|Game Alias(es)||"The Bird Lady"
"The Matron of Crows"
|Power||Birds of Torment|
|Power Attack Type||Special Attack
(Dire Crow Hit)
|Weapon||Sharp Palette Blade|
|Movement Speed||115 % | 4.6 m/s|
|Terror Radius||32 metres|
|DLC||Portrait of a Murder|
|Voice Actor||Undisclosed Voice Actress|
|Terror Radius Music|
She was introduced as the Killer of CHAPTER XXII: Portrait of a Murder, a Chapter DLC released on 30 November 2021.
- 1 Overview
- 2 Lore
- 3 Load-out
- 4 Achievements
- 5 Cosmetic Options
- 6 DLC
- 7 Trivia
The Artist is a ranged-reconnaissance Killer, able to launch Dire Crows across the Map to reveal and attack Survivors.
Difficulty rating: Intermediate
(based on the amount of time and effort that is required to properly learn to play her and use her Power effectively)
Carmina Mora was a gifted artist who carried the guilt of her young brother's death. Growing up a rugged coastal village in southern Chile, she sketched the sublime landscapes of Patagonia. Sitting outside, she painted dramatic fjords while feeding the crows nested in the tree next to the house.
She grew up carrying the guilt of her mother's sudden departure. Her father blamed Carmina for her mother's abandonment, which added to her grief. She became the caretaker of Matias, her little brother, despite still being a child herself.
A year later, Carmina was painting with Matias outside when the telephone rang. Her father remained in the yard, drinking his beer. Carmina rushed to the house to answer the phone and hung up a few seconds later. When she returned outside, Matias was nowhere to be seen. She asked her father, but he had paid no attention to Matias. She called her brother's name, looking for him everywhere. While searching, she saw a bright red coat floating on the narrow creek by the house — Matias' jacket. She jumped into the creek and found him floating on the surface with vacant eyes, unblinking. He had fallen and drowned.
Her scream tore the sky. Her father found Carmina sobbing on the creek's shore, clutching her brother's body in her arms, surrounded by a murder of crows. Her father snatched Matias's body away from her, and she cried until her voice broke.
The following morning, the world was cloaked in darkness. Her father did not say a word, because he did not have to. Carmina knew it was all her fault. Months passed, yet her loss was as fresh as morning dew. Crippled with self-loathing, she could no longer paint. Without Matias, life had no meaning.
On the bleak morning of Matias' birthday, Carmina walked to a narrow bridge several blocks away from home. She was convinced that nothing could bring her relief. Her mother was gone, her brother was dead, and her father blamed her for it all. She was convinced that she had nothing left to live for.
Carmina walked to the railing of the bridge that stood over the turbulent river. Locals had nicknamed the spot DeathLeap. Several cars drove by Carmina, but none stopped. No one seemed to care. She climbed over the railing and her legs wobbled as she stood on the lip of the bridge. She looked down, watching the fierce river smash into a giant boulder. She closed her eyes.
"See you soon, Matias."
Suddenly, a cacophony of caws filled the sky. Carmina opened her eyes and saw a black cloud of feathers flying towards her. The cloud split open and glossy black crows dove from the sky. One landed on her shoulder and stared intently into Carmina's eyes, as if peering into her soul. Her grip on the railing loosened and the crow cawed raucously. Carmina stared at the crow, confused.
Another crow landed on the railing, then another. Soon, a flock of crows were covering the railing of the bridge, staying close to her. She felt their heavy stare on her, calculative and enigmatic, as if they were assessing her. She looked down for a second and a thunder of caws interrupted her dark impulse. The crows seemed to care about her wellbeing. As she dangled over the edge with the wind blowing through her raven hair, Carmina felt akin to them. For the first time since Matias had died, Carmina did not feel alone.
She returned home, giving life another chance. The crows left, but Carmina suspected that if anything happened to her, they would return.
Inspired by her ordeal, Carmina picked up a brush. In the weeks that followed, she painted her experience, using black ink to depict the DeathLeap with a black cloud of feathers, the murder of crows that saved her life. The experience was transformative and launched her signature, black-ink surrealist art.
After several years, some colour pierced the darkness, and this shift of medium expanded her art form. She painted large-scale murals on busy street corners, designed grandiose costumes, and recited militant poetry. Carmina's art displayed local, intimate tragedies on a large scale, making them impossible to ignore. And everywhere she performed, crows followed.
Her performances grew bold and drew the attention of artists who found her style invigorating. She grew close to a group of painters who understood her iconoclastic vision. Her performances launched the Large-Scale Surrealist movement, which became a phenomenon.
Her renown grew enough to attract the commission of a multinational enterprise, The Vack Label. Carmina investigated the group, discovering that they gifted art pieces to select disreputable congressmen. Vack's commissioned artists seemed to disappear afterward.
Determined to expose the group's link to corrupt politics, Carmina accepted Vack's commission. The following week, Carmina painted a giant mural on a cemetery's columbarium, displaying the Vack Label logo as a surrealist grim reaper harvesting the fields of Chilean families. She wore a theatrical dress as she painted, on which she had stitched a poem about political revolution.
The piece sparked a radical debate about corruption. The controversy painted a target on Carmina's back. After receiving anonymous death threats, she took refuge in her father's house, bringing along her closest friends for safety.
That night, a gang of masked gunmen broke into the house. They swiftly subdued Carmina and her friends, threw them in a van, and drove off.
The following morning, a dry breeze blew sand on Carmina's face, awakening her. She was seated in a chair in the middle of the desert, with her legs tied and her hands handcuffed. Her friends were lying on the ground, tied up. A shadow fell over her face. Carmina looked up.
A man dressed in a long robe with his face hidden in a dark hood approached her. He pulled a silvery knife from his robe.
He grabbed her hands and recited a hymn in an unfamiliar language. Carmina held his gaze. He paused and brought down his blade with a sudden blow.
She cried in agony as her friends woke to a terrible sight; Carmina's severed hands falling in the sand.
The hooded man smiled in satisfaction. "How are you going to paint now?" Carmina cursed and screamed at him, wriggling against her bonds.
The man grabbed Carmina's chin. She spit in his face.
He grunted and pried her mouth open, pulling out her tongue. Carmina struggled against her handcuffs. In a violent blow, he chopped off Carmina's tongue.
She howled in anguish. The man wiped his blade on his robe, leaving a trail of blood. "How are you going to recite poems now?"
Sorrow swelled in Carmina's chest, sharper than pain. Overwhelmed by uncontrollable rage, grief and loss overcame her senses. She had lost her little brother. And she had lost the only way to cope with such pain. Carmina screamed like on the day her brother died.
Raucous caws echoed through the wasteland. The sky was obscured by a cyclone of dark clouds. Black feathers fell on Carmina's bleeding arms. She looked up and saw a torrent of crows erupting from the clouds, diving on the hooded man.
As the ravenous crows pecked at his flesh mercilessly, Carmina smiled, watching her Surrealist art coming to life.
But her heart lurched with rage when she saw the crows move on to their next target, her friends on the ground. She screamed as waves of pain, guilt, and fright overwhelmed her. But it was in vain, the ravenous crows were uncontrollable.
Darkness fell over her eyes as her friends' agonising screams grew more acute. Death was coming and again, it was her fault.
A deep, Black Fog engulfed her.
The Artist comes with 3 Perks that are unique to her:
Your act of servitude to The Entity has not gone unnoticed.
Each time a Survivor is hooked for the first time, Grim Embrace gains a Token.
|Scourge Hook: Pain Resonance|
Overwhelming pain reverberates outwards.
At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:
Each time a Survivor is hooked on a Scourge Hook, the following effects apply:
You reveal the true power of the Totems, hidden within their remains.
You can perform a ritual on a cleansed Totem to resurrect it as a Rekindled Totem.
When a Rekindled Totem is cleansed, its remains are consumed by The Entity.
"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)
Progressing through The Artist's Bloodweb will spawn their Teachable Variant at specific Levels:
Obtaining the Teachable Perks will unlock them to spawn in the Bloodwebs of all other Killers.
Weapon: Sharp Palette Blade
The Sharp Palette Blade is the Primary Weapon of The Artist
The absurd edges of reality forged a sharp blade out of the palette knife she once used to paint her murals.
Power: Birds of Torment
|From a wellspring of eternal agony comes a swarm of darkness, a wild and ferocious murder of ink black crows.|
BIRDS OF TORMENT
Press the Power button to charge Birds of Torment.
Once fully charged, tap the Attack button to summon a Dire Crow.
This action can be repeated in quick succession by continuously holding the Power button and tapping the Attack button again.
When at least one Dire Crow is summoned, it stays idle for a limited amount of time.
Spawning a new Dire Crow will extend the time the previously spawned Dire Crow stays idle.
Idle Dire Crows can be destroyed by Survivors with Flashlights , Firecrackers , or Flash Grenades .
Tap the Ability button to propel all Idle Dire Crows into flight, following their indicated Flight Path.
Dire Crows inflict damage to Survivors while on their Flight Path, which is indicated to The Artist.
Once Dire Crows continue past their individual Flight Paths, they turn into a Swarm, able to pass through any obstacles while flying on through the environment.
While a Swarm continues in a straight line throughout the environment, it will reveal any nearby Survivors through Killer Instinct.
If a Swarm collides with a Survivor, it will start to swarm them with a murder of crows.
The Aura of the Swarm is revealed to The Artist in white at all times, except for when it is being repelled.
If a Swarm collides with a Swarmed Survivor, it will inflict damage.
Swarmed Survivors can repel the Swarm either by completing the Repel action or by entering a Locker .
During this time, the Swarm's Aura is not revealed to The Artist.
Colliding with an idle Dire Crow while repelling the Swarm, will reset the Repel action.
- Summon, Charge, Cool-down, Fire: 3.68 m/s
- Projectile on Flight Path (initially): 20 m/s
- Projectile on Flight Path (eventually, after 0.3 seconds): 35 m/s
- Projectile off Flight Path: 35 m/s
- Projectile speed on Flight Path: 20 m/s initially; 35 m/s after 0.3 seconds
- Projectile speed off Flight Path: 35 m/s
- Fire Cool-down duration: 1 second
- This refers to how long The Artist must wait after summoning a Dire Crow before it can be launched.
- Aura visibility for Survivors: 0.75 seconds
- This refers to how long Survivors see the Aura of Dire Crow that was just launched.
- Audio range: 12 metres
- This refers to the radius in which a nearby Dire Crow will emit sound effects that can be heard by Survivors.
- Idle timer: 10 seconds
- This refers to how long Dire Crows can stay idle before they disintegrate.
The timer is reset whenever The Artist places another Dire Crow.
- This refers to how long Dire Crows can stay idle before they disintegrate.
- Invincibility buffer: 0.75 seconds
- This refers to how long Survivors are immune from second Dire Crow hits after a first hit.
- Default capacity: 3 Dire Crows
- Full Recharge times:
- after disintegrating from idling: 2 seconds
- after firing 1 Dire Crow: 5 seconds
- after firing 2 Dire Crows: 9 seconds
- after firing 3 Dire Crows: 12 seconds
- after firing 4 Dire Crows: 14 seconds
- after firing 5 Dire Crows: 15 seconds
- Charge time: 1 second
- Spawn distance from The Artist: 2.5 metres
- Cool-down between summons: 0.5 seconds
- Cool-down after firing: 1.5 seconds
- Guide length: 8 metres
- Guide width: 1 metre
- Path length: 7.5 metres
- Dire Crow spawn height: 1.3 metres
- Distance from other Dire Crows: >1 metre
- Distance from Generators & Hooks: No restriction
- Distance from hooked Survivors: >10 metres
- Distance from Exit Gate Switch: >2 metres
- Distance from Hatch: >1 metre
- Interaction duration: 8 seconds
- Aura Linger duration: 2.5 seconds
- This refers to how long The Artist will continue to see the Swarm after the Survivor starts to repel them.
- Repelling lowers the volume of the cawing emitted by the Swarm.
- Flashlight Burn time: 1 second
- Linger duration: 3 seconds
- Delay buffer: 0.26 seconds
- Grace period: 4 seconds
- If a Survivor was hit within this period, it will cancel Killer Instinct
Add-ons for Birds of Torment
|Vibrant Obituary||Scrap newspaper, speckled with bright, eye-catching paint.|
It seems tragedy is a daily thing.
|Thick Tar||Sticky, viscous sludge that Carmina used for an experimental piece.|
Once it sticks to skin, it is nearly impossible to get off.
|Oil Paints||There is little left but a few globs of black and grey, yet Carmina could paint an expansive landscape with them.
|Choclo Corn||A type of corn common in South America.|
A few kernels are reason enough for a crow to stop for a snack.
|Velvet Fabric||A striking red fabric Carmina used on an art project.|
Its brightness contrasted against black feathers.
|Untitled Agony||A canvas that was targeted with swipes and trashes of black paint following Matias' death.|
It radiates with heavy, crippling sorrow.
|Still Life Crow||An ink drawing of a dead crow.|
Carmina's sadness over its death can be felt with each dark line.
|Festering Carrion||A stomach-churning pile of meat and guts, yet it attracts hungry crows craving a bite.
|Automatic Drawing||An experimental drawing Carmina made without conscious planning.|
Do not think — act.
|Thorny Nest||A nest that remained empty near Carmina's home.|
There are sharp thorns embedded in it.
|Silver Bell||A shiny trinket that a crow took a liking to.|
The clinking of the bell was a distraction to everyone but Carmina.
|O Grief, O Lover||An abstract ink drawing that Carmina drew before walking to the Death Leap.
|Darkest Ink||An unnatural ink, so wretched and dark that it seems to pull in light around it.
|Charcoal Stick||A stick of charcoal that conceals anything it rubs over.
|Severed Tongue||Carmina's tongue, cut from her mouth shortly before her death.|
The sight instils rage not just in her, but in her crows.
"How are you going to tell poems now?" — Hooded Man
|Severed Hands||Carmina's severed hands, cut from her arms shortly before her death.|
The sight brings sheer fury to her and her protectors.
"How are you going to paint now?" — Hooded Man
|Matias' Baby Shoes||A grieving reminder to Carmina that Matias would be with her, always watching.
"See you soon, Matias." — Carmina Mora
|Ink Egg||An unusual egg that seems to be nothing but a ball of semi-solid ink.
"Perhaps, covered in darkness as I was, they saw me as one of their own." — Carmina Mora
|Iridescent Feather||A glass-like feather moulded from The Fog itself.|
Simple as it may be, it is a symbol of those who watch over Carmina.
"They saved me when I could not save myself." — Carmina Mora
|Garden of Rot||A nude self-portrait in which Carmina depicts a rotting darkness growing outwards from within.
"I see no salvation in the rot." — Carmina Mora
- Main article: Achievements
There are 2 Achievements related to The Artist:
|Adept Artist||Achieve a Merciless Victory with The Artist using only her Unique Perks: Grim Embrace , Scourge Hook: Pain Resonance & Hex: Pentimento .|
|Caws of Death||Down 50 Survivors with Dire Crows in public matches.|
Players can choose from a variety of Cosmetic options to customise The Artist:
|Snow Kissed Blade||Very Rare||A film of ice covered the blade, where the everlasting frost spread.||Wintry Reverie||Everlasting Frost||
|30 November 2021|
- Main Article: Downloadable Content
The Artist is part of 1 DLC:
+ CHAPTER I
|Dwight Fairfield||Meg Thomas||Claudette Morel||Jake Park||Nea Karlsson|
|CHAPTERS II - V||Laurie Strode||Ace Visconti||Bill Overbeck||Min Feng||David King|
|CHAPTERS VI - X||Quentin Smith||David Tapp||Kate Denson||Adam Francis||Jeff Johansen|
|CHAPTERS XI - XIV||Jane Romero||Ash Williams||Nancy Wheeler||Steve Harrington||Yui Kimura|
|CHAPTERS XV - XIX||Zarina Kassir||Cheryl Mason||Felix Richter||Élodie Rakoto||Yun-Jin Lee|
|CHAPTERS XX - XXII||Jill Valentine||Leon Scott Kennedy||Mikaela Reid||Jonah Vasquez|
+ CHAPTERS I - II
|Evan MacMillan - The Trapper||Philip Ojomo - The Wraith||Max Thompson Jr. - The Hillbilly||Sally Smithson - The Nurse||Michael Myers - The Shape|
|CHAPTERS III - VI||Lisa Sherwood - The Hag||Herman Carter - The Doctor||Anna - The Huntress||Bubba Sawyer - The Cannibal||Freddy Krueger - The Nightmare|
|CHAPTERS VII - XI||Amanda Young - The Pig||Jeffrey Hawk - The Clown||Rin Yamaoka - The Spirit||Frank, Julie, Susie, Joey - The Legion||Adiris - The Plague|
|CHAPTERS XII - XV||Danny Johnson - The Ghost Face||The Demogorgon||Kazan Yamaoka - The Oni||Caleb Quinn - The Deathslinger||Pyramid Head - The Executioner|
|CHAPTERS XVI - XXI||Talbot Grimes - The Blight||Victor & Charlotte Deshayes - The Twins||Ji-Woon Hak - The Trickster||Nemesis T-Type - The Nemesis||Elliot Spencer - The Cenobite|
|CHAPTER XXII||Carmina Mora - The Artist|
|The Chatterer||Chris Redfield||Claire Redfield||Cybil Bennett||James Sunderland||Jonathan Byers|
|Lisa Garland||The Look-See||The Mordeo|
|ULTRA RARE CHARACTERS|
|The Ferryman||The Krampus||The Minotaur|
|Alessa Gillespie||The Birch|
|Alex||Benedict Baker||The Entity||The Observer||Vigo||and many more...|
|The Smasher||The Teacher|