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{{Perk Article|Yes|S26|40}} |
{{Perk Article|Yes|S26|40}} |
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+ | |||
− | {{Perk Table Teachable}} |
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+ | == Audio Cue == |
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+ | The following sound plays upon activating '''Blast Mine''':<br> |
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+ | [[File:SoundCue_BlastMine.ogg]] |
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+ | {{-}} |
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== Trivia == |
== Trivia == |
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* The blinding radius covers '''{{clr|2|12.5 metres}}''' and the Killer is stunned for '''{{clr|6|4 seconds}}'''. |
* The blinding radius covers '''{{clr|2|12.5 metres}}''' and the Killer is stunned for '''{{clr|6|4 seconds}}'''. |
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− | * ''' |
+ | * '''Blast Mine''' will take priority for activation when also using {{IconLink|Repressed Alliance}}. |
− | * '''Blast Mine |
+ | * '''Blast Mine''' works by placing a modified {{IconLink|Flash Grenade}} on top of the Generator model, which is visible to attentive Survivors. The Killer cannot see it. |
+ | ** The '''Flash Grenade''' is modified so that it cannot be interacted with to prevent displaying the pick-up prompt for Items. |
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− | *Since '''Blast Mine''' activates when you complete a percentage of a Generator, two or more Survivors repairing the same Generator as you will '''not''' boost the rate at which '''Blast Mine''' charges. |
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+ | ** It is also modified to not detonate until the Killer is half-way through the ''Damage Generator'' action. |
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+ | ** Despite the in-game depiction, the perk icon depicts (presumably) {{IconLink|Jill Valentine}} placing C4 ''underneath'' the generator. |
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+ | * Blinding The {{IconLink|Wraith}} with '''{{PAGENAME}}''' will force him to uncloak. |
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+ | * '''Blast Mine''' can destroy The {{IconLink|Artist}}'s '''Dire Crows''' if they are near the Generator. |
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+ | |||
+ | == Video == |
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+ | {| class="wikitable" |
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+ | ! Installing a ''Blast Mine'' on a Generator !! The ''[[Aura flare-up]]'' that appears when The Killer damages a Trapped Generator !! ''Blast Mine'' from The Killer's POV |
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+ | |- |
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+ | | [[File:PerkAnimation BlastMine Setting.mp4|500px|frameless|left|border]] || [[File:PerkAnimation BlastMine Activated.mp4|500px|frameless|left|border]] || [[File:PerkAnimation BlastMine KillerPOV.mp4|500px|frameless|left|border]] |
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+ | |} |
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+ | |||
+ | |||
+ | == Gallery == |
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+ | <gallery mode="packed" heights="500"> |
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+ | File:BlastMineGenerator.png|The visible '''Flash Grenade''' model on top of a Generator. |
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+ | </gallery> |
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+ | |||
− | [[Category:Teachable Survivor Perks]] |
+ | [[Category: Teachable Survivor Perks]] |
+ | [[Category:Chapter 20]] |
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− | [[de:Sprengfalle]] |
+ | [[de: Sprengfalle]] |
+ | [[fr: Mine Explosive]] |
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[[it: Mina Esplosiva]] |
[[it: Mina Esplosiva]] |
Revision as of 21:15, 28 July 2022
Template:Perk Article
Audio Cue
The following sound plays upon activating Blast Mine:
Trivia
- The blinding radius covers 12.5 metres and the Killer is stunned for 4 seconds.
- Blast Mine will take priority for activation when also using Template:IconLink.
- Blast Mine works by placing a modified Template:IconLink on top of the Generator model, which is visible to attentive Survivors. The Killer cannot see it.
- The Flash Grenade is modified so that it cannot be interacted with to prevent displaying the pick-up prompt for Items.
- It is also modified to not detonate until the Killer is half-way through the Damage Generator action.
- Despite the in-game depiction, the perk icon depicts (presumably) Template:IconLink placing C4 underneath the generator.
- Blinding The Template:IconLink with Blast Mine will force him to uncloak.
- Blast Mine can destroy The Template:IconLink's Dire Crows if they are near the Generator.
Video
Installing a Blast Mine on a Generator | The Aura flare-up that appears when The Killer damages a Trapped Generator | Blast Mine from The Killer's POV |
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