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== Overview ==
 
== Overview ==
The '''{{PAGENAME}}''' is used exclusively by The {{IconLink|Nightmare}}.
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The '''{{PAGENAME}}''' is used exclusively by The {{IconLink|Nightmare}}, other Killers do not have access to it.
   
The '''{{PAGENAME}}''' is on a different plane of existence to the Entity's Realm, marked by thick clouds of fog, a sky streaked with black and white and everything being considerably drained of colour, similar to as if the Entity's Realm would be viewed through an old black and white television set, with some tints of colour remaining.
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The '''{{PAGENAME}}''' is on a different plane of existence to the Entity's Realm, marked by thick clouds of fog, a sky streaked with black and white, and everything being drained of colour.
  +
  +
The overall effect is similar to as if the Entity's Realm would be viewed through an old black-and-white television set, but with some tints of colour remaining.
   
 
=== Entering the Dream World ===
 
=== Entering the Dream World ===
The Nightmare uses his [[Dream Demon]] Power to put Survivors to sleep and thus pull them into the '''{{PAGENAME}}''', which then allows him to harm them.
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The Nightmare's mere presence in a Trial slowly lulls Survivors to sleep, a state called ''"micro sleep"'', indicated by a timer on top of their icons. Once the timer reaches '''{{clr|2|60 seconds}}''', Survivors are fully asleep, indicated by a cloud-overlay on their icon, and enter the '''{{PAGENAME}}'''.
   
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The Nightmare can force a Survivor to instantly enter the '''{{PAGENAME}}''' with a successful hit; additionally, his {{IconLink|Red Paint Brush}} Add-on automatically forces all Survivors to begin the Trial in the '''{{PAGENAME}}'''.
=== Dream World Penalty ===
 
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Survivors that have been pulled into the '''{{PAGENAME}}''' and are asleep experience a severe penalty of '''{{clr|8|50 %}}''' to all of their action speeds.
 
 
=== Dream World Effects ===
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The Nightmare is fully visible to Survivors within the Dream World; however, [[The Heartbeat]] heard within his [[Terror Radius]] is replaced with a hummed lullaby. The lullaby is quieter than the Heartbeat and is omni-directional, making it impossible for Survivors to identify The Nightmare's position relative to them.
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Survivors in the '''{{PAGENAME}}''' will be affected by The Nightmare's '''Dream Traps''': '''Dream Snares''' or '''Dream Pallets''', depending on The Nightmare's Add-ons. They are also afflicted with the '''''{{IconLink|Oblivious}}''''' '''Status Effect'''.
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Many of The Nightmare's Add-ons further penalise Survivors in the '''{{PAGENAME}}''', either by hindering them directly or by empowering the Killer.
   
 
=== Leaving the Dream World ===
 
=== Leaving the Dream World ===
Survivors have three options to leave the '''Dream World''', both require them to be woken up from being asleep.
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To escape the '''Dream World''', Survivors must awaken from their sleepwalking state. This can be accomplished in one of five ways:
 
* Being woken up by an awake Survivor.
 
* Being woken up by an awake Survivor.
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** By default, this action takes '''{{clr|2|4 seconds}}''' to complete.
* Getting hooked.
 
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* Being put on a {{IconLink|Hook}}
* Failing a Generator or Healing Skill Check.
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* Failing a {{IconLink|Generator}} or {{IconLink|Healing}} Skill Check
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* Activating {{IconLink|Adrenaline}}
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* Using the {{IconLink|Alarm Clock}} found around the Map
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Once a Survivor wakes up, they return to the Overworld and their sleep timer is reset.<br>If they wake up by using an {{IconLink|Alarm Clock}}, they gain '''{{clr|6|30 seconds}}''' of immunity to falling asleep, during which the Micro-Sleep timer is paused (indicated by a '''{{clr|2|yellow}}''' timer).<br>The Sleep immunity also extends to getting hit by The Nightmare's ''[[Basic Attack]]''.
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== Video ==
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[[File:DreamWorld.mp4|500px|frameless|left|border]]
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{{-}}
   
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{{Sub-Realms}}
== Trivia ==
 
* The other four sub-realms are known as the [[Spirit World]], which is accessed by The {{IconLink|Wraith}} and The {{IconLink|Nurse}}, the [[Ethereal Plane]], which is accessed by The {{IconLink|Spirit}}, the [[Void]] and the [[Campfire]].
 
   
   
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[[de:Traumwelt]]
 
[[de:Traumwelt]]
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[[es:Dream World]]
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[[it:Mondo dei Sogni]]
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[[pt:Mundo dos Sonhos]]

Revision as of 23:12, 24 August 2021

The The Dream World is one of 8 known sub-realms to the Entity's Realm in which Template:IconLink takes place.


Overview

The The Dream World is used exclusively by The Template:IconLink, other Killers do not have access to it.

The The Dream World is on a different plane of existence to the Entity's Realm, marked by thick clouds of fog, a sky streaked with black and white, and everything being drained of colour.

The overall effect is similar to as if the Entity's Realm would be viewed through an old black-and-white television set, but with some tints of colour remaining.

Entering the Dream World

The Nightmare's mere presence in a Trial slowly lulls Survivors to sleep, a state called "micro sleep", indicated by a timer on top of their icons. Once the timer reaches 60 seconds, Survivors are fully asleep, indicated by a cloud-overlay on their icon, and enter the The Dream World.

The Nightmare can force a Survivor to instantly enter the The Dream World with a successful hit; additionally, his Template:IconLink Add-on automatically forces all Survivors to begin the Trial in the The Dream World.

Dream World Effects

The Nightmare is fully visible to Survivors within the Dream World; however, The Heartbeat heard within his Terror Radius is replaced with a hummed lullaby. The lullaby is quieter than the Heartbeat and is omni-directional, making it impossible for Survivors to identify The Nightmare's position relative to them.

Survivors in the The Dream World will be affected by The Nightmare's Dream Traps: Dream Snares or Dream Pallets, depending on The Nightmare's Add-ons. They are also afflicted with the Template:IconLink Status Effect.

Many of The Nightmare's Add-ons further penalise Survivors in the The Dream World, either by hindering them directly or by empowering the Killer.

Leaving the Dream World

To escape the Dream World, Survivors must awaken from their sleepwalking state. This can be accomplished in one of five ways:

  • Being woken up by an awake Survivor.
    • By default, this action takes 4 seconds to complete.
  • Being put on a Template:IconLink
  • Failing a Template:IconLink or Template:IconLink Skill Check
  • Activating Template:IconLink
  • Using the Template:IconLink found around the Map

Once a Survivor wakes up, they return to the Overworld and their sleep timer is reset.
If they wake up by using an Template:IconLink, they gain 30 seconds of immunity to falling asleep, during which the Micro-Sleep timer is paused (indicated by a yellow timer).
The Sleep immunity also extends to getting hit by The Nightmare's Basic Attack.


Video

Sub-Realms
The Campfire The Dream World The Ethereal Plane The Otherworld
The Overlaps The Spirit World The Upside Down The Void