Dead by Daylight Wiki
Logo rootsOfDread.png
Roots of Dread
RootsOfDread main header.png
Release Date 07 June 2022 (Tuesday)
Category Chapter DLC
Cost $6.99
Theme Music No special Theme Music
Store Page

CHAPTER 24: Roots of Dread is the twenty-fourth Chapter DLC for Dead by Daylight IconHelp DBDlogo.png.

It released on 7 June 2022.

This DLC features:


Roots of Dread description to be added.

Killer: The Dredge[]

Main Article: The Dredge

The Dredge's Info[]

K28 charSelect portrait.png

The Dredge background information (not Lore) to be added.

The Dredge's Power: Reign of Darkness[]

FulliconPowers reignOfDarkness.png
Quotes left.png Like a dark thought, The Dredge is difficult to shake.
And when night falls, it is nearly impossible.
Quotes right.png

Start the Trial with 3 Tokens.
Press and hold the Power button to activate The Gloaming.

Once activated, The Dredge leaves a Remnant behind.
In this state, The Dredge is free to roam the Trial Grounds, albeit at a slower pace.

Aim at a Locker IconHelp lockers.png and press the Ability button to teleport into it or press the Attack button to return to the Remnant.
The Remnant is disabled when teleporting to a Locker or when a Survivor touches it.
While in a Locker, aim at any other Locker and press the Ability button to teleport again.
Each teleportation consumes 1 Token.
Exiting the Locker or returning to the Remnant will activate The Gloaming's cool-down of 12 seconds, after which all Tokens are replenished.

If The Dredge teleports into a Locker that happens to have a Survivor hiding inside it or is in the process of entering it, The Dredge will automatically grab them and leave the Locker with the Survivor on its shoulder.

At the start of the Trial, every Locker spawns with an open latch on its doors.
Survivors can walk up to any Locker and close that latch, locking it for The Dredge, but also for other Survivors.
This can be done once per Trial for every Locker.
The latch cannot be closed when another Survivor is hiding inside the Locker.

When The Dredge teleports into a locked Locker, it will slow it down while exiting it.
After breaking free, the lock breaks.
The Dredge can break the latch of locked Lockers from the outside by walking up to it and performing a Basic Attack.

Attempting to lock the Locker The Dredge is currently inside of will cause The Dredge to immediately grab the Survivor.
The same applies when attempting to enter that Locker or generally interacting with it in any way.

Whenever a healthy Survivor is injured, a Survivor is hooked, or The Dredge uses its teleportation power, the Nightfall Meter builds.
The Nightfall Meter fills faster for each Survivor in the Injured State IconHelp injured.png.

Once the Nightfall Meter is full, Nightfall begins automatically, forcing Survivors to navigate in near-total darkness.
Nightfall ends after 60 seconds.
Survivors destroying the Remnant will reduce that time.

During Nightfall, The Dredge benefits from the following effects:

  • Teleportation to and between Lockers is faster and with a shorter cool-down of 4 seconds.
  • Grants the Undetectable IconStatusEffects undetectable.png Status Effect.

The Dredge's Perks[]

Dissolution Dissolution
Everything turns to dust. It is as inescapable as the coming of the night.

3 seconds after injuring a SurvivorIconHelpLoading survivor.png by any means, Dissolution activates for 12/16/20 seconds:

  • While Dissolution is active, if a Survivor fast vaults over a PalletIconHelp pullDown.png while they are inside your Terror RadiusIconHelp terrorRadius.png, The EntityIconHelp entity.png will break the Pallet at the end of the vault, deactivating Dissolution.
"The Garden shall be a place of perfect Joy; through Joy, nothing shall stand in our way." — Otto Stamper
Darkness Revealed Darkness Revealed
In your presence, places once thought to be safe are perhaps the most dangerous.
  • When you search a LockerIconHelp lockers.png, the AurasIconHelp auras.png of all SurvivorsIconHelpLoading survivor.png within 8 metres of any Locker are revealed to you for 3/4/5 seconds.

Darkness Revealed has a cool-down of 30 seconds.
"Stay in the light, my children. In darkness, your fear will expose you." — Otto Stamper

Septic Touch Septic Touch
The Land of the Shadows subsumes all. Healing only delays the inevitable.
  • Whenever a SurvivorIconHelpLoading survivor.png performs a Healing action while they are inside your Terror RadiusIconHelp terrorRadius.png, that Survivor suffers from the BlindnessIconStatusEffects vision.png and the ExhaustedIconStatusEffects exhausted.png Status Effects
  • These effects linger for 6/8/10 seconds after the Healing action is interrupted by any means.
"Do not admit to fear, or pain, or doubt. These are the seeds from which darkness grows." — Otto Stamper

Survivor: Haddie Kaur[]

Main Article: Haddie Kaur

Haddie's Info[]

S31 charSelect portrait.png

Haddie's background information (not Lore) to be added.

Haddie's Perks[]

Inner Focus Inner Focus
You have honed your ability to see through the haze of the Ravage.
  • You can see the Scratch MarksIconHelp scratchMarks.png of other Survivors within 32 metres of you.
  • Whenever another Survivor loses a Health StateIconStatusEffects healing.png within 32 metres of you, the Killer's AuraIconHelp auras.png is revealed to you for 3/4/5 seconds.
"The death, the trauma, the fear... it all leads here. The Overlap." — Haddie Kaur, Ravages of the Abyss Episode 11
Residual Manifest Residual Manifest
A lifetime of chasing the darkness has taught you that the best disinfectant is light.
  • After a successful Killer Blind, the Killer suffers from the BlindnessIconStatusEffects vision.png Status Effect for 20/25/30 seconds.
  • Residual Manifest grants the ability to rummage through an opened ChestIconHelp chests.pngonce per Trial and will guarantee a basic FlashlightFulliconItems flashlight.png.
"I'll never see what Haddie sees. But so long as I'm with her, I know I'm safe." — Jordan Rois, Ravages of the Abyss Episode 5
Overzealous Overzealous
Fighting back against the Ravage motivates and inspires you.

After cleansing a TotemIconHelpLoading totem.png, Overzealous activates:

  • Increases your Repair speed by 4/5/6 %.

Overzealous deactivates when losing a Health StateIconStatusEffects healing.png by any means.

"The Ravage senses us. We need to work fast." — Haddie Kaur, Ravages of the Abyss Episode 9


The Dredge[]

Head Body Weapon

Haddie Kaur[]

Head Torso Legs


  • The content of CHAPTER 24: Roots of Dread was leaked several weeks before its intended release.
    • A part of the community was unsure about the accuracy of the leaks due to The Dredge, as it would have been the fourth non-human Killer since The Nemesis Nemesis T-Type}}.


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