The Dream World is one of 6 known sub-realms to the Entity's Realm in which Dead by Daylight IconHelp DBDlogo.png takes place.


The Dream World is used exclusively by The Nightmare IconHelpLoading nightmare.png , other Killers do not have access to it.

The Dream World is on a different plane of existence to the Entity's Realm, marked by thick clouds of fog, a sky streaked with black and white, and everything being drained of colour.

The overall effect is similar to as if the Entity's Realm would be viewed through an old black-and-white television set, but with some tints of colour remaining.

Entering the Dream World

The Nightmare's mere presence in a Trial slowly lulls Survivors to sleep, a state called "micro sleep", indicated by a timer on top of their icons. Once the timer reaches 60 seconds, Survivors are fully asleep, indicated by a cloud-overlay on their icon, and enter the Dream World.

The Nightmare can force a Survivor to instantly enter the Dream World with a successful hit; additionally, his Red Paint Brush FulliconAddon redPaintBrush.png Add-on automatically forces all Survivors to begin the Trial in the Dream World.

Dream World Effects

The Nightmare is fully visible to Survivors within the Dream World; however, The Heartbeat heard within his Terror Radius is replaced with a hummed lullaby. The lullaby is quieter than the Heartbeat and is omni-directional, making it impossible for Survivors to identify The Nightmare's position relative to them.

Survivors in the Dream World will be affected by The Nightmare's Dream Traps: Dream Snares or Dream Pallets, depending on The Nightmare's Add-ons. They are also afflicted with the Oblivious IconStatusEffects oblivious.png Status Effect.

Many of The Nightmare's Add-ons further penalise Survivors in the Dream World, either by hindering them directly or by empowering the Killer.

Leaving the Dream World

To escape the Dream World, Survivors must awaken from their sleepwalking state. This can be accomplished in one of five ways:

Once a Survivor wakes up, they return to the Overworld and their sleep timer is reset.
If they wake up by using an Alarm Clock IconStatusEffects sleepPenalty.png , they gain 30 seconds of immunity to falling asleep, during which the Micro-Sleep timer is paused (indicated by a yellow timer).
The Sleep immunity also extends to getting hit by The Nightmare's Basic Attack.


The Campfire The Dream World The Ethereal Plane The Spirit World The Upside Down The Void
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