Dead by Daylight Wiki
Logo residentEvil
Resident Evil™
ResidentEvil main header
Release Date 15 June 2021 (Tuesday)
Category Chapter DLC
Cost $11.99
1,500 Auric CellsIconCurrency auricCellsIconCurrency auricCellsIconCurrency auricCells
Killer Theme
Survivor Theme
Store Page

CHAPTER 20: Resident Evil™ is the twentieth Chapter DLC for Dead by DaylightIconHelp DBDlogoIconHelp DBDlogoIconHelp DBDlogo, released on 15 June 2021.

This DLC features the following content:


Resident Evil is a new Chapter for Dead by Daylight. It includes a Killer, Nemesis; two Survivors, Leon S. Kennedy and Jill Valentine; and a new map: the Raccoon City Police Station. Purchasing the add-on unlocks the new Killer, both Survivors, and an exclusive universal Charm.

Killer: The Nemesis

Main Article: Nemesis T-Type

The Nemesis's Info

K24 charSelect portrait

The Nemesis

Take control of Umbrella's bloodthirsty bio-organic weapon and hunt your targets without mercy.

The Nemesis's Power

IconPowers t-Virus MR1
IconPowers t-Virus MR2
IconPowers t-Virus MR3

"A virus that causes extreme mutations and can be transferred to others.
Its effects heighten aggression and strength within The Nemesis."

The power of The Nemesis expands as his Mutation Rate grows.

Mutation Rate 1 has no special benefits for The Nemesis:

  • A Tentacle Strike is unable to break Breakable WallsIconHelp breakableWallIconHelp breakableWallIconHelp breakableWall and dropped PalletsIconHelp pullDownIconHelp pullDownIconHelp pullDown.
  • A Tentacle Strike has a range of 5 metres.
  • Reduces his Movement speed wile charging a Tentacle Strike to 3.8 m/s.

Mutation Rate 2 has the following benefits for The Nemesis:

Mutation Rate 3 has the following additional benefits for The Nemesis:

  • Increases the range of the Tentacle Strike to 6 metres.
  • Increases his Movement speed wile charging a Tentacle Strike to 4.0 m/s.

Press and hold the Power button to charge a Tentacle Strike, then press the Attack button to unleash it.

Survivors hit with a Tentacle Strike grant The Nemesis Contamination Points towards his Mutation Rate and become afflicted by Contamination:

  • Grants +3 Points for hitting Survivors not yet afflicted with Contamination.
  • Grants +1 Point for hitting Survivors already afflicted with Contamination.
  • Causes all hit Survivors to suffer briefly from a -20 % HinderedIconStatusEffects hinderedIconStatusEffects hinderedIconStatusEffects hindered Status Effect for 0.25 seconds.

Survivors suffering from Contamination are susceptible to damage from being either by a Tentacle Strike or by a Zombie.
Contaminated Survivors occasionally cough, potentially betraying their location.

During the Trial, 2 Zombies spawn and roam randomly through the environment.
Both of their AurasIconHelp aurasIconHelp aurasIconHelp auras are revealed to The Nemesis at all times.

Zombies can track nearby Survivors and are attracted to Loud Noise Notifications.
They can attack Survivors coming too close to them and abide by the same rules as a Tentacle Strike doing so.

Destroying Zombies will cause them to respawn after 12 seconds from below a random HookIconHelpLoading hookIconHelpLoading hookIconHelpLoading hook.
Doing so with a Tentacle Strike as The Nemesis will also grant +1 Point towards Mutation Rate.

Survivors have limited means to counter Zombies:

Survivors can cure themselves or other Survivors from Contamination by locating a Supply CaseIconHelp supplyCaseIconHelp supplyCaseIconHelp supplyCase and searching it for a VaccineIconItems vaccineIconItems vaccineIconItems vaccine:

  • A total of 4 Supply Cases spawn in random locations in the environment.
  • The Auras of Supply Cases are revealed to Contaminated Survivors at all times.
  • Each Supply Case contains 1 single-use Vaccine.
  • Using the Vaccine triggers Killer Instinct for 3 seconds.

The Nemesis's Perks

IconPerks eruption
Eruption The NE-α parasite provides you with the intelligence and awareness needed to set a trap.

Performing the Damage Generator Action on a GeneratorIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators applies Eruption:

  • All affected Generators are highlighted to you in yellow.
  • The next time any SurvivorIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor enters the Dying StateIconHelp dyingIconHelp dyingIconHelp dying by any means, all affected Generators explode and immediately start regressing, which removes the highlighted Aura.
  • Instantly regresses the Generator by -10 % of its maximum possible Progression.
  • Causes all Survivors repairing the afflicted Generators to scream and reveal their AuraIconHelp aurasIconHelp aurasIconHelp auras to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds.

"It can use weapons?" — Jill Valentine

IconPerks hysteria
Hysteria You know how to brutalise one member of a team to cause a panic.

Whenever you put a healthy Survivor into the Injured StateIconHelp injuredIconHelp injuredIconHelp injured, all injured Survivors suffer from the ObliviousIconStatusEffects obliviousIconStatusEffects obliviousIconStatusEffects oblivious Status Effect for 20/25/30 seconds.
Hysteria has a cool-down of 30 seconds.
"Sorry I got a little jumpy there. Didn't know quite what to expect." — Robert Kendo

IconPerks lethalPursuer
Lethal Pursuer You have been designed to track down and eliminate targets.

  • At the start of the Trial, the AurasIconHelp aurasIconHelp aurasIconHelp auras of all SurvivorsIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor are revealed to you for 7/8/9 seconds.
  • Extends the duration of a Survivor's Aura being revealed to you by +2 seconds.

Lethal Pursuer benefits from its own effect.

" knows what it wants and won't stop till it gets it." — Carlos Oliveira

Survivor: Jill Valentine

Main Article: Jill Valentine

Jill's Info

S26 charSelect portrait

Jill is a brilliant S.T.A.R.S. agent, one of the only surviving members of her unit, and a hard target for even the most unrelenting adversary.

Jill's Perks

IconPerks blastMine
Blast Mine When direct combat is not an option, you still find ways to strike back.

After repairing GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators for a total of 50 %, Blast Mine activates:

  • Press the Active Ability button while near a partially progressed Generator to install a Trap, which stays active for 100/110/120 seconds.
  • When the Killer damages the Trapped Generator, its Trap explodes half-way through, stunning them and blinding anyone nearby.
Blast Mine deactivates after triggering successfully or once the timer runs out.

The AurasIconHelp aurasIconHelp aurasIconHelp auras of Trapped Generators are revealed to all Survivors in yellow.

"You want S.T.A.R.S.? I'll give you S.T.A.R.S.!" — Jill Valentine

IconPerks counterforce
Counterforce You know how to withstand an enemy stronger than you, and it starts with hunting down and knocking out their support.

You cleanse TotemsIconHelpLoading totemIconHelpLoading totemIconHelpLoading totem 20 % faster.

  • Gain another, stack-able 20 % Cleansing Speed bonus per cleansed Totem.
  • After cleansing a Totem, the AuraIconHelp aurasIconHelp aurasIconHelp auras of the Totem farthest from you is revealed to you for 2/3/4 seconds.

"I don't mind a little detective work." — Jill Valentine

IconPerks resurgence
Resurgence You have come back from near impossible odds... and you will do it again.
  • Being unhooked or unhooking yourself grants you 50/60/70 % Healing progress.

"It's my turn, bitch!" — Jill Valentine

Survivor: Leon Scott Kennedy

Main Article: Leon Scott Kennedy

Leon's Info

S27 charSelect portrait

Unflinching in his mission to expose Umbrella, Leon has proven himself a true survivor since his first day with the RPD.

Leon's Perks

IconPerks biteTheBullet
Bite the Bullet Pain hurts you as much as anyone, but you would prefer others do not know that.

When healing yourself or another SurvivorIconHelpLoading survivorIconHelpLoading survivorIconHelpLoading survivor, Grunts of Pain and all noises related to the Healing action are suppressed:

"I can do this." — Leon Scott Kennedy

IconPerks flashbang
Flashbang You have adapted to a world in chaos and making what you can from the debris.

After repairing GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators for a total of 70/60/50 %, Flashbang activates:

The Flashbang is left behind when escaping the Trial.

"Get outta my face!" — Leon Scott Kennedy

IconPerks rookieSpirit
Rookie Spirit You keep a careful eye on objectives when they are slipping away.

While repairing GeneratorsIconHelpLoading generatorsIconHelpLoading generatorsIconHelpLoading generators, succeed 5/4/3 Good or Great Skill ChecksIconHelp skillChecksIconHelp skillChecksIconHelp skillChecks to activate Rookie Spirit for the remainder of the Trial:

  • The AurasIconHelp aurasIconHelp aurasIconHelp auras of any regressing Generators are revealed to you until they stop regressing by any means.
"I'll stop this, lieutenant. I promise." — Leon Scott Kennedy

DLC Charm

Icon Name Rarity Description Collection Usability
EC 001 Umbrella Corporation Uncommon The rusted logo of the biomedical multinational Umbrella Corporation. Resident Evil Universal Charm

Easter Eggs

Start-up Screen

In an homage to the Resident Evil games, for the duration of CHAPTER 20's release, a voice spoke the name "Dead by Daylight" when proceeding from the Dead by Daylight Logo screen during start-up.


When killing Jill ValentineSurvivorJillSurvivorJillSurvivorJill, Chris Redfield, or Rebecca ChambersSurvivorRebeccaSurvivorRebeccaSurvivorRebecca with his own hands or pulling them out of a Locker, The NemesisIconHelpLoading nemesisIconHelpLoading nemesisIconHelpLoading nemesis will speak his infamous "S.T.A.R.S." voice line from the Resident Evil games.

Resident Evil Village

Meg Thomas has an indirect cameo in the 2021 Resident Evil Village game, which released shortly before CHAPTER 20: Resident Evil.

    • The background scream heard in the 2017 Dead by Daylight Trailer before Jake and Claudette approach the Generator, which is attributed to Meg, can be heard when entering Castle Dimitrescu in Resident Evil Village.


  • This Chapter was first teased unusually early, nearly three months before its intended release.
    The trailer released approximately forty minutes before the associated Public Test Build on 25 May 2021.
  • CHAPTER 20: Resident Evil™ was the first Chapter to not be teased by the Developers themselves, rather it was teased during a promotional live-stream by Resident Evil developer Capcom, celebrating the 25th anniversary of the franchise, as well as the release of Resident Evil Village.
  • This Chapter was the second Chapter to feature two Survivors instead of just one.
  • Capcom provided Behaviour with assets directly from the remade Resident Evil 2 and remade Resident Evil 3 for the development of this Chapter.
  • This Chapter's voice actors and actresses were contracted from "The Monster Factory", an organisation that promotes metal vocalists as voice actors and actresses in the video game and film industries.
    • The collaboration was so successful that the company was continuously enlisted to provide the voice-lines for subsequent Chapters.
  • With CHAPTER 25: Resident Evil™: PROJECT W coming as a second Resident Evil Chapter to Dead by Daylight, it makes CHAPTER 20: Resident Evil™ the first licensed Chapter to receive a sequel.
  • For a few weeks after the chapter's initial release, upon starting the game the player would hear a deep voice say "Dead by Daylight" at the title screen, which is an homage to many Resident Evil games doing the same.

    This was reinstated with the release of CHAPTER 25: Resident Evil™: PROJECT W.

Character Voices

  • With the release of CHAPTER 25: Resident Evil™: PROJECT W introducing voice-lines for its Survivors alongside the Killer, the Developers revisited the Survivors introduced with CHAPTER 20: Resident Evil™, including the Legendary Characters, and gave them voice-lines too.


Logo lastBreath CHAPTER 1 Logo halloween CHAPTER 2 Logo ofFleshAndMud CHAPTER 3 Logo sparkOfMadness CHAPTER 4 Logo aLullabyForTheDark CHAPTER 5
Logo aNightmareOnElmStreet CHAPTER 6 Logo saw CHAPTER 7 Logo curtainCall CHAPTER 8 Logo shatteredBloodline CHAPTER 9 Logo darknessAmongUs CHAPTER 10
Logo demiseOfTheFaithful CHAPTER 11 Logo ghostFace CHAPTER 12 Logo strangerThings CHAPTER 13 Logo cursedLegacy CHAPTER 14 Logo chainsOfHate CHAPTER 15
Logo silentHill CHAPTER 16 Logo descendBeyond CHAPTER 17 Logo aBindingOfKin CHAPTER 18 Logo all-Kill CHAPTER 19 Logo residentEvil CHAPTER 20
Logo hellraiser CHAPTER 21 Logo portraitOfAMurder CHAPTER 22 Logo sadakoRising CHAPTER 23 Logo rootsOfDread CHAPTER 24 Logo residentEvilProjectW CHAPTER 25
Logo forgedInFog CHAPTER 26 Logo toolsOfTorment CHAPTER 27 Logo endTransmission CHAPTER 28 Logo alien CHAPTER 29 Logo chucky CHAPTER 30
Logo allThingsWicked CHAPTER 31 Logo dungeonsAndDragons CHAPTER 32 Unknown QuestionMark CHAPTER 33 Unknown QuestionMark CHAPTER 34 Unknown QuestionMark CHAPTER 35
Logo leftBehind CHAPTER 3.5 Logo leatherface CHAPTER 5.5 Logo ashVsEvilDead CHAPTER 11.5 Logo hourOfTheWitch CHAPTER 21.5 Logo nicolasCage CHAPTER 28.5
Logo alanWake CHAPTER 30.5 Logo tombRaider CHAPTER 32.5 Unknown QuestionMark CHAPTER 35.5
Logo 80sSuitcase 80's Suitcase Logo bloodstainedSack Bloodstained Sack Logo headCase Headcase Logo charityCase Charity Case
TerrorExpansionPackCapsule Terror Expansion Pack EscapeExpansionPackCapsule Escape Expansion Pack
Logo maddeningDarknessPack Maddening Darkness Pack Logo oldWoundsPack Old Wounds Pack Logo macabreTalesPack Macabre Tales Pack Logo endlessHuntPack Endless Hunt Pack