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Dead by Daylight is an indie horror game developed and published by Behaviour Digital Inc.. Dead by Daylight is both an action and survival horror multiplayer game in which one crazed, unstoppable Killer hunts down four Survivors through a terrifying nightmarish world in a deadly game of Cat & Mouse. It was released on 14 June 2016 for PC, 20 June 2017 for Xbox One and PS4, 24 September 2019 for Switch and 16 April 2020 for Mobile.


Overview

  • As a Survivor, go in alone or team up with friends to face an unknown threat. Use Items at hand, Unlocked Abilities and Environmental Objects to outwit the monster and escape from its killing ground.
  • Set in a procedurally generated World, you'll never know what to expect, what you're facing and how to get away. You will have to make stressful choices under desperate circumstances. Every decision impacts your chances of survival.
  • Killers come from all horror genres, from brutal slashers to terrifying paranormal entities. Master these monsters' unique powers and exploit the knowledge of your “home” to track, hunt down, break and sacrifice your victims before they get a chance to escape to safety.
  • The asymmetry, procedural factors and unique thinking of human individuals make each Dead by Daylight match an unexpected scenario where the combined behaviour of each player creates a truly terrifying and thrilling narrative.
  • Dead by Daylight Characters each have a deep progression and Unlockables which can be customized into your own personal strategy. Use your experience, Skills and load-out to climb up the competitive ladder and you might eventually discover the truth beyond the fog.


Trailers

Original Launch Trailer 2016 Console Launch Trailer 2017 CHAPTER I: The Last Breath Chapter
CHAPTER II: The HALLOWEEN® Chapter CHAPTER III: Of Flesh and Mud PARAGRAPH I: Left Behind
CHAPTER IV: Spark of Madness CHAPTER V: A Lullaby for the Dark PARAGRAPH II: LEATHERFACE™
CHAPTER VI: A Nightmare on Elm Street™ CHAPTER VII: The SAW™ Chapter CHAPTER VIII: Curtain Call
CHAPTER IX: Shattered Bloodline‎‎ CHAPTER X: Darkness Among Us CHAPTER XI: Demise of the Faithful
CHAPTER XII: Ghost Face® CHAPTER XIII: Stranger Things CHAPTER XIV: Cursed Legacy
CHAPTER XV: Chains of Hate CHAPTER XVI: Silent Hill CHAPTER XVII: Descend Beyond
CHAPTER XVIII: A Binding of Kin CHAPTER XIX: All-Kill CHAPTER XX: Resident Evil
CHAPTER XXI: Hellraiser™ CHAPTER 21.5: Hour of the Witch CHAPTER XXII: Portrait of a Murder

Old Tutorial Videos

Before the implementation of the playable Tutorial Maps, Dead by Daylight featured short Tutorial videos to give new Players an idea of how to play the Game. There were 6 videos: 3 for the Killer and 3 for the Survivors:

Killer 1: How To Win Killer 2: How To Hunt Killer 3: How To Find Them
Survivor 1: How To Win Survivor 2: How To Stay Alive Survivor 3: Help Others


Steam Trading Cards

Main article: Steam Trading Cards

Dead by Daylight contains a number of Steam Trading Cards, which are virtual cards earned by playing the game on Steam. After collecting all trading cards, a badge can then be crafted and the player will receive: the next badge level, Steam XP, potential profile backgrounds, and emoticons. Steam Trading Cards can be obtained through playing the game, in which the player will receive free card-drops over a period of time, as well as buying them from the Steam Marketplace, or by trading with other players.


Official Links

Channels

Forums

Social Media

Websites


Trivia & Tidbits

Dead by Daylight BETA

This paragraph lists some trivial facts about the Dead by Daylight BETA build that was available to some Content creators and lucky few prior to the Game's original release in June 2016:

Characters

  • While all four original Survivors were available to play as, Killers could only play as The Template:IconLink.
    • The Template:IconLink and The Template:IconLink were hidden from Players as they were not quite finished yet.
      The Wraith had sound issues when cloaked and The Hillbilly had missing animations and sounds.

Cosmetics

  • Some of the Killer's Cosmetic options did not yet have dedicated icons and used the icon of the Template:IconLink as a placeholder instead.

Items

  • Several Items that would not become available until Patch 1.1.2 were already implemented and functional, but remained locked and hidden.

Levelling

  • It was impossible to level past Level 5.
    • However, a bug allowed some Players to circumvent this restriction and even prestige.

Locomotion

  • When walking on stairs, BETA Survivors would realistically place their feet on the individual steps.
    However, this system was scrapped.

Map Offerings

  • All Map Offerings with a tremendous modifier were of Very Rare Rarity, compared to the Rare they were changed to after a few Patches.

Maps & Realms

  • Despite only having the original The MacMillan Estate Maps available to play on, the BETA already contained the other two Release-Realms, Autohaven Wreckers and Coldwind Farm, as well as several early version of future Maps for other Realms.
    • Unreleased Sawmill Map:
      • Loading into the Sawmill Map reveals that it uses assets of The Thompson House on a different lay-out.
        This Map never made it past early development.
    • Early Backwater Swamp Maps (CHAPTER III: Of Flesh and Mud):
      • Loading into the Backwater Swamp Maps reveals many missing assets, but also some that never made it to release, such as a large tree with tunnels in-between its massive roots.
      • The Pale Rose was nearly finished already.
      • Grim Pantry's main-building featured some slightly altered lay-out.
      • A Map was intended to feature the cannibal-village from The Hag's Lore and was even modelled and textured by 1.3.1, but never released.
    • Early Crotus Prenn Asylum version (CHAPTER I: The Last Breath Chapter):
      • The BETA version was located in Coldwind Farm, which, judging by other unreleased Maps, appears to have been used as a Template-Realm by the Developers.
      • The Asylum building featured essentially the same lay-out as it did at release.
    • Unreleased Coldwind Farm Map:
      • The BETA featured an unreleased Map called "Farm Cross", which was in the shape of large '+', as well as fully modelled and textured.
        Curiously, it featured the main Landmarks of several Coldwind Farm Maps, almost as if the Map itself was a compilation.
        It featured the Silo (Torment Creek), the Slaughterhouse (Rancid Abattoir), and the Farmhouse (The Thompson House).

Prestige

  • Prestige Cosmetics were of Ultra Rare Rarity, compared to the Rare they were changed to after the first Template:IconLink Rework.

Teachable Perks

  • While Template:IconLink already existed, hovering above them in the inventory would only mention its Rarity and omit the Character they belong to.


Phobias

Due to the very nature of horror games, Dead by Daylight encompasses and/or portrays a large variety of phobias and fears for atmospheric purposes.
The following table details several phobias:

Phobia Translation Manifestations
Acrophobia Fear of Heights Drops from two-story buildings/structures on various Maps.
Apotemnophobia Fear of Dismemberment The Template:IconLink, Clown's Memento Mori.
Anthropophagososphobia Fear of Cannibalism The Template:IconLink, Hag's Memento Mori.
Arachnophobia Fear of Spiders Entity-spider-legs on Hooks and Visceral Cankers.
Automatonophobia Fear of Mannequins/Puppets Mannequin props on The Game.
Basiphobia Fear of Falling Drops from two-story buildings/structures on various Maps.
Blennophobia Fear of Ooze/Slime The Template:IconLink, Visceral Cankers, Blighted Cosmetics.
Coulrophobia Fear of Clowns The Template:IconLink, Template:IconLink.
Claustrophobia Fear of Tight Spaces Template:IconLink.
Electrophobia Fear of Electricity The Template:IconLink.
Emetophobia Fear of Vomit The Template:IconLink.
Ergophobia Fear of Work Repairing Generators.
Haemophobia Fear of Blood Various visual effects, Template:IconLink.
Lupophobia Fear of Werewolves The Template:IconLink (see Lore Trivia).
Masklophobia Fear of Masks/Costumes Various Cosmetic options.
Murophobia Fear of Mice/Rats Rats in various Maps.
Necrophobia Fear of Dead Things Various slaughtered animals in Coldwind Farm.
Nyctophobia Fear of Darkness/Night Maps are usually dark and not very bright.
Oneirophobia Fear of Dreams The Template:IconLink
Ornitophobia Fear of Birds The Template:IconLink, Vultures on Dead Dawg Saloon, The Template:IconLink's Dire Crow ability
Photophobia Fear of Light The Template:IconLink, Killers.
Scopophobia Fear of Being Watched Stalking Killers.
Swinophobia Fear of Pigs The Template:IconLink, props on Coldwind Farm.
Teraphobia Fear of Monsters The Template:IconLink, The Template:IconLink.
Thanatophobia Fear of Death General theme, the Killers, the Sacrifice Ritual, Template:IconLink.
Trypanophobia Fear of Needles Template:IconLink Cosmetics.
Trypophobia Fear of Holes The Template:IconLink: Charlotte's chest cavity when Victor is on the prowl.
Tetraphobia Fear of the Number 4 Template:IconLink, after its rework, has a default capacity of 44 Blades.
In several Asian languages, the number 'four' is a homophone to the word for 'death' and therefore associated with similar levels of superstition as the number 'thirteen' in Western cultures.


Theme Music

  • The Dead by Daylight Theme is centred around a four-note sequence of E-flat, D, E-flat, and C.
    • This sequence marks the beginning of the Dies Irae (Latin for "The Day of Wrath"), a sequence originating in Gregorian plainchant.
    • In history, the Dies Irae motif is most commonly found in Requiems, a Mass for the Dead or for Funerals.
    • In contemporary times, it is often used as a theme or musical quotation in conjunction with settings and symbols of death and mortality.
    • The motif is present in all Chapter themes (except Ghost Face), though transposed to suit different instruments.
  • After the release of the Curtain Call DLC, all Chapters received a unique new Theme Music that would play in the Main Menu
    • The Theme usually remains as the default until the release of the following Mid-Chapter Patch, which would revert the music back to the original theme.
    • In addition to new Chapters, certain Events also have theme songs associated with them that would play in the Main Menu for the duration of the Event in question.

Instruments


NOTE: This information is not official and was compiled at the discretion of the editors:

Menu Themes
  • A Chapter's Theme music often revolves around a particular trope or general theme present in the Chapter in regards to the selected instruments.
  • An Event's Theme follows this same principle, reflecting the mood and feel of said Event.
    • The following list attempts to highlight the main instruments used in a Theme, with the instrument playing the Dies Irae motif highlighted in gold.
Chapter/Event General Theme Instruments Music
All Hallows' Eve Event Halloween Distorted Guitar, Drums, Piano, Strings, Vibraphone File:All Hallows Eve Theme.mp3
Winter Solstice Event Christmas Drums, Tambourine, Tubular Bells File:Winter Solstice Theme Music.mp3
Scorching Summer BBQ Event Summer, Rural Distorted Guitar, Drums, Synths
The Hallowed Blight Event Ethereal Bassoons, Brass, Pizzicato Strings, Synths, Percussion Toys (i.e. Shaker)
Moonrise Event China Drums, Guanzi (Woodwind Instrument), Pipa (String Instrument)
Anniversary Event Birthday/Anniversary Guitar, Drums, Synths (no Dies Irae motif)
Doctor's Theme Psychedelic Bass Flute, Distorted Strings, Drums, Synths File:Doctor Theme Music.ogg
Hillbilly's Theme Rural/Country Distorted Guitar, Drums, Tambourine
CHAPTER VIII: Curtain Call Carnival Accordion, Bassoon, Clarinet, Drums, Music Box, Synths
CHAPTER IX: Shattered Bloodline Japan Distorted Guitar, Drums, French Horn (stopped), Shakuhachi (Wooden Flute), String Bass
CHAPTER X: Darkness Among Us Heavy Metal Distorted Bass, Distorted Guitar, Drum Set
CHAPTER XI: Demise of the Faithful Middle East Bass Flute, Drums, Flute, Tam-Tam
CHAPTER XII: Ghost Face Psychedelic Drums, Oboe, Clarinet, Strings, Synths (no Dies Irae motif)
CHAPTER XIII: Stranger Things 80s Synth Music Synths
CHAPTER XIV: Cursed Legacy Japan Drums, Koto (String Instrument), Low Brass, Shakuhachi (Wooden Flute), Tubular Bells
CHAPTER XV: Chains of Hate Western Banjo, Guitar (detuned), Piano
CHAPTER XVI: Silent Hill Mysterious Choir, Drum Set, Guitar, Piano, Vibraphone File:Silent Hill Theme Music.mp3
CHAPTER XVII: Descend Beyond Orchestral Strings
CHAPTER XVIII: A Binding of Kin French Accordion, Cello, Music Box, Hammered Dulcimer, Vibraphone
CHAPTER XIX: All-Kill Psychedelic/K-Pop Distorted Guitar, Drums, Synths
CHAPTER XX: Resident Evil Powerful Synth Strings & Brass, Drums
CHAPTER XXI: Hellraiser Filmic Flute, Oboe, Trumpet, French Horn, Harps, Trombone, Tuba, Drums, Strings, Choir
CHAPTER XXII: Portrait of a Murder ? Flute, (?), Crows, (?)
Chase Music
Killer Name General Theme Instruments Music
Generic Closing In Menacing Drums, Synths, Distorted Strings File:All Hallows Eve Theme.mp3
Generic No Place to Hide Menacing Strings, Synths, Drums File:All Hallows Eve Theme.mp3
Generic Blood Trail Menacing, Terrifying Strings, Synths, Percussion File:All Hallows Eve Theme.mp3
Hillbilly - Rural, Rock, Tense (Distorted) Guitar, Synths, Drums, Banjo
Shape - Unsettling, Tense Piano, Drum Set, Strings
Doctor - Psychedelic, Unsettling Bass Flute, Synths, Drums
Clown - Carnival, Discomforting Distorted Strings, Synths, Drums, Bassoon, Accordion, Wooden Xylophone
Spirit - Haunting Distorted Guitar, Drum Set, Shakuhachi (Wooden Flute), Bass Strings, Tubular Bells, Synths, Drums
Demogorgon - Supernatural, Unsettling Synths
Oni - Overwhelming Drum Set, Low Brass, Drums, Synths
Deathslinger - Western, Threatening Piano, Guitar (Detuned), Percussion, Synths, Drums
Executioner - Otherworldly Distorted Guitar, Synths, Xylophone, Drums
Blight - Orchestral, Old-Fashioned, Victorian Strings, Synths, Drums
Twins - Hectic, Tense Synths, Drums, Cello, Distorted Guitar
Trickster - Horrifying, Unsettling Distorted Guitar, Drums, Synths
Nemesis - Orchestral, Overwhelming Synth Strings and Brass, Drums
Cenobite - Filmic, Supernatural, Otherworldly (Distorted) Strings, Tuba, Trombone, French Horn, Trumpet, Choir
Generic (Killer) Entity Brain Hectic, Agitating Guitar, Percussion File:All Hallows Eve Theme.mp3
Generic (Killer) Kill Hunt Hectic, Agitating, Energetic Synths File:All Hallows Eve Theme.mp3

File Cryptonyms

Chapters VI - XVII

  • Since CHAPTER VI, all data associated with a specific Chapter or Mid-Chapter update has an internal codename.
    For each of these Chapters, the codename was the name of a random country or location, going in alphabetical order.
    • This most likely started as an internal wordplay joke amongst the Developers, due to Robert Englund's last name being very similar to "England".
      • Robert Englund is the actor who originally portrayed Freddy Krueger in the A Nightmare on Elm Street movies.
Data Codename
Dead by Daylight Mobile "Atlanta"
CHAPTER VI: A Nightmare on Elm Street™ "England"
CHAPTER VII: The SAW™ Chapter "Finland"
CHAPTER VIII: Curtain Call "Guam"
CHAPTER IX: Shattered Bloodline "Haiti"
Mid-Chapter 2.3.0 "Japan"
CHAPTER X: Darkness Among Us "Kenya"
Mid-Chapter 2.5.0 "Laos"
CHAPTER XI: Demise of the Faithful "Mali"
Mid-Chapter 2.7.0 "Nepal"
VFX Updates in 4.2.0 "Niagara"
CHAPTER XII: Ghost Face "Oman"
CHAPTER XIII: Stranger Things "Qatar"
Mid-Chapter 3.3.0 "Rwanda"
Tome I - Awakening
CHAPTER XIV: Cursed Legacy "Sweden"
Mid-Chapter 3.5.0 "Togo"
Tome II - Reckoning
CHAPTER XV: Chains of Hate "Ukraine"
Mid-Chapter 3.7.0 "Vietnam"
Tome III - Escalation
CHAPTER XVI: Silent Hill "Wales"
Mid-Chapter 4.1.0 "Xipre"
Tome IV - Conviction
CHAPTER XVII: Descend Beyond "Yemen"
Mid-Chapter 4.3.0 "Zambia"
Tome V - Unleashed

Since Chapter XVIII

  • After reaching the final letter of the alphabet with Mid-Chapter 4.3.0, codename "Zambia", the Developers changed to a new naming scheme starting from the letter 'A' again, though this time using astronomical terms instead of location names.
Data Codename
CHAPTER XVIII: A Binding of Kin "Aurora"
Mid-Chapter 4.5.0 "Big Bang"
Tome VI - Divergence
CHAPTER XIX: All-Kill "Comet"
Mid-Chapter 4.7.0 "Draco"
Tome VII - Forsaken
CHAPTER XX: Resident Evil "Eclipse"
Mid-Chapter 5.1.0 "Flare"
Tome VIII - Deliverance
CHAPTER XXI: Hellraiser "Gemini"
CHAPTER 21.5: Hour of the Witch "Hubble"
Tome IX - Crescendo
CHAPTER XXII: Portrait of a Murder "Ion"

Dead by Daylight Mobile

  • The Dead by Daylight Mobile port and any data associated with it features a special internal reference: "Atlanta"
    • "Atlanta" is the Capital of the State of Georgia in the US and finds its origins in "Atlantic", a reference to the transcontinental Atlantic-Pacific Railroad.

Name Explanations

  • "Aurora" is the Latin terminology used to describe the polar lights, also called "Aurora borealis" (Northern Lights) or "Aurora australis" (Southern Lights).
  • "Big Bang" refers to the most popular scientific theory about the creation of the Universe.
  • "Comet" refers to objects in the solar system that are mainly composed of rocks and ice.
    When they approach the sun, its heat causes them to heat up and leave long trails of gas trailing after them, that make them visible in the sky under the right conditions.
  • "Draco" refers to a star-constellation in the Northern Sky that was first discovered by Ptolemy in the second century AD.
  • "Eclipse" refers to an astronomical event in which an astronomical object is temporarily obscured, either by passing into the shadow of another object or by having another body pass in-between it and the observer.
    The most common examples of eclipses on Earth are Solar and Lunar eclipses.
  • "Flare" here likely refers to solar flares, events that suddenly increase the sun's brightness in certain spots on its surface.
  • "Gemini" refers to the star-constellation of the same name, as well as the third zodiac sign, for people born between 21 May and 21 June.
  • "Guam" is an organised, unincorporated territory of the United States in Micronesia.
  • "Hubble" is a reference to the space telescope of the same name, as well as the American astronomer Edwin Hubble, who the space telescope was named after.
  • "Ion" refers to either a particle, an atom, or a molecule that carries an electric charge.
  • "Niagara" refers to the famous "Niagara Falls", as well as a town of the same name.
    Both are located in South Eastern Canada.
  • "Xipre" is the Catalan name of "Cyprus", an island republic situated in the Eastern Mediterranean Sea.

Unreal Engine Versions

Dead by Daylight runs on Epic's Unreal Engine.

Patch 1.4.0

  • Updated Engine to version 4.13

Patch 2.4.0

  • Updated Engine to version 4.20

Patch 2.6.0

  • Updated Engine to version 4.21

Patch 3.3.1

  • Updated Engine to version 4.22

Patch 4.2.0

  • Updated Engine to version 4.25

Localization

There are 15 languages currently available in Dead by Daylight:

  • German
  • English
  • Spanish
  • Mexican Spanish
  • French
  • Italian
  • Polish
  • Brazilian Portuguese
  • Turkish
  • Russian
  • Thai
  • Simplified Chinese
  • Traditional Chinese
  • Japanese
  • Korean
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