Bloodlust is a mechanic that was introduced with Patch 1.5.0.
It increases the Killer's movement speed during a prolonged chase in order to shorten the overall chase time.
Bloodlust, like Perks, has three Tiers:
|Tier||Chase time||Speed Bonus in m/s|
Bloodlust is being built-up whenever a Killer chases a Survivor for a certain amount of time without interrupting the Chase.
Losing Line of Sight of a Survivor or if they are gaining enough distance from the Killer will result in a swift decrease of Bloodlust.
A Chase is initiated whenever a Survivor starts sprinting within 12 metres of the Killer and has direct Line of Sight.
You lose all Bloodlust when performing the following interactions:
- Hitting a Survivor.
- Breaking a Pallet.
Bloodlust does not apply under the following conditions or will reset completely:
- Killers using their Power.
- Survivors walking will also prevent Bloodlust building up.
- Nerf: Bloodlust speed increases reduced from 0.2, 0.6, 1.2 to 0.2, 0.4, 0.6 m/s.