I went further than I have ever dared to before. I can not say what drove me to venture upon this journey, but as I am back at the campfire I will try to depict what I saw today. Inside one of the houses, there was a staircase leading down to this room of torture. A basement with four hooks. But not like others that seem much more random. These four hooks are...arranged somehow. They must have a purpose. I do not know anything about this place. But it felt packed with memories of endless suffering and torture. The smell of dried blood and bowels still resides in my nostrils. | ||
~ Benedict Baker |
I shall not despair for my life is not yet forfeit! | |||
~ Mysterious Note |
The Basement is a special location in every Map of Dead by Daylight.
Overview
The Basement is the one place on the Map in which the presence of The Entity can be felt the most, which is underlined with eerie sounds coming from beyond the basement walls and red lights shining through cracks in them.
Contents
The Basement contains six Lockers.
The Basement contains a staircase leading to the ground floor of the building it is located in.
The Basement contains a Chest.
The Basement contains a special set of four indestructible Hooks, all hanging from one central post.
Layout
The Basement is a small underground room with a staircase leading upstairs.
The Basement contains only one combined entrance and exit, making it a dangerous place to venture into.
Change Log
Patch 2.6.0
- Quality of Life: Adjusted audio levels to attenuate or mute sounds coming from the Basement in most circumstances.
Patch 2.7.0
- Change: Reworked the Character collision on the Basement stairs to prevent hostage situations.
Patch 6.4.0
- Change: visually updated the Basement.
- This update slightly increased the size of the Basement and added two more Lockers, rearranging their lay-out.
Trivia
- The Basement is close to the source that created the pocket within which the Trial takes place, which explains the strange lights and sounds that can be heard down there.
Gallery
Structures | ||||
---|---|---|---|---|
MACMILLAN ESTATE | AUTOHAVEN WRECKERS | COLDWIND FARM | BACKWATER SWAMP | YAMAOKA ESTATE |
Water Tower | Crane | Sacrificial Tree | Pier | Arbor |
Lumber Pile | School Bus | Harvester | Shrine | |
Car Crusher | Patio | |||
Recurring Structures | ||||
Maze Tiles | Hills | The Killer Shack | The Basement |