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Revision as of 14:33, 17 April 2019

Borrowed Time is a Teachable Perk IconHelp perks.png unique to Bill Overbeck. It can be unlocked for all other Characters from Level 35 onwards:

Perk descriptions may vary from in-game descriptions for reasons explained here.
Perks support Mouse-over functionality
(desktop version only): hovering over the modifier words with your cursor will reveal the values behind them.
On mobile browsers, the values are displayed in small text after the modifier words. Desktop users experiencing issues with the mouse-over may temporarily switch to mobile view at the bottom of an Article page.
Icon Tier I Tier II Tier III Description
BorrowedTime.gif
4,000

IconHelp bloodpoints.png

5,000

IconHelp bloodpoints.png

6,000

IconHelp bloodpoints.png

You are fuelled with an unexpected energy when saving an Ally from a Hook.

For 8/10/12 seconds after unhooking a Survivor, the unhooked Survivor is protected by the Endurance IconStatusEffects endurance.png Status Effect.

  • Any damage taken that would put the Survivor into the Dying State IconHelp dying.png will instead trigger the Deep Wound IconStatusEffects deepWound.png Status Effect, after which the Survivor has 20 seconds to Mend themselves.
  • Taking any damage while under the effect of Deep Wound or if its timer runs out will put the Survivor into the Dying State.

"Probably stings like hell, but it ain't gonna kill ya. Up and at 'em soldier. Time to move!" — Bill Overbeck

Icon Teachable Description
Teachable borrowedTime.png
5,000

IconHelp bloodpoints.png

Unlocking this Perk makes it available in the Bloodweb of all Survivors

You are fuelled with an unexpected energy when saving an Ally from a Hook.

For several seconds after unhooking a Survivor, the unhooked Survivor is protected by the Endurance Status Effect.

  • Any damage taken that would put the Survivor into the Dying State will instead trigger the Deep Wound Status Effect, after which the Survivor has 20 seconds to Mend themselves.
  • Taking any damage while under the effect of Deep Wound or if its timer runs out will put the Survivor into the Dying State.

"Probably stings like hell, but it ain't gonna kill ya. Up and at 'em soldier. Time to move!" — Bill Overbeck

May be unlocked in the Shrine of Secrets or in Bill's Bloodweb at Level 35.


History

Version 1.4.2

Icon Tier I Tier II Tier III Description
IconPerks borrowedTime.png 30 seconds 35 seconds 40 seconds You are fuelled with an unexpected energy when saving an ally from a hook within the Killer's Terror Radius. Once per match, for 20 seconds after unhooking a Survivor within the Killer's Terror Radius, any damage taken that would put you or the unhooked Survivor into the Dying State will instead trigger a 30/35/40 seconds seconds bleed-out timer. Taking any damage during or reaching the end of the bleed-out timer will put you into the Dying State.

Version 1.7.0

Icon Tier I Tier II Tier III Description
IconPerks borrowedTime.png 15 seconds 20 seconds 25 seconds You are fuelled with an unexpected energy when saving an ally from a hook within the Killer's Terror Radius. Once per match, for 15 seconds after unhooking a Survivor within the Killer's Terror Radius, any damage taken that would put you or the unhooked Survivor into the Dying State will instead trigger a 15/20/25 seconds seconds bleed-out timer. Taking any damage during or reaching the end of the bleed-out timer will put you into the Dying State.

Version 1.9.2

Icon Tier I Tier II Tier III Description
IconPerks borrowedTime.png 15 seconds 20 seconds 25 seconds You are fuelled with an unexpected energy when saving an ally from a hook within the Killer's Terror Radius. For 15 seconds after unhooking a Survivor within the Killer's Terror Radius, any damage taken that would put the unhooked Survivor into the Dying State will instead trigger a 15/20/25 seconds seconds bleed-out timer.

If the unhooked Survivor takes any damage during the bleed-out timer or if the bleed-out timer ends, the unhooked Survivors will be put into the Dying State.

Version 2.4.0

Icon Tier I Tier II Tier III Description
IconPerks borrowedTime.png 10 seconds 15 seconds 20 seconds You are fuelled with an unexpected energy when saving an Ally from a Hook within the Killer's Terror Radius. After unhooking a Survivor within the Killer's Terror Radius, for 15 seconds, any damage taken that would put the unhooked Survivor into the Dying State will instead apply the Deep Wound Status Effect. The Survivor has 10/15/20 seconds to Mend themselves.

If the unhooked Survivor takes any damage while affected by Deep Wound or if its timer ends, the unhooked Survivor is immediately put into the Dying State.


Change Log

Patch 1.7.0

  • Nerf: reduced the Activation Timer to 15 seconds.
  • Nerf: reduced the Bleed-out Timer to 15/20/25 seconds.

Patch 1.9.2

  • Mechanics Change: Borrowed Time now only activates for the unhooked Survivor.
  • Buff: Borrowed Time now has unlimited uses.

Patch 2.4.0

  • Mechanics Change: Borrowed Time now applies the Deep Wound IconStatusEffects deepWound.png Status Effect.
    • Nerf: slightly reduced the bleed-out timer.
    • Buff: the bleed-out timer now pauses when being chased by the Killer.


Trivia

  • On console, Borrowed Time is a regular non-unique Perk due to the fact that Bill Overbeck is not available on those platforms.
  • If a Survivor is trapped by a Bear Trap IconPowers trap.png while under the effects of Borrowed Time's bleed-out timer, then freed by themselves or another Survivor, they will return to the Injured State IconHelp injured.png.
    • The effects of the Honing Stone FulliconAddon honingStone.png will still apply if the Survivor frees themselves from the Bear Trap IconPowers trap.png, however.
  • Borrowed Time will not activate to false Terror Radii produced by the abilities of The Hag IconHelpLoading hag.png or The Doctor IconHelpLoading doctor.png.
    • Borrowed Time will apply against the Nightmare IconHelpLoading nightmare.png when awake, so long as the rescue occurs within distance of his current Terror Radius.


Gallery