Template:Add-on
History
Version 1.0.0
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This intricate mechanical part feels oddly out of place. It is clean and shiny as if straight out of the factory.
- Reduces charges by 50%.
- Instantly repair a Generator on secondary action.
- Depletes the Toolbox on use.
Version 1.5.3
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This intricate mechanical part feels oddly out of place. It is clean and shiny as if straight out of the factory.
- Toolbox Repair action is replaced with Install Brand New Part.
- Install Brand New Part will trigger a Skill Check every 2 seconds until the Generator is repaired or the interaction ends.
- Good Skill Checks grant 5 % total Generator progression.
- Great Skill Checks grant 10 % total Generator progression.
- Completing the repair, interrupting the action or failing a Skill Check will consume the Toolbox and all its Add-ons.
Version 2.1.0
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This intricate mechanical part feels oddly out of place. It is clean and shiny as if straight out of the factory.
- Toolbox Repair action is replaced with Install Brand New Part.
- Installing the Brand New Part will complete 15 % of a Generator over 5 seconds.
- During the install, you will be faced with 2 difficult Skill Checks.
- Hitting each Skill Check will result in 5 % progression each for a maximum of 25 % added progression.
- This Add-on is consumed on use.
Change Log
Patch 1.5.3
- Mechanics Change: reworked Brand New Part to replace the Toolbox Repair action with Install Brand New Part.
- This interaction triggers constant Skill Checks with large Progress Rewards.
- Interrupting the interaction for any reason or ending it will consume the Toolbox.
- Nerf: Generator Repair is no longer instantaneous.
Patch 2.1.0
- Nerf: now only gives 15 % progression
- can be increased up to 25 % if hitting up to 2 difficult Skill Checks.
- Buff: no longer consumes the Toolbox on use.
Trivia
- Template:IconLink does not affect those Template:IconLink as they are Install Brand New Part Checks, not Repair Checks.
- The Doctor's Madness does affect those Skill Checks, so you want to be prepared for that.
- You can still use Template:IconLink with a Brand New Part to sabotage with without consuming the Toolbox.