DocOctober (talk | contribs) m (It's 1956. Benedict later confuses time when he enters the Entity's realm and only assumes it to be 1856 later on. In this entry, it's definitely 1956.) |
FichteHiro (talk | contribs) (Undo revision 95652 by JoyOfHeisting (talk) That's a bit speculative with few factual evidence to support it) Tag: Undo |
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Revision as of 13:39, 23 December 2020
Benedict Baker is an unseen Template:IconLink in Template:IconLink, most commonly known for his journal entries which can be seen throughout the game and in the game manual.
Overview
Benedict Baker was actively looking for The Entity's Realm and wanted to find out how to enter it and how it works. He eventually succeeded and is now trapped in the endless cycle of the Trials like the other Survivors, whom he has met. He even has met some of the Killers. He keeps a journal detailing his encounters with the other Survivors, the Killers and the Realm of The Entity. Not much is known about his current condition, but he is known to still be a Survivor and alive.
Benedict's Journal
12th September
21st September
23rd September
I have spent two days in this derelict library. The archives are somewhat unorganised, but I have managed to learn more about the town of Weeks. I get this eerie feeling as I sit in that basement, but I feel a need to learn more. I have come too far now. I managed to piece some parts together and it seems like everything leads back to The MacMillan Estate, a huge industry with a mine and foundry and the former heart of Weeks. I found some police reports and complaints, but no sign of legal action. The archives here do not tell the whole story but my mind tells me that I need to find that place. As The MacMillan Estate might sit upon some answers about these unexplainable disappearances I simply must go further. I feel somewhat uneasy as my comfort zone most often is behind a desk. But I can not be shackled to words and must instead make use of action. All I have managed to find out is that some deaths occurred and it was just shortly after that, that this...rot took hold of Weeks. I have tried to find my way and I asked the librarian but she refused to even talk about it. Old maps in the archive show the way, but nobody is willing to take me. I will set forth tomorrow. On my own. |
?? September (?)
Entry 1 after "The Awakening"
Am I alive? I no longer know or care. I have tried to hike my way out of these forsaken woods to no avail. Multiple times I have tried to escape the fog and each time, I have come face to face with a nameless terror that stalks the darkness, a being in a human form, even though I feel "human" is an exaggeration. It is a shadow of its former self, a horrid shadow. I fear I cannot escape this place, nor the being stalking these woods. I just barely manage to escape. Silence is key it seems.
I have also seen, this...evil thing. This Entity reaches out to pluck those who fall into its path, bringing them to its hideous construct where it plays with their soul for all eternity. The Entity curses these innocents with an endless game of life and death. Each death brings an awakening into a fresh hell where the hunt begins again. I am but a mere puppet in this grim theatre.'' |
Entry 6
Entry 17
Entry 26
Each Killer seems to have been pulled from a place of great darkness, their own violent actions summon this most ancient of evils from its slumber. The Entity reaches out, taking them into the place between worlds where it demands they do its bidding. They must hunt and kill the prey set in front of them. Some go willingly, others need to be convinced. The Entity tortures them until they are much less human and far more thing, until the last light of humanity has faded from their souls and they take up their weapons and sacrifice the Survivors. The Killers are needed to feed The Entity with the hope that keeps it alive. I am a pawn in this parasitic charade. |
Entry 49
Sightings
In his journal, Baker identifies:
Entity | Killers | Stain | Heartbeat | Meathooks |
---|---|---|---|---|
Generators | Exit Gates | Chests | Campfire | Keys |
Hatch | Basement | Offerings | Procedural | Survivors |