Dead by Daylight Wiki
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== Trivia ==
 
== Trivia ==
 
* The blinding radius covers '''{{clr|2|12.5 metres}}''' and the Killer is stunned for '''{{clr|6|4 seconds}}'''.
 
* The blinding radius covers '''{{clr|2|12.5 metres}}''' and the Killer is stunned for '''{{clr|6|4 seconds}}'''.
* '''{{PAGENAME}}''' will take priority for activation when also using {{IconLink|Repressed Alliance}}.
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* '''Blast Mine''' will take priority for activation when also using {{IconLink|Repressed Alliance}}.
* '''Blast Mine's''' effects are applied halfway through the ''Damage Generator'' action.
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* '''Blast Mine''' works by placing a modified {{IconLink|Flash Grenade}} on top of the Generator model, which is visible to attentive Players.
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** The '''Flash Grenade''' is modified so that it cannot be interacted with to prevent displaying the pick-up prompt for Items.
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** It is also modified to not detonate until the Killer is half-way through the ''Damage Generator'' action.
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== Gallery ==
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<gallery mode="packed" heights="300">
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File:BlastMineGenerator.png|A visible '''Flash Grenade''' model on top of a Generator.
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</gallery>
   
 
[[Category:Teachable Survivor Perks]]
 
[[Category:Teachable Survivor Perks]]

Revision as of 13:25, 30 June 2021

Template:Perk Article

Template:Perk Table Teachable


Trivia

  • The blinding radius covers 12.5 metres and the Killer is stunned for 4 seconds.
  • Blast Mine will take priority for activation when also using Template:IconLink.
  • Blast Mine works by placing a modified Template:IconLink on top of the Generator model, which is visible to attentive Players.
    • The Flash Grenade is modified so that it cannot be interacted with to prevent displaying the pick-up prompt for Items.
    • It is also modified to not detonate until the Killer is half-way through the Damage Generator action.


Gallery