Dead by Daylight Wiki

Current Tome: Tome IX - Crescendo

Featuring Yun-Jin Lee SurvivorYun-Jin.png and The Trickster IconHelpLoading trickster.png

TomeIX Crescendo Banner.jpg

Current Event: The Midnight Grove Halloween Event


Dead by Daylight Wiki
IconHelp exitGates.png
Exit gate.png Quotes left.png The only possible escape lies behind huge ornate metal gates.
They taunt me every time I lay my eyes on them keeping me in, as a caged animal.
But as I discovered, they can be opened.
Somehow these Generators are the key to getting them open.
As I managed to repair enough of them, the gates opened, and I ran with all my soul towards the campfire in the distance.
Sometimes I escape and sometimes I stare The Entity in the eye and wake up at the never ending fire.
Why aren't the Killers following me through the gates?
I might never know.
Quotes right.png
~ Benedict Baker's Journal
IconHelp note.png Quotes left.png It seemed to me that repairing those Generators was the only way to power this Switch Box.
What would happen if I were to activate it?.
Quotes right.png
~ Mysterious Note
IconHelp exitGates.png Quotes left.png Notice the objective information at the lower left of the screen.
With the final Generator complete, the switch is powered and the Exit Gate can be opened.
In most Trials, there will be a total of 5 Generators to complete.
Stop the Survivors before they can escape!
Quotes right.png
~ Exit Gates, Killer Tutorial

Exit Gates are one of two potential ways for Survivors IconHelpLoading survivor.png to escape the Trial grounds in Dead by Daylight IconHelp DBDlogo.png.


Although Exit Gates are visible from the beginning of the trial, they will remain in a deactivated state until enough Generators IconHelpLoading generators.png have been repaired by Survivors.

The remaining number will be displayed to both the Survivors and the Killer in the bottom left of their screen.
The amount of Generators Survivors need to fix in order to activate the Exit Gates is the number of Survivors loaded into the trial plus one.


Once enough Generators have been repaired, both the Survivors and the Killer will receive an auditory and visual cue, displaying the location of the Exit Gates (temporarily for Survivors, permanently for Killers).
Survivors may also use Wake Up! IconPerks wakeUp.png to see the location effectively permanently as well.

Survivors using a Map (Item) FulliconItems mapItem.png with the Yellow Wire FulliconAddon yellowWire.png Add-on or just a Rainbow Map FulliconItems rainbowMap.png can track the Exit Gates and display their locations at will.


Exit Gates take Survivors 20 seconds to open, with each of the three red lights above the Switch Box lighting up at another quarter of the progress bar (i.e. after 5, 10, and 15 seconds).
If a Survivor interrupts the opening process, the current progress will be saved.
Killers take 0.75 seconds to open an Exit Gate and can only do so if the Endgame Collapse IconHelp endGame.png has not yet commenced.

Once at least one of the two Exit Gates has been opened, the Endgame Collapse will commence.
Survivors then have anywhere from 120 to 240 seconds (the timer slows anytime a Survivor is in the Dying State IconHelp dying.png or on a Hook IconHelpLoading hook.png) to escape the Trial Grounds before being killed by The Entity IconHelp entity.png.

If the Killer walks near the escape boundary, The Entity IconHelp entity.png will spawn the same spikes that usually block vaults for Survivors, stopping the Killer from leaving the Trial Grounds at will.
Those Gate Blockers may also appear for Survivors under the following circumstances:


Several of the newer or reworked older Maps feature a unique iteration of the Exit Gates.

Change Log

Patch 1.5.0

  • Increased the opening time of Exit Gates from formerly 15 seconds to 20 seconds.



Black Box}}
Black Box A black cardboard box filled with photographs.

Survivors inside the Dream World suffer from the following effects:

  • Recently opened Exit Gates IconHelp exitGates.png are blocked for 15 seconds.
Dream Demon IconPowers dreamDemon.png
Depleted Ink Ribbon}}
Depleted Ink Ribbon Who will save them now? There is something about this ink ribbon being dry that energises zombies.
  • Moderately reduces (-5 seconds) Zombie Respawn time.
  • Moderately increases (+0.5 m/s) Zombie Movement speed.
  • Once all 5 Generators are completed, any destroyed Zombies respawn in an Exit Gate IconHelp exitGates.png area.

"Look, just so you know... this is the last fucking time." — Jill Valentine

T-Virus IconPowers t-Virus.png



Blood Warden}} Blood Warden

As soon as at least one Exit Gate IconHelp exitGates.png is opened, Blood Warden activates.

  • The Auras IconHelp auras.png of Survivors standing within the Exit-Gate area are revealed to you.

Once per Trial, hooking a Survivor while Blood Warden is active calls upon The Entity IconHelp entity.png to block the exits for all Survivors for 30/40/60 seconds.

"This is my world. And you can't ever leave." — Freddy Krueger

No Way Out}} No Way Out

You are not going to let just anyone into the VIP room.

For each Survivor you hook for the first time, No Way Out gains 1 Token.
Once the Exit Gates IconHelp exitGates.png have been powered, No Way Out activates:

  • When a Survivor interacts with an Exit Gate Switch, you receive a Loud Noise notification and The Entity IconHelp entity.png blocks both Exit Gate Switches IconHelp exitGates.png for 12 seconds and an additional 6/9/12 seconds per Token in your possession, up to a combined maximum of 36/48/60 seconds.

"That sound when you bleed... let me hear it again" — Ji-Woon Hak

Remember Me}} Remember Me

You become obsessed with one Survivor.

Each time you hit your Obsession IconHelp obsession.png with a Basic Attack, Remember Me gains 1 Token:

  • The Opening time of both Exit Gates IconHelp exitGates.png is increased by 4 seconds per Token, up to a maximum of 8 additional/12 additional/16 additional seconds.
  • The Obsession is unaffected by this penalty.

You can only be obsessed with one Survivor at a time.

"You don't remember? You must. You're my number one, and you'll never wake up again." — Freddy Krueger


Leader}} Leader

You are able to organise a team to cooperate more efficiently.

When other Survivors are within 8 metres of you, Leader increases their Action speeds for Healing, Sabotaging, Unhooking, Cleansing, Opening, and Unlocking actions by 15/20/25 %.

  • This effect lingers for 15 seconds when leaving Leader's range.

Leader does not stack with other instances of itself.

No One Left Behind}} No One Left Behind

It is inconceivable to leave someone behind.

Once at least one Exit Gate IconHelp exitGates.png has been opened, No One Left Behind activates:

  • Gain a 30/40/50 % Action Speed bonus to Unhooking and Healing other Survivors.
  • The Auras IconHelp auras.png of all other Survivors are revealed to you.

No One Left Behind grants 50/75/100 % bonus Bloodpoints IconHelp bloodpoints.png for actions in the Altruism IconHelp altruism.png Category.

"... yeah, no shit. But I believe we can outsmart and overthrow him if we work together. Don't be predictable and selfish!" — Clyde, The Lost Tapes

Resilience}} Resilience

You are motivated in dire situations.

When injured, your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Vaulting, Cleansing, Opening, and Unlocking are increased by 3/6/9 %.

"Focus, even in these desperate times."

Spine Chill}} Spine Chill

An unnatural tingle warns you of impending doom.

Whenever the Killer is looking in your direction when within 36 metres of you, Spine Chill activates:

  • Skill Check IconHelp skillChecks.png Trigger odds are increased by 10 %.
  • Skill Check Success zones are reduced by 10 %.
  • Your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Vaulting, Cleansing, Opening, and Unlocking are increased by 2/4/6 %.

"There is a voice that doesn't use words. Listen.." — Sassy, The Lost Tapes

Wake Up!}} Wake Up!

Unlocks potential in your Aura-reading ability.

Once all Generators IconHelpLoading generators.png are completed, Wake Up! activates:

  • The Auras IconHelp auras.png of the Exit Gate Switches IconHelp exitGates.png are revealed to you within 128 metres.
  • When opening an Exit Gate, your Aura is revealed to all other Survivors within 128 metres.
  • You open Exit Gates 5/10/15 % faster.

"Ok, look. If we survive the next 24 hours, then I'll take you out on a real date." — Quentin Smith


  • The Pig IconHelpLoading pig.png can stop Survivors from escaping through the Exit Gates as an activated Reverse Bear Trap will trigger if a Survivor tries to leave with it still on their head.
  • The Twins IconHelpLoading twins.png can stop a Survivor from escaping through the Exit Gates while Victor is still latched onto them.


IconStatusEffects sleepPenalty.png Alarm Clocks IconPowers trap.png Bear Traps IconHelp breakableDoors.png Breakable Walls IconHelp cagesOfAtonement.png Cages of Atonement
Dbd-gameplay-crate.png Chests IconPerks spiesFromTheShadows.png Crows IconFavors murkyReagent.png Dark Mist IconHelp exitGates.png Exit Gates
IconHelpLoading generators.png Generators IconHelpLoading hatch.png Hatch IconHelpLoading hook.png Hooks IconHelp jigsawBoxes.png Jigsaw Boxes
IconHelp lockers.png Lockers IconFavors quarterMoonBouquet.png Moonlight IconHelp pullDown.png Pallets IconHelp poolsOfDevotion.png Pools of Devotion
Dbd-gameplay-crate.png Supply Cases IconHelpLoading totem.png Totems IconHelp window.png Windows QuestIcons glyph.png Glyphs
QuestIcons Halloween2020.png Visceral Cankers