emerged inside her. She did what she felt was necessary. As the morning staff arrived one day in September - they found over fifty dead patients, lifeless, in their bed along four staff members, also dead.
Only Sally had survived the night, but her mind was gone, rocking back and forth non-stop. Exactly what happened is only known by her, but it seems that some of them had been choked as they had marks around their necks. They got her into an ambulance, but that ambulance never reached the hospital. It was found crashed in a nearby wood, all the staff dead and Sally nowhere to be found.
Load-out
Unique Perks
The Nurse comes with 3 Perks that are unique to her:
A Nurse's Calling | Unlocks potential in your Aura-reading ability.
"Still attached to the fragments of her past life, she is drawn to those in need of help." | |
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Stridor | You are acutely sensitive to the breathing of your prey.
"If you do not stop and catch your breath... she will." | |
Thanatophobia | Their courage fades in the face of their undeniable mortality.
"She plays with us and revels in our pain." |
Prestige
Prestiging The Nurse will automatically add Tier I of her Unique Perks to the inventories of all other Killers and unlock the ability for their higher-tiered versions to spawn in their Bloodweb.
Prestige The Nurse twice more to automatically add Tier II and Tier III respectively into the other Killers' inventories.
Weapon: The Bonesaw
The Bonesaw is the Primary Weapon of The Nurse.
Rusty metal implement for tearing through flesh and bone.
Power: Spencer's Last Breath
"A powerful and violent last breath snatched from Crotus Prenn Asylum Warden Patrick Spencer.
Channelling its energy allows The Nurse to pierce and jump through the Spirit World in a blink multiple times in a row.
Doing so leaves her in a state of fatigue."
SPECIAL ABILITY: SPENCER'S LAST BREATH
The Nurse starts the Trial with 2 Tokens.
Press and hold the Power button to charge a Blink.
Release the Power button to initiate a Blink.
Using Spencer's Last Breath consumes -1 Token per Blink / Chain Blink.
SPECIAL LOCOMOTION: BLINK
A Blink allows The Nurse to pierce the Realm of the Entity and teleport through obstacles and walls in a straight line:
- Grants the ability to teleport for up to 20 metres.
- The Nurse can adjust the Teleportation distance by aiming at any point closer to her.
- The Nurse can teleport to other floors by aiming at the ceiling or floor of a room that has another one above or below it.
SPECIAL LOCOMOTION: CHAIN BLINK
After the first Blink, if there is at least 1 Token available, the Chain Blink Window automatically opens for 1.5 seconds, during which The Nurse can initate a Chain Blink:
- Grants the ability to teleport for up to 12 metres.
- The Nurse can adjust the Teleportation distance by aiming at any point closer to her.
- The Nurse can teleport to other floors by aiming at the ceiling or floor of a room that has another one above or below it.
SPECIAL STATE: FATIGUE
After either the Chain Blink Window closes or the final Chain Blink elapses, The Nurse enters a state of Fatigue for 2 to 3 seconds, depending on how many Blinks she chained.
Power Trivia
Movement Speeds:
- Fatigue: 0.96 m/s
- Charging during Chain Blink Window: 1.16 m/s
- Walking during Chain Blink Window: 1.54 m/s
- Charging Blink: 2.89 m/s
- Walking: 3.85 m/s
- Blink Lunge: 6.16 m/s
- Blink: 13.33 m/s
- This assumes a default Blink of 20 metres in 1.5 seconds, as this speed value is derived from those parameters.
Blink:
- Maximum Blink range: 20 metres
- Minimum Blink range: 1.5 metres
- Maximum Blink duration: 1.5 seconds
- Minimum Blink duration: 0.25 seconds
- Fastest Blink speed: 13.33 m/s
- This is calculated based on maximum range using the maximum duration.
- Slowest Blink speed: 6 m/s
- This is calculated based on minimum range using the minimum duration.
- Maximum Blink charges: 2 Charges
- Blink Recharge time: 3 seconds per Charge
- Blink Charge time: 2 seconds
- The Charge duration determines the maximum available Blink distance and duration: the longer one charges, the farther she can Blink, up to her maximum distance and the longer that Blink will take to complete.
- The Nurse can choose not to make use of the maximum distance available to her based on her Charge time, by aiming her camera to a location that is closer than her maximum available range.
However, doing this will still use the Blink duration determined by the maximum available range.
Chain-Blink
- Chain Blink Window duration: 1.5 seconds
Fatigue:
- Base Fatigue duration: 2 seconds
- Chain-Blink penalty: +0.5 seconds each
- 1 Blink: 2 seconds
- 2 Blinks: 2.5 seconds
- 3 Blinks: 3 seconds
- Blink Attack penalty: +1 second
- This cool-down is added only to the other Fatigue cool-downs, if The Nurse has executed an Attack before going into Fatigue.
- The Nurse cannot be stunned during her Fatigue, Fatigue takes precedence and overrides other stuns.
Lightburn (obsolete):
- This mechanic was removed in Patch 6.7.0.
- Shining a Flashlight on The Nurse's body at any time would block her from charging a Blink.
- Shining a Flashlight on The Nurse's body while she was already charging a Blink would instead stun her and force her into Fatigue.
- Lightburn induced by Flash Grenades or Firecrackers was applied instantly upon explosion.
Add-ons for Spencer's Last Breath
Icon | Name | Description |
---|---|---|
Metal Spoon | A dull, partially rusted and stained metallic spoon. Confiscated from Room 202's patient, the "Bad Man".
| |
Plaid Flannel | A torn piece of red and black plaid flannel. The scrap of fabric imbues The Nurse with devastating focus.
| |
White Nit Comb | A parasitic nit comb taken from the clinic. Once the symbol of a deep connection between an anxious patient and her nurse.
| |
Wooden Horse | An unpainted toy carved out of cheap wood to resemble a horse. Once the symbol of a deep connection between a catatonic patient and his nurse.
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Bad Man Keepsake | A rotten molar ripped from the "Cataontic Boy's" cold dead hand. Normally stable and calm, it becomes incredibly agitated at The Nurse's touch.
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Catatonic Boy's Treasure | A pine-cone which unexpectedly calmed a patient's repetitive movement. Taken from the "Catatonic Boy's" body.
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Dark Cincture | A black rope used as a belt in times of mourning. Taken from Father Campbell's body.
| |
Dull Bracelet | A worthless piece of jewellery that might have an important significance to someone. Taken from the "Anxious Girl's" body.
| |
Pocket Watch | A charred and broken pocket watch with rattling pieces. Taken from Nurse Moris' body.
| |
Anxious Gasp | The gasp of surprise collected from the asylum patient Mary Jenner, also known as the "Anxious Girl" that The Nurse was fond of. Twitches vigorously at The Nurse's touch.
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Ataxic Respiration | The irregular and deteriorating breath collected from the asylum patient known as the "Catatonic Boy". Normally stable and calm, it becomes incredibly agitated at The Nurse's touch.
| |
Fragile Wheeze | The whistling and rattling breath stolen from Father Campbell. Silently curves and bends at The Nurse's touch.
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Heavy Panting | The slow and bulging breath stolen from Harvey Kavanagh, the asylum's "Fat Orderly". Dimly oscillates at The Nurse's touch.
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Spasmodic Breath | The twitchy and tremulous breath stolen from the "Bad Man". Aggressively pulses and jumps at The Nurse's touch. Hitting a Survivor with a Special Attack causes the following effects for 60 seconds:
| |
"Bad Man's" Last Breath | A powerful last breath snatched from the asylum patient known as the "Bad Man". In the hands of The Nurse, it jolts with intensity.
"Bad Man's" Last Breath" has a cool-down of 45 seconds. | |
Campbell's Last Breath | A powerful last breath snatched from the asylum priest Father Campbell. In the hand of The Nurse, it crackles with intensity.
| |
Jenner's Last Breath | A powerful last breath snatched from the asylum patient Mary Jenner, also known as the "Anxious Girl". In the hands of The Nurse, it trembles with intensity.
| |
Kavanagh's Last Breath | A powerful last breath snatched from the asylum orderly Harvey Kavanagh, also known as the "Fat Orderly". In the hands of The Nurse, it wobbles with intensity.
| |
Matchbox | A matchbox containing an odd collection of mismatched buttons. Serves as a reminder of a horrible place.
| |
Torn Bookmark | A white and pristine piece of ribbon once attached to a sacred book. Serves as the symbol of a dispute.
|
Achievements
There are 3 Achievements related to The Nurse:
Icon | Name | Description |
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Adept Nurse | Playing as The Nurse, achieve a Merciless Victory using only her 3 Unique Perks: Stridor, Thanatophobia, and A Nurse's Calling | |
From the Void She Kills | Playing as The Nurse, equip the Torn BookmarkAdd-on and chain together 3 Blinks to grab and interrupt a Survivor interacting with a Prop. | |
In the Void She Walks | Playing as The Nurse, successfully land 500 / 100 (For consoles) Blink Attacks. |
Cosmetic Options
Players can choose from a variety of Cosmetic options to customise The Nurse:
Base Cosmetics
Default
Prestige
Perk Charms
Prestige Level 7 Reward | Prestige Level 8 Reward | Prestige Level 9 Reward |
---|---|---|
A keepsake gained upon mastery of a particular skill. |
Alternatives
DLC
Icon | Name | Body | Rarity | Description | DLC |
---|---|---|---|---|---|
Sand Bag | Uncommon | A jute sand bag emptied and tightly wrapped to suffocate. Ironically accessorised with a gas mask. | Bloodstained Sack | ||
WW2 Nurse Uniform | Uncommon | Standard uniform for nurses in military service during World War 2. | Bloodstained Sack | ||
Is That A Panda? | Uncommon | A unique bag for the Nurse, created for TheSwiftLegend. | Charity Case | ||
Smiley | Uncommon | A unique bag for the Nurse, created for Smiley. | Charity Case | ||
The Dark Nurse | Uncommon | A unique dress for the Nurse, created for Peng. | Charity Case |
Special
Icon | Name | Body | Rarity | Description | Event |
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Marked Bridal Saw | Common | A grim bouquet of red rose and sharp steel. An almost imperceptible whisper echoes in the wielder's mind: "anoyk yeqkany'ye hvay'k l'gnoo eydokl'x : sekall'o ammk'ix" | 1 Year Anniversary | ||
Sally of the Lantern | Uncommon | The fires of insanity burn within.
"Have a horribly good Halloween 2017!" - The Dead by Daylight Team |
All Hallows' Eve | ||
Frosty Eyes | Uncommon | Heart chilling eyes of the cold blooded.
"Have a Wonderful Winter 2017-2018!" - The Dead by Daylight Team |
Winter Solstice 2017 |
Event
Icon | Name | Body | Rarity | Description | Event | Exclusive to Event Participation |
---|---|---|---|---|---|---|
Crown of the Entity | Event | A crown emanating a festive and ominous aura created by the Entity's biggest fan. | Fourth Year Anniversary | Yes | ||
5th Anniversary Crown | Event | A crown crafted for a very special anniversary.
"Thank you for supporting & inspiring us along the years!" - The Dead by Daylight Team |
Fifth Year Anniversary | Yes | ||
Festive Gown | Event | A long lavish gown, lined with silky, golden fabric. Once worn to celebrate her wedding anniversary. | Lurking Stripes | Yes | ||
Bonbon Bonesaw | Event | A spoonful of sugar won’t make this medicine go down any easier. | Haunted by Daylight 2022 | Yes | ||
Nurse's Mask | Event | A mask she found herself wearing at the masquerade ball. | Twisted Masquerade 2023 | Yes |
Exclusives
Icon | Name | Body | Rarity | Description | Event |
---|---|---|---|---|---|
Legacy Nurse 2 | Very Rare | The touch of the Entity leaves burning scars and blisters of light. Is it a gift or a curse? | Legacy Prestige Reward | ||
Legacy Nurse 3 | Very Rare | The touch of the Entity leaves burning scars and blisters of light. Is it a gift or a curse? | Legacy Prestige Reward | ||
Legacy Nurse I | Very Rare | The touch of the Entity leaves burning scars and blisters of light. Is it a gift or a curse? | Legacy Prestige Reward |
Rift
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A prim and proper exterior often hides a darkness deep within.
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A tearful look back on the past.
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The ambulance that was supposed to take her to the hospital never made it.
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If a patient suffers from a broken heart, she can fix them.
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The life and love she had was no more, turned to dust and blown away.
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With foul serum still dripping from her wound, she broke free from her captor.
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A jute sand bag tightly wrapped around the head and accessorized with a gas mask.
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A Benjamin Bell-type instrument designed to cut through thick bones during your arbitrary amputation rounds.
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In-Game Store
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Miss Smithson
Tragic Love Opera
09 August 2019 (Friday)
Description
After the loss of her husband, she worked twelve-hour shifts at an asylum to pay the bills. In the halls at night, she’d hum a sad tune to numb her pain.
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DLC
- Main article: Downloadable Content
The Nurse is part of 3 DLCs:
- CHAPTER 1: The Last Breath Chapter (comes pre-installed)
- The Bloodstained Sack
- Charity Case
History
Lightburn
- Main Article: Lightburn
Up to Patch 6.7.0, 'The Nurse was affected by a unique mechanic when Survivors would use light-emitting Items against her when or before charging a Blink:
SPECIAL VULNERABILITY: LIGHTBURN File:IconAddon spiritBlindWarrior.png
Interacting with the Spirit World causes The Nurse to suffer from Lightburn, which leaves her vulnerable to bright lights while using her Power:
- Shining Flashlights directly at The Nurse prevents her from charging a Blink for as long as the light is shining at her.
- Shining Flashlights directly at The Nurse, or detonating Firecrackers or Flash Grenades near her, while she is in the process of charging a Blink will stun her, forcing her into Fatigue.
Change Log
Patch 1.1.2
- Nerf: added Lightburn vulnerability.
- Nerf: reduced the default charges of Spencer's Last Breath from 3 Blinks to 2 Blinks.
- This, in conjunction to a Nerf to Fragile Wheeze, reduced the maximum number of available Blinks and Chain Blinks from 7 Blinks to 5 Blinks.
- 7 Blinks were possible with the 1.1.0-1.1.1 versions of Fragile Wheeze and Campbell's Last Breath.
- This, in conjunction to a Nerf to Fragile Wheeze, reduced the maximum number of available Blinks and Chain Blinks from 7 Blinks to 5 Blinks.
- Nerf: reduced The Nurse's default Movement speed from 4.0 m/s or 100 % to 3.85 m/s or 96.25 %.
Patch 1.3.0
- QoL: increased The Nurse's Carrying Movement speed from 3.504 m/s or 87.6 % to 3.68 m/s or 92 %, to match that of the other Killers.
Patch 1.9.0
- QoL: standardised The Nurse's post-Blink Lunge to the default variation shared by all Killers now.
- This now allows for full rotation mid-Lunge compared to the former Lunge which was restricted to a straight path and could not avoid potential obstacles by curving around them.
- QoL: a Blink's duration is now determined by how long a Blink was charged for. Charging duration still determines the maximum available Blink distance, but The Nurse is no longer committed to that distance and can shorten her travel path by aiming her camera to a desired spot closer to her.
- QoL: The Nurse can now blink upwards and downwards, including through floors and ceilings.
Patch 3.3.1
- Nerf: reworked Spencer's Last Breath to be based on Charges, requiring The Nurse to wait for her Blink Charges to reload instead of having the maximum amount available immediately post-Fatigue.
- Nerf: reworked several Blink Charge Add-ons, reducing the maximum number of available Blinks (with Add-ons) from 5 to 3.
Patch 5.5.0
- QoL: rewrote the majority of the code governing The Nurse, especially net-working, to fix a plethora of issues that plagued her over the years.
Patch 6.5.0
- Nerf: any attack following a Blink and before The Nurse succumbs to Fatigue is now considered a Special Attack and no longer activates any effects associated with Basic Attacks.
- QoL: added a new sound cue that plays when The Nurse has fully regenerated all her Blink charges.
- Change: received a second Add-on Pass, which brings her strongest and her weakest Add-ons in line with the rest.
- Change: The Nurse now features a unique Menu Music, Terror Radius and Chase Music.
Patch 6.7.0
- Buff: removed the Lightburn mechanic.
Trivia
- The Nurse was the first female Killer.
- The Nurse was the first Killer to be introduced as a DLC.
- In The Entity's Realm, she shares her home turf with The Clown in the Crotus Prenn Asylum.
- The Nurse's teleportation Power holds references to several other Games with the ability under the same name of "Blinking".
- Other than the Blink ability, The Nurse also seems to possess a telekinesis-like ability that is exhibited during interactions, using it to break Pallets and Walls, damage Generators and hook Survivors.
- The Nurse could be inspired by the Nurses featured in the Silent Hill franchise.
- The Nurse has the lowest base speed, and is even slower than a Survivor's running speed.
- Prior to Patch 1.9.0, The Nurse had the shortest Lunge range compared to the other Killers.
Now she has the same range as a Killer moving at the default speed. - The Nurse was the first notably shorter Killer introduced into the Game in comparison to the original Killer trio.
- The Nurse is the only Killer who floats.
She does not have an audible footstep, but her dress makes a faint rustling noise while moving. - The Nurse leaves a trail of glowing dots and black smoke after her.
- In the earlier days of Dead by Daylight, The Nurse was one of the very few Killers whose breathing was not distorted in some way.
She makes a rather human-like wheeze, which sounds stressed, as if her throat was closed up.- This is possibly due to her suffering from "Stridor", an affliction that causes a high-pitched wheezing sound caused by a disrupted airflow, likely due to her burns.
- This medical condition is also the namesake for Stridor, one of her Unique Perks.
- This is possibly due to her suffering from "Stridor", an affliction that causes a high-pitched wheezing sound caused by a disrupted airflow, likely due to her burns.
- The Nurse noticeably inhales upon starting to charge her Blink and gives a soft sigh once it is fully charged.
- The Nurse is one of few Killers to break Pallets and damage Generators with their hand.
- The Nurse is one of few Killers to have a unique Hatch-closing animation.
- The Nurse is one of just two Killers who used to suffer from the unique Game Mechanic Lightburn due to her power interacting with the Spirit World.
- The Nurse screams and sighs with every Blink. According to the Developers, blinking is a painful procedure, so she screams from pain and sighs from relief.
- According to the Developers, The Nurse, at the point of having strangled the Asylum patient, was "bat-shit crazy" and thus more susceptible to The Entity's corruption.
- Unlike most other tall Killers, The Nurse does not step, but rather floats through Windows to get to the other side.
- The Nurse has textured underwear and a modelled lower body under her dress, unlike the other killers.
Gallery
For more go to the Nurse's Gallery
In-game assets
Official art
Introducing The Nurse to Dead by Daylight
Old assets
Concept arts
Screenshots